include(debugger/debugger.pri)
include(scenegraph/scenegraph.pri)
include(items/items.pri)
+include(particles/particles.pri)
symbian: {
TARGET.UID3=0x2001E623
$$PWD/qsgcanvasitem_p.h \
$$PWD/qsgcontext2d_p.h \
$$PWD/qsgcontext2d_p_p.h \
+ $$PWD/qsgspriteengine_p.h \
+ $$PWD/qsgsprite_p.h \
+ $$PWD/qsgspriteimage_p.h \
SOURCES += \
$$PWD/qsgevents.cpp \
$$PWD/qsgimplicitsizeitem.cpp \
$$PWD/qsgcanvasitem.cpp \
$$PWD/qsgcontext2d.cpp \
+ $$PWD/qsgspriteengine.cpp \
+ $$PWD/qsgsprite.cpp \
+ $$PWD/qsgspriteimage.cpp \
SOURCES += \
$$PWD/qsgshadereffectitem.cpp \
//#include "private/qsgpincharea_p.h"
#include "qsgcanvasitem_p.h"
#include "qsgcontext2d_p.h"
+#include "qsgsprite_p.h"
+#include "qsgspriteimage_p.h"
static QDeclarativePrivate::AutoParentResult qsgitem_autoParent(QObject *obj, QObject *parent)
{
qmlRegisterType<QSGContext2D>();
qmlRegisterType<QSGCanvasGradient>();
+ qmlRegisterType<QSGSprite>("QtQuick", 2, 0, "Sprite");
+ qmlRegisterType<QSGSpriteImage>("QtQuick", 2, 0, "SpriteImage");
qmlRegisterType<QSGParentChange>(uri, major, minor,"ParentChange");
qmlRegisterType<QSGAnchorChanges>(uri, major, minor,"AnchorChanges");
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsprite_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGSprite::QSGSprite(QObject *parent) :
+ QObject(parent)
+ , m_generatedCount(0)
+ , m_framesPerRow(0)
+ , m_frames(1)
+ , m_frameHeight(0)
+ , m_frameWidth(0)
+ , m_duration(1000)
+{
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPRITESTATE_H
+#define SPRITESTATE_H
+
+#include <QObject>
+#include <QUrl>
+#include <QVariantMap>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGSprite : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
+ Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
+ Q_PROPERTY(int frames READ frames WRITE setFrames NOTIFY framesChanged)
+ //If frame height or width is not specified, it is assumed to be a single long row of frames.
+ //Otherwise, it can be multiple contiguous rows, when one row runs out the next will be used.
+ Q_PROPERTY(int frameHeight READ frameHeight WRITE setFrameHeight NOTIFY frameHeightChanged)
+ Q_PROPERTY(int frameWidth READ frameWidth WRITE setFrameWidth NOTIFY frameWidthChanged)
+ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
+ Q_PROPERTY(int durationVariance READ durationVariance WRITE setDurationVariance NOTIFY durationVarianceChanged)
+ Q_PROPERTY(qreal speedModifiesDuration READ speedModifer WRITE setSpeedModifier NOTIFY speedModifierChanged)
+ Q_PROPERTY(QVariantMap to READ to WRITE setTo NOTIFY toChanged)
+
+public:
+ explicit QSGSprite(QObject *parent = 0);
+
+ QUrl source() const
+ {
+ return m_source;
+ }
+
+ int frames() const
+ {
+ return m_frames;
+ }
+
+ int frameHeight() const
+ {
+ return m_frameHeight;
+ }
+
+ int frameWidth() const
+ {
+ return m_frameWidth;
+ }
+
+ int duration() const
+ {
+ return m_duration;
+ }
+
+ QString name() const
+ {
+ return m_name;
+ }
+
+ QVariantMap to() const
+ {
+ return m_to;
+ }
+
+ qreal speedModifer() const
+ {
+ return m_speedModifier;
+ }
+
+ int durationVariance() const
+ {
+ return m_durationVariance;
+ }
+
+signals:
+
+ void sourceChanged(QUrl arg);
+
+ void framesChanged(int arg);
+
+ void frameHeightChanged(int arg);
+
+ void frameWidthChanged(int arg);
+
+ void durationChanged(int arg);
+
+ void nameChanged(QString arg);
+
+ void toChanged(QVariantMap arg);
+
+ void speedModifierChanged(qreal arg);
+
+ void durationVarianceChanged(int arg);
+
+public slots:
+
+ void setSource(QUrl arg)
+ {
+ if (m_source != arg) {
+ m_source = arg;
+ emit sourceChanged(arg);
+ }
+ }
+
+ void setFrames(int arg)
+ {
+ if (m_frames != arg) {
+ m_frames = arg;
+ emit framesChanged(arg);
+ }
+ }
+
+ void setFrameHeight(int arg)
+ {
+ if (m_frameHeight != arg) {
+ m_frameHeight = arg;
+ emit frameHeightChanged(arg);
+ }
+ }
+
+ void setFrameWidth(int arg)
+ {
+ if (m_frameWidth != arg) {
+ m_frameWidth = arg;
+ emit frameWidthChanged(arg);
+ }
+ }
+
+ void setDuration(int arg)
+ {
+ if (m_duration != arg) {
+ m_duration = arg;
+ emit durationChanged(arg);
+ }
+ }
+
+ void setName(QString arg)
+ {
+ if (m_name != arg) {
+ m_name = arg;
+ emit nameChanged(arg);
+ }
+ }
+
+ void setTo(QVariantMap arg)
+ {
+ if (m_to != arg) {
+ m_to = arg;
+ emit toChanged(arg);
+ }
+ }
+
+ void setSpeedModifier(qreal arg)
+ {
+ if (m_speedModifier != arg) {
+ m_speedModifier = arg;
+ emit speedModifierChanged(arg);
+ }
+ }
+
+ void setDurationVariance(int arg)
+ {
+ if (m_durationVariance != arg) {
+ m_durationVariance = arg;
+ emit durationVarianceChanged(arg);
+ }
+ }
+
+private:
+ friend class QSGImageParticle;
+ friend class QSGSpriteEngine;
+ int m_generatedCount;
+ int m_framesPerRow;
+ QUrl m_source;
+ int m_frames;
+ int m_frameHeight;
+ int m_frameWidth;
+ int m_duration;
+ QString m_name;
+ QVariantMap m_to;
+ qreal m_speedModifier;
+ int m_durationVariance;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // SPRITESTATE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgspriteengine_p.h"
+#include "qsgsprite_p.h"
+#include <QDebug>
+#include <QPainter>
+#include <QSet>
+#include <QtOpenGL>
+
+QT_BEGIN_NAMESPACE
+
+QSGSpriteEngine::QSGSpriteEngine(QObject *parent) :
+ QObject(parent), m_timeOffset(0)
+{
+ //Default size 1
+ setCount(1);
+ m_advanceTime.start();
+}
+
+QSGSpriteEngine::QSGSpriteEngine(QList<QSGSprite*> states, QObject *parent) :
+ QObject(parent), m_states(states), m_timeOffset(0)
+{
+ //Default size 1
+ setCount(1);
+ m_advanceTime.start();
+}
+
+QSGSpriteEngine::~QSGSpriteEngine()
+{
+}
+
+int QSGSpriteEngine::maxFrames()
+{
+ return m_maxFrames;
+}
+
+/* States too large to fit in one row are split into multiple rows
+ This is more efficient for the implementation, but should remain an implementation detail (invisible from QML)
+ Therefore the below functions abstract sprite from the viewpoint of classes that pass the details onto shaders
+ But States maintain their listed index for internal structures
+TODO: All these calculations should be pre-calculated and cached during initialization for a significant performance boost
+*/
+int QSGSpriteEngine::spriteState(int sprite)
+{
+ int state = m_sprites[sprite];
+ if(!m_states[state]->m_generatedCount)
+ return state;
+ int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
+ int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
+ return state + extra;
+}
+
+int QSGSpriteEngine::spriteStart(int sprite)
+{
+ int state = m_sprites[sprite];
+ if(!m_states[state]->m_generatedCount)
+ return m_startTimes[sprite];
+ int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
+ int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
+ return state + extra*rowDuration;
+}
+
+int QSGSpriteEngine::spriteFrames(int sprite)
+{
+ int state = m_sprites[sprite];
+ if(!m_states[state]->m_generatedCount)
+ return m_states[state]->frames();
+ int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
+ int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
+ if(extra == m_states[state]->m_generatedCount - 1)//last state
+ return m_states[state]->frames() % m_states[state]->m_framesPerRow;
+ else
+ return m_states[state]->m_framesPerRow;
+}
+
+int QSGSpriteEngine::spriteDuration(int sprite)
+{
+ int state = m_sprites[sprite];
+ if(!m_states[state]->m_generatedCount)
+ return m_states[state]->duration();
+ int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
+ int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
+ if(extra == m_states[state]->m_generatedCount - 1)//last state
+ return (m_states[state]->duration() * m_states[state]->frames()) % rowDuration;
+ else
+ return rowDuration;
+}
+
+int QSGSpriteEngine::spriteCount()//TODO: Actually image state count, need to rename these things to make sense together
+{
+ return m_imageStateCount;
+}
+
+void QSGSpriteEngine::setGoal(int state, int sprite, bool jump)
+{
+ if(sprite >= m_sprites.count() || state >= m_states.count())
+ return;
+ if(!jump){
+ m_goals[sprite] = state;
+ return;
+ }
+
+ if(m_sprites[sprite] == state)
+ return;//Already there
+ m_sprites[sprite] = state;
+ m_goals[sprite] = -1;
+ restartSprite(sprite);
+ return;
+}
+
+QImage QSGSpriteEngine::assembledImage()
+{
+ int frameHeight = 0;
+ int frameWidth = 0;
+ m_maxFrames = 0;
+ m_imageStateCount = 0;
+
+ int maxSize;
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize);
+
+ foreach(QSGSprite* state, m_states){
+ if(state->frames() > m_maxFrames)
+ m_maxFrames = state->frames();
+
+ QImage img(state->source().toLocalFile());
+ if (img.isNull()) {
+ qWarning() << "SpriteEngine: loading image failed..." << state->source().toLocalFile();
+ return QImage();
+ }
+
+ //Check that the frame sizes are the same within one engine
+ int imgWidth = state->frameWidth();
+ if(!imgWidth)
+ imgWidth = img.width() / state->frames();
+ if(frameWidth){
+ if(imgWidth != frameWidth){
+ qWarning() << "SpriteEngine: Irregular frame width..." << state->source().toLocalFile();
+ return QImage();
+ }
+ }else{
+ frameWidth = imgWidth;
+ }
+
+ int imgHeight = state->frameHeight();
+ if(!imgHeight)
+ imgHeight = img.height();
+ if(frameHeight){
+ if(imgHeight!=frameHeight){
+ qWarning() << "SpriteEngine: Irregular frame height..." << state->source().toLocalFile();
+ return QImage();
+ }
+ }else{
+ frameHeight = imgHeight;
+ }
+
+ if(state->frames() * frameWidth > maxSize){
+ struct helper{
+ static int divRoundUp(int a, int b){return (a+b-1)/b;}
+ };
+ int rowsNeeded = helper::divRoundUp(state->frames(), helper::divRoundUp(maxSize, frameWidth));
+ if(rowsNeeded * frameHeight > maxSize){
+ qWarning() << "SpriteEngine: Animation too large to fit in one texture..." << state->source().toLocalFile();
+ qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
+ }
+ state->m_generatedCount = rowsNeeded;
+ m_imageStateCount += rowsNeeded;
+ }else{
+ m_imageStateCount++;
+ }
+ }
+
+ //maxFrames is max number in a line of the texture
+ if(m_maxFrames * frameWidth > maxSize)
+ m_maxFrames = maxSize/frameWidth;
+ QImage image(frameWidth * m_maxFrames, frameHeight * m_imageStateCount, QImage::Format_ARGB32);
+ image.fill(0);
+ QPainter p(&image);
+ int y = 0;
+ foreach(QSGSprite* state, m_states){
+ QImage img(state->source().toLocalFile());
+ if(img.height() == frameHeight && img.width() < maxSize){//Simple case
+ p.drawImage(0,y,img);
+ y += frameHeight;
+ }else{
+ state->m_framesPerRow = image.width()/frameWidth;
+ int x = 0;
+ int curX = 0;
+ int curY = 0;
+ int framesLeft = state->frames();
+ while(framesLeft > 0){
+ if(image.width() - x + curX <= img.width()){//finish a row in image (dest)
+ int copied = image.width() - x;
+ Q_ASSERT(!(copied % frameWidth));//XXX: Just checking
+ framesLeft -= copied/frameWidth;
+ p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
+ y += frameHeight;
+ curX += copied;
+ x = 0;
+ if(curX == img.width()){
+ curX = 0;
+ curY += frameHeight;
+ }
+ }else{//finish a row in img (src)
+ int copied = img.width() - curX;
+ Q_ASSERT(!(copied % frameWidth));//XXX: Just checking
+ framesLeft -= copied/frameWidth;
+ p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
+ curY += frameHeight;
+ x += copied;
+ curX = 0;
+ }
+ }
+ if(x)
+ y += frameHeight;
+ }
+ }
+
+ if(image.height() > maxSize){
+ qWarning() << "SpriteEngine: Too many animations to fit in one texture...";
+ qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
+ return QImage();
+ }
+ return image;
+}
+
+void QSGSpriteEngine::setCount(int c)
+{
+ m_sprites.resize(c);
+ m_goals.resize(c);
+ m_startTimes.resize(c);
+}
+
+void QSGSpriteEngine::startSprite(int index)
+{
+ if(index >= m_sprites.count())
+ return;
+ m_sprites[index] = 0;
+ m_goals[index] = -1;
+ restartSprite(index);
+}
+
+void QSGSpriteEngine::restartSprite(int index)
+{
+ m_startTimes[index] = m_timeOffset + m_advanceTime.elapsed();
+ int time = m_states[m_sprites[index]]->duration() * m_states[m_sprites[index]]->frames() + m_startTimes[index];
+ for(int i=0; i<m_stateUpdates.count(); i++)
+ m_stateUpdates[i].second.removeAll(index);
+ addToUpdateList(time, index);
+}
+
+uint QSGSpriteEngine::updateSprites(uint time)
+{
+ //Sprite State Update;
+ while(!m_stateUpdates.isEmpty() && time >= m_stateUpdates.first().first){
+ foreach(int idx, m_stateUpdates.first().second){
+ if(idx >= m_sprites.count())
+ continue;//TODO: Proper fix(because this does happen and I'm just ignoring it)
+ int stateIdx = m_sprites[idx];
+ int nextIdx = -1;
+ int goalPath = goalSeek(stateIdx, idx);
+ if(goalPath == -1){//Random
+ qreal r =(qreal) qrand() / (qreal) RAND_MAX;
+ qreal total = 0.0;
+ for(QVariantMap::const_iterator iter=m_states[stateIdx]->m_to.constBegin();
+ iter!=m_states[stateIdx]->m_to.constEnd(); iter++)
+ total += (*iter).toReal();
+ r*=total;
+ for(QVariantMap::const_iterator iter= m_states[stateIdx]->m_to.constBegin();
+ iter!=m_states[stateIdx]->m_to.constEnd(); iter++){
+ if(r < (*iter).toReal()){
+ bool superBreak = false;
+ for(int i=0; i<m_states.count(); i++){
+ if(m_states[i]->name() == iter.key()){
+ nextIdx = i;
+ superBreak = true;
+ break;
+ }
+ }
+ if(superBreak)
+ break;
+ }
+ r -= (*iter).toReal();
+ }
+ }else{//Random out of shortest paths to goal
+ nextIdx = goalPath;
+ }
+ if(nextIdx == -1)//No to states means stay here
+ nextIdx = stateIdx;
+
+ m_sprites[idx] = nextIdx;
+ m_startTimes[idx] = time;
+ //TODO: emit something? Remember to emit this when a psuedostate changes too
+ addToUpdateList((m_states[nextIdx]->duration() * m_states[nextIdx]->frames()) + time, idx);
+ }
+ m_stateUpdates.pop_front();
+ }
+
+ m_timeOffset = time;
+ m_advanceTime.start();
+ if(m_stateUpdates.isEmpty())
+ return -1;
+ return m_stateUpdates.first().first;
+}
+
+int QSGSpriteEngine::goalSeek(int curIdx, int spriteIdx, int dist)
+{
+ QString goalName;
+ if(m_goals[spriteIdx] != -1)
+ goalName = m_states[m_goals[spriteIdx]]->name();
+ else
+ goalName = m_globalGoal;
+ if(goalName.isEmpty())
+ return -1;
+ //TODO: caching instead of excessively redoing iterative deepening (which was chosen arbitarily anyways)
+ // Paraphrased - implement in an *efficient* manner
+ for(int i=0; i<m_states.count(); i++)
+ if(m_states[curIdx]->name() == goalName)
+ return curIdx;
+ if(dist < 0)
+ dist = m_states.count();
+ QSGSprite* curState = m_states[curIdx];
+ for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
+ iter!=curState->m_to.constEnd(); iter++){
+ if(iter.key() == goalName)
+ for(int i=0; i<m_states.count(); i++)
+ if(m_states[i]->name() == goalName)
+ return i;
+ }
+ QSet<int> options;
+ for(int i=1; i<dist; i++){
+ for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
+ iter!=curState->m_to.constEnd(); iter++){
+ int option = -1;
+ for(int j=0; j<m_states.count(); j++)//One place that could be a lot more efficient...
+ if(m_states[j]->name() == iter.key())
+ if(goalSeek(j, spriteIdx, i) != -1)
+ option = j;
+ if(option != -1)
+ options << option;
+ }
+ if(!options.isEmpty()){
+ if(options.count()==1)
+ return *(options.begin());
+ int option = -1;
+ qreal r =(qreal) qrand() / (qreal) RAND_MAX;
+ qreal total;
+ for(QSet<int>::const_iterator iter=options.constBegin();
+ iter!=options.constEnd(); iter++)
+ total += curState->m_to.value(m_states[(*iter)]->name()).toReal();
+ r *= total;
+ for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
+ iter!=curState->m_to.constEnd(); iter++){
+ bool superContinue = true;
+ for(int j=0; j<m_states.count(); j++)
+ if(m_states[j]->name() == iter.key())
+ if(options.contains(j))
+ superContinue = false;
+ if(superContinue)
+ continue;
+ if(r < (*iter).toReal()){
+ bool superBreak = false;
+ for(int j=0; j<m_states.count(); j++){
+ if(m_states[j]->name() == iter.key()){
+ option = j;
+ superBreak = true;
+ break;
+ }
+ }
+ if(superBreak)
+ break;
+ }
+ r-=(*iter).toReal();
+ }
+ return option;
+ }
+ }
+ return -1;
+}
+
+void QSGSpriteEngine::addToUpdateList(uint t, int idx)
+{
+ for(int i=0; i<m_stateUpdates.count(); i++){
+ if(m_stateUpdates[i].first==t){
+ m_stateUpdates[i].second << idx;
+ return;
+ }else if(m_stateUpdates[i].first > t){
+ QList<int> tmpList;
+ tmpList << idx;
+ m_stateUpdates.insert(i, qMakePair(t, tmpList));
+ return;
+ }
+ }
+ QList<int> tmpList;
+ tmpList << idx;
+ m_stateUpdates << qMakePair(t, tmpList);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPRITEENGINE_H
+#define SPRITEENGINE_H
+
+#include <QObject>
+#include <QVector>
+#include <QTimer>
+#include <QTime>
+#include <QList>
+#include <QDeclarativeListProperty>
+#include <QImage>
+#include <QPair>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGSprite;
+
+class QSGSpriteEngine : public QObject
+{
+ Q_OBJECT
+ //TODO: Optimize single sprite case
+ Q_PROPERTY(QDeclarativeListProperty<QSGSprite> sprites READ sprites)
+ Q_PROPERTY(QString globalGoal READ globalGoal WRITE setGlobalGoal NOTIFY globalGoalChanged)
+public:
+ explicit QSGSpriteEngine(QObject *parent = 0);
+ QSGSpriteEngine(QList<QSGSprite*> sprites, QObject *parent=0);
+ ~QSGSpriteEngine();
+
+ QDeclarativeListProperty<QSGSprite> sprites()
+ {
+ return QDeclarativeListProperty<QSGSprite>(this, m_states);
+ }
+ QString globalGoal() const
+ {
+ return m_globalGoal;
+ }
+
+ int count() const {return m_sprites.count();}
+ void setCount(int c);
+
+ int spriteState(int sprite=0);// {return m_sprites[sprite];}
+ int spriteStart(int sprite=0);// {return m_startTimes[sprite];}
+ int spriteFrames(int sprite=0);
+ int spriteDuration(int sprite=0);
+ int spriteCount();//Like state count, but for the image states
+ int maxFrames();
+
+ void setGoal(int state, int sprite=0, bool jump=false);
+ QImage assembledImage();
+
+ void startSprite(int index=0);
+
+private://Nothing outside should use this?
+ friend class QSGSpriteGoalAffector;//XXX: Fix interface
+ int stateCount() {return m_states.count();}
+ int stateIndex(QSGSprite* s){return m_states.indexOf(s);}//TODO: Does this need to be hidden?
+ QSGSprite* state(int idx){return m_states[idx];}//Used by spritegoal affector
+signals:
+
+ void globalGoalChanged(QString arg);
+
+public slots:
+ void setGlobalGoal(QString arg)
+ {
+ if (m_globalGoal != arg) {
+ m_globalGoal = arg;
+ emit globalGoalChanged(arg);
+ }
+ }
+
+ uint updateSprites(uint time);
+
+private:
+ void restartSprite(int sprite);
+ void addToUpdateList(uint t, int idx);
+ int goalSeek(int curState, int spriteIdx, int dist=-1);
+ QList<QSGSprite*> m_states;
+ QVector<int> m_sprites;//int is the index in m_states of the current state
+ QVector<int> m_goals;
+ QVector<int> m_startTimes;
+ QList<QPair<uint, QList<int> > > m_stateUpdates;//### This could be done faster
+
+ QTime m_advanceTime;
+ uint m_timeOffset;
+ QString m_globalGoal;
+ int m_maxFrames;
+ int m_imageStateCount;
+};
+
+//Common use is to have your own list property which is transparently an engine
+inline void spriteAppend(QDeclarativeListProperty<QSGSprite> *p, QSGSprite* s)
+{
+ reinterpret_cast<QList<QSGSprite *> *>(p->data)->append(s);
+ p->object->metaObject()->invokeMethod(p->object, "createEngine");
+}
+
+inline QSGSprite* spriteAt(QDeclarativeListProperty<QSGSprite> *p, int idx)
+{
+ return reinterpret_cast<QList<QSGSprite *> *>(p->data)->at(idx);
+}
+
+inline void spriteClear(QDeclarativeListProperty<QSGSprite> *p)
+{
+ reinterpret_cast<QList<QSGSprite *> *>(p->data)->clear();
+ p->object->metaObject()->invokeMethod(p->object, "createEngine");
+}
+
+inline int spriteCount(QDeclarativeListProperty<QSGSprite> *p)
+{
+ return reinterpret_cast<QList<QSGSprite *> *>(p->data)->count();
+}
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // SPRITEENGINE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgspriteimage_p.h"
+#include "qsgsprite_p.h"
+#include "qsgspriteengine_p.h"
+#include <private/qsgcontext_p.h>
+#include <private/qsgadaptationlayer_p.h>
+#include <qsgnode.h>
+#include <qsgengine.h>
+#include <qsgtexturematerial.h>
+#include <qsgtexture.h>
+#include <QFile>
+#include <cmath>
+#include <qmath.h>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSpriteMaterial : public QSGMaterial
+{
+public:
+ QSGSpriteMaterial();
+ virtual ~QSGSpriteMaterial();
+ virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
+ virtual QSGMaterialShader *createShader() const;
+ virtual int compare(const QSGMaterial *other) const
+ {
+ return this - static_cast<const QSGSpriteMaterial *>(other);
+ }
+
+ QSGTexture *texture;
+
+ qreal timestamp;
+ qreal timelength;
+ int framecount;
+ int animcount;
+ int width;
+ int height;
+};
+
+QSGSpriteMaterial::QSGSpriteMaterial()
+ : timestamp(0)
+ , timelength(1)
+ , framecount(1)
+ , animcount(1)
+ , width(0)
+ , height(0)
+{
+ setFlag(Blending, true);
+}
+
+QSGSpriteMaterial::~QSGSpriteMaterial()
+{
+ delete texture;
+}
+
+class SpriteMaterialData : public QSGMaterialShader
+{
+public:
+ SpriteMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
+ {
+ QFile vf(vertexFile ? vertexFile : ":defaultshaders/spriteimagevertex.shader");
+ vf.open(QFile::ReadOnly);
+ m_vertex_code = vf.readAll();
+
+ QFile ff(fragmentFile ? fragmentFile : ":defaultshaders/spriteimagefragment.shader");
+ ff.open(QFile::ReadOnly);
+ m_fragment_code = ff.readAll();
+
+ Q_ASSERT(!m_vertex_code.isNull());
+ Q_ASSERT(!m_fragment_code.isNull());
+ }
+
+ void deactivate() {
+ QSGMaterialShader::deactivate();
+
+ for (int i=0; i<8; ++i) {
+ program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
+ }
+ }
+
+ virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
+ {
+ QSGSpriteMaterial *m = static_cast<QSGSpriteMaterial *>(newEffect);
+ m->texture->bind();
+
+ program()->setUniformValue(m_opacity_id, state.opacity());
+ program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
+ program()->setUniformValue(m_framecount_id, (float) m->framecount);
+ program()->setUniformValue(m_animcount_id, (float) m->animcount);
+ program()->setUniformValue(m_width_id, (float) m->width);
+ program()->setUniformValue(m_height_id, (float) m->height);
+
+ if (state.isMatrixDirty())
+ program()->setUniformValue(m_matrix_id, state.combinedMatrix());
+ }
+
+ virtual void initialize() {
+ m_matrix_id = program()->uniformLocation("matrix");
+ m_opacity_id = program()->uniformLocation("opacity");
+ m_timestamp_id = program()->uniformLocation("timestamp");
+ m_framecount_id = program()->uniformLocation("framecount");
+ m_animcount_id = program()->uniformLocation("animcount");
+ m_width_id = program()->uniformLocation("width");
+ m_height_id = program()->uniformLocation("height");
+ }
+
+ virtual const char *vertexShader() const { return m_vertex_code.constData(); }
+ virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
+
+ virtual char const *const *attributeNames() const {
+ static const char *attr[] = {
+ "vTex",
+ "vAnimData",
+ 0
+ };
+ return attr;
+ }
+
+ virtual bool isColorTable() const { return false; }
+
+ int m_matrix_id;
+ int m_opacity_id;
+ int m_timestamp_id;
+ int m_framecount_id;
+ int m_animcount_id;
+ int m_width_id;
+ int m_height_id;
+
+ QByteArray m_vertex_code;
+ QByteArray m_fragment_code;
+
+ static float chunkOfBytes[1024];
+};
+float SpriteMaterialData::chunkOfBytes[1024];
+
+QSGMaterialShader *QSGSpriteMaterial::createShader() const
+{
+ return new SpriteMaterialData;
+}
+
+struct SpriteVertex {
+ float tx;
+ float ty;
+ float animIdx;
+ float frameDuration;
+ float frameCount;
+ float animT;
+};
+
+struct SpriteVertices {
+ SpriteVertex v1;
+ SpriteVertex v2;
+ SpriteVertex v3;
+ SpriteVertex v4;
+};
+
+QSGSpriteImage::QSGSpriteImage(QSGItem *parent) :
+ QSGItem(parent)
+ , m_node(0)
+ , m_material(0)
+ , m_spriteEngine(0)
+ , m_pleaseReset(false)
+ , m_running(true)
+{
+ setFlag(ItemHasContents);
+ connect(this, SIGNAL(runningChanged(bool)),
+ this, SLOT(update()));
+}
+
+QDeclarativeListProperty<QSGSprite> QSGSpriteImage::sprites()
+{
+ return QDeclarativeListProperty<QSGSprite>(this, &m_sprites, spriteAppend, spriteCount, spriteAt, spriteClear);
+}
+
+void QSGSpriteImage::createEngine()
+{
+ //TODO: delay until component complete
+ if(m_spriteEngine)
+ delete m_spriteEngine;
+ if(m_sprites.count())
+ m_spriteEngine = new QSGSpriteEngine(m_sprites, this);
+ else
+ m_spriteEngine = 0;
+ reset();
+}
+
+static QSGGeometry::Attribute SpriteImage_Attributes[] = {
+ { 0, 2, GL_FLOAT }, // tex
+ { 1, 4, GL_FLOAT } // animData
+};
+
+static QSGGeometry::AttributeSet SpriteImage_AttributeSet =
+{
+ 2, // Attribute Count
+ (4 + 2) * sizeof(float),
+ SpriteImage_Attributes
+};
+
+QSGGeometryNode* QSGSpriteImage::buildNode()
+{
+ if (!m_spriteEngine) {
+ qWarning() << "SpriteImage: No sprite engine...";
+ return 0;
+ }
+
+ if (m_material) {
+ delete m_material;
+ m_material = 0;
+ }
+
+ m_material = new QSGSpriteMaterial();
+
+ QImage image = m_spriteEngine->assembledImage();
+ if(image.isNull())
+ return 0;
+ m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
+ m_material->texture->setFiltering(QSGTexture::Linear);
+ m_material->framecount = m_spriteEngine->maxFrames();
+
+ int vCount = 4;
+ int iCount = 6;
+ QSGGeometry *g = new QSGGeometry(SpriteImage_AttributeSet, vCount, iCount);
+ g->setDrawingMode(GL_TRIANGLES);
+
+ SpriteVertices *p = (SpriteVertices *) g->vertexData();
+ m_spriteEngine->startSprite(0);
+ p->v1.animT = p->v2.animT = p->v3.animT = p->v4.animT = 0;
+ p->v1.animIdx = p->v2.animIdx = p->v3.animIdx = p->v4.animIdx = 0;
+ p->v1.frameCount = p->v2.frameCount = p->v3.frameCount = p->v4.frameCount = m_spriteEngine->spriteFrames();
+ p->v1.frameDuration = p->v2.frameDuration = p->v3.frameDuration = p->v4.frameDuration = m_spriteEngine->spriteDuration();
+
+ p->v1.tx = 0;
+ p->v1.ty = 0;
+
+ p->v2.tx = 1.0;
+ p->v2.ty = 0;
+
+ p->v3.tx = 0;
+ p->v3.ty = 1.0;
+
+ p->v4.tx = 1.0;
+ p->v4.ty = 1.0;
+
+ quint16 *indices = g->indexDataAsUShort();
+ indices[0] = 0;
+ indices[1] = 1;
+ indices[2] = 2;
+ indices[3] = 1;
+ indices[4] = 3;
+ indices[5] = 2;
+
+
+ m_timestamp.start();
+ m_node = new QSGGeometryNode();
+ m_node->setGeometry(g);
+ m_node->setMaterial(m_material);
+ return m_node;
+}
+
+void QSGSpriteImage::reset()
+{
+ m_pleaseReset = true;
+}
+
+QSGNode *QSGSpriteImage::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
+{
+ if(m_pleaseReset){
+ delete m_node;
+ delete m_material;
+
+ m_node = 0;
+ m_material = 0;
+ m_pleaseReset = false;
+ }
+
+ prepareNextFrame();
+
+ if(m_running){
+ update();
+ if (m_node)
+ m_node->markDirty(QSGNode::DirtyMaterial);
+ }
+
+ return m_node;
+}
+
+void QSGSpriteImage::prepareNextFrame()
+{
+ if (m_node == 0)
+ m_node = buildNode();
+ if (m_node == 0) //error creating node
+ return;
+
+ uint timeInt = m_timestamp.elapsed();
+ qreal time = timeInt / 1000.;
+ m_material->timestamp = time;
+ m_material->animcount = m_spriteEngine->spriteCount();
+ m_material->height = height();
+ m_material->width = width();
+
+ //Advance State
+ SpriteVertices *p = (SpriteVertices *) m_node->geometry()->vertexData();
+ m_spriteEngine->updateSprites(timeInt);
+ int curIdx = m_spriteEngine->spriteState();
+ if(curIdx != p->v1.animIdx){
+ p->v1.animIdx = p->v2.animIdx = p->v3.animIdx = p->v4.animIdx = curIdx;
+ p->v1.animT = p->v2.animT = p->v3.animT = p->v4.animT = m_spriteEngine->spriteStart()/1000.0;
+ p->v1.frameCount = p->v2.frameCount = p->v3.frameCount = p->v4.frameCount = m_spriteEngine->spriteFrames();
+ p->v1.frameDuration = p->v2.frameDuration = p->v3.frameDuration = p->v4.frameDuration = m_spriteEngine->spriteDuration();
+ }
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPRITEIMAGE_H
+#define SPRITEIMAGE_H
+
+#include <QSGItem>
+#include <QTime>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGContext;
+class QSGSprite;
+class QSGSpriteEngine;
+class QSGGeometryNode;
+class QSGSpriteMaterial;
+class QSGSpriteImage : public QSGItem
+{
+ Q_OBJECT
+ Q_PROPERTY(bool running READ running WRITE setRunning NOTIFY runningChanged)
+ //###try to share similar spriteEngines for less overhead?
+ Q_PROPERTY(QDeclarativeListProperty<QSGSprite> sprites READ sprites)
+ Q_CLASSINFO("DefaultProperty", "sprites")
+
+public:
+ explicit QSGSpriteImage(QSGItem *parent = 0);
+
+ QDeclarativeListProperty<QSGSprite> sprites();
+
+ bool running() const
+ {
+ return m_running;
+ }
+
+signals:
+
+
+ void runningChanged(bool arg);
+
+public slots:
+
+void setRunning(bool arg)
+{
+ if (m_running != arg) {
+ m_running = arg;
+ emit runningChanged(arg);
+ }
+}
+
+private slots:
+ void createEngine();
+protected:
+ void reset();
+ QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+private:
+ void prepareNextFrame();
+ QSGGeometryNode* buildNode();
+ QSGGeometryNode *m_node;
+ QSGSpriteMaterial *m_material;
+ QList<QSGSprite*> m_sprites;
+ QSGSpriteEngine* m_spriteEngine;
+ QTime m_timestamp;
+ int m_maxFrames;
+ bool m_pleaseReset;
+ bool m_running;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // SPRITEIMAGE_H
--- /dev/null
+uniform sampler2D texture;
+uniform sampler2D colortable;
+uniform sampler2D opacitytable;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+varying lowp float tt;
+
+void main() {
+ gl_FragColor = (texture2D(texture, fTex).w) * fColor * texture2D(colortable, vec2(tt, 0.5)) *( texture2D(opacitytable, vec2(tt, 0.5)).w);
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute lowp vec4 vColor;
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform sampler2D sizetable;
+uniform sampler2D opacitytable;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+varying lowp float tt;
+
+void main() {
+ fTex = vTex;
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ highp vec2 pos = vPos
+ - currentSize / 2. + currentSize * vTex // adjust size
+ + vVec.xy * t * vData.y // apply speed vector..
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.);
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ fColor = vColor;
+ tt = t;
+
+}
--- /dev/null
+uniform sampler2D texture;
+
+varying highp vec2 fTex;
+varying lowp float fFade;
+
+void main() {
+ gl_FragColor = (texture2D(texture, fTex)) * fFade;
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
+attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform lowp float opacity;
+
+varying highp vec2 fTex;
+varying lowp float fFade;
+
+void main() {
+ fTex = vTex;
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ highp float currentSize = mix(size, endSize, t * t);
+
+ highp vec2 pos;
+ if (t < 0. || t > 1.){
+ currentSize = 0.;
+ pos = vPos;
+ }else{
+ highp float rotation = vRotation.x + vRotation.y * t * vData.y;
+ if(vRotation.z == 1.0){
+ highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
+ rotation += atan(curVel.y, curVel.x);
+ }
+ highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
+ highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
+ highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
+ highp vec2 xRotatedDeform;
+ xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
+ xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
+ highp vec2 yRotatedDeform;
+ yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
+ yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
+ pos = vPos
+ + xRotatedDeform
+ + yRotatedDeform
+ //- vec2(1,1) * currentSize * 0.5 // 'center'
+ + vVec.xy * t * vData.y // apply speed
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
+ }
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ highp float fadeIn = min(t * 10., 1.);
+ highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
+
+ fFade = fadeIn * fadeOut * opacity;
+}
--- /dev/null
+uniform sampler2D texture;
+
+varying highp vec2 fTex;
+varying lowp float fFade;
+
+void main() {
+ gl_FragColor = (texture2D(texture, fTex)) * fFade;
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform lowp float opacity;
+
+varying highp vec2 fTex;
+varying lowp float fFade;
+
+void main() {
+ fTex = vTex;
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ highp float currentSize = mix(size, endSize, t * t);
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ highp vec2 pos = vPos
+ - currentSize / 2. + currentSize * vTex // adjust size
+ + vVec.xy * t * vData.y // apply speed vector..
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.);
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ highp float fadeIn = min(t * 10., 1.);
+ highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
+
+ fFade = fadeIn * fadeOut * opacity;
+}
--- /dev/null
+uniform sampler2D texture;
+
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+varying lowp vec4 fColor;
+
+void main() {
+ gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress) * fColor.w;
+}
--- /dev/null
+uniform sampler2D texture;
+
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+
+void main() {
+ gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress);
+}
--- /dev/null
+attribute highp vec2 vTex;
+attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform lowp float opacity;
+uniform highp float framecount; //maximum of all anims
+uniform highp float animcount;
+uniform highp float width;
+uniform highp float height;
+
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+
+
+void main() {
+ //Calculate frame location in texture
+ highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
+ progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
+
+ frameIndex = floor(frameIndex);
+ highp vec2 frameTex;
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+
+ fTexA = frameTex;
+ //Next frame is also passed, for interpolation
+ if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
+ frameIndex = mod(frameIndex+1., vAnimData.z);
+
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+ fTexB = frameTex;
+
+
+ gl_Position = matrix * vec4(width * vTex.x, height * vTex.y, 0, 1);
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform lowp float opacity;
+uniform highp float framecount; //maximum of all anims
+uniform highp float animcount;
+
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+varying lowp vec4 fColor;
+
+void main() {
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ //Calculate frame location in texture
+ highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
+ progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
+
+ frameIndex = floor(frameIndex);
+ highp vec2 frameTex = vTex;
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+
+ fTexA = frameTex;
+ //Next frame is also passed, for interpolation
+ //### Should the next anim be precalculated to allow for interpolation there?
+ if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
+ frameIndex = mod(frameIndex+1., vAnimData.z);
+
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+ fTexB = frameTex;
+
+ //Applying Size here seems to screw with RockingAffector?
+ highp float currentSize = mix(size, endSize, t * t);
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ //If affector is mananging pos, they don't set speed?
+ highp vec2 pos = vPos
+ - currentSize / 2. + currentSize * vTex // adjust size
+ + vVec.xy * t * vData.y // apply speed vector..
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.);
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ // calculate opacity
+ highp float fadeIn = min(t * 10., 1.);
+ highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
+
+ lowp vec4 white = vec4(1.);
+ fColor = white * fadeIn * fadeOut * opacity;
+}
--- /dev/null
+uniform sampler2D texture;
+uniform sampler2D colortable;
+uniform sampler2D opacitytable;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+varying lowp float tt;
+
+void main() {
+ gl_FragColor = (texture2D(texture, fTex).w) * fColor * texture2D(colortable, vec2(tt, 0.5)) *( texture2D(opacitytable, vec2(tt, 0.5)).w);
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute lowp vec4 vColor;
+attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
+attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform sampler2D sizetable;
+uniform sampler2D opacitytable;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+varying lowp float tt;
+
+void main() {
+ fTex = vTex;
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ highp vec2 pos;
+ highp float rotation = vRotation.x + vRotation.y * t * vData.y;
+ if(vRotation.z == 1.0){
+ highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
+ rotation += atan(curVel.y, curVel.x);
+ }
+ highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
+ highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
+ highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
+ highp vec2 xRotatedDeform;
+ xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
+ xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
+ highp vec2 yRotatedDeform;
+ yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
+ yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
+ pos = vPos
+ + xRotatedDeform
+ + yRotatedDeform
+ //- vec2(1,1) * currentSize * 0.5 // 'center'
+ + vVec.xy * t * vData.y // apply speed
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ fColor = vColor;
+ tt = t;
+
+}
--- /dev/null
+uniform sampler2D texture;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+
+void main() {
+ gl_FragColor = (texture2D(texture, fTex).w) * fColor;
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute lowp vec4 vColor;
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform lowp float opacity;
+
+varying highp vec2 fTex;
+varying lowp vec4 fColor;
+
+void main() {
+ fTex = vTex;
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ highp float currentSize = mix(size, endSize, t * t);
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ highp vec2 pos = vPos
+ - currentSize / 2. + currentSize * vTex // adjust size
+ + vVec.xy * t * vData.y // apply speed vector..
