, level + 1
#endif
, do_async);
- evas_object_change_reset(obj2->object);
+ /* We aren't sure this object will be rendered by
+ normal(not proxy) drawing after, we reset this
+ only in case of normal drawing. For optmizing,
+ push this object in an array then reset them
+ in the end of the rendering.*/
+ if (!proxy_render_data)
+ evas_object_change_reset(obj2->object);
}
}
else
, level + 1
#endif
, do_async);
- evas_object_change_reset(obj2->object);
+ /* We aren't sure this object will be rendered by
+ normal(not proxy) drawing after, we reset this
+ only in case of normal drawing. For optmizing,
+ push this object in an array then reset them
+ in the end of the rendering.*/
+ if (!proxy_render_data)
+ evas_object_change_reset(obj2->object);
}
}
else