// This is a string of the form ~username/, look up this user's entry in the
// password database.
- struct passwd *Entry = nullptr;
+ std::unique_ptr<char[]> Buf;
+ long BufSize = sysconf(_SC_GETPW_R_SIZE_MAX);
+ if (BufSize <= 0)
+ BufSize = 16384;
+ Buf = std::make_unique<char[]>(BufSize);
+ struct passwd Pwd;
std::string User = Expr.str();
- Entry = ::getpwnam(User.c_str());
+ struct passwd *Entry = nullptr;
+ getpwnam_r(User.c_str(), &Pwd, Buf.get(), BufSize, &Entry);
- if (!Entry) {
+ if (!Entry || !Entry->pw_dir) {
// Unable to look up the entry, just return back the original path.
return;
}
namespace path {
bool home_directory(SmallVectorImpl<char> &result) {
+ std::unique_ptr<char[]> Buf;
char *RequestedDir = getenv("HOME");
if (!RequestedDir) {
- struct passwd *pw = getpwuid(getuid());
+ long BufSize = sysconf(_SC_GETPW_R_SIZE_MAX);
+ if (BufSize <= 0)
+ BufSize = 16384;
+ Buf = std::make_unique<char[]>(BufSize);
+ struct passwd Pwd;
+ struct passwd *pw = nullptr;
+ getpwuid_r(getuid(), &Pwd, Buf.get(), BufSize, &pw);
if (pw && pw->pw_dir)
RequestedDir = pw->pw_dir;
}