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.);
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ highp float fadeIn = min(t * 10., 1.);
+ highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
+
+ fColor = vColor * fadeIn * fadeOut * opacity;
+}
--- /dev/null
+uniform sampler2D texture;
+uniform sampler2D colortable;
+uniform sampler2D opacitytable;
+
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+varying lowp vec4 fColor;
+varying lowp float tt;
+
+void main() {
+ gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress)
+ * fColor
+ * texture2D(colortable, vec2(tt, 0.5))
+ *( texture2D(opacitytable, vec2(tt, 0.5)).w);
+}
--- /dev/null
+attribute highp vec2 vPos;
+attribute highp vec2 vTex;
+attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
+attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
+attribute lowp vec4 vColor;
+attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
+attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
+attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
+
+uniform highp mat4 matrix;
+uniform highp float timestamp;
+uniform highp float framecount; //maximum of all anims
+uniform highp float animcount;
+uniform sampler2D sizetable;
+
+varying lowp float tt;
+varying highp vec2 fTexA;
+varying highp vec2 fTexB;
+varying lowp float progress;
+varying lowp vec4 fColor;
+
+
+void main() {
+ highp float size = vData.z;
+ highp float endSize = vData.w;
+
+ highp float t = (timestamp - vData.x) / vData.y;
+
+ //Calculate frame location in texture
+ highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
+ progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
+
+ frameIndex = floor(frameIndex);
+ highp vec2 frameTex = vTex;
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+
+ fTexA = frameTex;
+ //Next frame is also passed, for interpolation
+ //### Should the next anim be precalculated to allow for interpolation there?
+ if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
+ frameIndex = mod(frameIndex+1., vAnimData.z);
+
+ if(vTex.x == 0.)
+ frameTex.x = (frameIndex/framecount);
+ else
+ frameTex.x = 1. * ((frameIndex + 1.)/framecount);
+
+ if(vTex.y == 0.)
+ frameTex.y = (vAnimData.x/animcount);
+ else
+ frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
+ fTexB = frameTex;
+
+ highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
+
+ if (t < 0. || t > 1.)
+ currentSize = 0.;
+
+ highp vec2 pos;
+ highp float rotation = vRotation.x + vRotation.y * t * vData.y;
+ if(vRotation.z == 1.0){
+ highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
+ rotation += atan(curVel.y, curVel.x);
+ }
+ highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
+ highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
+ highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
+ highp vec2 xRotatedDeform;
+ xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
+ xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
+ highp vec2 yRotatedDeform;
+ yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
+ yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
+ pos = vPos
+ + xRotatedDeform
+ + yRotatedDeform
+ //- vec2(1,1) * currentSize * 0.5 // 'center'
+ + vVec.xy * t * vData.y // apply speed
+ + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
+
+ gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
+
+ fColor = vColor;
+ tt = t;
+
+}
--- /dev/null
+INCLUDEPATH += $$PWD
+
+HEADERS += \
+ $$PWD/qsgangleddirection_p.h \
+ $$PWD/qsgcustomparticle_p.h \
+ $$PWD/qsgellipseextruder_p.h \
+ $$PWD/qsgemitter_p.h \
+ $$PWD/qsgfollowemitter_p.h \
+ $$PWD/qsgfriction_p.h \
+ $$PWD/qsggravity_p.h \
+ $$PWD/qsgimageparticle_p.h \
+ $$PWD/qsgitemparticle_p.h \
+ $$PWD/qsgkill_p.h \
+ $$PWD/qsglineextruder_p.h \
+ $$PWD/qsgmaskextruder_p.h \
+ $$PWD/qsgmodelparticle_p.h \
+ $$PWD/qsgparticleaffector_p.h \
+ $$PWD/qsgparticleemitter_p.h \
+ $$PWD/qsgparticleextruder_p.h \
+ $$PWD/qsgparticlepainter_p.h \
+ $$PWD/qsgparticlesmodule_p.h \
+ $$PWD/qsgparticlesystem_p.h \
+ $$PWD/qsgpointattractor_p.h \
+ $$PWD/qsgpointdirection_p.h \
+ $$PWD/qsgspritegoal_p.h \
+ $$PWD/qsgstochasticdirection_p.h \
+ $$PWD/qsgtargeteddirection_p.h \
+ $$PWD/qsgturbulence_p.h \
+ $$PWD/qsgwander_p.h
+
+SOURCES += \
+ $$PWD/qsgangleddirection.cpp \
+ $$PWD/qsgcustomparticle.cpp \
+ $$PWD/qsgellipseextruder.cpp \
+ $$PWD/qsgemitter.cpp \
+ $$PWD/qsgfollowemitter.cpp \
+ $$PWD/qsgfriction.cpp \
+ $$PWD/qsggravity.cpp \
+ $$PWD/qsgimageparticle.cpp \
+ $$PWD/qsgitemparticle.cpp \
+ $$PWD/qsgkill.cpp \
+ $$PWD/qsglineextruder.cpp \
+ $$PWD/qsgmaskextruder.cpp \
+ $$PWD/qsgmodelparticle.cpp \
+ $$PWD/qsgparticleaffector.cpp \
+ $$PWD/qsgparticleemitter.cpp \
+ $$PWD/qsgparticleextruder.cpp \
+ $$PWD/qsgparticlepainter.cpp \
+ $$PWD/qsgparticlesmodule.cpp \
+ $$PWD/qsgparticlesystem.cpp \
+ $$PWD/qsgpointattractor.cpp \
+ $$PWD/qsgpointdirection.cpp \
+ $$PWD/qsgspritegoal.cpp \
+ $$PWD/qsgstochasticdirection.cpp \
+ $$PWD/qsgtargeteddirection.cpp \
+ $$PWD/qsgturbulence.cpp \
+ $$PWD/qsgwander.cpp
+
+RESOURCES += \
+ $$PWD/particles.qrc
--- /dev/null
+<RCC>
+ <qresource prefix="/">
+ <file>defaultshaders/spritefragment.shader</file>
+ <file>defaultshaders/spritevertex.shader</file>
+ <file>defaultshaders/ctfragment.shader</file>
+ <file>defaultshaders/ctvertex.shader</file>
+ <file>defaultshaders/trailsfragment.shader</file>
+ <file>defaultshaders/trailsvertex.shader</file>
+ <file>defaultshaders/spriteimagefragment.shader</file>
+ <file>defaultshaders/spriteimagevertex.shader</file>
+ <file>defaultshaders/identitytable.png</file>
+ <file>defaultshaders/defaultFadeInOut.png</file>
+ <file>defaultshaders/deformablefragment.shader</file>
+ <file>defaultshaders/deformablevertex.shader</file>
+ <file>defaultshaders/ultravertex.shader</file>
+ <file>defaultshaders/ultrafragment.shader</file>
+ <file>defaultshaders/supervertex.shader</file>
+ <file>defaultshaders/superfragment.shader</file>
+ <file>defaultshaders/simplevertex.shader</file>
+ <file>defaultshaders/simplefragment.shader</file>
+ </qresource>
+</RCC>
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgangleddirection_p.h"
+#include <cmath>
+QT_BEGIN_NAMESPACE
+const qreal CONV = 0.017453292519943295;
+QSGAngledDirection::QSGAngledDirection(QObject *parent) :
+ QSGStochasticDirection(parent)
+ , m_angle(0)
+ , m_magnitude(0)
+ , m_angleVariation(0)
+ , m_magnitudeVariation(0)
+{
+
+}
+
+const QPointF &QSGAngledDirection::sample(const QPointF &from)
+{
+ //TODO: Faster
+ qreal theta = m_angle*CONV - m_angleVariation*CONV + rand()/float(RAND_MAX) * m_angleVariation*CONV * 2;
+ qreal mag = m_magnitude- m_magnitudeVariation + rand()/float(RAND_MAX) * m_magnitudeVariation * 2;
+ m_ret.setX(mag * cos(theta));
+ m_ret.setY(mag * sin(theta));
+ return m_ret;
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGANGLEDDIRECTION_H
+#define QSGANGLEDDIRECTION_H
+#include "qsgstochasticdirection_p.h"
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGAngledDirection : public QSGStochasticDirection
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
+ Q_PROPERTY(qreal magnitude READ magnitude WRITE setMagnitude NOTIFY magnitudeChanged)
+ Q_PROPERTY(qreal angleVariation READ angleVariation WRITE setAngleVariation NOTIFY angleVariationChanged)
+ Q_PROPERTY(qreal magnitudeVariation READ magnitudeVariation WRITE setMagnitudeVariation NOTIFY magnitudeVariationChanged)
+public:
+ explicit QSGAngledDirection(QObject *parent = 0);
+ const QPointF &sample(const QPointF &from);
+ qreal angle() const
+ {
+ return m_angle;
+ }
+
+ qreal magnitude() const
+ {
+ return m_magnitude;
+ }
+
+ qreal angleVariation() const
+ {
+ return m_angleVariation;
+ }
+
+ qreal magnitudeVariation() const
+ {
+ return m_magnitudeVariation;
+ }
+
+signals:
+
+ void angleChanged(qreal arg);
+
+ void magnitudeChanged(qreal arg);
+
+ void angleVariationChanged(qreal arg);
+
+ void magnitudeVariationChanged(qreal arg);
+
+public slots:
+void setAngle(qreal arg)
+{
+ if (m_angle != arg) {
+ m_angle = arg;
+ emit angleChanged(arg);
+ }
+}
+
+void setMagnitude(qreal arg)
+{
+ if (m_magnitude != arg) {
+ m_magnitude = arg;
+ emit magnitudeChanged(arg);
+ }
+}
+
+void setAngleVariation(qreal arg)
+{
+ if (m_angleVariation != arg) {
+ m_angleVariation = arg;
+ emit angleVariationChanged(arg);
+ }
+}
+
+void setMagnitudeVariation(qreal arg)
+{
+ if (m_magnitudeVariation != arg) {
+ m_magnitudeVariation = arg;
+ emit magnitudeVariationChanged(arg);
+ }
+}
+
+private:
+qreal m_angle;
+qreal m_magnitude;
+qreal m_angleVariation;
+qreal m_magnitudeVariation;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // QSGANGLEDDIRECTION_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgcustomparticle_p.h"
+#include <private/qsgshadereffectmesh_p.h>
+#include <cstdlib>
+
+QT_BEGIN_NAMESPACE
+/*
+ "uniform highp mat4 qt_ModelViewProjectionMatrix; \n"
+ "attribute highp vec4 qt_Vertex; \n"
+ "attribute highp vec2 qt_MultiTexCoord0; \n"
+ "varying highp vec2 qt_TexCoord0; \n"
+ "void main() { \n"
+ " qt_TexCoord0 = qt_MultiTexCoord0; \n"
+ " gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; \n"
+ "}";
+*/
+//Includes comments because the code isn't self explanatory
+static const char qt_particles_default_vertex_code[] =
+ "attribute highp vec2 vPos; \n"
+ "attribute highp vec2 vTex; \n"
+ "attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize \n"
+ "attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration \n"
+ "uniform highp mat4 qt_ModelViewProjectionMatrix; \n"
+ "uniform highp float timestamp; \n"
+ "varying highp vec2 fTex; \n"
+ "void main() { \n"
+ " fTex = vTex; \n"
+ " highp float size = vData.z; \n"
+ " highp float endSize = vData.w; \n"
+ " highp float t = (timestamp - vData.x) / vData.y; \n"
+ " highp float currentSize = mix(size, endSize, t * t); \n"
+ " if (t < 0. || t > 1.) \n"
+ " currentSize = 0.; \n"
+ " highp vec2 pos = vPos \n"
+ " - currentSize / 2. + currentSize * vTex // adjust size \n"
+ " + vVec.xy * t * vData.y // apply speed vector.. \n"
+ " + 0.5 * vVec.zw * pow(t * vData.y, 2.); \n"
+ " gl_Position = qt_ModelViewProjectionMatrix * vec4(pos.x, pos.y, 0, 1); \n"
+ "}";
+
+static const char qt_particles_default_fragment_code[] =//TODO: Default frag requires source?
+ "uniform sampler2D source; \n"
+ "varying highp vec2 fTex; \n"
+ "uniform lowp float qt_Opacity; \n"
+ "void main() { \n"
+ " gl_FragColor = texture2D(source, fTex) * qt_Opacity; \n"
+ "}";
+
+/*
+static const char qt_particles_default_vertex_code[] =
+ "attribute highp vec2 vPos; \n"
+ "attribute highp vec2 vTex; \n"
+ "uniform highp mat4 qt_ModelViewProjectionMatrix; \n"
+ "void main() { \n"
+ " highp float currentSize = 1000.0; \n"
+ " highp vec2 pos = vec2(100.0,100.0) \n"
+ " - currentSize / 2. + currentSize * vTex; // adjust size \n"
+ " gl_Position = qt_ModelViewProjectionMatrix * vec4(pos.x, pos.y, 0, 1); \n"
+ "}";
+static const char qt_particles_default_fragment_code[] =//TODO: Default frag requires source?
+ "void main() { \n"
+ " gl_FragColor = vec4(0,255,0,255); \n"
+ "}";
+*/
+
+static const char qt_position_attribute_name[] = "qt_Vertex";
+static const char qt_texcoord_attribute_name[] = "qt_MultiTexCoord0";
+
+static QSGGeometry::Attribute PlainParticle_Attributes[] = {
+ { 0, 2, GL_FLOAT }, // Position
+ { 1, 2, GL_FLOAT }, // TexCoord
+ { 2, 4, GL_FLOAT }, // Data
+ { 3, 4, GL_FLOAT }, // Vectors
+ { 4, 1, GL_FLOAT } // r
+};
+
+static QSGGeometry::AttributeSet PlainParticle_AttributeSet =
+{
+ 5, // Attribute Count
+ (2 + 2 + 4 + 4 + 1) * sizeof(float),
+ PlainParticle_Attributes
+};
+
+struct PlainVertex {
+ float x;
+ float y;
+ float tx;
+ float ty;
+ float t;
+ float lifeSpan;
+ float size;
+ float endSize;
+ float sx;
+ float sy;
+ float ax;
+ float ay;
+ float r;
+};
+
+struct PlainVertices {
+ PlainVertex v1;
+ PlainVertex v2;
+ PlainVertex v3;
+ PlainVertex v4;
+};
+
+QSGCustomParticle::QSGCustomParticle(QSGItem* parent)
+ : QSGParticlePainter(parent)
+ , m_pleaseReset(true)
+ , m_dirtyData(true)
+{
+ setFlag(QSGItem::ItemHasContents);
+}
+
+void QSGCustomParticle::componentComplete()
+{
+ reset();
+ QSGParticlePainter::componentComplete();
+}
+
+
+//Trying to keep the shader conventions the same as in qsgshadereffectitem
+/*!
+ \qmlproperty string CustomParticle::fragmentShader
+
+ This property holds the fragment shader's GLSL source code.
+ The default shader passes the texture coordinate along to the fragment
+ shader as "varying highp vec2 qt_TexCoord0".
+*/
+
+void QSGCustomParticle::setFragmentShader(const QByteArray &code)
+{
+ if (m_source.fragmentCode.constData() == code.constData())
+ return;
+ m_source.fragmentCode = code;
+ if (isComponentComplete()) {
+ reset();
+ }
+ emit fragmentShaderChanged();
+}
+
+/*!
+ \qmlproperty string CustomParticle::vertexShader
+
+ This property holds the vertex shader's GLSL source code.
+ The default shader expects the texture coordinate to be passed from the
+ vertex shader as "varying highp vec2 qt_TexCoord0", and it samples from a
+ sampler2D named "source".
+*/
+
+void QSGCustomParticle::setVertexShader(const QByteArray &code)
+{
+ if (m_source.vertexCode.constData() == code.constData())
+ return;
+ m_source.vertexCode = code;
+ if (isComponentComplete()) {
+ reset();
+ }
+ emit vertexShaderChanged();
+}
+
+void QSGCustomParticle::setCount(int c)
+{
+ QSGParticlePainter::setCount(c);
+ m_pleaseReset = true;
+}
+
+void QSGCustomParticle::reset()
+{
+ disconnectPropertySignals();
+
+ m_source.attributeNames.clear();
+ m_source.uniformNames.clear();
+ m_source.respectsOpacity = false;
+ m_source.respectsMatrix = false;
+ m_source.className = metaObject()->className();
+
+ for (int i = 0; i < m_sources.size(); ++i) {
+ const SourceData &source = m_sources.at(i);
+ delete source.mapper;
+ if (source.item && source.item->parentItem() == this)
+ source.item->setParentItem(0);
+ }
+ m_sources.clear();
+
+ QSGParticlePainter::reset();
+ m_pleaseReset = true;
+}
+
+
+void QSGCustomParticle::changeSource(int index)
+{
+ Q_ASSERT(index >= 0 && index < m_sources.size());
+ QVariant v = property(m_sources.at(index).name.constData());
+ setSource(v, index);
+}
+
+void QSGCustomParticle::updateData()
+{
+ m_dirtyData = true;
+ update();
+}
+
+void QSGCustomParticle::setSource(const QVariant &var, int index)
+{
+ Q_ASSERT(index >= 0 && index < m_sources.size());
+
+ SourceData &source = m_sources[index];
+
+ source.item = 0;
+ if (var.isNull()) {
+ return;
+ } else if (!qVariantCanConvert<QObject *>(var)) {
+ qWarning("Could not assign source of type '%s' to property '%s'.", var.typeName(), source.name.constData());
+ return;
+ }
+
+ QObject *obj = qVariantValue<QObject *>(var);
+
+ QSGTextureProvider *int3rface = QSGTextureProvider::from(obj);
+ if (!int3rface) {
+ qWarning("Could not assign property '%s', did not implement QSGTextureProvider.", source.name.constData());
+ }
+
+ source.item = qobject_cast<QSGItem *>(obj);
+
+ // TODO: Copy better solution in QSGShaderEffectItem when they find it.
+ // 'source.item' needs a canvas to get a scenegraph node.
+ // The easiest way to make sure it gets a canvas is to
+ // make it a part of the same item tree as 'this'.
+ if (source.item && source.item->parentItem() == 0) {
+ source.item->setParentItem(this);
+ source.item->setVisible(false);
+ }
+}
+
+void QSGCustomParticle::disconnectPropertySignals()
+{
+ disconnect(this, 0, this, SLOT(updateData()));
+ for (int i = 0; i < m_sources.size(); ++i) {
+ SourceData &source = m_sources[i];
+ disconnect(this, 0, source.mapper, 0);
+ disconnect(source.mapper, 0, this, 0);
+ }
+}
+
+void QSGCustomParticle::connectPropertySignals()
+{
+ QSet<QByteArray>::const_iterator it;
+ for (it = m_source.uniformNames.begin(); it != m_source.uniformNames.end(); ++it) {
+ int pi = metaObject()->indexOfProperty(it->constData());
+ if (pi >= 0) {
+ QMetaProperty mp = metaObject()->property(pi);
+ if (!mp.hasNotifySignal())
+ qWarning("QSGShaderEffectItem: property '%s' does not have notification method!", it->constData());
+ QByteArray signalName("2");
+ signalName.append(mp.notifySignal().signature());
+ connect(this, signalName, this, SLOT(updateData()));
+ } else {
+ qWarning("QSGShaderEffectItem: '%s' does not have a matching property!", it->constData());
+ }
+ }
+ for (int i = 0; i < m_sources.size(); ++i) {
+ SourceData &source = m_sources[i];
+ int pi = metaObject()->indexOfProperty(source.name.constData());
+ if (pi >= 0) {
+ QMetaProperty mp = metaObject()->property(pi);
+ QByteArray signalName("2");
+ signalName.append(mp.notifySignal().signature());
+ connect(this, signalName, source.mapper, SLOT(map()));
+ source.mapper->setMapping(this, i);
+ connect(source.mapper, SIGNAL(mapped(int)), this, SLOT(changeSource(int)));
+ } else {
+ qWarning("QSGShaderEffectItem: '%s' does not have a matching source!", source.name.constData());
+ }
+ }
+}
+
+void QSGCustomParticle::updateProperties()
+{
+ QByteArray vertexCode = m_source.vertexCode;
+ QByteArray fragmentCode = m_source.fragmentCode;
+ if (vertexCode.isEmpty())
+ vertexCode = qt_particles_default_vertex_code;
+ if (fragmentCode.isEmpty())
+ fragmentCode = qt_particles_default_fragment_code;
+
+ m_source.attributeNames.clear();
+ m_source.attributeNames << "vPos" << "vTex" << "vData" << "vVec" << "r";
+
+ lookThroughShaderCode(vertexCode);
+ lookThroughShaderCode(fragmentCode);
+
+ if (!m_source.attributeNames.contains(qt_position_attribute_name))
+ qWarning("QSGShaderEffectItem: Missing reference to \'%s\'.", qt_position_attribute_name);
+ if (!m_source.attributeNames.contains(qt_texcoord_attribute_name))
+ qWarning("QSGShaderEffectItem: Missing reference to \'%s\'.", qt_texcoord_attribute_name);
+ if (!m_source.respectsMatrix)
+ qWarning("QSGShaderEffectItem: Missing reference to \'qt_ModelViewProjectionMatrix\'.");
+ if (!m_source.respectsOpacity)
+ qWarning("QSGShaderEffectItem: Missing reference to \'qt_Opacity\'.");
+
+ for (int i = 0; i < m_sources.size(); ++i) {
+ QVariant v = property(m_sources.at(i).name);
+ setSource(v, i);
+ }
+
+ connectPropertySignals();
+}
+
+void QSGCustomParticle::lookThroughShaderCode(const QByteArray &code)
+{
+ // Regexp for matching attributes and uniforms.
+ // In human readable form: attribute|uniform [lowp|mediump|highp] <type> <name>
+ static QRegExp re(QLatin1String("\\b(attribute|uniform)\\b\\s*\\b(?:lowp|mediump|highp)?\\b\\s*\\b(\\w+)\\b\\s*\\b(\\w+)"));
+ Q_ASSERT(re.isValid());
+
+ int pos = -1;
+
+ QString wideCode = QString::fromLatin1(code.constData(), code.size());
+
+ while ((pos = re.indexIn(wideCode, pos + 1)) != -1) {
+ QByteArray decl = re.cap(1).toLatin1(); // uniform or attribute
+ QByteArray type = re.cap(2).toLatin1(); // type
+ QByteArray name = re.cap(3).toLatin1(); // variable name
+
+ if (decl == "attribute") {
+ if(!m_source.attributeNames.contains(name))//TODO: Can they add custom attributes?
+ qWarning() << "Custom Particle: Unknown attribute " << name;
+ } else {
+ Q_ASSERT(decl == "uniform");//TODO: Shouldn't assert
+
+ if (name == "qt_ModelViewProjectionMatrix") {
+ m_source.respectsMatrix = true;
+ } else if (name == "qt_Opacity") {
+ m_source.respectsOpacity = true;
+ } else if (name == "timestamp") {
+ //TODO: Copy the whole thing just because I have one more uniform?
+ } else {
+ m_source.uniformNames.insert(name);
+ if (type == "sampler2D") {
+ SourceData d;
+ d.mapper = new QSignalMapper;
+ d.name = name;
+ d.item = 0;
+ m_sources.append(d);
+ }
+ }
+ }
+ }
+}
+
+QSGNode *QSGCustomParticle::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
+{
+ if(m_pleaseReset){
+ if(m_node)
+ delete m_node;
+ //delete m_material;//Shader effect item doesn't regen material?
+
+ m_node = 0;
+ m_pleaseReset = false;
+ m_dirtyData = false;
+ }
+
+ if(m_system && m_system->isRunning())
+ prepareNextFrame();
+ if (m_node){
+ if(oldNode)
+ Q_ASSERT(oldNode == m_node);
+ update();
+ m_node->markDirty(QSGNode::DirtyMaterial); //done in buildData?
+ }
+
+ return m_node;
+}
+
+void QSGCustomParticle::prepareNextFrame(){
+ if(!m_node)
+ m_node = buildCustomNode();
+ if(!m_node)
+ return;
+
+ m_lastTime = m_system->systemSync(this) / 1000.;
+ if(m_dirtyData || true)//Currently this is how we update timestamp... potentially over expensive.
+ buildData();
+}
+
+QSGShaderEffectNode* QSGCustomParticle::buildCustomNode()
+{
+ if (m_count * 4 > 0xffff) {
+ printf("CustomParticle: Too many particles... \n");//####Why is this here?
+ return 0;
+ }
+
+ if(m_count <= 0) {
+ printf("CustomParticle: Too few particles... \n");
+ return 0;
+ }
+
+
+ //Create Particle Geometry
+ int vCount = m_count * 4;
+ int iCount = m_count * 6;
+ QSGGeometry *g = new QSGGeometry(PlainParticle_AttributeSet, vCount, iCount);
+ g->setDrawingMode(GL_TRIANGLES);
+ PlainVertex *vertices = (PlainVertex *) g->vertexData();
+ for (int p=0; p<m_count; ++p) {
+ double r = rand()/(double)RAND_MAX;//TODO: Seed?
+ for (int i=0; i<4; ++i) {
+ vertices[i].x = 0;
+ vertices[i].y = 0;
+ vertices[i].t = -1;
+ vertices[i].lifeSpan = 0;
+ vertices[i].size = 0;
+ vertices[i].endSize = 0;
+ vertices[i].sx = 0;
+ vertices[i].sy = 0;
+ vertices[i].ax = 0;
+ vertices[i].ay = 0;
+ vertices[i].r = r;
+ }
+
+ vertices[0].tx = 0;
+ vertices[0].ty = 0;
+
+ vertices[1].tx = 1;
+ vertices[1].ty = 0;
+
+ vertices[2].tx = 0;
+ vertices[2].ty = 1;
+
+ vertices[3].tx = 1;
+ vertices[3].ty = 1;
+
+ vertices += 4;
+ }
+ quint16 *indices = g->indexDataAsUShort();
+ for (int i=0; i<m_count; ++i) {
+ int o = i * 4;
+ indices[0] = o;
+ indices[1] = o + 1;
+ indices[2] = o + 2;
+ indices[3] = o + 1;
+ indices[4] = o + 3;
+ indices[5] = o + 2;
+ indices += 6;
+ }
+
+ updateProperties();
+ QSGShaderEffectNode* node = new QSGShaderEffectNode();
+
+
+ node->setGeometry(g);
+ node->setMaterial(&m_material);
+
+ /*
+ //For debugging, just use grid vertices like ShaderEffect
+ node->setGeometry(0);
+ QSGShaderEffectMesh* mesh = new QSGGridMesh();
+ node->setFlag(QSGNode::OwnsGeometry, false);
+
+ qDebug() << m_source.attributeNames;
+ QSGGeometry* geometry = node->geometry();
+ geometry = mesh->updateGeometry(geometry, m_source.attributeNames, QRectF(0,0,width(),height()));
+ if(!geometry)
+ qDebug() << "Should have written the error handling";
+ else
+ qDebug() << "Mesh Loaded";
+ node->setGeometry(geometry);
+ qDebug() << QString("INIT") << geometry << (QObject*)node;
+ node->setFlag(QSGNode::OwnsGeometry, true);
+ */
+ QSGShaderEffectProgram s = m_source;
+ if (s.fragmentCode.isEmpty())
+ s.fragmentCode = qt_particles_default_fragment_code;
+ if (s.vertexCode.isEmpty())
+ s.vertexCode = qt_particles_default_vertex_code;
+ m_material.setProgramSource(s);
+ node->markDirty(QSGNode::DirtyMaterial);
+ node->markDirty(QSGNode::DirtyAll);
+ return node;
+}
+
+static const QByteArray timestampName("timestamp");
+
+void QSGCustomParticle::buildData()
+{
+ if(!m_node)//Operates on m_node
+ return;
+ QVector<QPair<QByteArray, QVariant> > values;
+ QVector<QPair<QByteArray, QPointer<QSGItem> > > textures;
+ const QVector<QPair<QByteArray, QPointer<QSGItem> > > &oldTextures = m_material.textureProviders();
+
+ for (QSet<QByteArray>::const_iterator it = m_source.uniformNames.begin();
+ it != m_source.uniformNames.end(); ++it) {
+ values.append(qMakePair(*it, property(*it)));
+ }
+ for (int i = 0; i < oldTextures.size(); ++i) {
+ QSGTextureProvider *oldSource = QSGTextureProvider::from(oldTextures.at(i).second);
+ if (oldSource && oldSource->textureChangedSignal())
+ disconnect(oldTextures.at(i).second, oldSource->textureChangedSignal(), m_node, SLOT(markDirtyTexture()));
+ }
+ for (int i = 0; i < m_sources.size(); ++i) {
+ const SourceData &source = m_sources.at(i);
+ textures.append(qMakePair(source.name, source.item));
+ QSGTextureProvider *t = QSGTextureProvider::from(source.item);
+ if (t && t->textureChangedSignal())
+ connect(source.item, t->textureChangedSignal(), m_node, SLOT(markDirtyTexture()), Qt::DirectConnection);
+ }
+ values.append(qMakePair(timestampName, QVariant(m_lastTime)));
+ m_material.setUniforms(values);
+ m_material.setTextureProviders(textures);
+ m_node->markDirty(QSGNode::DirtyMaterial);
+ m_dirtyData = false;
+}
+
+void QSGCustomParticle::load(QSGParticleData *d)
+{
+ reload(d);//We don't do anything special in C++ here.
+}
+
+void QSGCustomParticle::reload(QSGParticleData *d)
+{
+ if (m_node == 0)
+ return;
+
+ PlainVertices *particles = (PlainVertices *) m_node->geometry()->vertexData();
+
+ int pos = particleTypeIndex(d);
+
+ PlainVertices &p = particles[pos];
+
+ //Perhaps we could be more efficient?
+ vertexCopy(p.v1, d->pv);
+ vertexCopy(p.v2, d->pv);
+ vertexCopy(p.v3, d->pv);
+ vertexCopy(p.v4, d->pv);
+
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef CUSTOM_PARTICLE_H
+#define CUSTOM_PARTICLE_H
+#include "qsgparticlepainter_p.h"
+#include <QtDeclarative/private/qsgshadereffectnode_p.h>
+#include <QSignalMapper>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGNode;
+
+//Genealogy: Hybrid of UltraParticle and ShaderEffectItem
+class QSGCustomParticle : public QSGParticlePainter
+{
+ Q_OBJECT
+ Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged)
+ Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged)
+
+public:
+ explicit QSGCustomParticle(QSGItem* parent=0);
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+
+ QByteArray fragmentShader() const { return m_source.fragmentCode; }
+ void setFragmentShader(const QByteArray &code);
+
+ QByteArray vertexShader() const { return m_source.vertexCode; }
+ void setVertexShader(const QByteArray &code);
+public Q_SLOTS:
+ void updateData();
+ void changeSource(int);
+Q_SIGNALS:
+ void fragmentShaderChanged();
+ void vertexShaderChanged();
+protected:
+ QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ void prepareNextFrame();
+ void setSource(const QVariant &var, int index);
+ void disconnectPropertySignals();
+ void connectPropertySignals();
+ void reset();
+ void updateProperties();
+ void lookThroughShaderCode(const QByteArray &code);
+ virtual void componentComplete();
+ QSGShaderEffectNode *buildCustomNode();
+
+private:
+ void buildData();
+
+ bool m_pleaseReset;
+ bool m_dirtyData;
+ QSGShaderEffectProgram m_source;
+ struct SourceData
+ {
+ QSignalMapper *mapper;
+ QPointer<QSGItem> item;
+ QByteArray name;
+ };
+ QVector<SourceData> m_sources;
+ QSGShaderEffectMaterial m_material;
+ QSGShaderEffectNode* m_node;
+ qreal m_lastTime;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif //HEADER_GUARD
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgellipseextruder_p.h"
+#include <cmath>
+QT_BEGIN_NAMESPACE
+QSGEllipseExtruder::QSGEllipseExtruder(QObject *parent) :
+ QSGParticleExtruder(parent)
+ , m_fill(true)
+{
+}
+
+QPointF QSGEllipseExtruder::extrude(const QRectF & r)
+{
+ qreal theta = ((qreal)rand()/RAND_MAX) * 6.2831853071795862;
+ qreal mag = m_fill ? ((qreal)rand()/RAND_MAX) : 1;
+ return QPointF(r.x() + r.width()/2 + mag * (r.width()/2) * cos(theta),
+ r.y() + r.height()/2 + mag * (r.height()/2) * sin(theta));
+}
+
+bool QSGEllipseExtruder::contains(const QRectF &bounds, const QPointF &point)
+{
+ return bounds.contains(point);//TODO: Ellipse
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ELLIPSEEXTRUDER_H
+#define ELLIPSEEXTRUDER_H
+#include "qsgparticleextruder_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGEllipseExtruder : public QSGParticleExtruder
+{
+ Q_OBJECT
+ Q_PROPERTY(bool fill READ fill WRITE setFill NOTIFY fillChanged)//###Use base class? If it's still box
+public:
+ explicit QSGEllipseExtruder(QObject *parent = 0);
+ virtual QPointF extrude(const QRectF &);
+ virtual bool contains(const QRectF &bounds, const QPointF &point);
+
+ bool fill() const
+ {
+ return m_fill;
+ }
+
+signals:
+
+ void fillChanged(bool arg);
+
+public slots:
+
+ void setFill(bool arg)
+ {
+ if (m_fill != arg) {
+ m_fill = arg;
+ emit fillChanged(arg);
+ }
+ }
+private:
+ bool m_fill;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // ELLIPSEEXTRUDER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgemitter_p.h"
+#include "qsgparticlesystem_p.h"
+#include "qsgparticlepainter_p.h"//TODO: What was this for again?
+QT_BEGIN_NAMESPACE
+
+QSGBasicEmitter::QSGBasicEmitter(QSGItem* parent)
+ : QSGParticleEmitter(parent)
+ , m_speed_from_movement(0)
+ , m_particle_count(0)
+ , m_reset_last(true)
+ , m_last_timestamp(0)
+ , m_last_emission(0)
+{
+// setFlag(ItemHasContents);
+}
+
+void QSGBasicEmitter::setSpeedFromMovement(qreal t)
+{
+ if (t == m_speed_from_movement)
+ return;
+ m_speed_from_movement = t;
+ emit speedFromMovementChanged();
+}
+
+void QSGBasicEmitter::reset()
+{
+ m_reset_last = true;
+}
+
+void QSGBasicEmitter::emitWindow(int timeStamp)
+{
+ if (m_system == 0)
+ return;
+ if((!m_emitting || !m_particlesPerSecond)&& !m_burstLeft && m_burstQueue.isEmpty()){
+ m_reset_last = true;
+ return;
+ }
+
+ if (m_reset_last) {
+ m_last_emitter = m_last_last_emitter = QPointF(x(), y());
+ m_last_timestamp = timeStamp/1000.;
+ m_last_emission = m_last_timestamp;
+ m_reset_last = false;
+ }
+
+ if(m_burstLeft){
+ m_burstLeft -= timeStamp - m_last_timestamp * 1000.;
+ if(m_burstLeft < 0){
+ if(!m_emitting)
+ timeStamp += m_burstLeft;
+ m_burstLeft = 0;
+ }
+ }
+
+ qreal time = timeStamp / 1000.;
+
+ qreal particleRatio = 1. / m_particlesPerSecond;
+ qreal pt = m_last_emission;
+
+ qreal opt = pt; // original particle time
+ qreal dt = time - m_last_timestamp; // timestamp delta...
+ if(!dt)
+ dt = 0.000001;
+
+ // emitter difference since last...
+ qreal dex = (x() - m_last_emitter.x());
+ qreal dey = (y() - m_last_emitter.y());
+
+ qreal ax = (m_last_last_emitter.x() + m_last_emitter.x()) / 2;
+ qreal bx = m_last_emitter.x();
+ qreal cx = (x() + m_last_emitter.x()) / 2;
+ qreal ay = (m_last_last_emitter.y() + m_last_emitter.y()) / 2;
+ qreal by = m_last_emitter.y();
+ qreal cy = (y() + m_last_emitter.y()) / 2;
+
+ qreal sizeAtEnd = m_particleEndSize >= 0 ? m_particleEndSize : m_particleSize;
+ qreal emitter_x_offset = m_last_emitter.x() - x();
+ qreal emitter_y_offset = m_last_emitter.y() - y();
+ if(!m_burstQueue.isEmpty() && !m_burstLeft && !m_emitting)//'outside time' emissions only
+ pt = time;
+ while (pt < time || !m_burstQueue.isEmpty()) {
+ //int pos = m_last_particle % m_particle_count;
+ QSGParticleData* datum = m_system->newDatum(m_system->m_groupIds[m_particle]);
+ if(datum){//actually emit(otherwise we've been asked to skip this one)
+ datum->e = this;//###useful?
+ ParticleVertex &p = datum->pv;
+ qreal t = 1 - (pt - opt) / dt;
+ qreal vx =
+ - 2 * ax * (1 - t)
+ + 2 * bx * (1 - 2 * t)
+ + 2 * cx * t;
+ qreal vy =
+ - 2 * ay * (1 - t)
+ + 2 * by * (1 - 2 * t)
+ + 2 * cy * t;
+
+
+ // Particle timestamp
+ p.t = pt;
+ p.lifeSpan = //TODO:Promote to base class?
+ (m_particleDuration
+ + ((rand() % ((m_particleDurationVariation*2) + 1)) - m_particleDurationVariation))
+ / 1000.0;
+
+ // Particle position
+ QRectF boundsRect;
+ if(!m_burstQueue.isEmpty()){
+ boundsRect = QRectF(m_burstQueue.first().second.x() - x(), m_burstQueue.first().second.y() - y(),
+ width(), height());
+ } else {
+ boundsRect = QRectF(emitter_x_offset + dex * (pt - opt) / dt, emitter_y_offset + dey * (pt - opt) / dt
+ , width(), height());
+ }
+ QPointF newPos = effectiveExtruder()->extrude(boundsRect);
+ p.x = newPos.x();
+ p.y = newPos.y();
+
+ // Particle speed
+ const QPointF &speed = m_speed->sample(newPos);
+ p.sx = speed.x()
+ + m_speed_from_movement * vx;
+ p.sy = speed.y()
+ + m_speed_from_movement * vy;
+
+ // Particle acceleration
+ const QPointF &accel = m_acceleration->sample(newPos);
+ p.ax = accel.x();
+ p.ay = accel.y();
+
+ // Particle size
+ float sizeVariation = -m_particleSizeVariation
+ + rand() / float(RAND_MAX) * m_particleSizeVariation * 2;
+
+ float size = qMax((qreal)0.0 , m_particleSize + sizeVariation);
+ float endSize = qMax((qreal)0.0 , sizeAtEnd + sizeVariation);
+
+ p.size = size;// * float(m_emitting);
+ p.endSize = endSize;// * float(m_emitting);
+
+ m_system->emitParticle(datum);
+ }
+ if(m_burstQueue.isEmpty()){
+ pt += particleRatio;
+ }else{
+ m_burstQueue.first().first--;
+ if(m_burstQueue.first().first <= 0)
+ m_burstQueue.pop_front();
+ }
+ }
+ m_last_emission = pt;
+
+ m_last_last_last_emitter = m_last_last_emitter;
+ m_last_last_emitter = m_last_emitter;
+ m_last_emitter = QPointF(x(), y());
+ m_last_timestamp = time;
+}
+
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TRAILSEMITTER_H
+#define TRAILSEMITTER_H
+
+#include <QtCore>
+#include <QtGui>
+
+#include "qsgparticleemitter_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGGeometryNode;
+
+class QSGBasicEmitter : public QSGParticleEmitter
+{
+ Q_OBJECT
+
+ Q_PROPERTY(qreal speedFromMovement READ speedFromMovement WRITE setSpeedFromMovement NOTIFY speedFromMovementChanged)
+
+public:
+ explicit QSGBasicEmitter(QSGItem* parent=0);
+ virtual ~QSGBasicEmitter(){}
+ virtual void emitWindow(int timeStamp);
+
+
+ qreal speedFromMovement() const { return m_speed_from_movement; }
+ void setSpeedFromMovement(qreal s);
+
+ qreal renderOpacity() const { return m_render_opacity; }
+
+signals:
+
+ void speedFromMovementChanged();
+
+public slots:
+public:
+ virtual void reset();
+protected:
+
+private:
+
+ qreal m_speed_from_movement;
+
+ // derived values...
+ int m_particle_count;
+ bool m_reset_last;
+ qreal m_last_timestamp;
+ qreal m_last_emission;
+
+ QPointF m_last_emitter;
+ QPointF m_last_last_emitter;
+ QPointF m_last_last_last_emitter;
+
+ qreal m_render_opacity;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // TRAILSEMITTER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgfollowemitter_p.h"
+#include "qsgparticlepainter_p.h"//TODO: What was this for again?
+#include <cmath>
+QT_BEGIN_NAMESPACE
+
+QSGFollowEmitter::QSGFollowEmitter(QSGItem *parent) :
+ QSGParticleEmitter(parent)
+ , m_particlesPerParticlePerSecond(0)
+ , m_lastTimeStamp(0)
+ , m_emitterXVariation(0)
+ , m_emitterYVariation(0)
+ , m_followCount(0)
+ , m_emissionExtruder(0)
+ , m_defaultEmissionExtruder(new QSGParticleExtruder(this))
+{
+ connect(this, SIGNAL(followChanged(QString)),
+ this, SLOT(recalcParticlesPerSecond()));
+ connect(this, SIGNAL(particleDurationChanged(int)),
+ this, SLOT(recalcParticlesPerSecond()));
+ connect(this, SIGNAL(particlesPerParticlePerSecondChanged(int)),
+ this, SLOT(recalcParticlesPerSecond()));
+}
+
+void QSGFollowEmitter::recalcParticlesPerSecond(){
+ if(!m_system)
+ return;
+ m_followCount = m_system->m_groupData[m_system->m_groupIds[m_follow]]->size;
+ if(!m_followCount){
+ setParticlesPerSecond(1000);//XXX: Fix this horrendous hack, needed so they aren't turned off from start (causes crashes - test that when gone you don't crash with 0 PPPS)
+ }else{
+ setParticlesPerSecond(m_particlesPerParticlePerSecond * m_followCount);
+ m_lastEmission.resize(m_followCount);
+ m_lastEmission.fill(0);
+ }
+}
+
+void QSGFollowEmitter::reset()
+{
+ m_followCount = 0;
+}
+
+void QSGFollowEmitter::emitWindow(int timeStamp)
+{
+ if (m_system == 0)
+ return;
+ if(!m_emitting && !m_burstLeft && m_burstQueue.isEmpty())
+ return;
+ if(m_followCount != m_system->m_groupData[m_system->m_groupIds[m_follow]]->size){
+ qreal oldPPS = m_particlesPerSecond;
+ recalcParticlesPerSecond();
+ if(m_particlesPerSecond != oldPPS)
+ return;//system may need to update
+ }
+
+ if(m_burstLeft){
+ m_burstLeft -= timeStamp - m_lastTimeStamp * 1000.;
+ if(m_burstLeft < 0){
+ timeStamp += m_burstLeft;
+ m_burstLeft = 0;
+ }
+ }
+
+ qreal time = timeStamp / 1000.;
+ qreal particleRatio = 1. / m_particlesPerParticlePerSecond;
+ qreal pt;
+
+ //Have to map it into this system, because particlesystem automaps it back
+ QPointF offset = m_system->mapFromItem(this, QPointF(0, 0));
+ qreal sizeAtEnd = m_particleEndSize >= 0 ? m_particleEndSize : m_particleSize;
+
+ int gId = m_system->m_groupIds[m_follow];
+ int gId2 = m_system->m_groupIds[m_particle];
+ for(int i=0; i<m_system->m_groupData[gId]->size; i++){
+ pt = m_lastEmission[i];
+ QSGParticleData* d = m_system->m_data[i + m_system->m_groupData[gId]->start];
+ if(!d || !d->stillAlive())
+ continue;
+ if(pt < d->pv.t)
+ pt = d->pv.t;
+
+ if(!effectiveExtruder()->contains(QRectF(offset.x(), offset.y(), width(), height()),QPointF(d->curX(), d->curY()))){
+ m_lastEmission[i] = time;//jump over this time period without emitting, because it's outside
+ continue;
+ }
+ while(pt < time || !m_burstQueue.isEmpty()){
+ QSGParticleData* datum = m_system->newDatum(gId2);
+ if(datum){//else, skip this emission
+ datum->e = this;//###useful?
+ ParticleVertex &p = datum->pv;
+
+ // Particle timestamp
+ p.t = pt;
+ p.lifeSpan =
+ (m_particleDuration
+ + ((rand() % ((m_particleDurationVariation*2) + 1)) - m_particleDurationVariation))
+ / 1000.0;
+
+ // Particle position
+ // Note that burst location doesn't get used for follow emitter
+ qreal followT = pt - d->pv.t;
+ qreal followT2 = followT * followT * 0.5;
+ qreal sizeOffset = d->pv.size/2;//TODO: Current size? As an option
+ //TODO: Set variations
+ //Subtract offset, because PS expects this in emitter coordinates
+ QRectF boundsRect(d->pv.x - offset.x() + d->pv.sx * followT + d->pv.ax * followT2 - m_emitterXVariation/2,
+ d->pv.y - offset.y() + d->pv.sy * followT + d->pv.ay * followT2 - m_emitterYVariation/2,
+ m_emitterXVariation,
+ m_emitterYVariation);
+ // QRectF boundsRect(d->pv.x + d->pv.sx * followT + d->pv.ax * followT2 + offset.x() - sizeOffset,
+ // d->pv.y + d->pv.sy * followT + d->pv.ay * followT2 + offset.y() - sizeOffset,
+ // sizeOffset*2,
+ // sizeOffset*2);
+
+ QSGParticleExtruder* effectiveEmissionExtruder = m_emissionExtruder ? m_emissionExtruder : m_defaultEmissionExtruder;
+ const QPointF &newPos = effectiveEmissionExtruder->extrude(boundsRect);
+ p.x = newPos.x();
+ p.y = newPos.y();
+
+ // Particle speed
+ const QPointF &speed = m_speed->sample(newPos);
+ p.sx = speed.x();
+ p.sy = speed.y();
+
+ // Particle acceleration
+ const QPointF &accel = m_acceleration->sample(newPos);
+ p.ax = accel.x();
+ p.ay = accel.y();
+
+ // Particle size
+ float sizeVariation = -m_particleSizeVariation
+ + rand() / float(RAND_MAX) * m_particleSizeVariation * 2;
+
+ float size = qMax((qreal)0.0, m_particleSize + sizeVariation);
+ float endSize = qMax((qreal)0.0, sizeAtEnd + sizeVariation);
+
+ p.size = size * float(m_emitting);
+ p.endSize = endSize * float(m_emitting);
+
+ m_system->emitParticle(datum);
+ }
+ if(!m_burstQueue.isEmpty()){
+ m_burstQueue.first().first--;
+ if(m_burstQueue.first().first <= 0)
+ m_burstQueue.pop_front();
+ }else{
+ pt += particleRatio;
+ }
+ }
+ m_lastEmission[i] = pt;
+ }
+
+ m_lastTimeStamp = time;
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef FOLLOWEMITTER_H
+#define FOLLOWEMITTER_H
+#include "qsgparticleemitter_p.h"
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGFollowEmitter : public QSGParticleEmitter
+{
+ Q_OBJECT
+ Q_PROPERTY(QString follow READ follow WRITE setFollow NOTIFY followChanged)
+ //### Remove, and just document that particles per second is per particle? But has count issues
+ Q_PROPERTY(int particlesPerParticlePerSecond READ particlesPerParticlePerSecond WRITE setParticlesPerParticlePerSecond NOTIFY particlesPerParticlePerSecondChanged)
+
+ //TODO: Document that FollowEmitter's box is where it follows. It emits in a rect centered on the followed particle
+ //TODO: A set of properties that can involve the particle size of the followed
+ Q_PROPERTY(QSGParticleExtruder* emissionShape READ emissonShape WRITE setEmissionShape NOTIFY emissionShapeChanged)
+ Q_PROPERTY(qreal emissionHeight READ emitterYVariation WRITE setEmitterYVariation NOTIFY emitterYVariationChanged)
+ Q_PROPERTY(qreal emissionWidth READ emitterXVariation WRITE setEmitterXVariation NOTIFY emitterXVariationChanged)
+
+public:
+ explicit QSGFollowEmitter(QSGItem *parent = 0);
+ virtual void emitWindow(int timeStamp);
+ virtual void reset();
+
+ int particlesPerParticlePerSecond() const
+ {
+ return m_particlesPerParticlePerSecond;
+ }
+
+ qreal emitterXVariation() const
+ {
+ return m_emitterXVariation;
+ }
+
+ qreal emitterYVariation() const
+ {
+ return m_emitterYVariation;
+ }
+
+ QString follow() const
+ {
+ return m_follow;
+ }
+
+ QSGParticleExtruder* emissonShape() const
+ {
+ return m_emissionExtruder;
+ }
+
+signals:
+
+ void particlesPerParticlePerSecondChanged(int arg);
+
+ void emitterXVariationChanged(qreal arg);
+
+ void emitterYVariationChanged(qreal arg);
+
+ void followChanged(QString arg);
+
+ void emissionShapeChanged(QSGParticleExtruder* arg);
+
+public slots:
+
+ void setParticlesPerParticlePerSecond(int arg)
+ {
+ if (m_particlesPerParticlePerSecond != arg) {
+ m_particlesPerParticlePerSecond = arg;
+ emit particlesPerParticlePerSecondChanged(arg);
+ }
+ }
+ void setEmitterXVariation(qreal arg)
+ {
+ if (m_emitterXVariation != arg) {
+ m_emitterXVariation = arg;
+ emit emitterXVariationChanged(arg);
+ }
+ }
+
+ void setEmitterYVariation(qreal arg)
+ {
+ if (m_emitterYVariation != arg) {
+ m_emitterYVariation = arg;
+ emit emitterYVariationChanged(arg);
+ }
+ }
+
+ void setFollow(QString arg)
+ {
+ if (m_follow != arg) {
+ m_follow = arg;
+ emit followChanged(arg);
+ }
+ }
+
+ void setEmissionShape(QSGParticleExtruder* arg)
+ {
+ if (m_emissionExtruder != arg) {
+ m_emissionExtruder = arg;
+ emit emissionShapeChanged(arg);
+ }
+ }
+
+private slots:
+ void recalcParticlesPerSecond();
+
+private:
+ QSet<QSGParticleData*> m_pending;
+ QVector<qreal> m_lastEmission;
+ int m_particlesPerParticlePerSecond;
+ qreal m_lastTimeStamp;
+ qreal m_emitterXVariation;
+ qreal m_emitterYVariation;
+ QString m_follow;
+ int m_followCount;
+ QSGParticleExtruder* m_emissionExtruder;
+ QSGParticleExtruder* m_defaultEmissionExtruder;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // FOLLOWEMITTER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgfriction_p.h"
+QT_BEGIN_NAMESPACE
+QSGFrictionAffector::QSGFrictionAffector(QSGItem *parent) :
+ QSGParticleAffector(parent), m_factor(0.0)
+{
+}
+
+bool QSGFrictionAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ if(!m_factor)
+ return false;
+ qreal curSX = d->curSX();
+ qreal curSY = d->curSY();
+ d->setInstantaneousSX(curSX + (curSX * m_factor * -1 * dt));
+ d->setInstantaneousSY(curSY + (curSY * m_factor * -1 * dt));
+ return true;
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef FRICTIONAFFECTOR_H
+#define FRICTIONAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGFrictionAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal factor READ factor WRITE setFactor NOTIFY factorChanged)
+public:
+ explicit QSGFrictionAffector(QSGItem *parent = 0);
+
+ qreal factor() const
+ {
+ return m_factor;
+ }
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+signals:
+
+ void factorChanged(qreal arg);
+
+public slots:
+
+void setFactor(qreal arg)
+{
+ if (m_factor != arg) {
+ m_factor = arg;
+ emit factorChanged(arg);
+ }
+}
+
+private:
+qreal m_factor;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // FRICTIONAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsggravity_p.h"
+#include <cmath>
+QT_BEGIN_NAMESPACE
+const qreal CONV = 0.017453292520444443;
+QSGGravityAffector::QSGGravityAffector(QSGItem *parent) :
+ QSGParticleAffector(parent), m_acceleration(-10), m_angle(90), m_xAcc(0), m_yAcc(0)
+{
+ connect(this, SIGNAL(accelerationChanged(qreal)),
+ this, SLOT(recalc()));
+ connect(this, SIGNAL(angleChanged(qreal)),
+ this, SLOT(recalc()));
+ recalc();
+}
+
+void QSGGravityAffector::recalc()
+{
+ qreal theta = m_angle * CONV;
+ m_xAcc = m_acceleration * cos(theta);
+ m_yAcc = m_acceleration * sin(theta);
+}
+
+bool QSGGravityAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ Q_UNUSED(dt);
+ bool changed = false;
+ if(d->pv.ax != m_xAcc){
+ d->setInstantaneousAX(m_xAcc);
+ changed = true;
+ }
+ if(d->pv.ay != m_yAcc){
+ d->setInstantaneousAY(m_yAcc);
+ changed = true;
+ }
+ return changed;
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef GRAVITYAFFECTOR_H
+#define GRAVITYAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGGravityAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged)
+ Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
+public:
+ explicit QSGGravityAffector(QSGItem *parent = 0);
+ qreal acceleration() const
+ {
+ return m_acceleration;
+ }
+
+ qreal angle() const
+ {
+ return m_angle;
+ }
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+signals:
+
+ void accelerationChanged(qreal arg);
+
+ void angleChanged(qreal arg);
+
+public slots:
+void setAcceleration(qreal arg)
+{
+ if (m_acceleration != arg) {
+ m_acceleration = arg;
+ emit accelerationChanged(arg);
+ }
+}
+
+void setAngle(qreal arg)
+{
+ if (m_angle != arg) {
+ m_angle = arg;
+ emit angleChanged(arg);
+ }
+}
+
+private slots:
+ void recalc();
+private:
+ qreal m_acceleration;
+ qreal m_angle;
+
+ qreal m_xAcc;
+ qreal m_yAcc;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // GRAVITYAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <private/qsgcontext_p.h>
+#include <private/qsgadaptationlayer_p.h>
+#include <qsgnode.h>
+#include <qsgtexturematerial.h>
+#include <qsgtexture.h>
+#include <QFile>
+#include "qsgimageparticle_p.h"
+#include "qsgparticleemitter_p.h"
+#include "qsgsprite_p.h"
+#include "qsgspriteengine_p.h"
+#include <QGLFunctions>
+#include <qsgengine.h>
+
+QT_BEGIN_NAMESPACE
+
+const float CONV = 0.017453292519943295;
+class UltraMaterial : public QSGMaterial
+{
+public:
+ UltraMaterial(bool withSprites=false)
+ : timestamp(0)
+ , framecount(1)
+ , animcount(1)
+ , usesSprites(withSprites)
+ {
+ setFlag(Blending, true);
+ }
+
+ ~UltraMaterial()
+ {
+ delete texture;
+ delete colortable;
+ delete sizetable;
+ delete opacitytable;
+ }
+
+ virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
+ virtual QSGMaterialShader *createShader() const;
+ virtual int compare(const QSGMaterial *other) const
+ {
+ return this - static_cast<const UltraMaterial *>(other);
+ }
+
+ QSGTexture *texture;
+ QSGTexture *colortable;
+ QSGTexture *sizetable;
+ QSGTexture *opacitytable;
+
+ qreal timestamp;
+ int framecount;
+ int animcount;
+ bool usesSprites;
+};
+class UltraMaterialData : public QSGMaterialShader
+{
+public:
+ UltraMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
+ {
+ QFile vf(vertexFile ? vertexFile : ":defaultshaders/ultravertex.shader");
+ vf.open(QFile::ReadOnly);
+ m_vertex_code = vf.readAll();
+
+ QFile ff(fragmentFile ? fragmentFile : ":defaultshaders/ultrafragment.shader");
+ ff.open(QFile::ReadOnly);
+ m_fragment_code = ff.readAll();
+
+ Q_ASSERT(!m_vertex_code.isNull());
+ Q_ASSERT(!m_fragment_code.isNull());
+ }
+
+ void deactivate() {
+ QSGMaterialShader::deactivate();
+
+ for (int i=0; i<8; ++i) {
+ program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
+ }
+ }
+
+ virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
+ {
+ UltraMaterial *m = static_cast<UltraMaterial *>(newEffect);
+ state.context()->functions()->glActiveTexture(GL_TEXTURE1);
+ m->colortable->bind();
+ program()->setUniformValue(m_colortable_id, 1);
+
+ state.context()->functions()->glActiveTexture(GL_TEXTURE2);
+ m->sizetable->bind();
+ program()->setUniformValue(m_sizetable_id, 2);
+
+ state.context()->functions()->glActiveTexture(GL_TEXTURE3);
+ m->opacitytable->bind();
+ program()->setUniformValue(m_opacitytable_id, 3);
+
+ state.context()->functions()->glActiveTexture(GL_TEXTURE0);//Investigate why this screws up Text{} if placed before 1
+ m->texture->bind();
+
+ program()->setUniformValue(m_opacity_id, state.opacity());
+ program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
+ program()->setUniformValue(m_framecount_id, (float) m->framecount);
+ program()->setUniformValue(m_animcount_id, (float) m->animcount);
+
+ if (state.isMatrixDirty())
+ program()->setUniformValue(m_matrix_id, state.combinedMatrix());
+ }
+
+ virtual void initialize() {
+ m_colortable_id = program()->uniformLocation("colortable");
+ m_sizetable_id = program()->uniformLocation("sizetable");
+ m_opacitytable_id = program()->uniformLocation("opacitytable");
+ m_matrix_id = program()->uniformLocation("matrix");
+ m_opacity_id = program()->uniformLocation("opacity");
+ m_timestamp_id = program()->uniformLocation("timestamp");
+ m_framecount_id = program()->uniformLocation("framecount");
+ m_animcount_id = program()->uniformLocation("animcount");
+ }
+
+ virtual const char *vertexShader() const { return m_vertex_code.constData(); }
+ virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
+
+ virtual char const *const *attributeNames() const {
+ static const char *attr[] = {
+ "vPos",
+ "vTex",
+ "vData",
+ "vVec",
+ "vColor",
+ "vDeformVec",
+ "vRotation",
+ "vAnimData",
+ 0
+ };
+ return attr;
+ }
+
+ virtual bool isColorTable() const { return false; }
+
+ int m_matrix_id;
+ int m_opacity_id;
+ int m_timestamp_id;
+ int m_colortable_id;
+ int m_sizetable_id;
+ int m_opacitytable_id;
+ int m_framecount_id;
+ int m_animcount_id;
+
+ QByteArray m_vertex_code;
+ QByteArray m_fragment_code;
+
+ static float chunkOfBytes[1024];
+};
+float UltraMaterialData::chunkOfBytes[1024];
+
+QSGMaterialShader *UltraMaterial::createShader() const
+{
+ if(usesSprites)//TODO: Perhaps just swap the shaders, and don't mind the extra vector?
+ return new UltraMaterialData;
+ else
+ return new UltraMaterialData;
+}
+
+
+class SimpleMaterial : public UltraMaterial
+{
+ virtual QSGMaterialShader *createShader() const;
+ virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
+};
+
+class SimpleMaterialData : public QSGMaterialShader
+{
+public:
+ SimpleMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
+ {
+ QFile vf(vertexFile ? vertexFile : ":defaultshaders/simplevertex.shader");
+ vf.open(QFile::ReadOnly);
+ m_vertex_code = vf.readAll();
+
+ QFile ff(fragmentFile ? fragmentFile : ":defaultshaders/simplefragment.shader");
+ ff.open(QFile::ReadOnly);
+ m_fragment_code = ff.readAll();
+
+ Q_ASSERT(!m_vertex_code.isNull());
+ Q_ASSERT(!m_fragment_code.isNull());
+ }
+
+ void deactivate() {
+ QSGMaterialShader::deactivate();
+
+ for (int i=0; i<8; ++i) {
+ program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
+ }
+ }
+
+ virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
+ {
+ UltraMaterial *m = static_cast<UltraMaterial *>(newEffect);
+ state.context()->functions()->glActiveTexture(GL_TEXTURE0);
+ m->texture->bind();
+
+ program()->setUniformValue(m_opacity_id, state.opacity());
+ program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
+
+ if (state.isMatrixDirty())
+ program()->setUniformValue(m_matrix_id, state.combinedMatrix());
+ }
+
+ virtual void initialize() {
+ m_matrix_id = program()->uniformLocation("matrix");
+ m_opacity_id = program()->uniformLocation("opacity");
+ m_timestamp_id = program()->uniformLocation("timestamp");
+ }
+
+ virtual const char *vertexShader() const { return m_vertex_code.constData(); }
+ virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
+
+ virtual char const *const *attributeNames() const {
+ static const char *attr[] = {
+ "vPos",
+ "vTex",
+ "vData",
+ "vVec",
+ 0
+ };
+ return attr;
+ }
+
+ virtual bool isColorTable() const { return false; }
+
+ int m_matrix_id;
+ int m_opacity_id;
+ int m_timestamp_id;
+
+ QByteArray m_vertex_code;
+ QByteArray m_fragment_code;
+
+ static float chunkOfBytes[1024];
+};
+float SimpleMaterialData::chunkOfBytes[1024];
+
+QSGMaterialShader *SimpleMaterial::createShader() const {
+ return new SimpleMaterialData;
+}
+
+QSGImageParticle::QSGImageParticle(QSGItem* parent)
+ : QSGParticlePainter(parent)
+ , m_do_reset(false)
+ , m_color_variation(0.0)
+ , m_node(0)
+ , m_material(0)
+ , m_alphaVariation(0.0)
+ , m_alpha(1.0)
+ , m_redVariation(0.0)
+ , m_greenVariation(0.0)
+ , m_blueVariation(0.0)
+ , m_rotation(0)
+ , m_autoRotation(false)
+ , m_xVector(0)
+ , m_yVector(0)
+ , m_rotationVariation(0)
+ , m_rotationSpeed(0)
+ , m_rotationSpeedVariation(0)
+ , m_spriteEngine(0)
+ , m_bloat(false)
+ , perfLevel(Unknown)
+ , m_lastLevel(Unknown)
+{
+ setFlag(ItemHasContents);
+}
+
+QDeclarativeListProperty<QSGSprite> QSGImageParticle::sprites()
+{
+ return QDeclarativeListProperty<QSGSprite>(this, &m_sprites, spriteAppend, spriteCount, spriteAt, spriteClear);
+}
+
+void QSGImageParticle::setImage(const QUrl &image)
+{
+ if (image == m_image_name)
+ return;
+ m_image_name = image;
+ emit imageChanged();
+ reset();
+}
+
+
+void QSGImageParticle::setColortable(const QUrl &table)
+{
+ if (table == m_colortable_name)
+ return;
+ m_colortable_name = table;
+ emit colortableChanged();
+ reset();
+}
+
+void QSGImageParticle::setSizetable(const QUrl &table)
+{
+ if (table == m_sizetable_name)
+ return;
+ m_sizetable_name = table;
+ emit sizetableChanged();
+ reset();
+}
+
+void QSGImageParticle::setOpacitytable(const QUrl &table)
+{
+ if (table == m_opacitytable_name)
+ return;
+ m_opacitytable_name = table;
+ emit opacitytableChanged();
+ reset();
+}
+
+void QSGImageParticle::setColor(const QColor &color)
+{
+ if (color == m_color)
+ return;
+ m_color = color;
+ emit colorChanged();
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setColorVariation(qreal var)
+{
+ if (var == m_color_variation)
+ return;
+ m_color_variation = var;
+ emit colorVariationChanged();
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setAlphaVariation(qreal arg)
+{
+ if (m_alphaVariation != arg) {
+ m_alphaVariation = arg;
+ emit alphaVariationChanged(arg);
+ }
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setAlpha(qreal arg)
+{
+ if (m_alpha != arg) {
+ m_alpha = arg;
+ emit alphaChanged(arg);
+ }
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setRedVariation(qreal arg)
+{
+ if (m_redVariation != arg) {
+ m_redVariation = arg;
+ emit redVariationChanged(arg);
+ }
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setGreenVariation(qreal arg)
+{
+ if (m_greenVariation != arg) {
+ m_greenVariation = arg;
+ emit greenVariationChanged(arg);
+ }
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setBlueVariation(qreal arg)
+{
+ if (m_blueVariation != arg) {
+ m_blueVariation = arg;
+ emit blueVariationChanged(arg);
+ }
+ if(perfLevel < Coloured)
+ reset();
+}
+
+void QSGImageParticle::setRotation(qreal arg)
+{
+ if (m_rotation != arg) {
+ m_rotation = arg;
+ emit rotationChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setRotationVariation(qreal arg)
+{
+ if (m_rotationVariation != arg) {
+ m_rotationVariation = arg;
+ emit rotationVariationChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setRotationSpeed(qreal arg)
+{
+ if (m_rotationSpeed != arg) {
+ m_rotationSpeed = arg;
+ emit rotationSpeedChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setRotationSpeedVariation(qreal arg)
+{
+ if (m_rotationSpeedVariation != arg) {
+ m_rotationSpeedVariation = arg;
+ emit rotationSpeedVariationChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setAutoRotation(bool arg)
+{
+ if (m_autoRotation != arg) {
+ m_autoRotation = arg;
+ emit autoRotationChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setXVector(QSGStochasticDirection* arg)
+{
+ if (m_xVector != arg) {
+ m_xVector = arg;
+ emit xVectorChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setYVector(QSGStochasticDirection* arg)
+{
+ if (m_yVector != arg) {
+ m_yVector = arg;
+ emit yVectorChanged(arg);
+ }
+ if(perfLevel < Deformable)
+ reset();
+}
+
+void QSGImageParticle::setBloat(bool arg)
+{
+ if (m_bloat != arg) {
+ m_bloat = arg;
+ emit bloatChanged(arg);
+ }
+ if(perfLevel < 9999)
+ reset();
+}
+void QSGImageParticle::setCount(int c)
+{
+ QSGParticlePainter::setCount(c);
+ m_pleaseReset = true;
+}
+
+void QSGImageParticle::reset()
+{
+ QSGParticlePainter::reset();
+ m_pleaseReset = true;
+}
+
+void QSGImageParticle::createEngine()
+{
+ if(m_spriteEngine)
+ delete m_spriteEngine;
+ if(m_sprites.count())
+ m_spriteEngine = new QSGSpriteEngine(m_sprites, this);
+ else
+ m_spriteEngine = 0;
+ reset();
+}
+
+static QSGGeometry::Attribute SimpleParticle_Attributes[] = {
+ { 0, 2, GL_FLOAT }, // Position
+ { 1, 2, GL_FLOAT }, // TexCoord
+ { 2, 4, GL_FLOAT }, // Data
+ { 3, 4, GL_FLOAT } // Vectors
+};
+
+static QSGGeometry::AttributeSet SimpleParticle_AttributeSet =
+{
+ 4, // Attribute Count
+ (2 + 2 + 4 + 4 ) * sizeof(float),
+ SimpleParticle_Attributes
+};
+
+static QSGGeometry::Attribute UltraParticle_Attributes[] = {
+ { 0, 2, GL_FLOAT }, // Position
+ { 1, 2, GL_FLOAT }, // TexCoord
+ { 2, 4, GL_FLOAT }, // Data
+ { 3, 4, GL_FLOAT }, // Vectors
+ { 4, 4, GL_UNSIGNED_BYTE }, // Colors
+ { 5, 4, GL_FLOAT }, // DeformationVectors
+ { 6, 3, GL_FLOAT }, // Rotation
+ { 7, 4, GL_FLOAT } // Anim Data
+};
+
+static QSGGeometry::AttributeSet UltraParticle_AttributeSet =
+{
+ 8, // Attribute Count
+ (2 + 2 + 4 + 4 + 4 + 4 + 3) * sizeof(float) + 4 * sizeof(uchar),
+ UltraParticle_Attributes
+};
+
+QSGGeometryNode* QSGImageParticle::buildSimpleParticleNode()
+{
+ perfLevel = Simple;//TODO: Intermediate levels
+ QImage image = QImage(m_image_name.toLocalFile());
+ if (image.isNull()) {
+ printf("UltraParticle: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
+ return 0;
+ }
+ int vCount = m_count * 4;
+ int iCount = m_count * 6;
+ qDebug() << "Simple Case";
+
+ QSGGeometry *g = new QSGGeometry(SimpleParticle_AttributeSet, vCount, iCount);
+ g->setDrawingMode(GL_TRIANGLES);
+
+ SimpleVertex *vertices = (SimpleVertex *) g->vertexData();
+ for (int p=0; p<m_count; ++p) {
+ for (int i=0; i<4; ++i) {
+ vertices[i].x = 0;
+ vertices[i].y = 0;
+ vertices[i].t = -1;
+ vertices[i].lifeSpan = 0;
+ vertices[i].size = 0;
+ vertices[i].endSize = 0;
+ vertices[i].sx = 0;
+ vertices[i].sy = 0;
+ vertices[i].ax = 0;
+ vertices[i].ay = 0;
+ }
+
+ vertices[0].tx = 0;
+ vertices[0].ty = 0;
+
+ vertices[1].tx = 1;
+ vertices[1].ty = 0;
+
+ vertices[2].tx = 0;
+ vertices[2].ty = 1;
+
+ vertices[3].tx = 1;
+ vertices[3].ty = 1;
+
+ vertices += 4;
+ }
+
+ quint16 *indices = g->indexDataAsUShort();
+ for (int i=0; i<m_count; ++i) {
+ int o = i * 4;
+ indices[0] = o;
+ indices[1] = o + 1;
+ indices[2] = o + 2;
+ indices[3] = o + 1;
+ indices[4] = o + 3;
+ indices[5] = o + 2;
+ indices += 6;
+ }
+
+ if (m_material) {
+ delete m_material;
+ m_material = 0;
+ }
+
+ m_material = new SimpleMaterial();
+ m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
+ m_material->texture->setFiltering(QSGTexture::Linear);
+ m_material->framecount = 1;
+ m_node = new QSGGeometryNode();
+ m_node->setGeometry(g);
+ m_node->setMaterial(m_material);
+
+ m_last_particle = 0;
+
+ return m_node;
+}
+
+QSGGeometryNode* QSGImageParticle::buildParticleNode()
+{
+ if (m_count * 4 > 0xffff) {
+ printf("UltraParticle: Too many particles... \n");//####Why is this here?
+ return 0;
+ }
+
+ if(m_count <= 0) {
+ printf("UltraParticle: Too few particles... \n");
+ return 0;
+ }
+
+ if(!m_sprites.count() && !m_bloat
+ && m_colortable_name.isEmpty()
+ && m_sizetable_name.isEmpty()
+ && m_opacitytable_name.isEmpty()
+ && !m_autoRotation
+ && !m_rotation && !m_rotationVariation
+ && !m_rotationSpeed && !m_rotationSpeedVariation
+ && !m_alphaVariation && m_alpha == 1.0
+ && !m_redVariation && !m_blueVariation && !m_greenVariation
+ && !m_color.isValid()
+ )
+ return buildSimpleParticleNode();
+ perfLevel = Sprites;//TODO: intermediate levels
+ if(!m_color.isValid())//But we're in colored level (or higher)
+ m_color = QColor(Qt::white);
+ qDebug() << "Complex Case";
+
+ QImage image;
+ if(m_sprites.count()){
+ if (!m_spriteEngine) {
+ qWarning() << "UltraParticle: No sprite engine...";
+ return 0;
+ }
+ image = m_spriteEngine->assembledImage();
+ if(image.isNull())//Warning is printed in engine
+ return 0;
+ }else{
+ image = QImage(m_image_name.toLocalFile());
+ if (image.isNull()) {
+ printf("UltraParticle: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
+ return 0;
+ }
+ }
+
+ int vCount = m_count * 4;
+ int iCount = m_count * 6;
+
+ QSGGeometry *g = new QSGGeometry(UltraParticle_AttributeSet, vCount, iCount);
+ g->setDrawingMode(GL_TRIANGLES);
+
+ UltraVertex *vertices = (UltraVertex *) g->vertexData();
+ SimpleVertex *oldSimple = (SimpleVertex *) m_lastData;//TODO: Other levels
+ if(m_lastLevel == 1)
+ qDebug() << "Theta" << m_lastLevel << oldSimple[0].x << oldSimple[0].y << oldSimple[0].t;
+ for (int p=0; p<m_count; ++p) {
+
+ if (m_lastLevel == 1) {//Transplant/IntermediateVertices?
+ for (int i=0; i<4; ++i) {
+ vertices[i].x = oldSimple[i].x;
+ vertices[i].y = oldSimple[i].y;
+ vertices[i].t = oldSimple[i].t;
+ vertices[i].lifeSpan = oldSimple[i].lifeSpan;
+ vertices[i].size = oldSimple[i].size;
+ vertices[i].endSize = oldSimple[i].endSize;
+ vertices[i].sx = oldSimple[i].sx;
+ vertices[i].sy = oldSimple[i].sy;
+ vertices[i].ax = oldSimple[i].ax;
+ vertices[i].ay = oldSimple[i].ay;
+ vertices[i].xx = 1;
+ vertices[i].xy = 0;
+ vertices[i].yx = 0;
+ vertices[i].yy = 1;
+ vertices[i].rotation = 0;
+ vertices[i].rotationSpeed = 0;
+ vertices[i].autoRotate = 0;
+ vertices[i].animIdx = 0;
+ vertices[i].frameDuration = oldSimple[i].lifeSpan;
+ vertices[i].frameCount = 1;
+ vertices[i].animT = oldSimple[i].t;
+ vertices[i].color.r = 255;
+ vertices[i].color.g = 255;
+ vertices[i].color.b = 255;
+ vertices[i].color.a = 255;
+ }
+ } else {
+ for (int i=0; i<4; ++i) {
+ vertices[i].x = 0;
+ vertices[i].y = 0;
+ vertices[i].t = -1;
+ vertices[i].lifeSpan = 0;
+ vertices[i].size = 0;
+ vertices[i].endSize = 0;
+ vertices[i].sx = 0;
+ vertices[i].sy = 0;
+ vertices[i].ax = 0;
+ vertices[i].ay = 0;
+ vertices[i].xx = 1;
+ vertices[i].xy = 0;
+ vertices[i].yx = 0;
+ vertices[i].yy = 1;
+ vertices[i].rotation = 0;
+ vertices[i].rotationSpeed = 0;
+ vertices[i].autoRotate = 0;
+ vertices[i].animIdx = -1;
+ vertices[i].frameDuration = 1;
+ vertices[i].frameCount = 0;
+ vertices[i].animT = -1;
+ vertices[i].color.r = 0;//TODO:Some things never get used uninitialized. Consider dropping them here?
+ vertices[i].color.g = 0;
+ vertices[i].color.b = 0;
+ vertices[i].color.a = 0;
+ }
+ }
+
+ vertices[0].tx = 0;
+ vertices[0].ty = 0;
+
+ vertices[1].tx = 1;
+ vertices[1].ty = 0;
+
+ vertices[2].tx = 0;
+ vertices[2].ty = 1;
+
+ vertices[3].tx = 1;
+ vertices[3].ty = 1;
+
+ vertices += 4;
+ oldSimple += 4;
+ }
+
+ quint16 *indices = g->indexDataAsUShort();//TODO: Speed gains by copying this over if count unchanged?
+ for (int i=0; i<m_count; ++i) {
+ int o = i * 4;
+ indices[0] = o;
+ indices[1] = o + 1;
+ indices[2] = o + 2;
+ indices[3] = o + 1;
+ indices[4] = o + 3;
+ indices[5] = o + 2;
+ indices += 6;
+ }
+
+ qFree(m_lastData);
+ if (m_material) {
+ delete m_material;
+ m_material = 0;
+ }
+
+ QImage colortable(m_colortable_name.toLocalFile());
+ QImage sizetable(m_sizetable_name.toLocalFile());
+ QImage opacitytable(m_opacitytable_name.toLocalFile());
+ m_material = new UltraMaterial();
+ if(colortable.isNull())
+ colortable = QImage(":defaultshaders/identitytable.png");
+ if(sizetable.isNull())
+ sizetable = QImage(":defaultshaders/identitytable.png");
+ if(opacitytable.isNull())
+ opacitytable = QImage(":defaultshaders/defaultFadeInOut.png");
+ Q_ASSERT(!colortable.isNull());
+ Q_ASSERT(!sizetable.isNull());
+ Q_ASSERT(!opacitytable.isNull());
+ m_material->colortable = sceneGraphEngine()->createTextureFromImage(colortable);
+ m_material->sizetable = sceneGraphEngine()->createTextureFromImage(sizetable);
+ m_material->opacitytable = sceneGraphEngine()->createTextureFromImage(opacitytable);
+
+ m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
+ m_material->texture->setFiltering(QSGTexture::Linear);
+
+ m_material->framecount = 1;
+ if(m_spriteEngine){
+ m_material->framecount = m_spriteEngine->maxFrames();
+ m_spriteEngine->setCount(m_count);
+ }
+
+ m_node = new QSGGeometryNode();
+ m_node->setGeometry(g);
+ m_node->setMaterial(m_material);
+
+ m_last_particle = 0;
+
+ return m_node;
+}
+
+QSGNode *QSGImageParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
+{
+ if(m_pleaseReset){
+ if(m_node){
+ if(perfLevel == 1){
+ qDebug() << "Beta";
+ m_lastData = qMalloc(m_count*sizeof(SimpleVertices));//TODO: Account for count_changed possibility
+ memcpy(m_lastData, m_node->geometry()->vertexData(), m_count * sizeof(SimpleVertices));//TODO: Multiple levels
+ }
+ m_lastLevel = perfLevel;
+ delete m_node;
+ }
+ if(m_material)
+ delete m_material;
+
+ m_node = 0;
+ m_material = 0;
+ m_pleaseReset = false;
+ }
+
+ if(m_system && m_system->isRunning())
+ prepareNextFrame();
+ if (m_node){
+ update();
+ m_node->markDirty(QSGNode::DirtyMaterial);
+ }
+
+ return m_node;
+}
+
+void QSGImageParticle::prepareNextFrame()
+{
+ if (m_node == 0){ //TODO: Staggered loading (as emitted)
+ m_node = buildParticleNode();
+ if(m_node == 0)
+ return;
+ qDebug() << "Feature level: " << perfLevel;
+ }
+ qint64 timeStamp = m_system->systemSync(this);
+
+ qreal time = timeStamp / 1000.;
+ m_material->timestamp = time;
+
+ //Advance State
+ if(m_spriteEngine){//perfLevel == Sprites?
+ m_material->animcount = m_spriteEngine->spriteCount();
+ UltraVertices *particles = (UltraVertices *) m_node->geometry()->vertexData();
+ m_spriteEngine->updateSprites(timeStamp);
+ for(int i=0; i<m_count; i++){
+ UltraVertices &p = particles[i];
+ int curIdx = m_spriteEngine->spriteState(i);
+ if(curIdx != p.v1.animIdx){
+ p.v1.animIdx = p.v2.animIdx = p.v3.animIdx = p.v4.animIdx = curIdx;
+ p.v1.animT = p.v2.animT = p.v3.animT = p.v4.animT = m_spriteEngine->spriteStart(i)/1000.0;
+ p.v1.frameCount = p.v2.frameCount = p.v3.frameCount = p.v4.frameCount = m_spriteEngine->spriteFrames(i);
+ p.v1.frameDuration = p.v2.frameDuration = p.v3.frameDuration = p.v4.frameDuration = m_spriteEngine->spriteDuration(i);
+ }
+ }
+ }else{
+ m_material->animcount = 1;
+ }
+}
+
+template <typename VT>
+IntermediateVertices* transplant(IntermediateVertices* iv, VT &v)
+{//Deliberate typemangling cast
+ iv->v1 = (UltraVertex*)&(v.v1);
+ iv->v2 = (UltraVertex*)&(v.v2);
+ iv->v3 = (UltraVertex*)&(v.v3);
+ iv->v4 = (UltraVertex*)&(v.v4);
+ return iv;
+}
+
+IntermediateVertices* QSGImageParticle::fetchIntermediateVertices(int pos)
+{
+ //Note that this class ruins typesafety for you. Maybe even thread safety.
+ //TODO: Something better, possibly with templates or inheritance
+ static IntermediateVertices iv;
+ SimpleVertices *sv;
+ UltraVertices *uv;
+ switch(perfLevel){
+ case Simple:
+ sv = (SimpleVertices *) m_node->geometry()->vertexData();
+ return transplant(&iv, sv[pos]);
+ case Coloured:
+ case Deformable:
+ case Tabled:
+ case Sprites:
+ default:
+ uv = (UltraVertices *) m_node->geometry()->vertexData();
+ return transplant(&iv,uv[pos]);
+ }
+}
+
+void QSGImageParticle::reloadColor(const Color4ub &c, QSGParticleData* d)
+{
+ UltraVertices *particles = (UltraVertices *) m_node->geometry()->vertexData();
+ int pos = particleTypeIndex(d);
+ UltraVertices &p = particles[pos];
+ p.v1.color = p.v2.color = p.v3.color = p.v4.color = c;
+}
+
+void QSGImageParticle::reload(QSGParticleData *d)
+{
+ if (m_node == 0)
+ return;
+
+ int pos = particleTypeIndex(d);
+ IntermediateVertices* p = fetchIntermediateVertices(pos);
+
+ //Perhaps we could be more efficient?
+ vertexCopy(*p->v1, d->pv);
+ vertexCopy(*p->v2, d->pv);
+ vertexCopy(*p->v3, d->pv);
+ vertexCopy(*p->v4, d->pv);
+}
+
+void QSGImageParticle::load(QSGParticleData *d)
+{
+ if (m_node == 0)
+ return;
+
+ int pos = particleTypeIndex(d);
+ IntermediateVertices* p = fetchIntermediateVertices(pos);//Remember this removes typesafety!
+ Color4ub color;
+ qreal redVariation = m_color_variation + m_redVariation;
+ qreal greenVariation = m_color_variation + m_greenVariation;
+ qreal blueVariation = m_color_variation + m_blueVariation;
+ switch(perfLevel){//Fall-through is intended on all of them
+ case Sprites:
+ // Initial Sprite State
+ p->v1->animT = p->v2->animT = p->v3->animT = p->v4->animT = p->v1->t;
+ p->v1->animIdx = p->v2->animIdx = p->v3->animIdx = p->v4->animIdx = 0;
+ if(m_spriteEngine){
+ m_spriteEngine->startSprite(pos);
+ p->v1->frameCount = p->v2->frameCount = p->v3->frameCount = p->v4->frameCount = m_spriteEngine->spriteFrames(pos);
+ p->v1->frameDuration = p->v2->frameDuration = p->v3->frameDuration = p->v4->frameDuration = m_spriteEngine->spriteDuration(pos);
+ }else{
+ p->v1->frameCount = p->v2->frameCount = p->v3->frameCount = p->v4->frameCount = 1;
+ p->v1->frameDuration = p->v2->frameDuration = p->v3->frameDuration = p->v4->frameDuration = 9999;
+ }
+ case Tabled:
+ case Deformable:
+ //Initial Rotation
+ if(m_xVector){
+ const QPointF &ret = m_xVector->sample(QPointF(d->pv.x, d->pv.y));
+ p->v1->xx = p->v2->xx = p->v3->xx = p->v4->xx = ret.x();
+ p->v1->xy = p->v2->xy = p->v3->xy = p->v4->xy = ret.y();
+ }
+ if(m_yVector){
+ const QPointF &ret = m_yVector->sample(QPointF(d->pv.x, d->pv.y));
+ p->v1->yx = p->v2->yx = p->v3->yx = p->v4->yx = ret.x();
+ p->v1->yy = p->v2->yy = p->v3->yy = p->v4->yy = ret.y();
+ }
+ p->v1->rotation = p->v2->rotation = p->v3->rotation = p->v4->rotation =
+ (m_rotation + (m_rotationVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationVariation) ) * CONV;
+ p->v1->rotationSpeed = p->v2->rotationSpeed = p->v3->rotationSpeed = p->v4->rotationSpeed =
+ (m_rotationSpeed + (m_rotationSpeedVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationSpeedVariation) ) * CONV;
+ p->v1->autoRotate = p->v2->autoRotate = p->v3->autoRotate = p->v4->autoRotate = m_autoRotation?1.0:0.0;
+ case Coloured:
+ //Color initialization
+ // Particle color
+ color.r = m_color.red() * (1 - redVariation) + rand() % 256 * redVariation;
+ color.g = m_color.green() * (1 - greenVariation) + rand() % 256 * greenVariation;
+ color.b = m_color.blue() * (1 - blueVariation) + rand() % 256 * blueVariation;
+ color.a = m_alpha * m_color.alpha() * (1 - m_alphaVariation) + rand() % 256 * m_alphaVariation;
+ p->v1->color = p->v2->color = p->v3->color = p->v4->color = color;
+ default:
+ break;
+ }
+
+ vertexCopy(*p->v1, d->pv);
+ vertexCopy(*p->v2, d->pv);
+ vertexCopy(*p->v3, d->pv);
+ vertexCopy(*p->v4, d->pv);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ULTRAPARTICLE_H
+#define ULTRAPARTICLE_H
+#include "qsgparticlepainter_p.h"
+#include "qsgstochasticdirection_p.h"
+#include <QDeclarativeListProperty>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class UltraMaterial;
+class QSGGeometryNode;
+
+class QSGSprite;
+class QSGSpriteEngine;
+
+struct Color4ub {
+ uchar r;
+ uchar g;
+ uchar b;
+ uchar a;
+};
+
+struct SimpleVertex {
+ float x;
+ float y;
+ float tx;
+ float ty;
+ float t;
+ float lifeSpan;
+ float size;
+ float endSize;
+ float sx;
+ float sy;
+ float ax;
+ float ay;
+};
+
+struct SimpleVertices {
+ SimpleVertex v1;
+ SimpleVertex v2;
+ SimpleVertex v3;
+ SimpleVertex v4;
+};
+
+struct UltraVertex {
+ float x;
+ float y;
+ float tx;
+ float ty;
+ float t;
+ float lifeSpan;
+ float size;
+ float endSize;
+ float sx;
+ float sy;
+ float ax;
+ float ay;
+ Color4ub color;
+ float xx;
+ float xy;
+ float yx;
+ float yy;
+ float rotation;
+ float rotationSpeed;
+ float autoRotate;//Assume that GPUs prefer floats to bools
+ float animIdx;
+ float frameDuration;
+ float frameCount;
+ float animT;
+};
+
+struct UltraVertices {
+ UltraVertex v1;
+ UltraVertex v2;
+ UltraVertex v3;
+ UltraVertex v4;
+};
+
+struct IntermediateVertices {
+ UltraVertex* v1;
+ UltraVertex* v2;
+ UltraVertex* v3;
+ UltraVertex* v4;
+};
+
+class QSGImageParticle : public QSGParticlePainter
+{
+ Q_OBJECT
+ Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
+ Q_PROPERTY(QUrl colorTable READ colortable WRITE setColortable NOTIFY colortableChanged)
+ Q_PROPERTY(QUrl sizeTable READ sizetable WRITE setSizetable NOTIFY sizetableChanged)
+ Q_PROPERTY(QUrl opacityTable READ opacitytable WRITE setOpacitytable NOTIFY opacitytableChanged)
+
+ //###Now just colorize - add a flag for 'solid' color particles(where the img is just a mask?)?
+ Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
+ //Stacks (added) with individual colorVariations
+ Q_PROPERTY(qreal colorVariation READ colorVariation WRITE setColorVariation NOTIFY colorVariationChanged)
+ Q_PROPERTY(qreal redVariation READ redVariation WRITE setRedVariation NOTIFY redVariationChanged)
+ Q_PROPERTY(qreal greenVariation READ greenVariation WRITE setGreenVariation NOTIFY greenVariationChanged)
+ Q_PROPERTY(qreal blueVariation READ blueVariation WRITE setBlueVariation NOTIFY blueVariationChanged)
+ //Stacks (multiplies) with the Alpha in the color, mostly here so you can use svg color names (which have full alpha)
+ Q_PROPERTY(qreal alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
+ Q_PROPERTY(qreal alphaVariation READ alphaVariation WRITE setAlphaVariation NOTIFY alphaVariationChanged)
+
+ Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
+ Q_PROPERTY(qreal rotationVariation READ rotationVariation WRITE setRotationVariation NOTIFY rotationVariationChanged)
+ Q_PROPERTY(qreal rotationSpeed READ rotationSpeed WRITE setRotationSpeed NOTIFY rotationSpeedChanged)
+ Q_PROPERTY(qreal rotationSpeedVariation READ rotationSpeedVariation WRITE setRotationSpeedVariation NOTIFY rotationSpeedVariationChanged)
+ //If true, then will face the direction of motion. Stacks with rotation, e.g. setting rotation
+ //to 180 will lead to facing away from the direction of motion
+ Q_PROPERTY(bool autoRotation READ autoRotation WRITE setAutoRotation NOTIFY autoRotationChanged)
+
+ //###Call i/j? Makes more sense to those with vector calculus experience, and I could even add the cirumflex in QML?
+ //xVector is the vector from the top-left point to the top-right point, and is multiplied by current size
+ Q_PROPERTY(QSGStochasticDirection* xVector READ xVector WRITE setXVector NOTIFY xVectorChanged)
+ //yVector is the same, but top-left to bottom-left. The particle is always a parallelogram.
+ Q_PROPERTY(QSGStochasticDirection* yVector READ yVector WRITE setYVector NOTIFY yVectorChanged)
+ Q_PROPERTY(QDeclarativeListProperty<QSGSprite> sprites READ sprites)
+ Q_PROPERTY(bool bloat READ bloat WRITE setBloat NOTIFY bloatChanged)//Just a debugging property to bypass optimizations
+public:
+ explicit QSGImageParticle(QSGItem *parent = 0);
+ virtual ~QSGImageParticle(){}
+
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+
+ QDeclarativeListProperty<QSGSprite> sprites();
+ QSGSpriteEngine* spriteEngine() {return m_spriteEngine;}
+
+ enum PerformanceLevel{//TODO: Expose?
+ Unknown = 0,
+ Simple,
+ Coloured,
+ Deformable,
+ Tabled,
+ Sprites
+ };
+
+ QUrl image() const { return m_image_name; }
+ void setImage(const QUrl &image);
+
+ QUrl colortable() const { return m_colortable_name; }
+ void setColortable(const QUrl &table);
+
+ QUrl sizetable() const { return m_sizetable_name; }
+ void setSizetable (const QUrl &table);
+
+ QUrl opacitytable() const { return m_opacitytable_name; }
+ void setOpacitytable(const QUrl &table);
+
+ QColor color() const { return m_color; }
+ void setColor(const QColor &color);
+
+ qreal colorVariation() const { return m_color_variation; }
+ void setColorVariation(qreal var);
+
+ qreal renderOpacity() const { return m_render_opacity; }
+
+ qreal alphaVariation() const { return m_alphaVariation; }
+
+ qreal alpha() const { return m_alpha; }
+
+ qreal redVariation() const { return m_redVariation; }
+
+ qreal greenVariation() const { return m_greenVariation; }
+
+ qreal blueVariation() const { return m_blueVariation; }
+
+ qreal rotation() const { return m_rotation; }
+
+ qreal rotationVariation() const { return m_rotationVariation; }
+
+ qreal rotationSpeed() const { return m_rotationSpeed; }
+
+ qreal rotationSpeedVariation() const { return m_rotationSpeedVariation; }
+
+ bool autoRotation() const { return m_autoRotation; }
+
+ QSGStochasticDirection* xVector() const { return m_xVector; }
+
+ QSGStochasticDirection* yVector() const { return m_yVector; }
+
+ bool bloat() const { return m_bloat; }
+
+signals:
+
+ void imageChanged();
+ void colortableChanged();
+ void sizetableChanged();
+ void opacitytableChanged();
+
+ void colorChanged();
+ void colorVariationChanged();
+
+ void particleDurationChanged();
+ void alphaVariationChanged(qreal arg);
+
+ void alphaChanged(qreal arg);
+
+ void redVariationChanged(qreal arg);
+
+ void greenVariationChanged(qreal arg);
+
+ void blueVariationChanged(qreal arg);
+
+ void rotationChanged(qreal arg);
+
+ void rotationVariationChanged(qreal arg);
+
+ void rotationSpeedChanged(qreal arg);
+
+ void rotationSpeedVariationChanged(qreal arg);
+
+ void autoRotationChanged(bool arg);
+
+ void xVectorChanged(QSGStochasticDirection* arg);
+
+ void yVectorChanged(QSGStochasticDirection* arg);
+
+ void bloatChanged(bool arg);
+
+public slots:
+ void reloadColor(const Color4ub &c, QSGParticleData* d);
+ void setAlphaVariation(qreal arg);
+
+ void setAlpha(qreal arg);
+
+ void setRedVariation(qreal arg);
+
+ void setGreenVariation(qreal arg);
+
+ void setBlueVariation(qreal arg);
+
+ void setRotation(qreal arg);
+
+ void setRotationVariation(qreal arg);
+
+ void setRotationSpeed(qreal arg);
+
+ void setRotationSpeedVariation(qreal arg);
+
+ void setAutoRotation(bool arg);
+
+ void setXVector(QSGStochasticDirection* arg);
+
+ void setYVector(QSGStochasticDirection* arg);
+
+ void setBloat(bool arg);
+
+protected:
+ QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ void reset();
+ void prepareNextFrame();
+ QSGGeometryNode* buildParticleNode();
+ QSGGeometryNode* buildSimpleParticleNode();
+
+private slots:
+ void createEngine(); //### method invoked by sprite list changing (in engine.h) - pretty nasty
+
+private:
+ //void vertexCopy(UltraVertex &b,const ParticleVertex& a);
+ IntermediateVertices* fetchIntermediateVertices(int pos);
+ bool m_do_reset;
+
+ QUrl m_image_name;
+ QUrl m_colortable_name;
+ QUrl m_sizetable_name;
+ QUrl m_opacitytable_name;
+
+
+ QColor m_color;
+ qreal m_color_variation;
+ qreal m_particleDuration;
+
+ QSGGeometryNode *m_node;
+ UltraMaterial *m_material;
+
+ // derived values...
+ int m_last_particle;
+
+ qreal m_render_opacity;
+ qreal m_alphaVariation;
+ qreal m_alpha;
+ qreal m_redVariation;
+ qreal m_greenVariation;
+ qreal m_blueVariation;
+ qreal m_rotation;
+ qreal m_rotationVariation;
+ qreal m_rotationSpeed;
+ qreal m_rotationSpeedVariation;
+ bool m_autoRotation;
+ QSGStochasticDirection* m_xVector;
+ QSGStochasticDirection* m_yVector;
+
+ QList<QSGSprite*> m_sprites;
+ QSGSpriteEngine* m_spriteEngine;
+
+ bool m_bloat;
+ PerformanceLevel perfLevel;
+
+ PerformanceLevel m_lastLevel;
+ void* m_lastData;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // ULTRAPARTICLE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgitemparticle_p.h"
+#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
+#include <qsgnode.h>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+QSGItemParticle::QSGItemParticle(QSGItem *parent) :
+ QSGParticlePainter(parent), m_fade(true)
+{
+ setFlag(QSGItem::ItemHasContents);
+}
+
+
+void QSGItemParticle::freeze(QSGItem* item)
+{
+ m_stasis << item;
+}
+
+
+void QSGItemParticle::unfreeze(QSGItem* item)
+{
+ m_stasis.remove(item);
+}
+
+void QSGItemParticle::take(QSGItem *item, bool prioritize)
+{
+ if(prioritize)
+ m_pendingItems.push_front(item);
+ else
+ m_pendingItems.push_back(item);
+}
+
+void QSGItemParticle::give(QSGItem *item)
+{
+ //TODO: This
+}
+
+void QSGItemParticle::load(QSGParticleData* d)
+{
+ if(m_pendingItems.isEmpty())
+ return;
+ int pos = particleTypeIndex(d);
+ if(m_items[pos]){
+ if(m_stasis.contains(m_items[pos]))
+ qWarning() << "Current model particles prefers overwrite:false";
+ //remove old item from the particle that is dying to make room for this one
+ m_items[pos]->setOpacity(0.);
+ QSGItemParticleAttached* mpa;
+ if((mpa = qobject_cast<QSGItemParticleAttached*>(qmlAttachedPropertiesObject<QSGItemParticle>(m_items[pos], false))))
+ mpa->detach();//reparent as well?
+ m_items[pos] = 0;
+ m_data[pos] = 0;
+ m_activeCount--;
+ }
+ m_items[pos] = m_pendingItems.front();
+ m_pendingItems.pop_front();
+ m_items[pos]->setX(d->curX() - m_items[pos]->width()/2);
+ m_items[pos]->setY(d->curY() - m_items[pos]->height()/2);
+ QSGItemParticleAttached* mpa = qobject_cast<QSGItemParticleAttached*>(qmlAttachedPropertiesObject<QSGItemParticle>(m_items[pos]));
+ if(mpa){
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ m_items[pos]->setParentItem(this);
+ m_data[pos] = d;
+ m_activeCount++;
+}
+
+void QSGItemParticle::reload(QSGParticleData* d)
+{
+ //No-op unless we start copying the data.
+}
+
+void QSGItemParticle::setCount(int c)
+{
+ QSGParticlePainter::setCount(c);//###Do we need our own?
+ m_particleCount = c;
+ reset();
+}
+
+int QSGItemParticle::count()
+{
+ return m_particleCount;
+}
+
+void QSGItemParticle::reset()
+{
+ QSGParticlePainter::reset();
+ //TODO: Cleanup items?
+ m_items.resize(m_particleCount);
+ m_data.resize(m_particleCount);
+ m_items.fill(0);
+ m_data.fill(0);
+ //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
+}
+
+
+QSGNode* QSGItemParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
+{
+ //Dummy update just to get painting tick
+ if(m_pleaseReset){
+ m_pleaseReset = false;
+ reset();
+ }
+ prepareNextFrame();
+
+ update();//Get called again
+ if(n)
+ n->markDirty(QSGNode::DirtyMaterial);
+ return QSGItem::updatePaintNode(n,d);
+}
+
+void QSGItemParticle::prepareNextFrame()
+{
+ qint64 timeStamp = m_system->systemSync(this);
+ qreal curT = timeStamp/1000.0;
+ qreal dt = curT - m_lastT;
+ m_lastT = curT;
+ if(!m_activeCount)
+ return;
+
+ //TODO: Size, better fade?
+ for(int i=0; i<m_particleCount; i++){
+ QSGItem* item = m_items[i];
+ QSGParticleData* data = m_data[i];
+ if(!item || !data)
+ continue;
+ qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
+ if(m_stasis.contains(item)) {
+ m_data[i]->pv.t += dt;//Stasis effect
+ continue;
+ }
+ if(t >= 1.0){//Usually happens from load
+ item->setOpacity(0.);
+ QSGItemParticleAttached* mpa;
+ if((mpa = qobject_cast<QSGItemParticleAttached*>(qmlAttachedPropertiesObject<QSGItemParticle>(m_items[i]))))
+ mpa->detach();//reparent as well?
+ m_items[i] = 0;
+ m_data[i] = 0;
+ m_activeCount--;
+ }else{//Fade
+ if(m_fade){
+ qreal o = 1.;
+ if(t<0.2)
+ o = t*5;
+ if(t>0.8)
+ o = (1-t)*5;
+ item->setOpacity(o);
+ }else{
+ item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
+ }
+ }
+ item->setX(data->curX() - item->width()/2);
+ item->setY(data->curY() - item->height()/2);
+ }
+}
+
+QSGItemParticleAttached *QSGItemParticle::qmlAttachedProperties(QObject *object)
+{
+ return new QSGItemParticleAttached(object);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ITEMPARTICLE_H
+#define ITEMPARTICLE_H
+#include "qsgparticlepainter_p.h"
+#include <QPointer>
+#include <QSet>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+class QSGVisualDataModel;
+class QSGItemParticleAttached;
+
+class QSGItemParticle : public QSGParticlePainter
+{
+ Q_OBJECT
+
+ Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
+public:
+ explicit QSGItemParticle(QSGItem *parent = 0);
+
+ bool fade() const { return m_fade; }
+
+ virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+
+ static QSGItemParticleAttached *qmlAttachedProperties(QObject *object);
+signals:
+ void fadeChanged();
+
+public slots:
+ //TODO: Add a follow mode, where moving the delegate causes the logical particle to go with it?
+ void freeze(QSGItem* item);
+ void unfreeze(QSGItem* item);
+ void take(QSGItem* item,bool prioritize=false);//take by modelparticle
+ void give(QSGItem* item);//give from modelparticle
+
+ void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
+protected:
+ virtual void reset();
+ void prepareNextFrame();
+private:
+ QList<QPointer<QSGItem> > m_deletables;
+ int m_particleCount;
+ bool m_fade;
+
+ QList<QSGItem*> m_pendingItems;
+ QVector<QSGItem*> m_items;
+ QVector<QSGParticleData*> m_data;
+ QVector<int> m_idx;
+ QList<int> m_available;
+ QSet<QSGItem*> m_stasis;
+ qreal m_lastT;
+ int m_activeCount;
+};
+
+class QSGItemParticleAttached : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QSGItemParticle* particle READ particle CONSTANT);
+public:
+ QSGItemParticleAttached(QObject* parent)
+ : QObject(parent), m_mp(0)
+ {;}
+ QSGItemParticle* particle() {return m_mp;}
+ void detach(){emit detached();}
+ void attach(){emit attached();}
+private:
+ QSGItemParticle* m_mp;
+ friend class QSGItemParticle;
+Q_SIGNALS:
+ void detached();
+ void attached();
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPEINFO(QSGItemParticle, QML_HAS_ATTACHED_PROPERTIES)
+
+QT_END_HEADER
+#endif // ITEMPARTICLE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgkill_p.h"
+#include "qsgparticleemitter_p.h"
+QT_BEGIN_NAMESPACE
+QSGKillAffector::QSGKillAffector(QSGItem *parent) :
+ QSGParticleAffector(parent)
+{
+}
+
+
+bool QSGKillAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ Q_UNUSED(dt);
+ if(d->stillAlive()){
+ d->pv.t -= d->pv.lifeSpan + 1;
+ return true;
+ }
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef KILLAFFECTOR_H
+#define KILLAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGKillAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+public:
+ explicit QSGKillAffector(QSGItem *parent = 0);
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+signals:
+
+public slots:
+
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // KILLAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "qsglineextruder_p.h"
+#include <cmath>
+
+QSGLineExtruder::QSGLineExtruder(QObject *parent) :
+ QSGParticleExtruder(parent), m_mirrored(false)
+{
+}
+
+QPointF QSGLineExtruder::extrude(const QRectF &r)
+{
+ qreal x,y;
+ if(!r.height()){
+ x = r.width() * ((qreal)rand())/RAND_MAX;
+ y = 0;
+ }else{
+ y = r.height() * ((qreal)rand())/RAND_MAX;
+ if(!r.width()){
+ x = 0;
+ }else{
+ x = r.width()/r.height() * y;
+ if(m_mirrored)
+ x = r.width() - x;
+ }
+ }
+ return QPointF(x,y);
+}
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LINEEXTRUDER_H
+#define LINEEXTRUDER_H
+#include "qsgparticleextruder_p.h"
+
+class QSGLineExtruder : public QSGParticleExtruder
+{
+ Q_OBJECT
+ //Default is topleft to bottom right. Flipped makes it topright to bottom left
+ Q_PROPERTY(bool mirrored READ mirrored WRITE setmirrored NOTIFY mirroredChanged)
+
+public:
+ explicit QSGLineExtruder(QObject *parent = 0);
+ virtual QPointF extrude(const QRectF &);
+ bool mirrored() const
+ {
+ return m_mirrored;
+ }
+
+signals:
+
+ void mirroredChanged(bool arg);
+
+public slots:
+
+ void setmirrored(bool arg)
+ {
+ if (m_mirrored != arg) {
+ m_mirrored = arg;
+ emit mirroredChanged(arg);
+ }
+ }
+private:
+ bool m_mirrored;
+};
+
+#endif // LINEEXTRUDER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgmaskextruder_p.h"
+#include <QImage>
+#include <QDebug>
+QT_BEGIN_NAMESPACE
+QSGMaskExtruder::QSGMaskExtruder(QObject *parent) :
+ QSGParticleExtruder(parent)
+ , m_lastWidth(-1)
+ , m_lastHeight(-1)
+{
+}
+
+QPointF QSGMaskExtruder::extrude(const QRectF &r)
+{
+ ensureInitialized(r);
+ if(!m_mask.count())
+ return r.topLeft();
+ const QPointF p = m_mask[rand() % m_mask.count()];
+ //### Should random sub-pixel positioning be added?
+ return p + r.topLeft();
+}
+
+bool QSGMaskExtruder::contains(const QRectF &bounds, const QPointF &point)
+{
+ ensureInitialized(bounds);//###Current usage patterns WILL lead to different bounds/r calls. Separate list?
+ QPoint p = point.toPoint() - bounds.topLeft().toPoint();
+ return m_img.rect().contains(p) && (bool)m_img.pixelIndex(p);
+}
+
+void QSGMaskExtruder::ensureInitialized(const QRectF &r)
+{
+ if(m_lastWidth == r.width() && m_lastHeight == r.height())
+ return;
+ m_lastWidth = r.width();
+ m_lastHeight = r.height();
+
+ m_mask.clear();
+ if(m_source.isEmpty())
+ return;
+ m_img = QImage(m_source.toLocalFile());
+ m_img = m_img.createAlphaMask();
+ m_img = m_img.convertToFormat(QImage::Format_Mono);//Else LSB, but I think that's easier
+ m_img = m_img.scaled(r.size().toSize());//TODO: Do they need aspect ratio stuff? Or tiling?
+ for(int i=0; i<r.width(); i++){
+ for(int j=0; j<r.height(); j++){
+ if(m_img.pixelIndex(i,j))//Direct bit manipulation is presumably more efficient
+ m_mask << QPointF(i,j);
+ }
+ }
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef MASKEXTRUDER_H
+#define MASKEXTRUDER_H
+#include "qsgparticleextruder_p.h"
+#include <QUrl>
+#include <QImage>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGMaskExtruder : public QSGParticleExtruder
+{
+ Q_OBJECT
+ Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
+public:
+ explicit QSGMaskExtruder(QObject *parent = 0);
+ virtual QPointF extrude(const QRectF &);
+ virtual bool contains(const QRectF &bounds, const QPointF &point);
+
+ QUrl source() const
+ {
+ return m_source;
+ }
+
+signals:
+
+ void sourceChanged(QUrl arg);
+
+public slots:
+
+ void setSource(QUrl arg)
+ {
+ if (m_source != arg) {
+ m_source = arg;
+ m_lastHeight = -1;//Trigger reset
+ m_lastWidth = -1;
+ emit sourceChanged(arg);
+ }
+ }
+private:
+ QUrl m_source;
+
+ void ensureInitialized(const QRectF &r);
+ int m_lastWidth;
+ int m_lastHeight;
+ QImage m_img;
+ QList<QPointF> m_mask;//TODO: More memory efficient datastructures
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // MASKEXTRUDER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgmodelparticle_p.h"
+#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
+#include <qsgnode.h>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+QSGModelParticle::QSGModelParticle(QSGItem *parent) :
+ QSGParticlePainter(parent), m_ownModel(false), m_comp(0), m_model(0), m_fade(true), m_modelCount(0)
+{
+ setFlag(QSGItem::ItemHasContents);
+}
+
+QVariant QSGModelParticle::model() const
+{
+ return m_dataSource;
+}
+
+void QSGModelParticle::setModel(const QVariant &arg)
+{
+ if(arg == m_dataSource)
+ return;
+ m_dataSource = arg;
+ if(qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>())) {
+ if(m_ownModel && m_model)
+ delete m_model;
+ m_model = qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>());
+ m_ownModel = false;
+ }else{
+ if(!m_model || !m_ownModel)
+ m_model = new QSGVisualDataModel(qmlContext(this));
+ m_model->setModel(m_dataSource);
+ m_ownModel = true;
+ }
+ if(m_comp)
+ m_model->setDelegate(m_comp);
+ emit modelChanged();
+ emit modelCountChanged();
+ connect(m_model, SIGNAL(countChanged()),
+ this, SIGNAL(modelCountChanged()));
+ connect(m_model, SIGNAL(countChanged()),
+ this, SLOT(updateCount()));
+ updateCount();
+}
+
+void QSGModelParticle::updateCount()
+{
+ int newCount = 0;
+ if(m_model)
+ newCount = m_model->count();
+ if(newCount < 0)
+ return;//WTF?
+ if(m_modelCount == 0 || newCount == 0){
+ m_available.clear();
+ for(int i=0; i<newCount; i++)
+ m_available << i;
+ }else if(newCount < m_modelCount){
+ for(int i=newCount; i<m_modelCount; i++) //existing ones must leave normally, but aren't readded
+ m_available.removeAll(i);
+ }else if(newCount > m_modelCount){
+ for(int i=m_modelCount; i<newCount; i++)
+ m_available << i;
+ }
+ m_modelCount = newCount;
+}
+
+QDeclarativeComponent *QSGModelParticle::delegate() const
+{
+ if(m_model)
+ return m_model->delegate();
+ return 0;
+}
+
+void QSGModelParticle::setDelegate(QDeclarativeComponent *comp)
+{
+ if (QSGVisualDataModel *dataModel = qobject_cast<QSGVisualDataModel*>(m_model))
+ if (comp == dataModel->delegate())
+ return;
+ m_comp = comp;
+ if(m_model)
+ m_model->setDelegate(comp);
+ emit delegateChanged();
+}
+
+int QSGModelParticle::modelCount() const
+{
+ if(m_model)
+ const_cast<QSGModelParticle*>(this)->updateCount();//TODO: Investigate why this doesn't get called properly
+ return m_modelCount;
+}
+
+
+void QSGModelParticle::freeze(QSGItem* item)
+{
+ m_stasis << item;
+}
+
+
+void QSGModelParticle::unfreeze(QSGItem* item)
+{
+ m_stasis.remove(item);
+}
+
+void QSGModelParticle::load(QSGParticleData* d)
+{
+ if(!m_model || !m_model->count())
+ return;
+ int pos = particleTypeIndex(d);
+ if(m_available.isEmpty())
+ return;
+ if(m_items[pos]){
+ if(m_stasis.contains(m_items[pos]))
+ qWarning() << "Current model particles prefers overwrite:false";
+ //remove old item from the particle that is dying to make room for this one
+ m_items[pos]->setOpacity(0.);
+ m_available << m_idx[pos];
+ m_model->release(m_items[pos]);
+ m_idx[pos] = -1;
+ m_items[pos] = 0;
+ m_data[pos] = 0;
+ m_activeCount--;
+ }
+ m_items[pos] = m_model->item(m_available.first());
+ m_idx[pos] = m_available.first();
+ m_available.pop_front();
+ QSGModelParticleAttached* mpa = qobject_cast<QSGModelParticleAttached*>(qmlAttachedPropertiesObject<QSGModelParticle>(m_items[pos]));
+ if(mpa){
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ m_items[pos]->setParentItem(this);
+ m_data[pos] = d;
+ m_activeCount++;
+}
+
+void QSGModelParticle::reload(QSGParticleData* d)
+{
+ //No-op unless we start copying the data.
+}
+
+void QSGModelParticle::setCount(int c)
+{
+ QSGParticlePainter::setCount(c);//###Do we need our own?
+ m_particleCount = c;
+ reset();
+}
+
+int QSGModelParticle::count()
+{
+ return m_particleCount;
+}
+
+void QSGModelParticle::reset()
+{
+ QSGParticlePainter::reset();
+ //TODO: Cleanup items?
+ m_items.resize(m_particleCount);
+ m_data.resize(m_particleCount);
+ m_idx.resize(m_particleCount);
+ m_items.fill(0);
+ m_data.fill(0);
+ m_idx.fill(-1);
+ //m_available.clear();//Should this be reset too?
+ //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
+}
+
+
+QSGNode* QSGModelParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
+{
+ //Dummy update just to get painting tick
+ if(m_pleaseReset){
+ m_pleaseReset = false;
+ reset();
+ }
+ prepareNextFrame();
+
+ update();//Get called again
+ if(n)
+ n->markDirty(QSGNode::DirtyMaterial);
+ return QSGItem::updatePaintNode(n,d);
+}
+
+void QSGModelParticle::prepareNextFrame()
+{
+ qint64 timeStamp = m_system->systemSync(this);
+ qreal curT = timeStamp/1000.0;
+ qreal dt = curT - m_lastT;
+ m_lastT = curT;
+ if(!m_activeCount)
+ return;
+
+ //TODO: Size, better fade?
+ for(int i=0; i<m_particleCount; i++){
+ QSGItem* item = m_items[i];
+ QSGParticleData* data = m_data[i];
+ if(!item || !data)
+ continue;
+ qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
+ if(m_stasis.contains(item)) {
+ m_data[i]->pv.t += dt;//Stasis effect
+ continue;
+ }
+ if(t >= 1.0){//Usually happens from load
+ item->setOpacity(0.);
+ m_available << m_idx[i];
+ m_model->release(m_items[i]);
+ m_idx[i] = -1;
+ m_items[i] = 0;
+ m_data[i] = 0;
+ m_activeCount--;
+ }else{//Fade
+ if(m_fade){
+ qreal o = 1.;
+ if(t<0.2)
+ o = t*5;
+ if(t>0.8)
+ o = (1-t)*5;
+ item->setOpacity(o);
+ }else{
+ item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
+ }
+ }
+ item->setX(data->curX() - item->width()/2);
+ item->setY(data->curY() - item->height()/2);
+ }
+}
+
+QSGModelParticleAttached *QSGModelParticle::qmlAttachedProperties(QObject *object)
+{
+ return new QSGModelParticleAttached(object);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef DATAPARTICLE_H
+#define DATAPARTICLE_H
+#include "qsgparticlepainter_p.h"
+#include <QPointer>
+#include <QSet>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+class QSGVisualDataModel;
+class QSGModelParticleAttached;
+
+class QSGModelParticle : public QSGParticlePainter
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVariant model READ model WRITE setModel NOTIFY modelChanged)
+ Q_PROPERTY(QDeclarativeComponent *delegate READ delegate WRITE setDelegate NOTIFY delegateChanged)
+ Q_PROPERTY(int modelCount READ modelCount NOTIFY modelCountChanged)
+ Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
+ Q_CLASSINFO("DefaultProperty", "delegate")
+public:
+ explicit QSGModelParticle(QSGItem *parent = 0);
+ QVariant model() const;
+ void setModel(const QVariant &);
+
+ QDeclarativeComponent *delegate() const;
+ void setDelegate(QDeclarativeComponent *);
+
+ int modelCount() const;
+
+ bool fade() const { return m_fade; }
+
+ virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+
+ static QSGModelParticleAttached *qmlAttachedProperties(QObject *object);
+signals:
+ void modelChanged();
+ void delegateChanged();
+ void modelCountChanged();
+ void fadeChanged();
+
+public slots:
+ void freeze(QSGItem* item);
+ void unfreeze(QSGItem* item);
+
+ void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
+protected:
+ virtual void reset();
+ void prepareNextFrame();
+private slots:
+ void updateCount();
+private:
+ bool m_ownModel;
+ QDeclarativeComponent* m_comp;
+ QSGVisualDataModel *m_model;
+ QVariant m_dataSource;
+ QList<QPointer<QSGItem> > m_deletables;
+ int m_particleCount;
+ bool m_fade;
+
+ QList<QSGItem*> m_pendingItems;
+ QVector<QSGItem*> m_items;
+ QVector<QSGParticleData*> m_data;
+ QVector<int> m_idx;
+ QList<int> m_available;
+ QSet<QSGItem*> m_stasis;
+ qreal m_lastT;
+ int m_activeCount;
+ int m_modelCount;
+};
+
+class QSGModelParticleAttached : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QSGModelParticle* particle READ particle CONSTANT);
+public:
+ QSGModelParticleAttached(QObject* parent)
+ : QObject(parent), m_mp(0)
+ {;}
+ QSGModelParticle* particle() {return m_mp;}
+ void detach(){emit detached();}
+ void attach(){emit attached();}
+private:
+ QSGModelParticle* m_mp;
+ friend class QSGModelParticle;
+Q_SIGNALS:
+ void detached();
+ void attached();
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPEINFO(QSGModelParticle, QML_HAS_ATTACHED_PROPERTIES)
+
+QT_END_HEADER
+#endif // DATAPARTICLE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgparticleaffector_p.h"
+#include <QDebug>
+QT_BEGIN_NAMESPACE
+QSGParticleAffector::QSGParticleAffector(QSGItem *parent) :
+ QSGItem(parent), m_needsReset(false), m_system(0), m_active(true)
+ , m_updateIntSet(false), m_shape(new QSGParticleExtruder(this)), m_signal(false)
+{
+ connect(this, SIGNAL(systemChanged(QSGParticleSystem*)),
+ this, SLOT(updateOffsets()));
+ connect(this, SIGNAL(xChanged()),
+ this, SLOT(updateOffsets()));
+ connect(this, SIGNAL(yChanged()),
+ this, SLOT(updateOffsets()));//TODO: in componentComplete and all relevant signals
+}
+
+void QSGParticleAffector::componentComplete()
+{
+ if(!m_system)
+ qWarning() << "Affector created without a particle system specified";//TODO: useful QML warnings, like line number?
+ QSGItem::componentComplete();
+}
+
+void QSGParticleAffector::affectSystem(qreal dt)
+{
+ if(!m_active)
+ return;
+ if(!m_system){
+ qDebug() << "No system" << this;
+ return;
+ }
+ //If not reimplemented, calls affect particle per particle
+ //But only on particles in targeted system/area
+ if(m_updateIntSet){
+ m_groups.clear();
+ foreach(const QString &p, m_particles)
+ m_groups << m_system->m_groupIds[p];//###Can this occur before group ids are properly assigned?
+ m_updateIntSet = false;
+ }
+ //foreach(ParticleData* d, m_system->m_data){
+ for(int i=0; i<m_system->m_particle_count; i++){
+ QSGParticleData* d = m_system->m_data[i];
+ if(!d || (m_onceOff && m_onceOffed.contains(d->systemIndex)))
+ continue;
+ if(m_groups.isEmpty() || m_groups.contains(d->group)){
+ //Need to have previous location for affected. if signal || shape might be faster?
+ QPointF curPos = QPointF(d->curX(), d->curY());
+ if(width() == 0 || height() == 0
+ || m_shape->contains(QRectF(m_offset.x(), m_offset.y(), width(), height()),curPos)){
+ if(affectParticle(d, dt)){
+ m_system->m_needsReset << d;
+ if(m_onceOff)
+ m_onceOffed << d->systemIndex;
+ if(m_signal)
+ emit affected(curPos.x(), curPos.y());
+ }
+ }
+ }
+ }
+}
+
+bool QSGParticleAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ Q_UNUSED(d);
+ Q_UNUSED(dt);
+ return false;
+}
+
+void QSGParticleAffector::reset(int idx)
+{//TODO: This, among other ones, should be restructured so they don't all need to remember to call the superclass
+ if(m_onceOff)
+ m_onceOffed.remove(idx);
+}
+
+void QSGParticleAffector::updateOffsets()
+{
+ if(m_system)
+ m_offset = m_system->mapFromItem(this, QPointF(0, 0));
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PARTICLEAFFECTOR_H
+#define PARTICLEAFFECTOR_H
+
+#include <QObject>
+#include "qsgparticlesystem_p.h"
+#include "qsgparticleextruder_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGParticleAffector : public QSGItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QSGParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
+ Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged)
+ Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged)
+ Q_PROPERTY(bool onceOff READ onceOff WRITE setOnceOff NOTIFY onceOffChanged)
+ Q_PROPERTY(QSGParticleExtruder* shape READ shape WRITE setShape NOTIFY shapeChanged)
+ Q_PROPERTY(bool signal READ signal WRITE setSignal NOTIFY signalChanged)
+
+public:
+ explicit QSGParticleAffector(QSGItem *parent = 0);
+ virtual void affectSystem(qreal dt);
+ virtual void reset(int systemIdx);//As some store their own data per idx?
+ QSGParticleSystem* system() const
+ {
+ return m_system;
+ }
+
+ QStringList particles() const
+ {
+ return m_particles;
+ }
+
+ bool active() const
+ {
+ return m_active;
+ }
+
+ bool onceOff() const
+ {
+ return m_onceOff;
+ }
+
+ QSGParticleExtruder* shape() const
+ {
+ return m_shape;
+ }
+
+ bool signal() const
+ {
+ return m_signal;
+ }
+
+signals:
+
+ void systemChanged(QSGParticleSystem* arg);
+
+ void particlesChanged(QStringList arg);
+
+ void activeChanged(bool arg);
+
+ void onceOffChanged(bool arg);
+
+ void shapeChanged(QSGParticleExtruder* arg);
+
+ void affected(qreal x, qreal y);//###Idx too?
+ void signalChanged(bool arg);
+
+public slots:
+void setSystem(QSGParticleSystem* arg)
+{
+ if (m_system != arg) {
+ m_system = arg;
+ m_system->registerParticleAffector(this);
+ emit systemChanged(arg);
+ }
+}
+
+void setParticles(QStringList arg)
+{
+ if (m_particles != arg) {
+ m_particles = arg;
+ m_updateIntSet = true;
+ emit particlesChanged(arg);
+ }
+}
+
+void setActive(bool arg)
+{
+ if (m_active != arg) {
+ m_active = arg;
+ emit activeChanged(arg);
+ }
+}
+
+void setOnceOff(bool arg)
+{
+ if (m_onceOff != arg) {
+ m_onceOff = arg;
+ emit onceOffChanged(arg);
+ }
+}
+
+void setShape(QSGParticleExtruder* arg)
+{
+ if (m_shape != arg) {
+ m_shape = arg;
+ emit shapeChanged(arg);
+ }
+}
+
+void setSignal(bool arg)
+{
+ if (m_signal != arg) {
+ m_signal = arg;
+ emit signalChanged(arg);
+ }
+}
+
+protected:
+ friend class QSGParticleSystem;
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+ bool m_needsReset;//### What is this really saving?
+ QSGParticleSystem* m_system;
+ QStringList m_particles;
+ bool activeGroup(int g) {return m_groups.isEmpty() || m_groups.contains(g);}
+ bool m_active;
+ virtual void componentComplete();
+ QPointF m_offset;
+private:
+ QSet<int> m_groups;
+ QSet<int> m_onceOffed;
+ bool m_updateIntSet;
+
+ bool m_onceOff;
+
+ QSGParticleExtruder* m_shape;
+
+ bool m_signal;
+
+private slots:
+ void updateOffsets();
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // PARTICLEAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgparticleemitter_p.h"
+QT_BEGIN_NAMESPACE
+QSGParticleEmitter::QSGParticleEmitter(QSGItem *parent) :
+ QSGItem(parent)
+ , m_particlesPerSecond(10)
+ , m_particleDuration(1000)
+ , m_particleDurationVariation(0)
+ , m_emitting(true)
+ , m_system(0)
+ , m_extruder(0)
+ , m_defaultExtruder(0)
+ , m_speed(&m_nullVector)
+ , m_acceleration(&m_nullVector)
+ , m_particleSize(16)
+ , m_particleEndSize(-1)
+ , m_particleSizeVariation(0)
+ , m_maxParticleCount(-1)
+ , m_burstLeft(0)
+
+{
+ //TODO: Reset speed/acc back to null vector? Or allow null pointer?
+ connect(this, SIGNAL(maxParticleCountChanged(int)),
+ this, SIGNAL(particleCountChanged()));
+ connect(this, SIGNAL(particlesPerSecondChanged(qreal)),
+ this, SIGNAL(particleCountChanged()));
+ connect(this, SIGNAL(particleDurationChanged(int)),
+ this, SIGNAL(particleCountChanged()));
+}
+
+QSGParticleEmitter::~QSGParticleEmitter()
+{
+ if(m_defaultExtruder)
+ delete m_defaultExtruder;
+}
+
+void QSGParticleEmitter::componentComplete()
+{
+ if(!m_system)
+ qWarning() << "Emitter created without a particle system specified";//TODO: useful QML warnings, like line number?
+ QSGItem::componentComplete();
+}
+void QSGParticleEmitter::emitWindow(int timeStamp)
+{
+ Q_UNUSED(timeStamp);
+}
+
+
+void QSGParticleEmitter::setEmitting(bool arg)
+{
+ if (m_emitting != arg) {
+ m_emitting = arg;
+ emit emittingChanged(arg);
+ }
+}
+
+
+QSGParticleExtruder* QSGParticleEmitter::effectiveExtruder()
+{
+ if(m_extruder)
+ return m_extruder;
+ if(!m_defaultExtruder)
+ m_defaultExtruder = new QSGParticleExtruder;
+ return m_defaultExtruder;
+}
+
+void QSGParticleEmitter::pulse(qreal seconds)
+{
+ if(!particleCount())
+ qWarning() << "pulse called on an emitter with a particle count of zero";
+ if(!m_emitting)
+ m_burstLeft = seconds*1000.0;//TODO: Change name to match
+}
+
+void QSGParticleEmitter::burst(int num)
+{
+ if(!particleCount())
+ qWarning() << "burst called on an emitter with a particle count of zero";
+ m_burstQueue << qMakePair(num, QPointF(x(), y()));
+}
+
+void QSGParticleEmitter::setMaxParticleCount(int arg)
+{
+ if (m_maxParticleCount != arg) {
+ if(arg < 0 && m_maxParticleCount >= 0){
+ connect(this, SIGNAL(particlesPerSecondChanged(qreal)),
+ this, SIGNAL(particleCountChanged()));
+ connect(this, SIGNAL(particleDurationChanged(int)),
+ this, SIGNAL(particleCountChanged()));
+ }else if(arg >= 0 && m_maxParticleCount < 0){
+ disconnect(this, SIGNAL(particlesPerSecondChanged(qreal)),
+ this, SIGNAL(particleCountChanged()));
+ disconnect(this, SIGNAL(particleDurationChanged(int)),
+ this, SIGNAL(particleCountChanged()));
+ }
+ m_maxParticleCount = arg;
+ emit maxParticleCountChanged(arg);
+ }
+}
+
+int QSGParticleEmitter::particleCount() const
+{
+ if(m_maxParticleCount >= 0)
+ return m_maxParticleCount;
+ return m_particlesPerSecond*((m_particleDuration+m_particleDurationVariation)/1000.0);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PARTICLEEMITTER_H
+#define PARTICLEEMITTER_H
+
+#include <QSGItem>
+#include <QDebug>
+#include "qsgparticlesystem_p.h"
+#include "qsgparticleextruder_p.h"
+#include "qsgstochasticdirection_p.h"
+
+#include <QList>
+#include <QPair>
+#include <QPointF>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGParticleEmitter : public QSGItem
+{
+ Q_OBJECT
+ //###currently goes in emitters OR sets system. Pick one?
+ Q_PROPERTY(QSGParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
+ Q_PROPERTY(QString particle READ particle WRITE setParticle NOTIFY particleChanged)
+ Q_PROPERTY(QSGParticleExtruder* shape READ extruder WRITE setExtruder NOTIFY extruderChanged)
+ Q_PROPERTY(bool emitting READ emitting WRITE setEmitting NOTIFY emittingChanged)
+
+ Q_PROPERTY(qreal particlesPerSecond READ particlesPerSecond WRITE setParticlesPerSecond NOTIFY particlesPerSecondChanged)
+ Q_PROPERTY(int particleDuration READ particleDuration WRITE setParticleDuration NOTIFY particleDurationChanged)
+ Q_PROPERTY(int particleDurationVariation READ particleDurationVariation WRITE setParticleDurationVariation NOTIFY particleDurationVariationChanged)
+ Q_PROPERTY(int maxParticles READ maxParticleCount WRITE setMaxParticleCount NOTIFY maxParticleCountChanged)
+
+ Q_PROPERTY(qreal particleSize READ particleSize WRITE setParticleSize NOTIFY particleSizeChanged)
+ Q_PROPERTY(qreal particleEndSize READ particleEndSize WRITE setParticleEndSize NOTIFY particleEndSizeChanged)
+ Q_PROPERTY(qreal particleSizeVariation READ particleSizeVariation WRITE setParticleSizeVariation NOTIFY particleSizeVariationChanged)
+
+ Q_PROPERTY(QSGStochasticDirection *speed READ speed WRITE setSpeed NOTIFY speedChanged)
+ Q_PROPERTY(QSGStochasticDirection *acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged)
+public:
+ explicit QSGParticleEmitter(QSGItem *parent = 0);
+ virtual ~QSGParticleEmitter();
+ virtual void emitWindow(int timeStamp);
+
+ bool emitting() const
+ {
+ return m_emitting;
+ }
+
+ qreal particlesPerSecond() const
+ {
+ return m_particlesPerSecond;
+ }
+
+ int particleDuration() const
+ {
+ return m_particleDuration;
+ }
+
+ QSGParticleSystem* system() const
+ {
+ return m_system;
+ }
+
+ QString particle() const
+ {
+ return m_particle;
+ }
+
+ int particleDurationVariation() const
+ {
+ return m_particleDurationVariation;
+ }
+
+ virtual void componentComplete();
+signals:
+ void particlesPerSecondChanged(qreal);
+ void particleDurationChanged(int);
+ void emittingChanged(bool);
+
+ void systemChanged(QSGParticleSystem* arg);
+
+ void particleChanged(QString arg);
+
+ void particleDurationVariationChanged(int arg);
+
+ void extruderChanged(QSGParticleExtruder* arg);
+
+ void particleSizeChanged(qreal arg);
+
+ void particleEndSizeChanged(qreal arg);
+
+ void particleSizeVariationChanged(qreal arg);
+
+ void speedChanged(QSGStochasticDirection * arg);
+
+ void accelerationChanged(QSGStochasticDirection * arg);
+
+ void maxParticleCountChanged(int arg);
+ void particleCountChanged();
+
+public slots:
+ void pulse(qreal seconds);
+ void burst(int num);
+
+ void setEmitting(bool arg);
+
+ void setParticlesPerSecond(qreal arg)
+ {
+ if (m_particlesPerSecond != arg) {
+ m_particlesPerSecond = arg;
+ emit particlesPerSecondChanged(arg);
+ }
+ }
+
+ void setParticleDuration(int arg)
+ {
+ if (m_particleDuration != arg) {
+ m_particleDuration = arg;
+ emit particleDurationChanged(arg);
+ }
+ }
+
+ void setSystem(QSGParticleSystem* arg)
+ {
+ if (m_system != arg) {
+ m_system = arg;
+ m_system->registerParticleEmitter(this);
+ emit systemChanged(arg);
+ }
+ }
+
+ void setParticle(QString arg)
+ {
+ if (m_particle != arg) {
+ m_particle = arg;
+ emit particleChanged(arg);
+ }
+ }
+
+ void setParticleDurationVariation(int arg)
+ {
+ if (m_particleDurationVariation != arg) {
+ m_particleDurationVariation = arg;
+ emit particleDurationVariationChanged(arg);
+ }
+ }
+ void setExtruder(QSGParticleExtruder* arg)
+ {
+ if (m_extruder != arg) {
+ m_extruder = arg;
+ emit extruderChanged(arg);
+ }
+ }
+
+ void setParticleSize(qreal arg)
+ {
+ if (m_particleSize != arg) {
+ m_particleSize = arg;
+ emit particleSizeChanged(arg);
+ }
+ }
+
+ void setParticleEndSize(qreal arg)
+ {
+ if (m_particleEndSize != arg) {
+ m_particleEndSize = arg;
+ emit particleEndSizeChanged(arg);
+ }
+ }
+
+ void setParticleSizeVariation(qreal arg)
+ {
+ if (m_particleSizeVariation != arg) {
+ m_particleSizeVariation = arg;
+ emit particleSizeVariationChanged(arg);
+ }
+ }
+
+ void setSpeed(QSGStochasticDirection * arg)
+ {
+ if (m_speed != arg) {
+ m_speed = arg;
+ emit speedChanged(arg);
+ }
+ }
+
+ void setAcceleration(QSGStochasticDirection * arg)
+ {
+ if (m_acceleration != arg) {
+ m_acceleration = arg;
+ emit accelerationChanged(arg);
+ }
+ }
+
+ void setMaxParticleCount(int arg);
+
+public:
+ int particleCount() const;
+
+ virtual void reset(){;}
+ QSGParticleExtruder* extruder() const
+ {
+ return m_extruder;
+ }
+
+ qreal particleSize() const
+ {
+ return m_particleSize;
+ }
+
+ qreal particleEndSize() const
+ {
+ return m_particleEndSize;
+ }
+
+ qreal particleSizeVariation() const
+ {
+ return m_particleSizeVariation;
+ }
+
+ QSGStochasticDirection * speed() const
+ {
+ return m_speed;
+ }
+
+ QSGStochasticDirection * acceleration() const
+ {
+ return m_acceleration;
+ }
+
+ int maxParticleCount() const
+ {
+ return m_maxParticleCount;
+ }
+
+protected:
+ qreal m_particlesPerSecond;
+ int m_particleDuration;
+ int m_particleDurationVariation;
+ bool m_emitting;
+ QSGParticleSystem* m_system;
+ QString m_particle;
+ QSGParticleExtruder* m_extruder;
+ QSGParticleExtruder* m_defaultExtruder;
+ QSGParticleExtruder* effectiveExtruder();
+ QSGStochasticDirection * m_speed;
+ QSGStochasticDirection * m_acceleration;
+ qreal m_particleSize;
+ qreal m_particleEndSize;
+ qreal m_particleSizeVariation;
+
+ int m_burstLeft;//TODO: Rename to pulse
+ QList<QPair<int, QPointF > > m_burstQueue;
+ int m_maxParticleCount;
+private:
+ QSGStochasticDirection m_nullVector;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // PARTICLEEMITTER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgparticleextruder_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGParticleExtruder::QSGParticleExtruder(QObject *parent) :
+ QObject(parent), m_fill(true)
+{
+}
+
+QPointF QSGParticleExtruder::extrude(const QRectF &rect)
+{
+ if(m_fill)
+ return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
+ ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
+ int side = rand() % 4;
+ switch(side){//TODO: Doesn't this overlap the corners?
+ case 0:
+ return QPointF(rect.x(),
+ ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
+ case 1:
+ return QPointF(rect.width() + rect.x(),
+ ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
+ case 2:
+ return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
+ rect.y());
+ default:
+ return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
+ rect.height() + rect.y());
+ }
+}
+
+bool QSGParticleExtruder::contains(const QRectF &bounds, const QPointF &point)
+{
+ return bounds.contains(point);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PARTICLEEXTRUDER_H
+#define PARTICLEEXTRUDER_H
+
+#include <QObject>
+#include <QRectF>
+#include <QPointF>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGParticleExtruder : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(bool fill READ fill WRITE setFill NOTIFY fillChanged)//###Should this be base class, or a BoxExtruder?
+
+public:
+ explicit QSGParticleExtruder(QObject *parent = 0);
+ virtual QPointF extrude(const QRectF &);
+ virtual bool contains(const QRectF &bounds, const QPointF &point);//###Needed for follow emitter, but does it belong? Only marginally conceptually valid, and that's from user's perspective
+ bool fill() const
+ {
+ return m_fill;
+ }
+
+signals:
+
+ void fillChanged(bool arg);
+
+public slots:
+
+ void setFill(bool arg)
+ {
+ if (m_fill != arg) {
+ m_fill = arg;
+ emit fillChanged(arg);
+ }
+ }
+protected:
+ bool m_fill;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // PARTICLEEXTRUDER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgparticlepainter_p.h"
+#include <QDebug>
+QT_BEGIN_NAMESPACE
+QSGParticlePainter::QSGParticlePainter(QSGItem *parent) :
+ QSGItem(parent),
+ m_system(0)
+{
+ connect(this, SIGNAL(xChanged()),
+ this, SLOT(calcSystemOffset()));
+ connect(this, SIGNAL(yChanged()),
+ this, SLOT(calcSystemOffset()));
+}
+
+void QSGParticlePainter::componentComplete()
+{
+ if(!m_system)
+ qWarning() << "Particle created without a particle system specified";//TODO: useful QML warnings, like line number?
+ QSGItem::componentComplete();
+}
+
+
+void QSGParticlePainter::setSystem(QSGParticleSystem *arg)
+{
+ if (m_system != arg) {
+ m_system = arg;
+ if(m_system){
+ m_system->registerParticleType(this);
+ connect(m_system, SIGNAL(xChanged()),
+ this, SLOT(calcSystemOffset()));
+ connect(m_system, SIGNAL(yChanged()),
+ this, SLOT(calcSystemOffset()));
+ calcSystemOffset();
+ }
+ emit systemChanged(arg);
+ }
+}
+
+void QSGParticlePainter::load(QSGParticleData*)
+{
+}
+
+void QSGParticlePainter::reload(QSGParticleData*)
+{
+}
+
+void QSGParticlePainter::reset()
+{
+ //Have to every time because what it's emitting may have changed and that affects particleTypeIndex
+ m_particleStarts.clear();
+ m_lastStart = 0;
+}
+
+void QSGParticlePainter::setCount(int c)
+{
+ if(c == m_count)
+ return;
+ m_count = c;
+ emit countChanged();
+}
+
+int QSGParticlePainter::count()
+{
+ return m_count;
+}
+
+
+int QSGParticlePainter::particleTypeIndex(QSGParticleData* d)
+{
+ if(!m_particleStarts.contains(d->group)){
+ m_particleStarts.insert(d->group, m_lastStart);
+ m_lastStart += m_system->m_groupData[d->group]->size;
+ }
+ int ret = m_particleStarts[d->group] + d->particleIndex;
+ Q_ASSERT(ret >=0 && ret < m_count);//XXX: Possibly shouldn't assert, but bugs here were hard to find in the past
+ return ret;
+}
+
+
+void QSGParticlePainter::calcSystemOffset()
+{
+ if(!m_system)
+ return;
+ QPointF lastOffset = m_systemOffset;
+ m_systemOffset = -1 * this->mapFromItem(m_system, QPointF());
+ if(lastOffset != m_systemOffset){
+ //Reload all particles//TODO: Necessary?
+ foreach(const QString &g, m_particles){
+ int gId = m_system->m_groupIds[g];
+ for(int i=0; i<m_system->m_groupData[gId]->size; i++)
+ reload(m_system->m_data[m_system->m_groupData[gId]->start + i]);
+ }
+ }
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PARTICLE_H
+#define PARTICLE_H
+
+#include <QObject>
+#include <QDebug>
+#include "qsgparticlesystem_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGParticlePainter : public QSGItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QSGParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
+ Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged)
+
+public:
+ explicit QSGParticlePainter(QSGItem *parent = 0);
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+ QSGParticleSystem* system() const
+ {
+ return m_system;
+ }
+
+
+ QStringList particles() const
+ {
+ return m_particles;
+ }
+
+ int particleTypeIndex(QSGParticleData*);
+signals:
+ void countChanged();
+ void systemChanged(QSGParticleSystem* arg);
+
+ void particlesChanged(QStringList arg);
+
+public slots:
+void setSystem(QSGParticleSystem* arg);
+
+void setParticles(QStringList arg)
+{
+ if (m_particles != arg) {
+ m_particles = arg;
+ emit particlesChanged(arg);
+ }
+}
+private slots:
+ void calcSystemOffset();
+protected:
+ virtual void reset();
+ virtual void componentComplete();
+
+// virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *){
+// qDebug() << "Shouldn't be here..." << this;
+// return 0;
+// }
+
+ QSGParticleSystem* m_system;
+ friend class QSGParticleSystem;
+ int m_count;
+ bool m_pleaseReset;
+ QStringList m_particles;
+ QHash<int,int> m_particleStarts;
+ int m_lastStart;
+ QPointF m_systemOffset;
+
+ template <typename VertexStruct>
+ void vertexCopy(VertexStruct &b, const ParticleVertex& a)
+ {
+ b.x = a.x - m_systemOffset.x();
+ b.y = a.y - m_systemOffset.y();
+ b.t = a.t;
+ b.lifeSpan = a.lifeSpan;
+ b.size = a.size;
+ b.endSize = a.endSize;
+ b.sx = a.sx;
+ b.sy = a.sy;
+ b.ax = a.ax;
+ b.ay = a.ay;
+ }
+
+private:
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // PARTICLE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgangleddirection_p.h"
+#include "qsgcustomparticle_p.h"
+#include "qsgellipseextruder_p.h"
+#include "qsgemitter_p.h"
+#include "qsgfollowemitter_p.h"
+#include "qsgfriction_p.h"
+#include "qsggravity_p.h"
+#include "qsgimageparticle_p.h"
+#include "qsgitemparticle_p.h"
+#include "qsgkill_p.h"
+#include "qsglineextruder_p.h"
+#include "qsgmaskextruder_p.h"
+#include "qsgmodelparticle_p.h"
+#include "qsgparticleaffector_p.h"
+#include "qsgparticleemitter_p.h"
+#include "qsgparticleextruder_p.h"
+#include "qsgparticlepainter_p.h"
+#include "qsgparticlesmodule_p.h"
+#include "qsgparticlesystem_p.h"
+#include "qsgpointattractor_p.h"
+#include "qsgpointdirection_p.h"
+#include "qsgspritegoal_p.h"
+#include "qsgstochasticdirection_p.h"
+#include "qsgtargeteddirection_p.h"
+#include "qsgturbulence_p.h"
+#include "qsgwander_p.h"
+
+QT_BEGIN_NAMESPACE
+
+void QSGParticlesModule::defineModule()
+{
+ const char* uri = "QtQuick.Particles";
+ //Debugging only exposition
+ qmlRegisterType<QSGParticlePainter>(uri, 2, 0, "ParticlePainter");
+ qmlRegisterType<QSGParticleEmitter>(uri, 2, 0, "ParticleEmitter");
+ qmlRegisterType<QSGParticleExtruder>(uri, 2, 0, "ParticleExtruder");
+ qmlRegisterType<QSGStochasticDirection>(uri, 2, 0, "NullVector");
+ //Probably should be nocreate types
+
+ qmlRegisterType<QSGParticleSystem>(uri, 2, 0, "ParticleSystem");
+
+ qmlRegisterType<QSGImageParticle>(uri, 2, 0, "ImageParticle");
+ qmlRegisterType<QSGCustomParticle>(uri, 2, 0, "CustomParticle");
+ qmlRegisterType<QSGItemParticle>(uri, 2, 0, "ItemParticle");
+ qmlRegisterType<QSGModelParticle>(uri, 2, 0, "ModelParticle");
+
+ qmlRegisterType<QSGBasicEmitter>(uri, 2, 0, "Emitter");
+ qmlRegisterType<QSGFollowEmitter>(uri, 2, 0, "FollowEmitter");
+
+ qmlRegisterType<QSGEllipseExtruder>(uri, 2, 0, "EllipseShape");
+ qmlRegisterType<QSGLineExtruder>(uri, 2, 0, "LineShape");
+ qmlRegisterType<QSGMaskExtruder>(uri, 2, 0, "MaskShape");
+
+ qmlRegisterType<QSGPointDirection>(uri, 2, 0, "PointDirection");
+ qmlRegisterType<QSGAngledDirection>(uri, 2, 0, "AngledDirection");
+ qmlRegisterType<QSGTargetedDirection>(uri, 2, 0, "TargetedDirection");
+
+ qmlRegisterType<QSGParticleAffector>(uri, 2, 0, "ParticleAffector");//if it has a triggered signal, it's useful
+ qmlRegisterType<QSGWanderAffector>(uri, 2, 0, "Wander");
+ qmlRegisterType<QSGFrictionAffector>(uri, 2, 0, "Friction");
+ qmlRegisterType<QSGPointAttractorAffector>(uri, 2, 0, "PointAttractor");
+ qmlRegisterType<QSGGravityAffector>(uri, 2, 0, "Gravity");
+ qmlRegisterType<QSGKillAffector>(uri, 2, 0, "Kill");
+ qmlRegisterType<QSGSpriteGoalAffector>(uri, 2, 0, "SpriteGoal");
+ qmlRegisterType<QSGTurbulenceAffector>(uri, 2, 0 , "Turbulence");
+}
+
+QT_END_NAMESPACE
+
+//Q_EXPORT_PLUGIN2(Particles, QT_PREPEND_NAMESPACE(ParticlesModule))
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGPARTICLESMODULE_H
+#define QSGPARTICLESMODULE_H
+
+#include <qdeclarative.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGParticlesModule
+{
+public:
+ static void defineModule();
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QSGPARTICLESMODULE_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgparticlesystem_p.h"
+#include <qsgnode.h>
+#include "qsgparticleemitter_p.h"
+#include "qsgparticleaffector_p.h"
+#include "qsgparticlepainter_p.h"
+#include <cmath>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+QSGParticleData::QSGParticleData()
+ : group(0)
+ , e(0)
+ , particleIndex(0)
+ , systemIndex(0)
+{
+ pv.x = 0;
+ pv.y = 0;
+ pv.t = -1;
+ pv.size = 0;
+ pv.endSize = 0;
+ pv.sx = 0;
+ pv.sy = 0;
+ pv.ax = 0;
+ pv.ay = 0;
+}
+
+QSGParticleSystem::QSGParticleSystem(QSGItem *parent) :
+ QSGItem(parent), m_particle_count(0), m_running(true) , m_startTime(0), m_overwrite(false)
+{
+ m_groupIds = QHash<QString, int>();
+}
+
+void QSGParticleSystem::registerParticleType(QSGParticlePainter* p)
+{
+ m_particles << QPointer<QSGParticlePainter>(p);//###Set or uniqueness checking?
+ reset();
+}
+
+void QSGParticleSystem::registerParticleEmitter(QSGParticleEmitter* e)
+{
+ m_emitters << QPointer<QSGParticleEmitter>(e);//###How to get them out?
+ connect(e, SIGNAL(particleCountChanged()),
+ this, SLOT(countChanged()));
+ connect(e, SIGNAL(particleChanged(QString)),
+ this, SLOT(countChanged()));
+ reset();
+}
+
+void QSGParticleSystem::registerParticleAffector(QSGParticleAffector* a)
+{
+ m_affectors << QPointer<QSGParticleAffector>(a);
+ //reset();//TODO: Slim down the huge batch of resets at the start
+}
+
+void QSGParticleSystem::countChanged()
+{
+ reset();//Need to give Particles new Count
+}
+
+void QSGParticleSystem::setRunning(bool arg)
+{
+ if (m_running != arg) {
+ m_running = arg;
+ emit runningChanged(arg);
+ reset();
+ }
+}
+
+void QSGParticleSystem::componentComplete()
+{
+ QSGItem::componentComplete();
+ reset();
+}
+
+void QSGParticleSystem::initializeSystem()
+{
+ int oldCount = m_particle_count;
+ m_particle_count = 0;//TODO: Only when changed?
+
+ //### Reset the data too?
+ for(int i=0; i<oldCount; i++){
+ if(m_data[i]){
+ delete m_data[i];
+ m_data[i] = 0;
+ }
+ }
+
+ for(QHash<int, GroupData*>::iterator iter = m_groupData.begin(); iter != m_groupData.end(); iter++)
+ delete (*iter);
+ m_groupData.clear();
+ m_groupIds.clear();
+
+ GroupData* gd = new GroupData;//Default group
+ gd->size = 0;
+ gd->start = -1;
+ gd->nextIdx = 0;
+ m_groupData.insert(0,gd);
+ m_groupIds.insert("",0);
+ m_nextGroupId = 1;
+
+ if(!m_emitters.count() || !m_particles.count())
+ return;
+
+ foreach(QSGParticleEmitter* e, m_emitters){
+ if(!m_groupIds.contains(e->particle())
+ || (!e->particle().isEmpty() && !m_groupIds[e->particle()])){//or it was accidentally inserted by a failed lookup earlier
+ GroupData* gd = new GroupData;
+ gd->size = 0;
+ gd->start = -1;
+ gd->nextIdx = 0;
+ int id = m_nextGroupId++;
+ m_groupIds.insert(e->particle(), id);
+ m_groupData.insert(id, gd);
+ }
+ m_groupData[m_groupIds[e->particle()]]->size += e->particleCount();
+ }
+
+ for(QHash<int, GroupData*>::iterator iter = m_groupData.begin(); iter != m_groupData.end(); iter++){
+ (*iter)->start = m_particle_count;
+ m_particle_count += (*iter)->size;
+ }
+ m_data.resize(m_particle_count);
+ for(int i=oldCount; i<m_particle_count; i++)
+ m_data[i] = 0;//setup new ones
+
+ if(m_particle_count > 16000)
+ qWarning() << "Particle system contains a vast number of particles (>16000). Expect poor performance";
+
+ foreach(QSGParticlePainter* particle, m_particles){
+ int particleCount = 0;
+ if(particle->particles().isEmpty()){//Uses default particle
+ particleCount += m_groupData[0]->size;
+ m_groupData[0]->types << particle;
+ }else{
+ foreach(const QString &group, particle->particles()){
+ particleCount += m_groupData[m_groupIds[group]]->size;
+ m_groupData[m_groupIds[group]]->types << particle;
+ }
+ }
+ particle->setCount(particleCount);
+ particle->m_pleaseReset = true;
+ }
+
+ m_timestamp.start();
+ m_initialized = true;
+ emit systemInitialized();
+ qDebug() << "System Initialized. Size:" << m_particle_count;
+}
+
+void QSGParticleSystem::reset()
+{
+ //Clear guarded pointers which have been deleted
+ int cleared = 0;
+ cleared += m_emitters.removeAll(0);
+ cleared += m_particles.removeAll(0);
+ cleared += m_affectors.removeAll(0);
+ //qDebug() << "Reset" << m_emitters.count() << m_particles.count() << "Cleared" << cleared;
+ foreach(QSGParticlePainter* p, m_particles)
+ p->reset();
+ foreach(QSGParticleEmitter* e, m_emitters)
+ e->reset();
+ if(!m_running)
+ return;
+ initializeSystem();
+ foreach(QSGParticlePainter* p, m_particles)
+ p->update();
+ foreach(QSGParticleEmitter* e, m_emitters)
+ e->emitWindow(0);//Start, so that starttime factors appropriately
+}
+
+QSGParticleData* QSGParticleSystem::newDatum(int groupId)
+{
+ Q_ASSERT(groupId < m_groupData.count());//XXX shouldn't really be an assert
+ Q_ASSERT(m_groupData[groupId]->size);
+ int nextIdx = m_groupData[groupId]->start + m_groupData[groupId]->nextIdx++;
+ if( m_groupData[groupId]->nextIdx >= m_groupData[groupId]->size)
+ m_groupData[groupId]->nextIdx = 0;
+
+ Q_ASSERT(nextIdx < m_data.size());
+ QSGParticleData* ret;
+ if(m_data[nextIdx]){//Recycle, it's faster.
+ ret = m_data[nextIdx];
+ if(!m_overwrite && ret->stillAlive()){
+ return 0;//Artificial longevity (or too fast emission) means this guy hasn't died. To maintain count, don't emit a new one
+ }//###Reset?
+ }else{
+ ret = new QSGParticleData;
+ m_data[nextIdx] = ret;
+ }
+
+ ret->system = this;
+ ret->systemIndex = nextIdx;
+ ret->particleIndex = nextIdx - m_groupData[groupId]->start;
+ ret->group = groupId;
+ return ret;
+}
+
+void QSGParticleSystem::emitParticle(QSGParticleData* pd)
+{// called from prepareNextFrame()->emitWindow - enforce?
+ //Account for relative emitter position
+ QPointF offset = this->mapFromItem(pd->e, QPointF(0, 0));
+ if(!offset.isNull()){
+ pd->pv.x += offset.x();
+ pd->pv.y += offset.y();
+ }
+
+ foreach(QSGParticleAffector *a, m_affectors)
+ if(a && a->m_needsReset)
+ a->reset(pd->systemIndex);
+ foreach(QSGParticlePainter* p, m_groupData[pd->group]->types)
+ if(p)
+ p->load(pd);
+}
+
+
+
+qint64 QSGParticleSystem::systemSync(QSGParticlePainter* p)
+{
+ if (!m_running)
+ return 0;
+ if (!m_initialized)
+ return 0;//error in initialization
+
+ if(m_syncList.isEmpty() || m_syncList.contains(p)){//Need to advance the simulation
+ m_syncList.clear();
+
+ //### Elapsed time never shrinks - may cause problems if left emitting for weeks at a time.
+ qreal dt = m_timeInt / 1000.;
+ m_timeInt = m_timestamp.elapsed() + m_startTime;
+ qreal time = m_timeInt / 1000.;
+ dt = time - dt;
+ m_needsReset.clear();
+ foreach(QSGParticleEmitter* emitter, m_emitters)
+ if(emitter)
+ emitter->emitWindow(m_timeInt);
+ foreach(QSGParticleAffector* a, m_affectors)
+ if(a)
+ a->affectSystem(dt);
+ foreach(QSGParticleData* d, m_needsReset)
+ foreach(QSGParticlePainter* p, m_groupData[d->group]->types)
+ if(p && d)
+ p->reload(d);
+ }
+ m_syncList << p;
+ return m_timeInt;
+}
+
+//sets the x accleration without affecting the instantaneous x velocity or position
+void QSGParticleData::setInstantaneousAX(qreal ax)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ qreal sx = (pv.sx + t*pv.ax) - t*ax;
+ qreal ex = pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
+ qreal x = ex - t*sx - 0.5 * t*t*ax;
+
+ pv.ax = ax;
+ pv.sx = sx;
+ pv.x = x;
+}
+
+//sets the x velocity without affecting the instantaneous x postion
+void QSGParticleData::setInstantaneousSX(qreal vx)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ qreal sx = vx - t*pv.ax;
+ qreal ex = pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
+ qreal x = ex - t*sx - 0.5 * t*t*pv.ax;
+
+ pv.sx = sx;
+ pv.x = x;
+}
+
+//sets the instantaneous x postion
+void QSGParticleData::setInstantaneousX(qreal x)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ pv.x = x - t*pv.sx - 0.5 * t*t*pv.ax;
+}
+
+//sets the y accleration without affecting the instantaneous y velocity or position
+void QSGParticleData::setInstantaneousAY(qreal ay)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ qreal sy = (pv.sy + t*pv.ay) - t*ay;
+ qreal ey = pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
+ qreal y = ey - t*sy - 0.5 * t*t*ay;
+
+ pv.ay = ay;
+ pv.sy = sy;
+ pv.y = y;
+}
+
+//sets the y velocity without affecting the instantaneous y position
+void QSGParticleData::setInstantaneousSY(qreal vy)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ //qDebug() << t << (system->m_timeInt/1000.0) << pv.x << pv.sx << pv.ax << pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
+ qreal sy = vy - t*pv.ay;
+ qreal ey = pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
+ qreal y = ey - t*sy - 0.5 * t*t*pv.ay;
+
+ pv.sy = sy;
+ pv.y = y;
+}
+
+//sets the instantaneous Y position
+void QSGParticleData::setInstantaneousY(qreal y)
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ pv.y = y - t*pv.sy - 0.5 * t*t*pv.ay;
+}
+
+qreal QSGParticleData::curX() const
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ return pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
+}
+
+qreal QSGParticleData::curSX() const
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ return pv.sx + t*pv.ax;
+}
+
+qreal QSGParticleData::curY() const
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ return pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
+}
+
+qreal QSGParticleData::curSY() const
+{
+ qreal t = (system->m_timeInt / 1000.0) - pv.t;
+ return pv.sy + t*pv.ay;
+}
+
+void QSGParticleData::debugDump()
+{
+ qDebug() << "Particle" << group
+ << "Pos: " << pv.x << "," << pv.y
+ << "Vel: " << pv.sx << "," << pv.sy
+ << "Acc: " << pv.ax << "," << pv.ay
+ << "Size: " << pv.size << "," << pv.endSize
+ << "Time: " << pv.t << "," <<pv.lifeSpan;
+}
+
+bool QSGParticleData::stillAlive()
+{
+ if(!system)
+ return false;
+ return (pv.t + pv.lifeSpan) > (system->m_timeInt/1000.0);
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PARTICLESYSTEM_H
+#define PARTICLESYSTEM_H
+
+#include <QSGItem>
+#include <QElapsedTimer>
+#include <QVector>
+#include <QHash>
+#include <QPointer>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGParticleAffector;
+class QSGParticleEmitter;
+class QSGParticlePainter;
+class QSGParticleData;
+
+
+struct GroupData{
+ int size;
+ int start;
+ int nextIdx;
+ QList<QSGParticlePainter*> types;
+};
+
+class QSGParticleSystem : public QSGItem
+{
+ Q_OBJECT
+ Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
+ Q_PROPERTY(int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged)
+ Q_PROPERTY(bool overwrite READ overwrite WRITE setOverwrite NOTIFY overwriteChanged)//XXX: Should just be an implementation detail, but I can't decide which way
+ /* The problem is that it ought to be false (usually) for stasis effects like model particles,
+ but it ought to be true (usually) for burst effects where you want it to burst, and forget the old stuff
+ Ideally burst never overflows? But that leads to crappy behaviour from crappy users...
+ */
+
+public:
+ explicit QSGParticleSystem(QSGItem *parent = 0);
+
+bool isRunning() const
+{
+ return m_running;
+}
+
+int startTime() const
+{
+ return m_startTime;
+}
+
+int count(){ return m_particle_count; }
+
+signals:
+
+void systemInitialized();
+void runningChanged(bool arg);
+
+void startTimeChanged(int arg);
+
+
+void overwriteChanged(bool arg);
+
+public slots:
+void reset();
+void setRunning(bool arg);
+
+
+void setStartTime(int arg)
+{
+ m_startTime = arg;
+}
+
+void setOverwrite(bool arg)
+{
+ if (m_overwrite != arg) {
+ m_overwrite = arg;
+emit overwriteChanged(arg);
+}
+}
+
+void fastForward(int ms)
+{
+ m_startTime += ms;
+}
+
+protected:
+ void componentComplete();
+
+private slots:
+ void countChanged();
+public://but only really for related class usage. Perhaps we should all be friends?
+ void emitParticle(QSGParticleData* p);
+ QSGParticleData* newDatum(int groupId);
+ qint64 systemSync(QSGParticlePainter* p);
+ QElapsedTimer m_timestamp;
+ QVector<QSGParticleData*> m_data;
+ QSet<QSGParticleData*> m_needsReset;
+ QHash<QString, int> m_groupIds;
+ QHash<int, GroupData*> m_groupData;//id, size, start
+ qint64 m_timeInt;
+ bool m_initialized;
+
+ void registerParticleType(QSGParticlePainter* p);
+ void registerParticleEmitter(QSGParticleEmitter* e);
+ void registerParticleAffector(QSGParticleAffector* a);
+ bool overwrite() const
+ {
+ return m_overwrite;
+ }
+
+ int m_particle_count;
+private:
+ void initializeSystem();
+ bool m_running;
+ QList<QPointer<QSGParticleEmitter> > m_emitters;
+ QList<QPointer<QSGParticleAffector> > m_affectors;
+ QList<QPointer<QSGParticlePainter> > m_particles;
+ QList<QPointer<QSGParticlePainter> > m_syncList;
+ qint64 m_startTime;
+ int m_nextGroupId;
+ bool m_overwrite;
+};
+
+//TODO: Clean up all this into ParticleData
+
+struct ParticleVertex {
+ float x;
+ float y;
+ float t;
+ float lifeSpan;
+ float size;
+ float endSize;
+ float sx;
+ float sy;
+ float ax;
+ float ay;
+ //TODO: Need opacity over life control. More variable size over life?
+};
+
+class QSGParticleData{
+public:
+ QSGParticleData();
+
+ ParticleVertex pv;
+
+ //Convenience functions for working backwards, because parameters are from the start of particle life
+ //If setting multiple parameters at once, doing the conversion yourself will be faster.
+
+ //sets the x accleration without affecting the instantaneous x velocity or position
+ void setInstantaneousAX(qreal ax);
+ //sets the x velocity without affecting the instantaneous x postion
+ void setInstantaneousSX(qreal vx);
+ //sets the instantaneous x postion
+ void setInstantaneousX(qreal x);
+ //sets the y accleration without affecting the instantaneous y velocity or position
+ void setInstantaneousAY(qreal ay);
+ //sets the y velocity without affecting the instantaneous y postion
+ void setInstantaneousSY(qreal vy);
+ //sets the instantaneous Y postion
+ void setInstantaneousY(qreal y);
+
+ //TODO: Slight caching?
+ qreal curX() const;
+ qreal curSX() const;
+ qreal curY() const;
+ qreal curSY() const;
+
+ int group;
+ QSGParticleEmitter* e;
+ QSGParticleSystem* system;
+ int particleIndex;
+ int systemIndex;
+
+ void debugDump();
+ bool stillAlive();
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // PARTICLESYSTEM_H
+
+
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgpointattractor_p.h"
+#include <cmath>
+#include <QDebug>
+QT_BEGIN_NAMESPACE
+QSGPointAttractorAffector::QSGPointAttractorAffector(QSGItem *parent) :
+ QSGParticleAffector(parent), m_strength(0.0), m_x(0), m_y(0)
+{
+}
+
+bool QSGPointAttractorAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ if(m_strength == 0.0)
+ return false;
+ qreal dx = m_x - d->curX();
+ qreal dy = m_y - d->curY();
+ qreal r = sqrt((dx*dx) + (dy*dy));
+ qreal theta = atan2(dy,dx);
+ qreal ds = (m_strength / r) * dt;
+ dx = ds * cos(theta);
+ dy = ds * sin(theta);
+ d->setInstantaneousSX(d->pv.sx + dx);
+ d->setInstantaneousSY(d->pv.sy + dy);
+ return true;
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ATTRACTORAFFECTOR_H
+#define ATTRACTORAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGPointAttractorAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ //Like Gravitational singularity, but linear to distance instead of quadratic
+ //And affects ds/dt, not da/dt
+ Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
+ Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
+ Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
+public:
+ explicit QSGPointAttractorAffector(QSGItem *parent = 0);
+
+ qreal strength() const
+ {
+ return m_strength;
+ }
+
+ qreal x() const
+ {
+ return m_x;
+ }
+
+ qreal y() const
+ {
+ return m_y;
+ }
+
+signals:
+
+ void strengthChanged(qreal arg);
+
+ void xChanged(qreal arg);
+
+ void yChanged(qreal arg);
+
+public slots:
+void setStrength(qreal arg)
+{
+ if (m_strength != arg) {
+ m_strength = arg;
+ emit strengthChanged(arg);
+ }
+}
+
+void setX(qreal arg)
+{
+ if (m_x != arg) {
+ m_x = arg;
+ emit xChanged(arg);
+ }
+}
+
+void setY(qreal arg)
+{
+ if (m_y != arg) {
+ m_y = arg;
+ emit yChanged(arg);
+ }
+}
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+private:
+qreal m_strength;
+qreal m_x;
+qreal m_y;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // ATTRACTORAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgpointdirection_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGPointDirection::QSGPointDirection(QObject *parent) :
+ QSGStochasticDirection(parent)
+ , m_x(0)
+ , m_y(0)
+ , m_xVariation(0)
+ , m_yVariation(0)
+{
+}
+
+const QPointF &QSGPointDirection::sample(const QPointF &)
+{
+ m_ret.setX(m_x - m_xVariation + rand() / float(RAND_MAX) * m_xVariation * 2);
+ m_ret.setY(m_y - m_yVariation + rand() / float(RAND_MAX) * m_yVariation * 2);
+ return m_ret;
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef POINTVECTOR_H
+#define POINTVECTOR_H
+#include "qsgstochasticdirection_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGPointDirection : public QSGStochasticDirection
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
+ Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
+ Q_PROPERTY(qreal xVariation READ xVariation WRITE setXVariation NOTIFY xVariationChanged)
+ Q_PROPERTY(qreal yVariation READ yVariation WRITE setYVariation NOTIFY yVariationChanged)
+public:
+ explicit QSGPointDirection(QObject *parent = 0);
+ virtual const QPointF &sample(const QPointF &from);
+ qreal x() const
+ {
+ return m_x;
+ }
+
+ qreal y() const
+ {
+ return m_y;
+ }
+
+ qreal xVariation() const
+ {
+ return m_xVariation;
+ }
+
+ qreal yVariation() const
+ {
+ return m_yVariation;
+ }
+
+signals:
+
+ void xChanged(qreal arg);
+
+ void yChanged(qreal arg);
+
+ void xVariationChanged(qreal arg);
+
+ void yVariationChanged(qreal arg);
+
+public slots:
+ void setX(qreal arg)
+ {
+ if (m_x != arg) {
+ m_x = arg;
+ emit xChanged(arg);
+ }
+ }
+
+ void setY(qreal arg)
+ {
+ if (m_y != arg) {
+ m_y = arg;
+ emit yChanged(arg);
+ }
+ }
+
+ void setXVariation(qreal arg)
+ {
+ if (m_xVariation != arg) {
+ m_xVariation = arg;
+ emit xVariationChanged(arg);
+ }
+ }
+
+ void setYVariation(qreal arg)
+ {
+ if (m_yVariation != arg) {
+ m_yVariation = arg;
+ emit yVariationChanged(arg);
+ }
+ }
+
+private:
+
+ qreal m_x;
+ qreal m_y;
+ qreal m_xVariation;
+ qreal m_yVariation;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // POINTVECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgspritegoal_p.h"
+#include "private/qsgspriteengine_p.h"
+#include "private/qsgsprite_p.h"
+#include "qsgimageparticle_p.h"
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+QSGSpriteGoalAffector::QSGSpriteGoalAffector(QSGItem *parent) :
+ QSGParticleAffector(parent), m_goalIdx(-1), m_jump(false)
+{
+}
+
+void QSGSpriteGoalAffector::updateStateIndex(QSGSpriteEngine* e)
+{
+ m_lastEngine = e;
+ for(int i=0; i<e->stateCount(); i++){
+ if(e->state(i)->name() == m_goalState){
+ m_goalIdx = i;
+ return;
+ }
+ }
+ m_goalIdx = -1;//Can't find it
+}
+
+void QSGSpriteGoalAffector::setGoalState(QString arg)
+{
+ if (m_goalState != arg) {
+ m_goalState = arg;
+ emit goalStateChanged(arg);
+ if(m_goalState.isEmpty())
+ m_goalIdx = -1;
+ else
+ m_goalIdx = -2;
+ }
+}
+
+bool QSGSpriteGoalAffector::affectParticle(QSGParticleData *d, qreal dt)
+{
+ Q_UNUSED(dt);
+ //TODO: Affect all engines
+ QSGSpriteEngine *engine = 0;
+ foreach(QSGParticlePainter *p, m_system->m_groupData[d->group]->types)
+ if(qobject_cast<QSGImageParticle*>(p))
+ engine = qobject_cast<QSGImageParticle*>(p)->spriteEngine();
+ if(!engine)
+ return false;
+
+ if(m_goalIdx == -2 || engine != m_lastEngine)
+ updateStateIndex(engine);
+ if(engine->spriteState(d->particleIndex) != m_goalIdx){
+ engine->setGoal(m_goalIdx, d->particleIndex, m_jump);
+ emit affected(QPointF(d->curX(), d->curY()));//###Expensive if unconnected? Move to Affector?
+ return true; //Doesn't affect particle data, but necessary for onceOff
+ }
+ return false;
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPRITEGOALAFFECTOR_H
+#define SPRITEGOALAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGSpriteEngine;
+
+class QSGSpriteGoalAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged)
+ Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged)
+public:
+ explicit QSGSpriteGoalAffector(QSGItem *parent = 0);
+
+ QString goalState() const
+ {
+ return m_goalState;
+ }
+
+ bool jump() const
+ {
+ return m_jump;
+ }
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+signals:
+
+ void goalStateChanged(QString arg);
+
+ void jumpChanged(bool arg);
+
+ void affected(const QPointF &pos);
+public slots:
+
+void setGoalState(QString arg);
+
+void setJump(bool arg)
+{
+ if (m_jump != arg) {
+ m_jump = arg;
+ emit jumpChanged(arg);
+ }
+}
+
+private:
+ void updateStateIndex(QSGSpriteEngine* e);
+ QString m_goalState;
+ int m_goalIdx;
+ QSGSpriteEngine* m_lastEngine;
+ bool m_jump;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // SPRITEGOALAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgstochasticdirection_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGStochasticDirection::QSGStochasticDirection(QObject *parent) :
+ QObject(parent)
+{
+}
+
+const QPointF &QSGStochasticDirection::sample(const QPointF &from)
+{
+ return m_ret;
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef VARYINGVECTOR_H
+#define VARYINGVECTOR_H
+
+#include <QObject>
+#include <QPointF>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGStochasticDirection : public QObject
+{
+ Q_OBJECT
+public:
+ explicit QSGStochasticDirection(QObject *parent = 0);
+
+ virtual const QPointF &sample(const QPointF &from);
+signals:
+
+public slots:
+
+protected:
+ QPointF m_ret;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // VARYINGVECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgtargeteddirection_p.h"
+#include "qsgparticleemitter_p.h"
+#include <cmath>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+QSGTargetedDirection::QSGTargetedDirection(QObject *parent) :
+ QSGStochasticDirection(parent)
+ , m_targetX(0)
+ , m_targetY(0)
+ , m_targetVariation(0)
+ , m_proportionalMagnitude(false)
+ , m_magnitude(0)
+ , m_magnitudeVariation(0)
+ , m_targetItem(0)
+{
+}
+
+const QPointF &QSGTargetedDirection::sample(const QPointF &from)
+{
+ //###This approach loses interpolating the last position of the target (like we could with the emitter) is it worthwhile?
+ qreal targetX;
+ qreal targetY;
+ if(m_targetItem){
+ QSGParticleEmitter* parentEmitter = qobject_cast<QSGParticleEmitter*>(parent());
+ targetX = m_targetItem->width()/2;
+ targetY = m_targetItem->height()/2;
+ if(!parentEmitter){
+ qWarning() << "Directed vector is not a child of the emitter. Mapping of target item coordinates may fail.";
+ targetX += m_targetItem->x();
+ targetY += m_targetItem->y();
+ }else{
+ m_ret = parentEmitter->mapFromItem(m_targetItem, QPointF(targetX, targetY));
+ targetX = m_ret.x();
+ targetY = m_ret.y();
+ }
+ }else{
+ targetX = m_targetX;
+ targetY = m_targetY;
+ }
+ targetX += 0 - from.x() - m_targetVariation + rand()/(float)RAND_MAX * m_targetVariation*2;
+ targetY += 0 - from.y() - m_targetVariation + rand()/(float)RAND_MAX * m_targetVariation*2;
+ qreal theta = atan2(targetY, targetX);
+ qreal mag = m_magnitude + rand()/(float)RAND_MAX * m_magnitudeVariation * 2 - m_magnitudeVariation;
+ if(m_proportionalMagnitude)
+ mag *= sqrt(targetX * targetX + targetY * targetY);
+ m_ret.setX(mag * cos(theta));
+ m_ret.setY(mag * sin(theta));
+ return m_ret;
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef DIRECTEDVECTOR_H
+#define DIRECTEDVECTOR_H
+#include "qsgstochasticdirection_p.h"
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QSGItem;
+class QSGTargetedDirection : public QSGStochasticDirection
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal targetX READ targetX WRITE setTargetX NOTIFY targetXChanged)
+ Q_PROPERTY(qreal targetY READ targetY WRITE setTargetY NOTIFY targetYChanged)
+ //If targetItem is set, X/Y are ignored. Aims at middle of item, use variation for variation
+ Q_PROPERTY(QSGItem* targetItem READ targetItem WRITE setTargetItem NOTIFY targetItemChanged)
+
+ Q_PROPERTY(qreal targetVariation READ targetVariation WRITE setTargetVariation NOTIFY targetVariationChanged)
+
+ Q_PROPERTY(bool proportionalMagnitude READ proportionalMagnitude WRITE setProportionalMagnitude NOTIFY proprotionalMagnitudeChanged)
+ Q_PROPERTY(qreal magnitude READ magnitude WRITE setMagnitude NOTIFY magnitudeChanged)
+ Q_PROPERTY(qreal magnitudeVariation READ magnitudeVariation WRITE setMagnitudeVariation NOTIFY magnitudeVariationChanged)
+
+public:
+ explicit QSGTargetedDirection(QObject *parent = 0);
+ virtual const QPointF &sample(const QPointF &from);
+
+ qreal targetX() const
+ {
+ return m_targetX;
+ }
+
+ qreal targetY() const
+ {
+ return m_targetY;
+ }
+
+ qreal targetVariation() const
+ {
+ return m_targetVariation;
+ }
+
+ qreal magnitude() const
+ {
+ return m_magnitude;
+ }
+
+ bool proportionalMagnitude() const
+ {
+ return m_proportionalMagnitude;
+ }
+
+ qreal magnitudeVariation() const
+ {
+ return m_magnitudeVariation;
+ }
+
+ QSGItem* targetItem() const
+ {
+ return m_targetItem;
+ }
+
+signals:
+
+ void targetXChanged(qreal arg);
+
+ void targetYChanged(qreal arg);
+
+ void targetVariationChanged(qreal arg);
+
+ void magnitudeChanged(qreal arg);
+
+ void proprotionalMagnitudeChanged(bool arg);
+
+ void magnitudeVariationChanged(qreal arg);
+
+ void targetItemChanged(QSGItem* arg);
+
+public slots:
+ void setTargetX(qreal arg)
+ {
+ if (m_targetX != arg) {
+ m_targetX = arg;
+ emit targetXChanged(arg);
+ }
+ }
+
+ void setTargetY(qreal arg)
+ {
+ if (m_targetY != arg) {
+ m_targetY = arg;
+ emit targetYChanged(arg);
+ }
+ }
+
+ void setTargetVariation(qreal arg)
+ {
+ if (m_targetVariation != arg) {
+ m_targetVariation = arg;
+ emit targetVariationChanged(arg);
+ }
+ }
+
+ void setMagnitude(qreal arg)
+ {
+ if (m_magnitude != arg) {
+ m_magnitude = arg;
+ emit magnitudeChanged(arg);
+ }
+ }
+
+ void setProportionalMagnitude(bool arg)
+ {
+ if (m_proportionalMagnitude != arg) {
+ m_proportionalMagnitude = arg;
+ emit proprotionalMagnitudeChanged(arg);
+ }
+ }
+
+ void setMagnitudeVariation(qreal arg)
+ {
+ if (m_magnitudeVariation != arg) {
+ m_magnitudeVariation = arg;
+ emit magnitudeVariationChanged(arg);
+ }
+ }
+
+ void setTargetItem(QSGItem* arg)
+ {
+ if (m_targetItem != arg) {
+ m_targetItem = arg;
+ emit targetItemChanged(arg);
+ }
+ }
+
+private:
+ qreal m_targetX;
+ qreal m_targetY;
+ qreal m_targetVariation;
+ bool m_proportionalMagnitude;
+ qreal m_magnitude;
+ qreal m_magnitudeVariation;
+ QSGItem *m_targetItem;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // DIRECTEDVECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgturbulence_p.h"
+#include "qsgparticlepainter_p.h"//TODO: Why was this needed again?
+#include <cmath>
+#include <cstdlib>
+#include <QDebug>
+QT_BEGIN_NAMESPACE
+
+QSGTurbulenceAffector::QSGTurbulenceAffector(QSGItem *parent) :
+ QSGParticleAffector(parent),
+ m_strength(10), m_lastT(0), m_frequency(64), m_gridSize(10), m_field(0), m_inited(false)
+{
+ //TODO: Update grid on size change
+}
+
+QSGTurbulenceAffector::~QSGTurbulenceAffector()
+{
+ if (m_field) {
+ for(int i=0; i<m_gridSize; i++)
+ free(m_field[i]);
+ free(m_field);
+ }
+}
+
+static qreal magnitude(qreal x, qreal y)
+{
+ return sqrt(x*x + y*y);
+}
+
+void QSGTurbulenceAffector::setSize(int arg)
+{
+ if (m_gridSize != arg) {
+ if(m_field){ //deallocate and then reallocate grid
+ for(int i=0; i<m_gridSize; i++)
+ free(m_field[i]);
+ free(m_field);
+ m_system = 0;
+ }
+ m_gridSize = arg;
+ emit sizeChanged(arg);
+ }
+}
+
+void QSGTurbulenceAffector::ensureInit()
+{
+ if(m_inited)
+ return;
+ m_inited = true;
+ m_field = (QPointF**)malloc(m_gridSize * sizeof(QPointF*));
+ for(int i=0; i<m_gridSize; i++)
+ m_field[i] = (QPointF*)malloc(m_gridSize * sizeof(QPointF));
+ for(int i=0; i<m_gridSize; i++)
+ for(int j=0; j<m_gridSize; j++)
+ m_field[i][j] = QPointF();
+ m_spacing = QPointF(width()/m_gridSize, height()/m_gridSize);
+ m_magSum = magnitude(m_spacing.x(), m_spacing.y())*2;
+}
+
+void QSGTurbulenceAffector::mapUpdate()
+{
+ QPoint pos(rand() % m_gridSize, rand() % m_gridSize);
+ QPointF vector(m_strength - (((qreal)rand() / RAND_MAX) * m_strength*2),
+ m_strength - (((qreal)rand() / RAND_MAX) * m_strength*2));
+ for(int i = 0; i < m_gridSize; i++){
+ for(int j = 0; j < m_gridSize; j++){
+ qreal dist = magnitude(i-pos.x(), j-pos.y());
+ m_field[i][j] += vector/(dist + 1);
+ if(magnitude(m_field[i][j].x(), m_field[i][j].y()) > m_strength){
+ //Speed limit
+ qreal theta = atan2(m_field[i][j].y(), m_field[i][j].x());
+ m_field[i][j].setX(m_strength * cos(theta));
+ m_field[i][j].setY(m_strength * sin(theta));
+ }
+ }
+ }
+}
+
+
+void QSGTurbulenceAffector::affectSystem(qreal dt)
+{
+ if(!m_system || !m_active)
+ return;
+ ensureInit();
+ qreal period = 1.0/m_frequency;
+ qreal time = m_system->m_timeInt / 1000.0;
+ while( m_lastT < time ){
+ mapUpdate();
+ m_lastT += period;
+ }
+
+ foreach(QSGParticleData *d, m_system->m_data){
+ if(!d || !activeGroup(d->group))
+ return;
+ qreal fx = 0.0;
+ qreal fy = 0.0;
+ QPointF pos = QPointF(d->curX() - x(), d->curY() - y());//TODO: Offset
+ QPointF nodePos = QPointF(pos.x() / m_spacing.x(), pos.y() / m_spacing.y());
+ QSet<QPair<int, int> > nodes;
+ nodes << qMakePair((int)ceil(nodePos.x()), (int)ceil(nodePos.y()));
+ nodes << qMakePair((int)ceil(nodePos.x()), (int)floor(nodePos.y()));
+ nodes << qMakePair((int)floor(nodePos.x()), (int)ceil(nodePos.y()));
+ nodes << qMakePair((int)floor(nodePos.x()), (int)floor(nodePos.y()));
+ typedef QPair<int, int> intPair;
+ foreach(const intPair &p, nodes){
+ if(!QRect(0,0,m_gridSize-1,m_gridSize-1).contains(QPoint(p.first, p.second)))
+ continue;
+ qreal dist = magnitude(pos.x() - p.first*m_spacing.x(), pos.y() - p.second*m_spacing.y());//TODO: Mathematically valid
+ fx += m_field[p.first][p.second].x() * ((m_magSum - dist)/m_magSum);//Proportionally weight nodes
+ fy += m_field[p.first][p.second].y() * ((m_magSum - dist)/m_magSum);
+ }
+ if(fx || fy){
+ d->setInstantaneousSX(d->curSX()+ fx * dt);
+ d->setInstantaneousSY(d->curSY()+ fy * dt);
+ m_system->m_needsReset << d;
+ }
+ }
+}
+
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TURBULENCEAFFECTOR_H
+#define TURBULENCEAFFECTOR_H
+#include "qsgparticleaffector_p.h"
+#include <QDeclarativeListProperty>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class QSGParticlePainter;
+
+class QSGTurbulenceAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ Q_PROPERTY(int strength READ strength WRITE setStrength NOTIFY strengthChanged)
+ Q_PROPERTY(int frequency READ frequency WRITE setFrequency NOTIFY frequencyChanged)
+ Q_PROPERTY(int gridSize READ size WRITE setSize NOTIFY sizeChanged)
+public:
+ explicit QSGTurbulenceAffector(QSGItem *parent = 0);
+ ~QSGTurbulenceAffector();
+ virtual void affectSystem(qreal dt);
+
+ int strength() const
+ {
+ return m_strength;
+ }
+
+ int frequency() const
+ {
+ return m_frequency;
+ }
+
+ int size() const
+ {
+ return m_gridSize;
+ }
+
+signals:
+
+ void strengthChanged(int arg);
+
+ void frequencyChanged(int arg);
+
+ void sizeChanged(int arg);
+
+public slots:
+
+void setStrength(int arg)
+{
+ if (m_strength != arg) {
+ m_strength = arg;
+ emit strengthChanged(arg);
+ }
+}
+
+void setFrequency(int arg)
+{
+ if (m_frequency != arg) {
+ m_frequency = arg;
+ emit frequencyChanged(arg);
+ }
+}
+
+void setSize(int arg);
+
+private:
+ void ensureInit();
+ void mapUpdate();
+ int m_strength;
+ qreal m_lastT;
+ int m_frequency;
+ int m_gridSize;
+ QPointF** m_field;
+ QPointF m_spacing;
+ qreal m_magSum;
+ bool m_inited;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // TURBULENCEAFFECTOR_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgwander_p.h"
+#include "qsgparticlesystem_p.h"//for ParticlesVertices
+QT_BEGIN_NAMESPACE
+
+QSGWanderAffector::QSGWanderAffector(QSGItem *parent) :
+ QSGParticleAffector(parent)
+{
+ m_needsReset = true;
+}
+
+QSGWanderAffector::~QSGWanderAffector()
+{
+ for(QHash<int, WanderData*>::const_iterator iter=m_wanderData.constBegin();
+ iter != m_wanderData.constEnd(); iter++)
+ delete (*iter);
+}
+
+WanderData* QSGWanderAffector::getData(int idx)
+{
+ if(m_wanderData.contains(idx))
+ return m_wanderData[idx];
+ WanderData* d = new WanderData;
+ d->x_vel = 0;
+ d->y_vel = 0;
+ d->x_peak = m_xVariance;
+ d->y_peak = m_yVariance;
+ d->x_var = m_pace * qreal(qrand()) / RAND_MAX;
+ d->y_var = m_pace * qreal(qrand()) / RAND_MAX;
+
+ m_wanderData.insert(idx, d);
+ return d;
+}
+
+void QSGWanderAffector::reset(int systemIdx)
+{
+ if(m_wanderData.contains(systemIdx))
+ delete m_wanderData[systemIdx];
+ m_wanderData.remove(systemIdx);
+}
+
+bool QSGWanderAffector::affectParticle(QSGParticleData* data, qreal dt)
+{
+ WanderData* d = getData(data->systemIndex);
+ if (m_xVariance != 0.) {
+ if ((d->x_vel > d->x_peak && d->x_var > 0.0) || (d->x_vel < -d->x_peak && d->x_var < 0.0)) {
+ d->x_var = -d->x_var;
+ d->x_peak = m_xVariance + m_xVariance * qreal(qrand()) / RAND_MAX;
+ }
+ d->x_vel += d->x_var * dt;
+ }
+ qreal dx = dt * d->x_vel;
+
+ if (m_yVariance != 0.) {
+ if ((d->y_vel > d->y_peak && d->y_var > 0.0) || (d->y_vel < -d->y_peak && d->y_var < 0.0)) {
+ d->y_var = -d->y_var;
+ d->y_peak = m_yVariance + m_yVariance * qreal(qrand()) / RAND_MAX;
+ }
+ d->y_vel += d->y_var * dt;
+ }
+ qreal dy = dt * d->x_vel;
+
+ //### Should we be amending vel instead?
+ ParticleVertex* p = &(data->pv);
+ p->x += dx;
+
+ p->y += dy;
+ return true;
+}
+QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef WANDERAFFECTOR_H
+#define WANDERAFFECTOR_H
+#include <QHash>
+#include "qsgparticleaffector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+struct WanderData{
+ qreal x_vel;
+ qreal y_vel;
+ qreal x_peak;
+ qreal x_var;
+ qreal y_peak;
+ qreal y_var;
+};
+
+class QSGWanderAffector : public QSGParticleAffector
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal xVariance READ xVariance WRITE setXVariance NOTIFY xVarianceChanged)
+ Q_PROPERTY(qreal yVariance READ yVariance WRITE setYVariance NOTIFY yVarianceChanged)
+ Q_PROPERTY(qreal pace READ pace WRITE setPace NOTIFY paceChanged)
+
+public:
+ explicit QSGWanderAffector(QSGItem *parent = 0);
+ ~QSGWanderAffector();
+ virtual void reset(int systemIdx);
+
+ qreal xVariance() const
+ {
+ return m_xVariance;
+ }
+
+ qreal yVariance() const
+ {
+ return m_yVariance;
+ }
+
+ qreal pace() const
+ {
+ return m_pace;
+ }
+protected:
+ virtual bool affectParticle(QSGParticleData *d, qreal dt);
+signals:
+
+ void xVarianceChanged(qreal arg);
+
+ void yVarianceChanged(qreal arg);
+
+ void paceChanged(qreal arg);
+
+public slots:
+void setXVariance(qreal arg)
+{
+ if (m_xVariance != arg) {
+ m_xVariance = arg;
+ emit xVarianceChanged(arg);
+ }
+}
+
+void setYVariance(qreal arg)
+{
+ if (m_yVariance != arg) {
+ m_yVariance = arg;
+ emit yVarianceChanged(arg);
+ }
+}
+
+void setPace(qreal arg)
+{
+ if (m_pace != arg) {
+ m_pace = arg;
+ emit paceChanged(arg);
+ }
+}
+
+private:
+ WanderData* getData(int idx);
+ QHash<int, WanderData*> m_wanderData;
+ qreal m_xVariance;
+ qreal m_yVariance;
+ qreal m_pace;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // WANDERAFFECTOR_H
#include <private/qdeclarativeitemsmodule_p.h>
#include <private/qdeclarativeutilmodule_p.h>
#include <private/qsgitemsmodule_p.h>
+#include <private/qsgparticlesmodule_p.h>
#include <qsgtexture.h>
#ifdef Q_OS_WIN // for %APPDATA%
QDeclarativeUtilModule::defineModule();
QDeclarativeEnginePrivate::defineModule();
QSGItemsModule::defineModule();
+ QSGParticlesModule::defineModule();
QDeclarativeValueTypeFactory::registerValueTypes();
}
globalClass = new QDeclarativeGlobalScriptClass(&scriptEngine);
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "angledvector.h"
-#include <cmath>
-QT_BEGIN_NAMESPACE
-const qreal CONV = 0.017453292519943295;
-AngledVector::AngledVector(QObject *parent) :
- VaryingVector(parent)
- , m_angle(0)
- , m_magnitude(0)
- , m_angleVariation(0)
- , m_magnitudeVariation(0)
-{
-
-}
-
-const QPointF &AngledVector::sample(const QPointF &from)
-{
- //TODO: Faster
- qreal theta = m_angle*CONV - m_angleVariation*CONV + rand()/float(RAND_MAX) * m_angleVariation*CONV * 2;
- qreal mag = m_magnitude- m_magnitudeVariation + rand()/float(RAND_MAX) * m_magnitudeVariation * 2;
- m_ret.setX(mag * cos(theta));
- m_ret.setY(mag * sin(theta));
- return m_ret;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ANGLEDVECTOR_H
-#define ANGLEDVECTOR_H
-#include "varyingvector.h"
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class AngledVector : public VaryingVector
-{
- Q_OBJECT
- Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
- Q_PROPERTY(qreal magnitude READ magnitude WRITE setMagnitude NOTIFY magnitudeChanged)
- Q_PROPERTY(qreal angleVariation READ angleVariation WRITE setAngleVariation NOTIFY angleVariationChanged)
- Q_PROPERTY(qreal magnitudeVariation READ magnitudeVariation WRITE setMagnitudeVariation NOTIFY magnitudeVariationChanged)
-public:
- explicit AngledVector(QObject *parent = 0);
- const QPointF &sample(const QPointF &from);
- qreal angle() const
- {
- return m_angle;
- }
-
- qreal magnitude() const
- {
- return m_magnitude;
- }
-
- qreal angleVariation() const
- {
- return m_angleVariation;
- }
-
- qreal magnitudeVariation() const
- {
- return m_magnitudeVariation;
- }
-
-signals:
-
- void angleChanged(qreal arg);
-
- void magnitudeChanged(qreal arg);
-
- void angleVariationChanged(qreal arg);
-
- void magnitudeVariationChanged(qreal arg);
-
-public slots:
-void setAngle(qreal arg)
-{
- if (m_angle != arg) {
- m_angle = arg;
- emit angleChanged(arg);
- }
-}
-
-void setMagnitude(qreal arg)
-{
- if (m_magnitude != arg) {
- m_magnitude = arg;
- emit magnitudeChanged(arg);
- }
-}
-
-void setAngleVariation(qreal arg)
-{
- if (m_angleVariation != arg) {
- m_angleVariation = arg;
- emit angleVariationChanged(arg);
- }
-}
-
-void setMagnitudeVariation(qreal arg)
-{
- if (m_magnitudeVariation != arg) {
- m_magnitudeVariation = arg;
- emit magnitudeVariationChanged(arg);
- }
-}
-
-private:
-qreal m_angle;
-qreal m_magnitude;
-qreal m_angleVariation;
-qreal m_magnitudeVariation;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // ANGLEDVECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "attractoraffector.h"
-#include <cmath>
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-AttractorAffector::AttractorAffector(QSGItem *parent) :
- ParticleAffector(parent), m_strength(0.0), m_x(0), m_y(0)
-{
-}
-
-bool AttractorAffector::affectParticle(ParticleData *d, qreal dt)
-{
- if(m_strength == 0.0)
- return false;
- qreal dx = m_x - d->curX();
- qreal dy = m_y - d->curY();
- qreal r = sqrt((dx*dx) + (dy*dy));
- qreal theta = atan2(dy,dx);
- qreal ds = (m_strength / r) * dt;
- dx = ds * cos(theta);
- dy = ds * sin(theta);
- d->setInstantaneousSX(d->pv.sx + dx);
- d->setInstantaneousSY(d->pv.sy + dy);
- return true;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ATTRACTORAFFECTOR_H
-#define ATTRACTORAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class AttractorAffector : public ParticleAffector
-{
- Q_OBJECT
- //Like Gravitational singularity, but linear to distance instead of quadratic
- //And affects ds/dt, not da/dt
- Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
- Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
- Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
-public:
- explicit AttractorAffector(QSGItem *parent = 0);
-
- qreal strength() const
- {
- return m_strength;
- }
-
- qreal x() const
- {
- return m_x;
- }
-
- qreal y() const
- {
- return m_y;
- }
-
-signals:
-
- void strengthChanged(qreal arg);
-
- void xChanged(qreal arg);
-
- void yChanged(qreal arg);
-
-public slots:
-void setStrength(qreal arg)
-{
- if (m_strength != arg) {
- m_strength = arg;
- emit strengthChanged(arg);
- }
-}
-
-void setX(qreal arg)
-{
- if (m_x != arg) {
- m_x = arg;
- emit xChanged(arg);
- }
-}
-
-void setY(qreal arg)
-{
- if (m_y != arg) {
- m_y = arg;
- emit yChanged(arg);
- }
-}
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-private:
-qreal m_strength;
-qreal m_x;
-qreal m_y;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // ATTRACTORAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "burstemitter.h"
-QT_BEGIN_NAMESPACE
-
-void BurstEmitter::burst(int count, qreal x, qreal y)
-{
- qreal oldX = QSGItem::x();
- qreal oldY = QSGItem::y();
- setX(x);
- setY(y);
- TrailsEmitter::burst(count);
- setX(oldX);
- setY(oldY);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef BURSTEMITTER_H
-#define BURSTEMITTER_H
-
-#include "trailsemitter.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-//Convenience Class - can't do function overloads in QML?
-class BurstEmitter : public TrailsEmitter
-{
- Q_OBJECT
-public:
- explicit BurstEmitter(QSGItem* parent = 0):TrailsEmitter(parent){}
-public slots:
- void burst(int count, qreal x, qreal y);
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgtexturematerial.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include "coloredparticle.h"
-#include "particleemitter.h"
-#include <QGLFunctions>
-#include <qsgengine.h>
-
-QT_BEGIN_NAMESPACE
-
-class ParticleTrailsMaterial : public QSGMaterial
-{
-public:
- ParticleTrailsMaterial()
- : timestamp(0)
- {
- setFlag(Blending, true);
- }
-
- ~ParticleTrailsMaterial()
- {
- delete texture;
- }
-
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const ParticleTrailsMaterial *>(other);
- }
-
- QSGTexture *texture;
-
- qreal timestamp;
-};
-
-
-class ParticleTrailsMaterialData : public QSGMaterialShader
-{
-public:
- ParticleTrailsMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/trailsvertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/trailsfragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- ParticleTrailsMaterial *m = static_cast<ParticleTrailsMaterial *>(newEffect);
- state.context()->functions()->glActiveTexture(GL_TEXTURE0);
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- "vColor",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float ParticleTrailsMaterialData::chunkOfBytes[1024];
-
-
-QSGMaterialShader *ParticleTrailsMaterial::createShader() const
-{
- return new ParticleTrailsMaterialData;
-}
-
-
-class ParticleTrailsMaterialCT : public ParticleTrailsMaterial
-{
-public:
- ParticleTrailsMaterialCT()
- {
- }
-
- ~ParticleTrailsMaterialCT()
- {
- delete colortable;
- delete sizetable;
- delete opacitytable;
- }
-
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
-
- QSGTexture *colortable;
- QSGTexture *sizetable;
- QSGTexture *opacitytable;
-};
-
-
-class ParticleTrailsMaterialDataCT : public ParticleTrailsMaterialData
-{
-public:
- ParticleTrailsMaterialDataCT()
- : ParticleTrailsMaterialData(":resources/ctvertex.shader", ":resources/ctfragment.shader")
- {
- }
-
- bool isColorTable() const { return true; }
-
- virtual void initialize() {
- ParticleTrailsMaterialData::initialize();
- m_colortable_id = program()->uniformLocation("colortable");
- m_sizetable_id = program()->uniformLocation("sizetable");
- m_opacitytable_id = program()->uniformLocation("opacitytable");
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *current, QSGMaterial *old)
- {
- // Bind the texture to unit 1 before calling the base class, so that the
- // base class can set active texture back to 0.
- ParticleTrailsMaterialCT *m = static_cast<ParticleTrailsMaterialCT *>(current);
- state.context()->functions()->glActiveTexture(GL_TEXTURE1);
- m->colortable->bind();
- program()->setUniformValue(m_colortable_id, 1);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE2);
- m->sizetable->bind();
- program()->setUniformValue(m_sizetable_id, 2);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE3);
- m->opacitytable->bind();
- program()->setUniformValue(m_opacitytable_id, 3);
-
- ParticleTrailsMaterialData::updateState(state, current, old);
- }
-
- int m_colortable_id;
- int m_sizetable_id;
- int m_opacitytable_id;
-};
-
-
-QSGMaterialShader *ParticleTrailsMaterialCT::createShader() const
-{
- return new ParticleTrailsMaterialDataCT;
-}
-
-ColoredParticle::ColoredParticle(QSGItem* parent)
- : ParticleType(parent)
- , m_do_reset(false)
- , m_color(Qt::white)
- , m_color_variation(0.5)
- , m_node(0)
- , m_material(0)
- , m_alphaVariation(0.0)
- , m_alpha(1.0)
- , m_redVariation(0.0)
- , m_greenVariation(0.0)
- , m_blueVariation(0.0)
-{
- setFlag(ItemHasContents);
-}
-
-void ColoredParticle::setImage(const QUrl &image)
-{
- if (image == m_image_name)
- return;
- m_image_name = image;
- emit imageChanged();
- reset();
-}
-
-
-void ColoredParticle::setColortable(const QUrl &table)
-{
- if (table == m_colortable_name)
- return;
- m_colortable_name = table;
- emit colortableChanged();
- reset();
-}
-
-void ColoredParticle::setSizetable(const QUrl &table)
-{
- if (table == m_sizetable_name)
- return;
- m_sizetable_name = table;
- emit sizetableChanged();
- reset();
-}
-
-void ColoredParticle::setOpacitytable(const QUrl &table)
-{
- if (table == m_opacitytable_name)
- return;
- m_opacitytable_name = table;
- emit opacitytableChanged();
- reset();
-}
-
-void ColoredParticle::setColor(const QColor &color)
-{
- if (color == m_color)
- return;
- m_color = color;
- emit colorChanged();
- //m_system->pleaseReset();//XXX
-}
-
-void ColoredParticle::setColorVariation(qreal var)
-{
- if (var == m_color_variation)
- return;
- m_color_variation = var;
- emit colorVariationChanged();
- //m_system->pleaseReset();//XXX
-}
-
-void ColoredParticle::setCount(int c)
-{
- ParticleType::setCount(c);
- m_pleaseReset = true;
-}
-
-void ColoredParticle::reset()
-{
- ParticleType::reset();
- m_pleaseReset = true;
-}
-
-static QSGGeometry::Attribute ColoredParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT }, // Vectors
- { 4, 4, GL_UNSIGNED_BYTE } // Colors
-};
-
-static QSGGeometry::AttributeSet ColoredParticle_AttributeSet =
-{
- 5, // Attribute Count
- (2 + 2 + 4 + 4) * sizeof(float) + 4 * sizeof(uchar),
- ColoredParticle_Attributes
-};
-
-QSGGeometryNode* ColoredParticle::buildParticleNode()
-{
- if (m_count * 4 > 0xffff) {
- printf("ColoredParticle: Too many particles... \n");
- return 0;
- }
-
- if(m_count <= 0) {
- printf("ColoredParticle: Too few particles... \n");
- return 0;
- }
-
- QImage image(m_image_name.toLocalFile());
- if (image.isNull()) {
- printf("ParticleTrails: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
- return 0;
- }
-
- int vCount = m_count * 4;
- int iCount = m_count * 6;
-
- QSGGeometry *g = new QSGGeometry(ColoredParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- ColoredParticleVertex *vertices = (ColoredParticleVertex *) g->vertexData();
- for (int p=0; p<m_count; ++p) {
-
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = 0;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1;
-
- vertices[3].tx = 1;
- vertices[3].ty = 1;
-
- vertices += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- QImage colortable(m_colortable_name.toLocalFile());
- QImage sizetable(m_sizetable_name.toLocalFile());
- QImage opacitytable(m_opacitytable_name.toLocalFile());
- if(!colortable.isNull() || !sizetable.isNull() || !opacitytable.isNull()){
- //using tabled shaders
- m_material = new ParticleTrailsMaterialCT();
- if(colortable.isNull())
- colortable = QImage(":resources/identitytable.png");
- if(sizetable.isNull())
- sizetable = QImage(":resources/identitytable.png");
- if(opacitytable.isNull())
- opacitytable = QImage(":resources/defaultFadeInOut.png");
- Q_ASSERT(!colortable.isNull());
- Q_ASSERT(!sizetable.isNull());
- Q_ASSERT(!opacitytable.isNull());
- ParticleTrailsMaterialCT* ct_material = static_cast<ParticleTrailsMaterialCT *>(m_material);
- ct_material->colortable = sceneGraphEngine()->createTextureFromImage(colortable);
- ct_material->sizetable = sceneGraphEngine()->createTextureFromImage(sizetable);
- ct_material->opacitytable = sceneGraphEngine()->createTextureFromImage(opacitytable);
- }
-
- if (!m_material)
- m_material = new ParticleTrailsMaterial();
-
-
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
-
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
-
- m_last_particle = 0;
-
- return m_node;
-}
-
-QSGNode *ColoredParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- if(m_node)
- delete m_node;
- if(m_material)
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
-
- if(m_system && m_system->isRunning())
- prepareNextFrame();
- if (m_node){
- update();
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void ColoredParticle::prepareNextFrame()
-{
- if (m_node == 0){ //TODO: Staggered loading (as emitted)
- m_node = buildParticleNode();
- if(m_node == 0)
- return;
- }
- qint64 timeStamp = m_system->systemSync(this);
-
- qreal time = timeStamp / 1000.;
- m_material->timestamp = time;
-}
-
-void ColoredParticle::reloadColor(const Color4ub &c, ParticleData* d)
-{
- ColoredParticleVertices *particles = (ColoredParticleVertices *) m_node->geometry()->vertexData();
- int pos = particleTypeIndex(d);
- ColoredParticleVertices &p = particles[pos];
- p.v1.color = p.v2.color = p.v3.color = p.v4.color = c;
-}
-
-void ColoredParticle::vertexCopy(ColoredParticleVertex &b,const ParticleVertex& a)
-{
- b.x = a.x - m_systemOffset.x();
- b.y = a.y - m_systemOffset.y();
- b.t = a.t;
- b.lifeSpan = a.lifeSpan;
- b.size = a.size;
- b.endSize = a.endSize;
- b.sx = a.sx;
- b.sy = a.sy;
- b.ax = a.ax;
- b.ay = a.ay;
-}
-
-void ColoredParticle::reload(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- ColoredParticleVertices *particles = (ColoredParticleVertices *) m_node->geometry()->vertexData();
-
- int pos = particleTypeIndex(d);
-
- ColoredParticleVertices &p = particles[pos];
-
- //Perhaps we could be more efficient?
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-void ColoredParticle::load(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- //Color initialization
- // Particle color
- Color4ub color;
- qreal redVariation = m_color_variation + m_redVariation;
- qreal greenVariation = m_color_variation + m_greenVariation;
- qreal blueVariation = m_color_variation + m_blueVariation;
- color.r = m_color.red() * (1 - redVariation) + rand() % 256 * redVariation;
- color.g = m_color.green() * (1 - greenVariation) + rand() % 256 * greenVariation;
- color.b = m_color.blue() * (1 - blueVariation) + rand() % 256 * blueVariation;
- color.a = m_alpha * m_color.alpha() * (1 - m_alphaVariation) + rand() % 256 * m_alphaVariation;
- ColoredParticleVertices *particles = (ColoredParticleVertices *) m_node->geometry()->vertexData();
- ColoredParticleVertices &p = particles[particleTypeIndex(d)];
- p.v1.color = p.v2.color = p.v3.color = p.v4.color = color;
-
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef COLOREDPARTICLE_H
-#define COLOREDPARTICLE_H
-#include "particle.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ParticleTrailsMaterial;
-class QSGGeometryNode;
-
-struct Color4ub {
- uchar r;
- uchar g;
- uchar b;
- uchar a;
-};
-
-struct ColoredParticleVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- Color4ub color;
-};
-
-struct ColoredParticleVertices {
- ColoredParticleVertex v1;
- ColoredParticleVertex v2;
- ColoredParticleVertex v3;
- ColoredParticleVertex v4;
-};
-
-class ColoredParticle : public ParticleType
-{
- Q_OBJECT
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
- Q_PROPERTY(QUrl colorTable READ colortable WRITE setColortable NOTIFY colortableChanged)
- Q_PROPERTY(QUrl sizeTable READ sizetable WRITE setSizetable NOTIFY sizetableChanged)
- Q_PROPERTY(QUrl opacityTable READ opacitytable WRITE setOpacitytable NOTIFY opacitytableChanged)
-
- Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
- //Stacks (added) with individual colorVariations
- Q_PROPERTY(qreal colorVariation READ colorVariation WRITE setColorVariation NOTIFY colorVariationChanged)
- Q_PROPERTY(qreal redVariation READ redVariation WRITE setRedVariation NOTIFY redVariationChanged)
- Q_PROPERTY(qreal greenVariation READ greenVariation WRITE setGreenVariation NOTIFY greenVariationChanged)
- Q_PROPERTY(qreal blueVariation READ blueVariation WRITE setBlueVariation NOTIFY blueVariationChanged)
- //Stacks (multiplies) with the Alpha in the color, mostly here so you can use svg color names (which have full alpha)
- Q_PROPERTY(qreal alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
- Q_PROPERTY(qreal alphaVariation READ alphaVariation WRITE setAlphaVariation NOTIFY alphaVariationChanged)
-
-public:
- explicit ColoredParticle(QSGItem *parent = 0);
- virtual ~ColoredParticle(){}
-
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
-
- QUrl image() const { return m_image_name; }
- void setImage(const QUrl &image);
-
- QUrl colortable() const { return m_colortable_name; }
- void setColortable(const QUrl &table);
-
- QUrl sizetable() const { return m_sizetable_name; }
- void setSizetable (const QUrl &table);
-
- QUrl opacitytable() const { return m_opacitytable_name; }
- void setOpacitytable(const QUrl &table);
-
- QColor color() const { return m_color; }
- void setColor(const QColor &color);
-
- qreal colorVariation() const { return m_color_variation; }
- void setColorVariation(qreal var);
-
- qreal renderOpacity() const { return m_render_opacity; }
-
- qreal alphaVariation() const
- {
- return m_alphaVariation;
- }
-
- qreal alpha() const
- {
- return m_alpha;
- }
-
- qreal redVariation() const
- {
- return m_redVariation;
- }
-
- qreal greenVariation() const
- {
- return m_greenVariation;
- }
-
- qreal blueVariation() const
- {
- return m_blueVariation;
- }
-
-signals:
-
- void imageChanged();
- void colortableChanged();
- void sizetableChanged();
- void opacitytableChanged();
-
- void colorChanged();
- void colorVariationChanged();
-
- void particleDurationChanged();
- void alphaVariationChanged(qreal arg);
-
- void alphaChanged(qreal arg);
-
- void redVariationChanged(qreal arg);
-
- void greenVariationChanged(qreal arg);
-
- void blueVariationChanged(qreal arg);
-
-public slots:
- void setAlphaVariation(qreal arg)
- {
- if (m_alphaVariation != arg) {
- m_alphaVariation = arg;
- emit alphaVariationChanged(arg);
- }
- }
-
- void setAlpha(qreal arg)
- {
- if (m_alpha != arg) {
- m_alpha = arg;
- emit alphaChanged(arg);
- }
- }
-
- void setRedVariation(qreal arg)
- {
- if (m_redVariation != arg) {
- m_redVariation = arg;
- emit redVariationChanged(arg);
- }
- }
-
- void setGreenVariation(qreal arg)
- {
- if (m_greenVariation != arg) {
- m_greenVariation = arg;
- emit greenVariationChanged(arg);
- }
- }
-
- void setBlueVariation(qreal arg)
- {
- if (m_blueVariation != arg) {
- m_blueVariation = arg;
- emit blueVariationChanged(arg);
- }
- }
-
- void reloadColor(const Color4ub &c, ParticleData* d);
-protected:
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- void reset();
- void prepareNextFrame();
- QSGGeometryNode* buildParticleNode();
-private:
- void vertexCopy(ColoredParticleVertex &b,const ParticleVertex& a);
- bool m_do_reset;
-
- QUrl m_image_name;
- QUrl m_colortable_name;
- QUrl m_sizetable_name;
- QUrl m_opacitytable_name;
-
-
- QColor m_color;
- qreal m_color_variation;
- qreal m_particleDuration;
-
- QSGGeometryNode *m_node;
- ParticleTrailsMaterial *m_material;
-
- // derived values...
- int m_last_particle;
-
- qreal m_render_opacity;
- qreal m_alphaVariation;
- qreal m_alpha;
- qreal m_redVariation;
- qreal m_greenVariation;
- qreal m_blueVariation;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // COLOREDPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "dataparticle.h"
-#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
-#include <qsgnode.h>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-DataParticle::DataParticle(QSGItem *parent) :
- ParticleType(parent), m_ownModel(false), m_comp(0), m_model(0), m_fade(true), m_modelCount(0)
-{
- setFlag(QSGItem::ItemHasContents);
-}
-
-QVariant DataParticle::model() const
-{
- return m_dataSource;
-}
-
-void DataParticle::setModel(const QVariant &arg)
-{
- if(arg == m_dataSource)
- return;
- m_dataSource = arg;
- if(qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>())) {
- if(m_ownModel && m_model)
- delete m_model;
- m_model = qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>());
- m_ownModel = false;
- }else{
- if(!m_model || !m_ownModel)
- m_model = new QSGVisualDataModel(qmlContext(this));
- m_model->setModel(m_dataSource);
- m_ownModel = true;
- }
- if(m_comp)
- m_model->setDelegate(m_comp);
- emit modelChanged();
- emit modelCountChanged();
- connect(m_model, SIGNAL(countChanged()),
- this, SIGNAL(modelCountChanged()));
- connect(m_model, SIGNAL(countChanged()),
- this, SLOT(updateCount()));
- updateCount();
-}
-
-void DataParticle::updateCount()
-{
- int newCount = 0;
- if(m_model)
- newCount = m_model->count();
- if(newCount < 0)
- return;//WTF?
- if(m_modelCount == 0 || newCount == 0){
- m_available.clear();
- for(int i=0; i<newCount; i++)
- m_available << i;
- }else if(newCount < m_modelCount){
- for(int i=newCount; i<m_modelCount; i++) //existing ones must leave normally, but aren't readded
- m_available.removeAll(i);
- }else if(newCount > m_modelCount){
- for(int i=m_modelCount; i<newCount; i++)
- m_available << i;
- }
- m_modelCount = newCount;
-}
-
-QDeclarativeComponent *DataParticle::delegate() const
-{
- if(m_model)
- return m_model->delegate();
- return 0;
-}
-
-void DataParticle::setDelegate(QDeclarativeComponent *comp)
-{
- if (QSGVisualDataModel *dataModel = qobject_cast<QSGVisualDataModel*>(m_model))
- if (comp == dataModel->delegate())
- return;
- m_comp = comp;
- if(m_model)
- m_model->setDelegate(comp);
- emit delegateChanged();
-}
-
-int DataParticle::modelCount() const
-{
- if(m_model)
- const_cast<DataParticle*>(this)->updateCount();//TODO: Investigate why this doesn't get called properly
- return m_modelCount;
-}
-
-
-void DataParticle::freeze(QSGItem* item)
-{
- m_stasis << item;
-}
-
-
-void DataParticle::unfreeze(QSGItem* item)
-{
- m_stasis.remove(item);
-}
-
-void DataParticle::load(ParticleData* d)
-{
- if(!m_model || !m_model->count())
- return;
- int pos = particleTypeIndex(d);
- if(m_available.isEmpty())
- return;
- if(m_items[pos]){
- if(m_stasis.contains(m_items[pos]))
- qWarning() << "Current model particles prefers overwrite:false";
- //remove old item from the particle that is dying to make room for this one
- m_items[pos]->setOpacity(0.);
- m_available << m_idx[pos];
- m_model->release(m_items[pos]);
- m_idx[pos] = -1;
- m_items[pos] = 0;
- m_data[pos] = 0;
- m_activeCount--;
- }
- m_items[pos] = m_model->item(m_available.first());
- m_idx[pos] = m_available.first();
- m_available.pop_front();
- DataParticleAttached* mpa = qobject_cast<DataParticleAttached*>(qmlAttachedPropertiesObject<DataParticle>(m_items[pos]));
- if(mpa){
- mpa->m_mp = this;
- mpa->attach();
- }
- m_items[pos]->setParentItem(this);
- m_data[pos] = d;
- m_activeCount++;
-}
-
-void DataParticle::reload(ParticleData* d)
-{
- //No-op unless we start copying the data.
-}
-
-void DataParticle::setCount(int c)
-{
- ParticleType::setCount(c);//###Do we need our own?
- m_particleCount = c;
- reset();
-}
-
-int DataParticle::count()
-{
- return m_particleCount;
-}
-
-void DataParticle::reset()
-{
- ParticleType::reset();
- //TODO: Cleanup items?
- m_items.resize(m_particleCount);
- m_data.resize(m_particleCount);
- m_idx.resize(m_particleCount);
- m_items.fill(0);
- m_data.fill(0);
- m_idx.fill(-1);
- //m_available.clear();//Should this be reset too?
- //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
-}
-
-
-QSGNode* DataParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
-{
- //Dummy update just to get painting tick
- if(m_pleaseReset){
- m_pleaseReset = false;
- reset();
- }
- prepareNextFrame();
-
- update();//Get called again
- if(n)
- n->markDirty(QSGNode::DirtyMaterial);
- return QSGItem::updatePaintNode(n,d);
-}
-
-void DataParticle::prepareNextFrame()
-{
- qint64 timeStamp = m_system->systemSync(this);
- qreal curT = timeStamp/1000.0;
- qreal dt = curT - m_lastT;
- m_lastT = curT;
- if(!m_activeCount)
- return;
-
- //TODO: Size, better fade?
- for(int i=0; i<m_particleCount; i++){
- QSGItem* item = m_items[i];
- ParticleData* data = m_data[i];
- if(!item || !data)
- continue;
- qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
- if(m_stasis.contains(item)) {
- m_data[i]->pv.t += dt;//Stasis effect
- continue;
- }
- if(t >= 1.0){//Usually happens from load
- item->setOpacity(0.);
- m_available << m_idx[i];
- m_model->release(m_items[i]);
- m_idx[i] = -1;
- m_items[i] = 0;
- m_data[i] = 0;
- m_activeCount--;
- }else{//Fade
- if(m_fade){
- qreal o = 1.;
- if(t<0.2)
- o = t*5;
- if(t>0.8)
- o = (1-t)*5;
- item->setOpacity(o);
- }else{
- item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
- }
- }
- item->setX(data->curX() - item->width()/2);
- item->setY(data->curY() - item->height()/2);
- }
-}
-
-DataParticleAttached *DataParticle::qmlAttachedProperties(QObject *object)
-{
- return new DataParticleAttached(object);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef DATAPARTICLE_H
-#define DATAPARTICLE_H
-#include "particle.h"
-#include <QPointer>
-#include <QSet>
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-class QSGVisualDataModel;
-class DataParticleAttached;
-
-class DataParticle : public ParticleType
-{
- Q_OBJECT
-
- Q_PROPERTY(QVariant model READ model WRITE setModel NOTIFY modelChanged)
- Q_PROPERTY(QDeclarativeComponent *delegate READ delegate WRITE setDelegate NOTIFY delegateChanged)
- Q_PROPERTY(int modelCount READ modelCount NOTIFY modelCountChanged)
- Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
- Q_CLASSINFO("DefaultProperty", "delegate")
-public:
- explicit DataParticle(QSGItem *parent = 0);
- QVariant model() const;
- void setModel(const QVariant &);
-
- QDeclarativeComponent *delegate() const;
- void setDelegate(QDeclarativeComponent *);
-
- int modelCount() const;
-
- bool fade() const { return m_fade; }
-
- virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
- virtual int count();
-
- static DataParticleAttached *qmlAttachedProperties(QObject *object);
-signals:
- void modelChanged();
- void delegateChanged();
- void modelCountChanged();
- void fadeChanged();
-
-public slots:
- void freeze(QSGItem* item);
- void unfreeze(QSGItem* item);
-
- void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
-protected:
- virtual void reset();
- void prepareNextFrame();
-private slots:
- void updateCount();
-private:
- bool m_ownModel;
- QDeclarativeComponent* m_comp;
- QSGVisualDataModel *m_model;
- QVariant m_dataSource;
- QList<QPointer<QSGItem> > m_deletables;
- int m_particleCount;
- bool m_fade;
-
- QList<QSGItem*> m_pendingItems;
- QVector<QSGItem*> m_items;
- QVector<ParticleData*> m_data;
- QVector<int> m_idx;
- QList<int> m_available;
- QSet<QSGItem*> m_stasis;
- qreal m_lastT;
- int m_activeCount;
- int m_modelCount;
-};
-
-class DataParticleAttached : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(DataParticle* particle READ particle CONSTANT);
-public:
- DataParticleAttached(QObject* parent)
- : QObject(parent), m_mp(0)
- {;}
- DataParticle* particle() {return m_mp;}
- void detach(){emit detached();}
- void attach(){emit attached();}
-private:
- DataParticle* m_mp;
- friend class DataParticle;
-Q_SIGNALS:
- void detached();
- void attached();
-};
-
-QT_END_NAMESPACE
-
-QML_DECLARE_TYPEINFO(DataParticle, QML_HAS_ATTACHED_PROPERTIES)
-
-QT_END_HEADER
-#endif // DATAPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgtexturematerial.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include "deformableparticle.h"
-#include <QGLFunctions>
-#include <qsgengine.h>
-
-QT_BEGIN_NAMESPACE
-
-const float CONV = 0.017453292519943295;
-class DeformableParticleMaterial : public QSGMaterial
-{
-public:
- DeformableParticleMaterial()
- : timestamp(0)
- {
- setFlag(Blending, true);
- }
-
- ~DeformableParticleMaterial()
- {
- delete texture;
- }
-
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const DeformableParticleMaterial *>(other);
- }
-
- QSGTexture *texture;
-
- qreal timestamp;
-};
-
-
-class DeformableParticleMaterialData : public QSGMaterialShader
-{
-public:
- DeformableParticleMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/deformablevertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/deformablefragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- DeformableParticleMaterial *m = static_cast<DeformableParticleMaterial *>(newEffect);
- state.context()->functions()->glActiveTexture(GL_TEXTURE0);
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- "vDeformVec",
- "vRotation",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float DeformableParticleMaterialData::chunkOfBytes[1024];
-
-
-QSGMaterialShader *DeformableParticleMaterial::createShader() const
-{
- return new DeformableParticleMaterialData;
-}
-
-struct DeformableParticleVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- float xx;
- float xy;
- float yx;
- float yy;
- float rotation;
- float rotationSpeed;
- float autoRotate;//Assume that GPUs prefer floats to bools
-};
-
-struct DeformableParticleVertices {
- DeformableParticleVertex v1;
- DeformableParticleVertex v2;
- DeformableParticleVertex v3;
- DeformableParticleVertex v4;
-};
-
-
-DeformableParticle::DeformableParticle(QSGItem* parent)
- : ParticleType(parent)
- , m_do_reset(false)
- , m_rotation(0)
- , m_autoRotation(false)
- , m_xVector(0)
- , m_yVector(0)
- , m_rotationVariation(0)
- , m_rotationSpeed(0)
- , m_rotationSpeedVariation(0)
-{
- setFlag(ItemHasContents);
-}
-
-void DeformableParticle::setImage(const QUrl &image)
-{
- if (image == m_image)
- return;
- m_image = image;
- emit imageChanged();
- reset();
-}
-
-void DeformableParticle::setCount(int c)
-{
- ParticleType::setCount(c);
- m_pleaseReset = true;
-}
-
-void DeformableParticle::reset()
-{
- ParticleType::reset();
- m_pleaseReset = true;
-}
-
-static QSGGeometry::Attribute DeformableParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT }, // Vectors
- { 4, 4, GL_FLOAT }, // DeformationVectors
- { 5, 3, GL_FLOAT } // Rotation
-};
-
-static QSGGeometry::AttributeSet DeformableParticle_AttributeSet =
-{
- 6, // Attribute Count
- (2 + 2 + 4 + 4 + 4 + 3) * sizeof(float),
- DeformableParticle_Attributes
-};
-
-QSGGeometryNode* DeformableParticle::buildParticleNode()
-{
- if (m_count * 4 > 0xffff) {
- printf("DeformableParticle: Too many particles... \n");
- return 0;
- }
-
- if(m_count <= 0) {
- printf("DeformableParticle: Too few particles... \n");
- return 0;
- }
-
- QImage image(m_image.toLocalFile());
- if (image.isNull()) {
- printf("DeformableParticle: loading image failed... '%s'\n", qPrintable(m_image.toLocalFile()));
- return 0;
- }
-
- int vCount = m_count * 4;
- int iCount = m_count * 6;
-
- QSGGeometry *g = new QSGGeometry(DeformableParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- DeformableParticleVertex *vertices = (DeformableParticleVertex *) g->vertexData();
- for (int p=0; p<m_count; ++p) {
-
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = 0;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- vertices[i].xx = 1;
- vertices[i].xy = 0;
- vertices[i].yx = 0;
- vertices[i].yy = 1;
- vertices[i].rotation = 0;
- vertices[i].rotationSpeed = 0;
- vertices[i].autoRotate = 0;
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1;
-
- vertices[3].tx = 1;
- vertices[3].ty = 1;
-
- vertices += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- if (!m_material)
- m_material = new DeformableParticleMaterial();
-
-
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
-
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
-
- m_last_particle = 0;
-
- return m_node;
-}
-
-QSGNode *DeformableParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- if(m_node)
- delete m_node;
- if(m_material)
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
-
- if(m_system && m_system->isRunning())
- prepareNextFrame();
- if (m_node){
- update();
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void DeformableParticle::prepareNextFrame()
-{
- if (m_node == 0){ //TODO: Staggered loading (as emitted)
- m_node = buildParticleNode();
- if(m_node == 0)
- return;
- }
- qint64 timeStamp = m_system->systemSync(this);
-
- qreal time = timeStamp / 1000.;
- m_material->timestamp = time;
-
-}
-
-
-void DeformableParticle::vertexCopy(DeformableParticleVertex &b,const ParticleVertex& a)
-{
- b.x = a.x - m_systemOffset.x();
- b.y = a.y - m_systemOffset.y();
- b.t = a.t;
- b.lifeSpan = a.lifeSpan;
- b.size = a.size;
- b.endSize = a.endSize;
- b.sx = a.sx;
- b.sy = a.sy;
- b.ax = a.ax;
- b.ay = a.ay;
-}
-
-void DeformableParticle::reload(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- DeformableParticleVertices *particles = (DeformableParticleVertices *) m_node->geometry()->vertexData();
-
- int pos = particleTypeIndex(d);
-
- DeformableParticleVertices &p = particles[pos];
-
- //Perhaps we could be more efficient?
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
- //TODO: Allow for change of deformation data?
-}
-
-void DeformableParticle::load(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- //Deformation Initialization
- DeformableParticleVertices *particles = (DeformableParticleVertices *) m_node->geometry()->vertexData();
- DeformableParticleVertices &p = particles[particleTypeIndex(d)];
- if(m_xVector){
- const QPointF &ret = m_xVector->sample(QPointF(d->pv.x, d->pv.y));
- p.v1.xx = p.v2.xx = p.v3.xx = p.v4.xx = ret.x();
- p.v1.xy = p.v2.xy = p.v3.xy = p.v4.xy = ret.y();
- }
- if(m_yVector){
- const QPointF &ret = m_yVector->sample(QPointF(d->pv.x, d->pv.y));
- p.v1.yx = p.v2.yx = p.v3.yx = p.v4.yx = ret.x();
- p.v1.yy = p.v2.yy = p.v3.yy = p.v4.yy = ret.y();
- }
- p.v1.rotation = p.v2.rotation = p.v3.rotation = p.v4.rotation =
- (m_rotation + (m_rotationVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationVariation) ) * CONV;
- p.v1.rotationSpeed = p.v2.rotationSpeed = p.v3.rotationSpeed = p.v4.rotationSpeed =
- (m_rotationSpeed + (m_rotationSpeedVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationSpeedVariation) ) * CONV;
- p.v1.autoRotate = p.v2.autoRotate = p.v3.autoRotate = p.v4.autoRotate = m_autoRotation?1.0:0.0;
-
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef DEFORMABLEPARTICLE_H
-#define DEFORMABLEPARTICLE_H
-#include "particle.h"
-#include "varyingvector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class DeformableParticleMaterial;
-class QSGGeometryNode;
-struct DeformableParticleVertex;
-
-class DeformableParticle : public ParticleType
-{
- Q_OBJECT
- //Note that the particle centering can be less accurate with this one
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
-
- Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
- Q_PROPERTY(qreal rotationVariation READ rotationVariation WRITE setRotationVariation NOTIFY rotationVariationChanged)
- Q_PROPERTY(qreal rotationSpeed READ rotationSpeed WRITE setRotationSpeed NOTIFY rotationSpeedChanged)
- Q_PROPERTY(qreal rotationSpeedVariation READ rotationSpeedVariation WRITE setRotationSpeedVariation NOTIFY rotationSpeedVariationChanged)
- //If true, then will face the direction of motion. Stacks with rotation, e.g. setting rotation
- //to 180 will lead to facing away from the direction of motion
- Q_PROPERTY(bool autoRotation READ autoRotation WRITE autoRotation NOTIFY autoRotationChanged)
-
- //###Call i/j? Makes more sense to those with vector calculus experience, and I could even add the cirumflex in QML?
- //xVector is the vector from the top-left point to the top-right point, and is multiplied by current size
- Q_PROPERTY(VaryingVector* xVector READ xVector WRITE setXVector NOTIFY xVectorChanged)
- //yVector is the same, but top-left to bottom-left. The particle is always a parallelogram.
- Q_PROPERTY(VaryingVector* yVector READ yVector WRITE setYVector NOTIFY yVectorChanged)
-
- //Do we want to add the tables?
- //Q_PROPERTY(QUrl colorTable READ colortable WRITE setColortable NOTIFY colortableChanged)
- //Q_PROPERTY(QUrl sizeTable READ sizetable WRITE setSizetable NOTIFY sizetableChanged)
- //Q_PROPERTY(QUrl opacityTable READ opacitytable WRITE setOpacitytable NOTIFY opacitytableChanged)
-
- //Does it need alpha? For convenience only, as images probably don't have it
- //Q_PROPERTY(qreal alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
- //Q_PROPERTY(qreal alphaVariation READ alphaVariation WRITE setAlphaVariation NOTIFY alphaVariationChanged)
-
-public:
- explicit DeformableParticle(QSGItem *parent = 0);
- virtual ~DeformableParticle(){}
-
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
-
- QUrl image() const { return m_image; }
- void setImage(const QUrl &image);
-
- qreal rotation() const
- {
- return m_rotation;
- }
-
- bool autoRotation() const
- {
- return m_autoRotation;
- }
-
- VaryingVector* xVector() const
- {
- return m_xVector;
- }
-
- VaryingVector* yVector() const
- {
- return m_yVector;
- }
-
- qreal rotationVariation() const
- {
- return m_rotationVariation;
- }
-
- qreal rotationSpeed() const
- {
- return m_rotationSpeed;
- }
-
- qreal rotationSpeedVariation() const
- {
- return m_rotationSpeedVariation;
- }
-
-signals:
-
- void imageChanged();
- void rotationChanged(qreal arg);
-
- void autoRotationChanged(bool arg);
-
- void xVectorChanged(VaryingVector* arg);
-
- void yVectorChanged(VaryingVector* arg);
-
- void rotationVariationChanged(qreal arg);
-
- void rotationSpeedChanged(qreal arg);
-
- void rotationSpeedVariationChanged(qreal arg);
-
-public slots:
-void setRotation(qreal arg)
-{
- if (m_rotation != arg) {
- m_rotation = arg;
- emit rotationChanged(arg);
- }
-}
-
-void autoRotation(bool arg)
-{
- if (m_autoRotation != arg) {
- m_autoRotation = arg;
- emit autoRotationChanged(arg);
- }
-}
-
-void setXVector(VaryingVector* arg)
-{
- if (m_xVector != arg) {
- m_xVector = arg;
- emit xVectorChanged(arg);
- }
-}
-
-void setYVector(VaryingVector* arg)
-{
- if (m_yVector != arg) {
- m_yVector = arg;
- emit yVectorChanged(arg);
- }
-}
-
-void setRotationVariation(qreal arg)
-{
- if (m_rotationVariation != arg) {
- m_rotationVariation = arg;
- emit rotationVariationChanged(arg);
- }
-}
-
-void setRotationSpeed(qreal arg)
-{
- if (m_rotationSpeed != arg) {
- m_rotationSpeed = arg;
- emit rotationSpeedChanged(arg);
- }
-}
-
-void setRotationSpeedVariation(qreal arg)
-{
- if (m_rotationSpeedVariation != arg) {
- m_rotationSpeedVariation = arg;
- emit rotationSpeedVariationChanged(arg);
- }
-}
-
-protected:
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- void reset();
- void prepareNextFrame();
- QSGGeometryNode* buildParticleNode();
-private:
- void vertexCopy(DeformableParticleVertex &b,const ParticleVertex& a);
- bool m_do_reset;
-
- QUrl m_image;
- QSGGeometryNode *m_node;
- DeformableParticleMaterial *m_material;
-
- // derived values...
- int m_last_particle;
-
- qreal m_render_opacity;
- // generated vars
- qreal m_rotation;
- bool m_autoRotation;
- VaryingVector* m_xVector;
- VaryingVector* m_yVector;
- qreal m_rotationVariation;
- qreal m_rotationSpeed;
- qreal m_rotationSpeedVariation;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // DEFORMABLEPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "directedvector.h"
-#include "particleemitter.h"
-#include <cmath>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-DirectedVector::DirectedVector(QObject *parent) :
- VaryingVector(parent)
- , m_targetX(0)
- , m_targetY(0)
- , m_targetVariation(0)
- , m_proportionalMagnitude(false)
- , m_magnitude(0)
- , m_magnitudeVariation(0)
- , m_targetItem(0)
-{
-}
-
-const QPointF &DirectedVector::sample(const QPointF &from)
-{
- //###This approach loses interpolating the last position of the target (like we could with the emitter) is it worthwhile?
- qreal targetX;
- qreal targetY;
- if(m_targetItem){
- ParticleEmitter* parentEmitter = qobject_cast<ParticleEmitter*>(parent());
- targetX = m_targetItem->width()/2;
- targetY = m_targetItem->height()/2;
- if(!parentEmitter){
- qWarning() << "Directed vector is not a child of the emitter. Mapping of target item coordinates may fail.";
- targetX += m_targetItem->x();
- targetY += m_targetItem->y();
- }else{
- m_ret = parentEmitter->mapFromItem(m_targetItem, QPointF(targetX, targetY));
- targetX = m_ret.x();
- targetY = m_ret.y();
- }
- }else{
- targetX = m_targetX;
- targetY = m_targetY;
- }
- targetX += 0 - from.x() - m_targetVariation + rand()/(float)RAND_MAX * m_targetVariation*2;
- targetY += 0 - from.y() - m_targetVariation + rand()/(float)RAND_MAX * m_targetVariation*2;
- qreal theta = atan2(targetY, targetX);
- qreal mag = m_magnitude + rand()/(float)RAND_MAX * m_magnitudeVariation * 2 - m_magnitudeVariation;
- if(m_proportionalMagnitude)
- mag *= sqrt(targetX * targetX + targetY * targetY);
- m_ret.setX(mag * cos(theta));
- m_ret.setY(mag * sin(theta));
- return m_ret;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef DIRECTEDVECTOR_H
-#define DIRECTEDVECTOR_H
-#include "varyingvector.h"
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class QSGItem;
-class DirectedVector : public VaryingVector
-{
- Q_OBJECT
- Q_PROPERTY(qreal targetX READ targetX WRITE setTargetX NOTIFY targetXChanged)
- Q_PROPERTY(qreal targetY READ targetY WRITE setTargetY NOTIFY targetYChanged)
- //If targetItem is set, X/Y are ignored. Aims at middle of item, use variation for variation
- Q_PROPERTY(QSGItem* targetItem READ targetItem WRITE setTargetItem NOTIFY targetItemChanged)
-
- Q_PROPERTY(qreal targetVariation READ targetVariation WRITE setTargetVariation NOTIFY targetVariationChanged)
-
- Q_PROPERTY(bool proportionalMagnitude READ proportionalMagnitude WRITE setProportionalMagnitude NOTIFY proprotionalMagnitudeChanged)
- Q_PROPERTY(qreal magnitude READ magnitude WRITE setMagnitude NOTIFY magnitudeChanged)
- Q_PROPERTY(qreal magnitudeVariation READ magnitudeVariation WRITE setMagnitudeVariation NOTIFY magnitudeVariationChanged)
-
-public:
- explicit DirectedVector(QObject *parent = 0);
- virtual const QPointF &sample(const QPointF &from);
-
- qreal targetX() const
- {
- return m_targetX;
- }
-
- qreal targetY() const
- {
- return m_targetY;
- }
-
- qreal targetVariation() const
- {
- return m_targetVariation;
- }
-
- qreal magnitude() const
- {
- return m_magnitude;
- }
-
- bool proportionalMagnitude() const
- {
- return m_proportionalMagnitude;
- }
-
- qreal magnitudeVariation() const
- {
- return m_magnitudeVariation;
- }
-
- QSGItem* targetItem() const
- {
- return m_targetItem;
- }
-
-signals:
-
- void targetXChanged(qreal arg);
-
- void targetYChanged(qreal arg);
-
- void targetVariationChanged(qreal arg);
-
- void magnitudeChanged(qreal arg);
-
- void proprotionalMagnitudeChanged(bool arg);
-
- void magnitudeVariationChanged(qreal arg);
-
- void targetItemChanged(QSGItem* arg);
-
-public slots:
- void setTargetX(qreal arg)
- {
- if (m_targetX != arg) {
- m_targetX = arg;
- emit targetXChanged(arg);
- }
- }
-
- void setTargetY(qreal arg)
- {
- if (m_targetY != arg) {
- m_targetY = arg;
- emit targetYChanged(arg);
- }
- }
-
- void setTargetVariation(qreal arg)
- {
- if (m_targetVariation != arg) {
- m_targetVariation = arg;
- emit targetVariationChanged(arg);
- }
- }
-
- void setMagnitude(qreal arg)
- {
- if (m_magnitude != arg) {
- m_magnitude = arg;
- emit magnitudeChanged(arg);
- }
- }
-
- void setProportionalMagnitude(bool arg)
- {
- if (m_proportionalMagnitude != arg) {
- m_proportionalMagnitude = arg;
- emit proprotionalMagnitudeChanged(arg);
- }
- }
-
- void setMagnitudeVariation(qreal arg)
- {
- if (m_magnitudeVariation != arg) {
- m_magnitudeVariation = arg;
- emit magnitudeVariationChanged(arg);
- }
- }
-
- void setTargetItem(QSGItem* arg)
- {
- if (m_targetItem != arg) {
- m_targetItem = arg;
- emit targetItemChanged(arg);
- }
- }
-
-private:
- qreal m_targetX;
- qreal m_targetY;
- qreal m_targetVariation;
- bool m_proportionalMagnitude;
- qreal m_magnitude;
- qreal m_magnitudeVariation;
- QSGItem *m_targetItem;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // DIRECTEDVECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "driftaffector.h"
-#include "particlesystem.h"
-QT_BEGIN_NAMESPACE
-DriftAffector::DriftAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
-}
-
-DriftAffector::~DriftAffector()
-{
-}
-
-bool DriftAffector::affectParticle(ParticleData *data, qreal dt)
-{
- if(!m_xDrift && !m_yDrift)
- return false;
- qreal dx = (((qreal)qrand() / (qreal)RAND_MAX) - 0.5) * 2 * m_xDrift * dt;
- qreal dy = (((qreal)qrand() / (qreal)RAND_MAX) - 0.5) * 2 * m_yDrift * dt;
- if(dx)
- data->setInstantaneousSX(data->curSX() + dx);
- if(dy)
- data->setInstantaneousSY(data->curSY() + dy);
-
- return true;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef DRIFTAFFECTOR_H
-#define DRIFTAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class DriftAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal xDrift READ xDrift WRITE setXDrift NOTIFY xDriftChanged)
- Q_PROPERTY(qreal yDrift READ yDrift WRITE setYDrift NOTIFY yDriftChanged)
-public:
- explicit DriftAffector(QSGItem *parent = 0);
- ~DriftAffector();
- qreal yDrift() const
- {
- return m_yDrift;
- }
-
- qreal xDrift() const
- {
- return m_xDrift;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-
-signals:
-
- void yDriftChanged(qreal arg);
-
- void xDriftChanged(qreal arg);
-
-public slots:
-
-void setYDrift(qreal arg)
-{
- if (m_yDrift != arg) {
- m_yDrift = arg;
- emit yDriftChanged(arg);
- }
-}
-
-void setXDrift(qreal arg)
-{
- if (m_xDrift != arg) {
- m_xDrift = arg;
- emit xDriftChanged(arg);
- }
-}
-
-private:
- qreal m_yDrift;
- qreal m_xDrift;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // DRIFTAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "ellipseextruder.h"
-#include <cmath>
-QT_BEGIN_NAMESPACE
-EllipseExtruder::EllipseExtruder(QObject *parent) :
- ParticleExtruder(parent)
- , m_fill(true)
-{
-}
-
-QPointF EllipseExtruder::extrude(const QRectF & r)
-{
- qreal theta = ((qreal)rand()/RAND_MAX) * 6.2831853071795862;
- qreal mag = m_fill ? ((qreal)rand()/RAND_MAX) : 1;
- return QPointF(r.x() + r.width()/2 + mag * (r.width()/2) * cos(theta),
- r.y() + r.height()/2 + mag * (r.height()/2) * sin(theta));
-}
-
-bool EllipseExtruder::contains(const QRectF &bounds, const QPointF &point)
-{
- return bounds.contains(point);//TODO: Ellipse
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ELLIPSEEXTRUDER_H
-#define ELLIPSEEXTRUDER_H
-#include "particleextruder.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class EllipseExtruder : public ParticleExtruder
-{
- Q_OBJECT
- Q_PROPERTY(bool fill READ fill WRITE setFill NOTIFY fillChanged)//###Use base class? If it's still box
-public:
- explicit EllipseExtruder(QObject *parent = 0);
- virtual QPointF extrude(const QRectF &);
- virtual bool contains(const QRectF &bounds, const QPointF &point);
-
- bool fill() const
- {
- return m_fill;
- }
-
-signals:
-
- void fillChanged(bool arg);
-
-public slots:
-
- void setFill(bool arg)
- {
- if (m_fill != arg) {
- m_fill = arg;
- emit fillChanged(arg);
- }
- }
-private:
- bool m_fill;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // ELLIPSEEXTRUDER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "eternalaffector.h"
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-EternalAffector::EternalAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
-}
-
-bool EternalAffector::affectParticle(ParticleData *d, qreal dt)
-{
- qreal target = (m_system->m_timeInt - m_targetLife)/1000.0;
- if(d->pv.t < target)
- d->pv.t = target;
- return true;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ETERNALAFFECTOR_H
-#define ETERNALAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class EternalAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(int targetLife READ targetLife WRITE setTargetLife NOTIFY targetLifeChanged)
-
-public:
- explicit EternalAffector(QSGItem *parent = 0);
- int targetLife() const
- {
- return m_targetLife;
- }
-
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-
-signals:
-
- void targetLifeChanged(int arg);
-
-public slots:
-
- void setTargetLife(int arg)
- {
- if (m_targetLife != arg) {
- m_targetLife = arg;
- emit targetLifeChanged(arg);
- }
- }
-private:
- int m_targetLife;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // ETERNALAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "followemitter.h"
-#include "particle.h"
-#include <cmath>
-QT_BEGIN_NAMESPACE
-
-FollowEmitter::FollowEmitter(QSGItem *parent) :
- ParticleEmitter(parent)
- , m_particlesPerParticlePerSecond(0)
- , m_lastTimeStamp(0)
- , m_emitterXVariation(0)
- , m_emitterYVariation(0)
- , m_followCount(0)
- , m_emissionExtruder(0)
- , m_defaultEmissionExtruder(new ParticleExtruder(this))
-{
- connect(this, SIGNAL(followChanged(QString)),
- this, SLOT(recalcParticlesPerSecond()));
- connect(this, SIGNAL(particleDurationChanged(int)),
- this, SLOT(recalcParticlesPerSecond()));
- connect(this, SIGNAL(particlesPerParticlePerSecondChanged(int)),
- this, SLOT(recalcParticlesPerSecond()));
-}
-
-void FollowEmitter::recalcParticlesPerSecond(){
- if(!m_system)
- return;
- m_followCount = m_system->m_groupData[m_system->m_groupIds[m_follow]]->size;
- if(!m_followCount){
- setParticlesPerSecond(1000);//XXX: Fix this horrendous hack, needed so they aren't turned off from start (causes crashes - test that when gone you don't crash with 0 PPPS)
- }else{
- setParticlesPerSecond(m_particlesPerParticlePerSecond * m_followCount);
- m_lastEmission.resize(m_followCount);
- m_lastEmission.fill(0);
- }
-}
-
-void FollowEmitter::reset()
-{
- m_followCount = 0;
-}
-
-void FollowEmitter::emitWindow(int timeStamp)
-{
- if (m_system == 0)
- return;
- if(!m_emitting && !m_burstLeft && m_burstQueue.isEmpty())
- return;
- if(m_followCount != m_system->m_groupData[m_system->m_groupIds[m_follow]]->size){
- qreal oldPPS = m_particlesPerSecond;
- recalcParticlesPerSecond();
- if(m_particlesPerSecond != oldPPS)
- return;//system may need to update
- }
-
- if(m_burstLeft){
- m_burstLeft -= timeStamp - m_lastTimeStamp * 1000.;
- if(m_burstLeft < 0){
- timeStamp += m_burstLeft;
- m_burstLeft = 0;
- }
- }
-
- qreal time = timeStamp / 1000.;
- qreal particleRatio = 1. / m_particlesPerParticlePerSecond;
- qreal pt;
-
- //Have to map it into this system, because particlesystem automaps it back
- QPointF offset = m_system->mapFromItem(this, QPointF(0, 0));
- qreal sizeAtEnd = m_particleEndSize >= 0 ? m_particleEndSize : m_particleSize;
-
- int gId = m_system->m_groupIds[m_follow];
- int gId2 = m_system->m_groupIds[m_particle];
- for(int i=0; i<m_system->m_groupData[gId]->size; i++){
- pt = m_lastEmission[i];
- ParticleData* d = m_system->m_data[i + m_system->m_groupData[gId]->start];
- if(!d || !d->stillAlive())
- continue;
- if(pt < d->pv.t)
- pt = d->pv.t;
-
- if(!effectiveExtruder()->contains(QRectF(offset.x(), offset.y(), width(), height()),QPointF(d->curX(), d->curY()))){
- m_lastEmission[i] = time;//jump over this time period without emitting, because it's outside
- continue;
- }
- while(pt < time || !m_burstQueue.isEmpty()){
- ParticleData* datum = m_system->newDatum(gId2);
- if(datum){//else, skip this emission
- datum->e = this;//###useful?
- ParticleVertex &p = datum->pv;
-
- // Particle timestamp
- p.t = pt;
- p.lifeSpan =
- (m_particleDuration
- + ((rand() % ((m_particleDurationVariation*2) + 1)) - m_particleDurationVariation))
- / 1000.0;
-
- // Particle position
- // Note that burst location doesn't get used for follow emitter
- qreal followT = pt - d->pv.t;
- qreal followT2 = followT * followT * 0.5;
- qreal sizeOffset = d->pv.size/2;//TODO: Current size? As an option
- //TODO: Set variations
- //Subtract offset, because PS expects this in emitter coordinates
- QRectF boundsRect(d->pv.x - offset.x() + d->pv.sx * followT + d->pv.ax * followT2 - m_emitterXVariation/2,
- d->pv.y - offset.y() + d->pv.sy * followT + d->pv.ay * followT2 - m_emitterYVariation/2,
- m_emitterXVariation,
- m_emitterYVariation);
- // QRectF boundsRect(d->pv.x + d->pv.sx * followT + d->pv.ax * followT2 + offset.x() - sizeOffset,
- // d->pv.y + d->pv.sy * followT + d->pv.ay * followT2 + offset.y() - sizeOffset,
- // sizeOffset*2,
- // sizeOffset*2);
-
- ParticleExtruder* effectiveEmissionExtruder = m_emissionExtruder ? m_emissionExtruder : m_defaultEmissionExtruder;
- const QPointF &newPos = effectiveEmissionExtruder->extrude(boundsRect);
- p.x = newPos.x();
- p.y = newPos.y();
-
- // Particle speed
- const QPointF &speed = m_speed->sample(newPos);
- p.sx = speed.x();
- p.sy = speed.y();
-
- // Particle acceleration
- const QPointF &accel = m_acceleration->sample(newPos);
- p.ax = accel.x();
- p.ay = accel.y();
-
- // Particle size
- float sizeVariation = -m_particleSizeVariation
- + rand() / float(RAND_MAX) * m_particleSizeVariation * 2;
-
- float size = qMax((qreal)0.0, m_particleSize + sizeVariation);
- float endSize = qMax((qreal)0.0, sizeAtEnd + sizeVariation);
-
- p.size = size * float(m_emitting);
- p.endSize = endSize * float(m_emitting);
-
- m_system->emitParticle(datum);
- }
- if(!m_burstQueue.isEmpty()){
- m_burstQueue.first().first--;
- if(m_burstQueue.first().first <= 0)
- m_burstQueue.pop_front();
- }else{
- pt += particleRatio;
- }
- }
- m_lastEmission[i] = pt;
- }
-
- m_lastTimeStamp = time;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef FOLLOWEMITTER_H
-#define FOLLOWEMITTER_H
-#include "particleemitter.h"
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class FollowEmitter : public ParticleEmitter
-{
- Q_OBJECT
- Q_PROPERTY(QString follow READ follow WRITE setFollow NOTIFY followChanged)
- //### Remove, and just document that particles per second is per particle? But has count issues
- Q_PROPERTY(int particlesPerParticlePerSecond READ particlesPerParticlePerSecond WRITE setParticlesPerParticlePerSecond NOTIFY particlesPerParticlePerSecondChanged)
-
- //TODO: Document that FollowEmitter's box is where it follows. It emits in a rect centered on the followed particle
- //TODO: A set of properties that can involve the particle size of the followed
- Q_PROPERTY(ParticleExtruder* emissionShape READ emissonShape WRITE setEmissionShape NOTIFY emissionShapeChanged)
- Q_PROPERTY(qreal emissionHeight READ emitterYVariation WRITE setEmitterYVariation NOTIFY emitterYVariationChanged)
- Q_PROPERTY(qreal emissionWidth READ emitterXVariation WRITE setEmitterXVariation NOTIFY emitterXVariationChanged)
-
-public:
- explicit FollowEmitter(QSGItem *parent = 0);
- virtual void emitWindow(int timeStamp);
- virtual void reset();
-
- int particlesPerParticlePerSecond() const
- {
- return m_particlesPerParticlePerSecond;
- }
-
- qreal emitterXVariation() const
- {
- return m_emitterXVariation;
- }
-
- qreal emitterYVariation() const
- {
- return m_emitterYVariation;
- }
-
- QString follow() const
- {
- return m_follow;
- }
-
- ParticleExtruder* emissonShape() const
- {
- return m_emissionExtruder;
- }
-
-signals:
-
- void particlesPerParticlePerSecondChanged(int arg);
-
- void emitterXVariationChanged(qreal arg);
-
- void emitterYVariationChanged(qreal arg);
-
- void followChanged(QString arg);
-
- void emissionShapeChanged(ParticleExtruder* arg);
-
-public slots:
-
- void setParticlesPerParticlePerSecond(int arg)
- {
- if (m_particlesPerParticlePerSecond != arg) {
- m_particlesPerParticlePerSecond = arg;
- emit particlesPerParticlePerSecondChanged(arg);
- }
- }
- void setEmitterXVariation(qreal arg)
- {
- if (m_emitterXVariation != arg) {
- m_emitterXVariation = arg;
- emit emitterXVariationChanged(arg);
- }
- }
-
- void setEmitterYVariation(qreal arg)
- {
- if (m_emitterYVariation != arg) {
- m_emitterYVariation = arg;
- emit emitterYVariationChanged(arg);
- }
- }
-
- void setFollow(QString arg)
- {
- if (m_follow != arg) {
- m_follow = arg;
- emit followChanged(arg);
- }
- }
-
- void setEmissionShape(ParticleExtruder* arg)
- {
- if (m_emissionExtruder != arg) {
- m_emissionExtruder = arg;
- emit emissionShapeChanged(arg);
- }
- }
-
-private slots:
- void recalcParticlesPerSecond();
-
-private:
- QSet<ParticleData*> m_pending;
- QVector<qreal> m_lastEmission;
- int m_particlesPerParticlePerSecond;
- qreal m_lastTimeStamp;
- qreal m_emitterXVariation;
- qreal m_emitterYVariation;
- QString m_follow;
- int m_followCount;
- ParticleExtruder* m_emissionExtruder;
- ParticleExtruder* m_defaultEmissionExtruder;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // FOLLOWEMITTER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "frictionaffector.h"
-QT_BEGIN_NAMESPACE
-FrictionAffector::FrictionAffector(QSGItem *parent) :
- ParticleAffector(parent), m_factor(0.0)
-{
-}
-
-bool FrictionAffector::affectParticle(ParticleData *d, qreal dt)
-{
- if(!m_factor)
- return false;
- qreal curSX = d->curSX();
- qreal curSY = d->curSY();
- d->setInstantaneousSX(curSX + (curSX * m_factor * -1 * dt));
- d->setInstantaneousSY(curSY + (curSY * m_factor * -1 * dt));
- return true;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef FRICTIONAFFECTOR_H
-#define FRICTIONAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class FrictionAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal factor READ factor WRITE setFactor NOTIFY factorChanged)
-public:
- explicit FrictionAffector(QSGItem *parent = 0);
-
- qreal factor() const
- {
- return m_factor;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void factorChanged(qreal arg);
-
-public slots:
-
-void setFactor(qreal arg)
-{
- if (m_factor != arg) {
- m_factor = arg;
- emit factorChanged(arg);
- }
-}
-
-private:
-qreal m_factor;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // FRICTIONAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gravitationalsingularityaffector.h"
-#include <cmath>
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-GravitationalSingularityAffector::GravitationalSingularityAffector(QSGItem *parent) :
- ParticleAffector(parent), m_strength(0.0), m_x(0), m_y(0)
-{
-}
-
-const qreal LIMIT = 200;
-qreal limit(qreal val){
- if(qAbs(val) > LIMIT){
- return val < 0 ? LIMIT * -1 : LIMIT;
- }else{
- return val;
- }
-}
-
-bool GravitationalSingularityAffector::affectParticle(ParticleData *d, qreal dt)
-{
- if(!m_strength)
- return false;
- qreal dx = m_x - d->curX();
- qreal dy = m_y - d->curY();
- qreal r = sqrt((dx*dx) + (dy*dy));
- if(r < 0.1 ){//Simulated event horizion - It's right on top of it, and will never escape again. just stick it here.
- d->pv.ax = 0;
- d->pv.ay = 0;
- d->pv.sx = 0;
- d->pv.sy = 0;
- d->pv.x = m_x;
- d->pv.y = m_y;
- return true;
- }else if(r < 50.0){//Too close, typical dt values are far too coarse for simulation. This may kill perf though
- int parts = floor(100.0/r);
- ParticleData* f = new ParticleData;//Fake, where it's all in real time for convenience
- f->pv.x = d->curX();
- f->pv.y = d->curY();
- f->pv.sx = limit(d->curSX());
- f->pv.sy = limit(d->curSY());
- f->pv.ax = d->pv.ax;
- f->pv.ay = d->pv.ay;
- subaffect(f, dt/parts, true);
- for(int i=1; i<parts; i++)
- subaffect(f, dt/parts, false);
-
- //Copy values from f, and turn into 'from start' values
- qreal t = (m_system->m_timeInt/1000.) - d->pv.t;
- qreal sy = limit(f->pv.sy) - t*f->pv.ay;
- qreal y = f->pv.y - t*sy - 0.5 * t*t*f->pv.ay;
- qreal sx = limit(f->pv.sx) - t*f->pv.ax;
- qreal x = f->pv.x - t*sx - 0.5 * t*t*f->pv.ax;
-
- d->pv.ay = f->pv.ay;
- d->pv.sy = sy;
- d->pv.y = y;
- d->pv.ax = f->pv.ax;
- d->pv.sx = sx;
- d->pv.x = x;
- return true;
- }
- qreal theta = atan2(dy,dx);
- qreal ds = (m_strength / (r*r)) * dt;
- dx = ds * cos(theta);
- dy = ds * sin(theta);
- d->setInstantaneousSX(limit(d->pv.sx + dx));
- d->setInstantaneousSY(limit(d->pv.sy + dy));
- return true;
-}
-
-const qreal EPSILON = 0.1;
-bool fuzzyCompare(qreal a, qreal b)
-{
- //Not using qFuzzyCompare because I want control of epsilon
- return (a >= b - EPSILON && a <= b + EPSILON);
-}
-
-bool fuzzyLess(qreal a, qreal b)
-{
- //Not using qFuzzyCompare because I want control of epsilon
- return a <= b + EPSILON;
-}
-
-bool fuzzyMore(qreal a, qreal b)
-{
- //Not using qFuzzyCompare because I want control of epsilon
- return a >= b - EPSILON;
-}
-
-bool lineIntersect(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3)
-{
- if(x3 < qMin(x1,x2) || x3 > qMax(x1,x2) || y3 < qMin(y1,y2) || y3 > qMax(y1,y2))
- return false;
- qreal m,c;
- m = (y2-y1) / (x2-x1);
- c = y1 - m*x1;
- return (fuzzyCompare(y3, m*x3 + c));
-}
-
-void GravitationalSingularityAffector::subaffect(ParticleData *d, qreal dt, bool first)
-{
- if(!first){
- qreal nextX = d->pv.x + d->pv.sx * dt + d->pv.ax * dt * dt * 0.5;
- qreal nextY = d->pv.y + d->pv.sy * dt + d->pv.ay * dt * dt * 0.5;
- if(lineIntersect(d->pv.x, d->pv.y, nextX, nextY, m_x, m_y)){
- d->pv.ax = 0;
- d->pv.ay = 0;
- d->pv.sx = 0;
- d->pv.sy = 0;
- d->pv.x = m_x;
- d->pv.y = m_y;
- return;
- //Passed center - the near infinite forces cancel out
-// d->pv.x = m_x + m_x - d->pv.x;
-// d->pv.y = m_y + m_y - d->pv.y;
-// d->pv.sx *= -1;
-// d->pv.sy *= -1;
-// return;
- }
- //Simulate advancing a dt
- d->pv.x = nextX;
- d->pv.y = nextY;
- d->pv.sx += d->pv.ax * dt;
- d->pv.sy += d->pv.ay * dt;
- }
- qreal dx = m_x - d->pv.x;
- qreal dy = m_y - d->pv.y;
- qreal r = sqrt((dx*dx) + (dy*dy));
- if(!r)
- return;
- qreal theta = atan2(dy,dx);
- qreal ds = (m_strength / (r*r)) * dt;
- dx = ds * cos(theta);
- dy = ds * sin(theta);
- d->pv.sx = d->pv.sx + dx;
- d->pv.sy = d->pv.sy + dy;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GRAVITATIONALSINGULARITYAFFECTOR_H
-#define GRAVITATIONALSINGULARITYAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class GravitationalSingularityAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
- Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
- Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
-public:
- explicit GravitationalSingularityAffector(QSGItem *parent = 0);
-
- qreal strength() const
- {
- return m_strength;
- }
-
- qreal x() const
- {
- return m_x;
- }
-
- qreal y() const
- {
- return m_y;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
- void subaffect(ParticleData *d, qreal dt, bool first);
-signals:
-
- void strengthChanged(qreal arg);
-
- void xChanged(qreal arg);
-
- void yChanged(qreal arg);
-
-public slots:
-
-void setStrength(qreal arg)
-{
- if (m_strength != arg) {
- m_strength = arg;
- emit strengthChanged(arg);
- }
-}
-
-void setX(qreal arg)
-{
- if (m_x != arg) {
- m_x = arg;
- emit xChanged(arg);
- }
-}
-
-void setY(qreal arg)
-{
- if (m_y != arg) {
- m_y = arg;
- emit yChanged(arg);
- }
-}
-
-private:
-qreal m_strength;
-qreal m_x;
-qreal m_y;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // GRAVITATIONALSINGULARITYAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gravityaffector.h"
-#include <cmath>
-QT_BEGIN_NAMESPACE
-const qreal CONV = 0.017453292520444443;
-GravityAffector::GravityAffector(QSGItem *parent) :
- ParticleAffector(parent), m_acceleration(-10), m_angle(90), m_xAcc(0), m_yAcc(0)
-{
- connect(this, SIGNAL(accelerationChanged(qreal)),
- this, SLOT(recalc()));
- connect(this, SIGNAL(angleChanged(qreal)),
- this, SLOT(recalc()));
- recalc();
-}
-
-void GravityAffector::recalc()
-{
- qreal theta = m_angle * CONV;
- m_xAcc = m_acceleration * cos(theta);
- m_yAcc = m_acceleration * sin(theta);
-}
-
-bool GravityAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(dt);
- bool changed = false;
- if(d->pv.ax != m_xAcc){
- d->setInstantaneousAX(m_xAcc);
- changed = true;
- }
- if(d->pv.ay != m_yAcc){
- d->setInstantaneousAY(m_yAcc);
- changed = true;
- }
- return changed;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GRAVITYAFFECTOR_H
-#define GRAVITYAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class GravityAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged)
- Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
-public:
- explicit GravityAffector(QSGItem *parent = 0);
- qreal acceleration() const
- {
- return m_acceleration;
- }
-
- qreal angle() const
- {
- return m_angle;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void accelerationChanged(qreal arg);
-
- void angleChanged(qreal arg);
-
-public slots:
-void setAcceleration(qreal arg)
-{
- if (m_acceleration != arg) {
- m_acceleration = arg;
- emit accelerationChanged(arg);
- }
-}
-
-void setAngle(qreal arg)
-{
- if (m_angle != arg) {
- m_angle = arg;
- emit angleChanged(arg);
- }
-}
-
-private slots:
- void recalc();
-private:
- qreal m_acceleration;
- qreal m_angle;
-
- qreal m_xAcc;
- qreal m_yAcc;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // GRAVITYAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "itemparticle.h"
-#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
-#include <qsgnode.h>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-ItemParticle::ItemParticle(QSGItem *parent) :
- ParticleType(parent), m_fade(true)
-{
- setFlag(QSGItem::ItemHasContents);
-}
-
-
-void ItemParticle::freeze(QSGItem* item)
-{
- m_stasis << item;
-}
-
-
-void ItemParticle::unfreeze(QSGItem* item)
-{
- m_stasis.remove(item);
-}
-
-void ItemParticle::take(QSGItem *item, bool prioritize)
-{
- if(prioritize)
- m_pendingItems.push_front(item);
- else
- m_pendingItems.push_back(item);
-}
-
-void ItemParticle::give(QSGItem *item)
-{
- //TODO: This
-}
-
-void ItemParticle::load(ParticleData* d)
-{
- if(m_pendingItems.isEmpty())
- return;
- int pos = particleTypeIndex(d);
- if(m_items[pos]){
- if(m_stasis.contains(m_items[pos]))
- qWarning() << "Current model particles prefers overwrite:false";
- //remove old item from the particle that is dying to make room for this one
- m_items[pos]->setOpacity(0.);
- ItemParticleAttached* mpa;
- if((mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[pos], false))))
- mpa->detach();//reparent as well?
- m_items[pos] = 0;
- m_data[pos] = 0;
- m_activeCount--;
- }
- m_items[pos] = m_pendingItems.front();
- m_pendingItems.pop_front();
- m_items[pos]->setX(d->curX() - m_items[pos]->width()/2);
- m_items[pos]->setY(d->curY() - m_items[pos]->height()/2);
- ItemParticleAttached* mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[pos]));
- if(mpa){
- mpa->m_mp = this;
- mpa->attach();
- }
- m_items[pos]->setParentItem(this);
- m_data[pos] = d;
- m_activeCount++;
-}
-
-void ItemParticle::reload(ParticleData* d)
-{
- //No-op unless we start copying the data.
-}
-
-void ItemParticle::setCount(int c)
-{
- ParticleType::setCount(c);//###Do we need our own?
- m_particleCount = c;
- reset();
-}
-
-int ItemParticle::count()
-{
- return m_particleCount;
-}
-
-void ItemParticle::reset()
-{
- ParticleType::reset();
- //TODO: Cleanup items?
- m_items.resize(m_particleCount);
- m_data.resize(m_particleCount);
- m_items.fill(0);
- m_data.fill(0);
- //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
-}
-
-
-QSGNode* ItemParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
-{
- //Dummy update just to get painting tick
- if(m_pleaseReset){
- m_pleaseReset = false;
- reset();
- }
- prepareNextFrame();
-
- update();//Get called again
- if(n)
- n->markDirty(QSGNode::DirtyMaterial);
- return QSGItem::updatePaintNode(n,d);
-}
-
-void ItemParticle::prepareNextFrame()
-{
- qint64 timeStamp = m_system->systemSync(this);
- qreal curT = timeStamp/1000.0;
- qreal dt = curT - m_lastT;
- m_lastT = curT;
- if(!m_activeCount)
- return;
-
- //TODO: Size, better fade?
- for(int i=0; i<m_particleCount; i++){
- QSGItem* item = m_items[i];
- ParticleData* data = m_data[i];
- if(!item || !data)
- continue;
- qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
- if(m_stasis.contains(item)) {
- m_data[i]->pv.t += dt;//Stasis effect
- continue;
- }
- if(t >= 1.0){//Usually happens from load
- item->setOpacity(0.);
- ItemParticleAttached* mpa;
- if((mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[i]))))
- mpa->detach();//reparent as well?
- m_items[i] = 0;
- m_data[i] = 0;
- m_activeCount--;
- }else{//Fade
- if(m_fade){
- qreal o = 1.;
- if(t<0.2)
- o = t*5;
- if(t>0.8)
- o = (1-t)*5;
- item->setOpacity(o);
- }else{
- item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
- }
- }
- item->setX(data->curX() - item->width()/2);
- item->setY(data->curY() - item->height()/2);
- }
-}
-
-ItemParticleAttached *ItemParticle::qmlAttachedProperties(QObject *object)
-{
- return new ItemParticleAttached(object);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ITEMPARTICLE_H
-#define ITEMPARTICLE_H
-#include "particle.h"
-#include <QPointer>
-#include <QSet>
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-class QSGVisualDataModel;
-class ItemParticleAttached;
-
-class ItemParticle : public ParticleType
-{
- Q_OBJECT
-
- Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
-public:
- explicit ItemParticle(QSGItem *parent = 0);
-
- bool fade() const { return m_fade; }
-
- virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
- virtual int count();
-
- static ItemParticleAttached *qmlAttachedProperties(QObject *object);
-signals:
- void fadeChanged();
-
-public slots:
- //TODO: Add a follow mode, where moving the delegate causes the logical particle to go with it?
- void freeze(QSGItem* item);
- void unfreeze(QSGItem* item);
- void take(QSGItem* item,bool prioritize=false);//take by modelparticle
- void give(QSGItem* item);//give from modelparticle
-
- void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
-protected:
- virtual void reset();
- void prepareNextFrame();
-private:
- QList<QPointer<QSGItem> > m_deletables;
- int m_particleCount;
- bool m_fade;
-
- QList<QSGItem*> m_pendingItems;
- QVector<QSGItem*> m_items;
- QVector<ParticleData*> m_data;
- QVector<int> m_idx;
- QList<int> m_available;
- QSet<QSGItem*> m_stasis;
- qreal m_lastT;
- int m_activeCount;
-};
-
-class ItemParticleAttached : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(ItemParticle* particle READ particle CONSTANT);
-public:
- ItemParticleAttached(QObject* parent)
- : QObject(parent), m_mp(0)
- {;}
- ItemParticle* particle() {return m_mp;}
- void detach(){emit detached();}
- void attach(){emit attached();}
-private:
- ItemParticle* m_mp;
- friend class ItemParticle;
-Q_SIGNALS:
- void detached();
- void attached();
-};
-
-QT_END_NAMESPACE
-
-QML_DECLARE_TYPEINFO(ItemParticle, QML_HAS_ATTACHED_PROPERTIES)
-
-QT_END_HEADER
-#endif // ITEMPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "killaffector.h"
-#include "particleemitter.h"
-QT_BEGIN_NAMESPACE
-KillAffector::KillAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
-}
-
-
-bool KillAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(dt);
- if(d->stillAlive()){
- d->pv.t -= d->pv.lifeSpan + 1;
- return true;
- }
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef KILLAFFECTOR_H
-#define KILLAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class KillAffector : public ParticleAffector
-{
- Q_OBJECT
-public:
- explicit KillAffector(QSGItem *parent = 0);
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
-public slots:
-
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // KILLAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "lineextruder.h"
-#include <cmath>
-
-LineExtruder::LineExtruder(QObject *parent) :
- ParticleExtruder(parent), m_mirrored(false)
-{
-}
-
-QPointF LineExtruder::extrude(const QRectF &r)
-{
- qreal x,y;
- if(!r.height()){
- x = r.width() * ((qreal)rand())/RAND_MAX;
- y = 0;
- }else{
- y = r.height() * ((qreal)rand())/RAND_MAX;
- if(!r.width()){
- x = 0;
- }else{
- x = r.width()/r.height() * y;
- if(m_mirrored)
- x = r.width() - x;
- }
- }
- return QPointF(x,y);
-}
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef LINEEXTRUDER_H
-#define LINEEXTRUDER_H
-#include "particleextruder.h"
-
-class LineExtruder : public ParticleExtruder
-{
- Q_OBJECT
- //Default is topleft to bottom right. Flipped makes it topright to bottom left
- Q_PROPERTY(bool mirrored READ mirrored WRITE setmirrored NOTIFY mirroredChanged)
-
-public:
- explicit LineExtruder(QObject *parent = 0);
- virtual QPointF extrude(const QRectF &);
- bool mirrored() const
- {
- return m_mirrored;
- }
-
-signals:
-
- void mirroredChanged(bool arg);
-
-public slots:
-
- void setmirrored(bool arg)
- {
- if (m_mirrored != arg) {
- m_mirrored = arg;
- emit mirroredChanged(arg);
- }
- }
-private:
- bool m_mirrored;
-};
-
-#endif // LINEEXTRUDER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "V1/qdeclarativeparticles_p.h"
-#include "pluginmain.h"
-#include "spritestate.h"
-#include "spriteengine.h"
-#include "particleaffector.h"
-#include "wanderaffector.h"
-//#include "rockingaffector.h"
-//#include "scalingaffector.h"
-#include "resetaffector.h"
-#include "gravityaffector.h"
-#include "driftaffector.h"
-#include "gravitationalsingularityaffector.h"
-#include "frictionaffector.h"
-#include "meanderaffector.h"
-#include "attractoraffector.h"
-#include "speedlimitaffector.h"
-#include "killaffector.h"
-//#include "zoneaffector.h"
-//#include "toggleaffector.h"
-#include "spritegoalaffector.h"
-#include "swarmaffector.h"
-#include "turbulenceaffector.h"
-#include "eternalaffector.h"
-#include "particlesystem.h"
-#include "particleemitter.h"
-//#include "spriteemitter.h"
-#include "trailsemitter.h"
-#include "burstemitter.h"
-#include "particle.h"
-#include "coloredparticle.h"
-#include "spriteparticle.h"
-//#include "modelparticle.h"
-#include "dataparticle.h"
-#include "itemparticle.h"
-#include "superparticle.h"
-#include "ultraparticle.h"
-//#include "pairedparticle.h"
-#include "spriteimage.h"
-#include "followemitter.h"
-#include "particleextruder.h"
-#include "ellipseextruder.h"
-#include "lineextruder.h"
-#include "maskextruder.h"
-#include "varyingvector.h"
-#include "pointvector.h"
-#include "angledvector.h"
-#include "directedvector.h"
-//#include "followaffector.h"
-#include "deformableparticle.h"
-#include "pictureaffector.h"
-
-QT_BEGIN_NAMESPACE
-
-void ParticlesPlugin::registerTypes(const char *uri)
-{
- Q_ASSERT(QLatin1String(uri) == QLatin1String("Qt.labs.particles"));
-
- qmlRegisterType<QDeclarativeParticles>(uri, 1, 0, "Particles");
- qmlRegisterType<QDeclarativeParticleMotion>(uri,1,0,"ParticleMotion");
- qmlRegisterType<QDeclarativeParticleMotionGravity>(uri,1,0,"ParticleMotionGravity");
- qmlRegisterType<QDeclarativeParticleMotionLinear>(uri,1,0,"ParticleMotionLinear");
- qmlRegisterType<QDeclarativeParticleMotionWander>(uri,1,0,"ParticleMotionWander");
- qmlRegisterType<SpriteState>(uri, 2, 0, "Sprite");
- qmlRegisterType<SpriteEngine>(uri, 2, 0, "SpriteEngine");
- qmlRegisterType<SpriteImage>(uri, 2, 0, "SpriteImage");
-
- qmlRegisterType<ParticleSystem>(uri, 2, 0, "ParticleSystem");
-
- qmlRegisterType<ParticleType>(uri, 2, 0, "Particle");
- qmlRegisterType<ColoredParticle>(uri, 2, 0, "ColoredParticle");
- qmlRegisterType<SpriteParticle>(uri, 2, 0, "SpriteParticle");
- //qmlRegisterType<ModelParticle>(uri, 2, 0, "ModelParticle");
- qmlRegisterType<DataParticle>(uri, 2, 0, "DataParticle");
- qmlRegisterType<ItemParticle>(uri, 2, 0, "ItemParticle");
- //qmlRegisterType<PairedParticle>(uri, 2, 0, "PairedParticle");
- qmlRegisterType<DeformableParticle>(uri, 2, 0, "DeformableParticle");
- qmlRegisterType<SuperParticle>(uri, 2, 0, "SuperParticle");
- qmlRegisterType<UltraParticle>(uri, 2, 0, "UltraParticle");
-
- qmlRegisterType<ParticleEmitter>(uri, 2, 0, "ParticleEmitter");
- qmlRegisterType<TrailsEmitter>(uri, 2, 0, "TrailEmitter");
- qmlRegisterType<TrailsEmitter>(uri, 2, 0, "BurstEmitter");
-
- qmlRegisterType<FollowEmitter>(uri, 2, 0, "FollowEmitter");
- qmlRegisterType<ParticleExtruder>(uri, 2, 0, "Box");
- qmlRegisterType<EllipseExtruder>(uri, 2, 0, "Ellipse");
- qmlRegisterType<LineExtruder>(uri, 2, 0, "Line");
- qmlRegisterType<MaskExtruder>(uri, 2, 0, "Mask");
-
- qmlRegisterType<VaryingVector>(uri, 2, 0, "NullVector");
- qmlRegisterType<PointVector>(uri, 2, 0, "PointVector");
- qmlRegisterType<AngledVector>(uri, 2, 0, "AngleVector");
- qmlRegisterType<DirectedVector>(uri, 2, 0, "DirectedVector");
-
- qmlRegisterType<ParticleAffector>(uri, 2, 0, "ParticleAffector");
- qmlRegisterType<WanderAffector>(uri, 2, 0, "Wander");
- //qmlRegisterType<ScalingAffector>(uri, 2, 0, "Scale");
- //qmlRegisterType<RockingAffector>(uri, 2, 0, "Rocking");
- qmlRegisterType<DriftAffector>(uri, 2, 0, "Drift");
- qmlRegisterType<FrictionAffector>(uri, 2, 0, "Friction");
- qmlRegisterType<GravitationalSingularityAffector>(uri, 2, 0, "GravitationalSingularity");
- qmlRegisterType<AttractorAffector>(uri, 2, 0, "Attractor");
- qmlRegisterType<MeanderAffector>(uri, 2, 0, "Meander");
- qmlRegisterType<SpeedLimitAffector>(uri, 2, 0, "SpeedLimit");
- qmlRegisterType<GravityAffector>(uri, 2, 0, "Gravity");
- qmlRegisterType<EternalAffector>(uri, 2, 0, "Stasis");
- qmlRegisterType<ResetAffector>(uri, 2, 0, "Reset");
- //qmlRegisterType<ZoneAffector>(uri, 2, 0, "Zone");
- //qmlRegisterType<ToggleAffector>(uri, 2, 0, "Toggle");
- qmlRegisterType<KillAffector>(uri, 2, 0, "Kill");
- qmlRegisterType<SpriteGoalAffector>(uri, 2, 0, "SpriteGoal");
- qmlRegisterType<SwarmAffector>(uri, 2, 0 , "Swarm");
- qmlRegisterType<TurbulenceAffector>(uri, 2, 0 , "Turbulence");
- qmlRegisterType<PictureAffector>(uri, 2, 0, "Picture");
-}
-
-QT_END_NAMESPACE
-
-Q_EXPORT_PLUGIN2(Particles, QT_PREPEND_NAMESPACE(ParticlesPlugin))
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "maskextruder.h"
-#include <QImage>
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-MaskExtruder::MaskExtruder(QObject *parent) :
- ParticleExtruder(parent)
- , m_lastWidth(-1)
- , m_lastHeight(-1)
-{
-}
-
-QPointF MaskExtruder::extrude(const QRectF &r)
-{
- ensureInitialized(r);
- if(!m_mask.count())
- return r.topLeft();
- const QPointF p = m_mask[rand() % m_mask.count()];
- //### Should random sub-pixel positioning be added?
- return p + r.topLeft();
-}
-
-bool MaskExtruder::contains(const QRectF &bounds, const QPointF &point)
-{
- ensureInitialized(bounds);//###Current usage patterns WILL lead to different bounds/r calls. Separate list?
- QPoint p = point.toPoint() - bounds.topLeft().toPoint();
- return m_img.rect().contains(p) && (bool)m_img.pixelIndex(p);
-}
-
-void MaskExtruder::ensureInitialized(const QRectF &r)
-{
- if(m_lastWidth == r.width() && m_lastHeight == r.height())
- return;
- m_lastWidth = r.width();
- m_lastHeight = r.height();
-
- m_mask.clear();
- if(m_source.isEmpty())
- return;
- m_img = QImage(m_source.toLocalFile());
- m_img = m_img.createAlphaMask();
- m_img = m_img.convertToFormat(QImage::Format_Mono);//Else LSB, but I think that's easier
- m_img = m_img.scaled(r.size().toSize());//TODO: Do they need aspect ratio stuff? Or tiling?
- for(int i=0; i<r.width(); i++){
- for(int j=0; j<r.height(); j++){
- if(m_img.pixelIndex(i,j))//Direct bit manipulation is presumably more efficient
- m_mask << QPointF(i,j);
- }
- }
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MASKEXTRUDER_H
-#define MASKEXTRUDER_H
-#include "particleextruder.h"
-#include <QUrl>
-#include <QImage>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class MaskExtruder : public ParticleExtruder
-{
- Q_OBJECT
- Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
-public:
- explicit MaskExtruder(QObject *parent = 0);
- virtual QPointF extrude(const QRectF &);
- virtual bool contains(const QRectF &bounds, const QPointF &point);
-
- QUrl source() const
- {
- return m_source;
- }
-
-signals:
-
- void sourceChanged(QUrl arg);
-
-public slots:
-
- void setSource(QUrl arg)
- {
- if (m_source != arg) {
- m_source = arg;
- m_lastHeight = -1;//Trigger reset
- m_lastWidth = -1;
- emit sourceChanged(arg);
- }
- }
-private:
- QUrl m_source;
-
- void ensureInitialized(const QRectF &r);
- int m_lastWidth;
- int m_lastHeight;
- QImage m_img;
- QList<QPointF> m_mask;//TODO: More memory efficient datastructures
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // MASKEXTRUDER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "meanderaffector.h"
-
-QT_BEGIN_NAMESPACE
-
-MeanderAffector::MeanderAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
-}
-
-bool MeanderAffector::affectParticle(ParticleData *data, qreal dt)
-{
- if(!m_xDrift && !m_yDrift)
- return false;
- qreal dx = (((qreal)qrand() / (qreal)RAND_MAX) - 0.5) * 2 * m_xDrift * dt;
- qreal dy = (((qreal)qrand() / (qreal)RAND_MAX) - 0.5) * 2 * m_yDrift * dt;
- if(dx)
- data->setInstantaneousAX(data->pv.ax + dx);
- if(dy)
- data->setInstantaneousAY(data->pv.ay + dy);
-
- return true;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MEANDERAFFECTOR_H
-#define MEANDERAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class MeanderAffector : public ParticleAffector
-{
- Q_OBJECT
- //Like drift, but affects da/dt instead of ds/dt
- Q_PROPERTY(qreal xDrift READ xDrift WRITE setXDrift NOTIFY xDriftChanged)
- Q_PROPERTY(qreal yDrift READ yDrift WRITE setYDrift NOTIFY yDriftChanged)
-public:
- explicit MeanderAffector(QSGItem *parent = 0);
-
- qreal xDrift() const
- {
- return m_xDrift;
- }
-
- qreal yDrift() const
- {
- return m_yDrift;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void xDriftChanged(qreal arg);
-
- void yDriftChanged(qreal arg);
-
-public slots:
-
- void setXDrift(qreal arg)
- {
- if (m_xDrift != arg) {
- m_xDrift = arg;
- emit xDriftChanged(arg);
- }
- }
- void setYDrift(qreal arg)
- {
- if (m_yDrift != arg) {
- m_yDrift = arg;
- emit yDriftChanged(arg);
- }
- }
-
-private:
- qreal m_xDrift;
- qreal m_yDrift;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // MEANDERAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particle.h"
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-ParticleType::ParticleType(QSGItem *parent) :
- QSGItem(parent),
- m_system(0)
-{
- connect(this, SIGNAL(xChanged()),
- this, SLOT(calcSystemOffset()));
- connect(this, SIGNAL(yChanged()),
- this, SLOT(calcSystemOffset()));
-}
-
-void ParticleType::componentComplete()
-{
- if(!m_system)
- qWarning() << "Particle created without a particle system specified";//TODO: useful QML warnings, like line number?
- QSGItem::componentComplete();
-}
-
-
-void ParticleType::setSystem(ParticleSystem *arg)
-{
- if (m_system != arg) {
- m_system = arg;
- if(m_system){
- m_system->registerParticleType(this);
- connect(m_system, SIGNAL(xChanged()),
- this, SLOT(calcSystemOffset()));
- connect(m_system, SIGNAL(yChanged()),
- this, SLOT(calcSystemOffset()));
- calcSystemOffset();
- }
- emit systemChanged(arg);
- }
-}
-
-void ParticleType::load(ParticleData*)
-{
-}
-
-void ParticleType::reload(ParticleData*)
-{
-}
-
-void ParticleType::reset()
-{
- //Have to every time because what it's emitting may have changed and that affects particleTypeIndex
- m_particleStarts.clear();
- m_lastStart = 0;
-}
-
-void ParticleType::setCount(int c)
-{
- if(c == m_count)
- return;
- m_count = c;
- emit countChanged();
-}
-
-int ParticleType::count()
-{
- return m_count;
-}
-
-
-int ParticleType::particleTypeIndex(ParticleData* d)
-{
- if(!m_particleStarts.contains(d->group)){
- m_particleStarts.insert(d->group, m_lastStart);
- m_lastStart += m_system->m_groupData[d->group]->size;
- }
- int ret = m_particleStarts[d->group] + d->particleIndex;
- Q_ASSERT(ret >=0 && ret < m_count);//XXX: Possibly shouldn't assert, but bugs here were hard to find in the past
- return ret;
-}
-
-
-void ParticleType::calcSystemOffset()
-{
- if(!m_system)
- return;
- QPointF lastOffset = m_systemOffset;
- m_systemOffset = this->mapFromItem(m_system, QPointF());
- if(lastOffset != m_systemOffset){
- //Reload all particles
- foreach(const QString &g, m_particles){
- int gId = m_system->m_groupIds[g];
- for(int i=0; i<m_system->m_groupData[gId]->size; i++)
- reload(m_system->m_data[m_system->m_groupData[gId]->start + i]);
- }
- }
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PARTICLE_H
-#define PARTICLE_H
-
-#include <QObject>
-#include <QDebug>
-#include "particlesystem.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleType : public QSGItem
-{
- Q_OBJECT
- Q_PROPERTY(ParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
- Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged)
-
-public:
- explicit ParticleType(QSGItem *parent = 0);
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
- virtual int count();
- ParticleSystem* system() const
- {
- return m_system;
- }
-
-
- QStringList particles() const
- {
- return m_particles;
- }
-
- int particleTypeIndex(ParticleData*);
- virtual void componentComplete();
-signals:
- void countChanged();
- void systemChanged(ParticleSystem* arg);
-
- void particlesChanged(QStringList arg);
-
-public slots:
-void setSystem(ParticleSystem* arg);
-
-void setParticles(QStringList arg)
-{
- if (m_particles != arg) {
- m_particles = arg;
- emit particlesChanged(arg);
- }
-}
-private slots:
- void calcSystemOffset();
-protected:
- virtual void reset();
-
-// virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *){
-// qDebug() << "Shouldn't be here..." << this;
-// return 0;
-// }
-
- ParticleSystem* m_system;
- friend class ParticleSystem;
- int m_count;
- bool m_pleaseReset;
- QStringList m_particles;
- QHash<int,int> m_particleStarts;
- int m_lastStart;
- QPointF m_systemOffset;
-
- template <typename VertexStruct>
- void vertexCopy(VertexStruct &b, const ParticleVertex& a)
- {
- b.x = a.x - m_systemOffset.x();
- b.y = a.y - m_systemOffset.y();
- b.t = a.t;
- b.lifeSpan = a.lifeSpan;
- b.size = a.size;
- b.endSize = a.endSize;
- b.sx = a.sx;
- b.sy = a.sy;
- b.ax = a.ax;
- b.ay = a.ay;
- }
-
-private:
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // PARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particleaffector.h"
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-ParticleAffector::ParticleAffector(QSGItem *parent) :
- QSGItem(parent), m_needsReset(false), m_system(0), m_active(true)
- , m_updateIntSet(false), m_shape(new ParticleExtruder(this)), m_signal(false)
-{
- connect(this, SIGNAL(systemChanged(ParticleSystem*)),
- this, SLOT(updateOffsets()));
- connect(this, SIGNAL(xChanged()),
- this, SLOT(updateOffsets()));
- connect(this, SIGNAL(yChanged()),
- this, SLOT(updateOffsets()));//TODO: in componentComplete and all relevant signals
-}
-
-void ParticleAffector::componentComplete()
-{
- if(!m_system)
- qWarning() << "Affector created without a particle system specified";//TODO: useful QML warnings, like line number?
- QSGItem::componentComplete();
-}
-
-void ParticleAffector::affectSystem(qreal dt)
-{
- if(!m_active)
- return;
- if(!m_system){
- qDebug() << "No system" << this;
- return;
- }
- //If not reimplemented, calls affect particle per particle
- //But only on particles in targeted system/area
- if(m_updateIntSet){
- m_groups.clear();
- foreach(const QString &p, m_particles)
- m_groups << m_system->m_groupIds[p];//###Can this occur before group ids are properly assigned?
- m_updateIntSet = false;
- }
- //foreach(ParticleData* d, m_system->m_data){
- for(int i=0; i<m_system->m_particle_count; i++){
- ParticleData* d = m_system->m_data[i];
- if(!d || (m_onceOff && m_onceOffed.contains(d->systemIndex)))
- continue;
- if(m_groups.isEmpty() || m_groups.contains(d->group)){
- //Need to have previous location for affected. if signal || shape might be faster?
- QPointF curPos = QPointF(d->curX(), d->curY());
- if(width() == 0 || height() == 0
- || m_shape->contains(QRectF(m_offset.x(), m_offset.y(), width(), height()),curPos)){
- if(affectParticle(d, dt)){
- m_system->m_needsReset << d;
- if(m_onceOff)
- m_onceOffed << d->systemIndex;
- if(m_signal)
- emit affected(curPos.x(), curPos.y());
- }
- }
- }
- }
-}
-
-bool ParticleAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(d);
- Q_UNUSED(dt);
- return false;
-}
-
-void ParticleAffector::reset(int idx)
-{//TODO: This, among other ones, should be restructured so they don't all need to remember to call the superclass
- if(m_onceOff)
- m_onceOffed.remove(idx);
-}
-
-void ParticleAffector::updateOffsets()
-{
- if(m_system)
- m_offset = m_system->mapFromItem(this, QPointF(0, 0));
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PARTICLEAFFECTOR_H
-#define PARTICLEAFFECTOR_H
-
-#include <QObject>
-#include "particlesystem.h"
-#include "particleextruder.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleAffector : public QSGItem
-{
- Q_OBJECT
- Q_PROPERTY(ParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
- Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged)
- Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged)
- Q_PROPERTY(bool onceOff READ onceOff WRITE setOnceOff NOTIFY onceOffChanged)
- Q_PROPERTY(ParticleExtruder* shape READ shape WRITE setShape NOTIFY shapeChanged)
- Q_PROPERTY(bool signal READ signal WRITE setSignal NOTIFY signalChanged)
-
-public:
- explicit ParticleAffector(QSGItem *parent = 0);
- virtual void affectSystem(qreal dt);
- virtual void reset(int systemIdx);//As some store their own data per idx?
- ParticleSystem* system() const
- {
- return m_system;
- }
-
- QStringList particles() const
- {
- return m_particles;
- }
-
- bool active() const
- {
- return m_active;
- }
-
- bool onceOff() const
- {
- return m_onceOff;
- }
-
- ParticleExtruder* shape() const
- {
- return m_shape;
- }
-
- bool signal() const
- {
- return m_signal;
- }
-
-signals:
-
- void systemChanged(ParticleSystem* arg);
-
- void particlesChanged(QStringList arg);
-
- void activeChanged(bool arg);
-
- void onceOffChanged(bool arg);
-
- void shapeChanged(ParticleExtruder* arg);
-
- void affected(qreal x, qreal y);//###Idx too?
- void signalChanged(bool arg);
-
-public slots:
-void setSystem(ParticleSystem* arg)
-{
- if (m_system != arg) {
- m_system = arg;
- m_system->registerParticleAffector(this);
- emit systemChanged(arg);
- }
-}
-
-void setParticles(QStringList arg)
-{
- if (m_particles != arg) {
- m_particles = arg;
- m_updateIntSet = true;
- emit particlesChanged(arg);
- }
-}
-
-void setActive(bool arg)
-{
- if (m_active != arg) {
- m_active = arg;
- emit activeChanged(arg);
- }
-}
-
-void setOnceOff(bool arg)
-{
- if (m_onceOff != arg) {
- m_onceOff = arg;
- emit onceOffChanged(arg);
- }
-}
-
-void setShape(ParticleExtruder* arg)
-{
- if (m_shape != arg) {
- m_shape = arg;
- emit shapeChanged(arg);
- }
-}
-
-void setSignal(bool arg)
-{
- if (m_signal != arg) {
- m_signal = arg;
- emit signalChanged(arg);
- }
-}
-
-protected:
- friend class ParticleSystem;
- virtual bool affectParticle(ParticleData *d, qreal dt);
- bool m_needsReset;//### What is this really saving?
- ParticleSystem* m_system;
- QStringList m_particles;
- bool activeGroup(int g) {return m_groups.isEmpty() || m_groups.contains(g);}
- bool m_active;
- virtual void componentComplete();
- QPointF m_offset;
-private:
- QSet<int> m_groups;
- QSet<int> m_onceOffed;
- bool m_updateIntSet;
-
- bool m_onceOff;
-
- ParticleExtruder* m_shape;
-
- bool m_signal;
-
-private slots:
- void updateOffsets();
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // PARTICLEAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particleemitter.h"
-QT_BEGIN_NAMESPACE
-ParticleEmitter::ParticleEmitter(QSGItem *parent) :
- QSGItem(parent)
- , m_particlesPerSecond(10)
- , m_particleDuration(1000)
- , m_particleDurationVariation(0)
- , m_emitting(true)
- , m_system(0)
- , m_extruder(0)
- , m_defaultExtruder(0)
- , m_speed(&m_nullVector)
- , m_acceleration(&m_nullVector)
- , m_particleSize(16)
- , m_particleEndSize(-1)
- , m_particleSizeVariation(0)
- , m_maxParticleCount(-1)
- , m_burstLeft(0)
-
-{
- //TODO: Reset speed/acc back to null vector? Or allow null pointer?
- connect(this, SIGNAL(maxParticleCountChanged(int)),
- this, SIGNAL(particleCountChanged()));
- connect(this, SIGNAL(particlesPerSecondChanged(qreal)),
- this, SIGNAL(particleCountChanged()));
- connect(this, SIGNAL(particleDurationChanged(int)),
- this, SIGNAL(particleCountChanged()));
-}
-
-ParticleEmitter::~ParticleEmitter()
-{
- if(m_defaultExtruder)
- delete m_defaultExtruder;
-}
-
-void ParticleEmitter::componentComplete()
-{
- if(!m_system)
- qWarning() << "Emitter created without a particle system specified";//TODO: useful QML warnings, like line number?
- QSGItem::componentComplete();
-}
-void ParticleEmitter::emitWindow(int timeStamp)
-{
- Q_UNUSED(timeStamp);
-}
-
-
-void ParticleEmitter::setEmitting(bool arg)
-{
- if (m_emitting != arg) {
- m_emitting = arg;
- emit emittingChanged(arg);
- }
-}
-
-
-ParticleExtruder* ParticleEmitter::effectiveExtruder()
-{
- if(m_extruder)
- return m_extruder;
- if(!m_defaultExtruder)
- m_defaultExtruder = new ParticleExtruder;
- return m_defaultExtruder;
-}
-
-void ParticleEmitter::pulse(qreal seconds)
-{
- if(!particleCount())
- qWarning() << "pulse called on an emitter with a particle count of zero";
- if(!m_emitting)
- m_burstLeft = seconds*1000.0;//TODO: Change name to match
-}
-
-void ParticleEmitter::burst(int num)
-{
- if(!particleCount())
- qWarning() << "burst called on an emitter with a particle count of zero";
- m_burstQueue << qMakePair(num, QPointF(x(), y()));
-}
-
-void ParticleEmitter::setMaxParticleCount(int arg)
-{
- if (m_maxParticleCount != arg) {
- if(arg < 0 && m_maxParticleCount >= 0){
- connect(this, SIGNAL(particlesPerSecondChanged(qreal)),
- this, SIGNAL(particleCountChanged()));
- connect(this, SIGNAL(particleDurationChanged(int)),
- this, SIGNAL(particleCountChanged()));
- }else if(arg >= 0 && m_maxParticleCount < 0){
- disconnect(this, SIGNAL(particlesPerSecondChanged(qreal)),
- this, SIGNAL(particleCountChanged()));
- disconnect(this, SIGNAL(particleDurationChanged(int)),
- this, SIGNAL(particleCountChanged()));
- }
- m_maxParticleCount = arg;
- emit maxParticleCountChanged(arg);
- }
-}
-
-int ParticleEmitter::particleCount() const
-{
- if(m_maxParticleCount >= 0)
- return m_maxParticleCount;
- return m_particlesPerSecond*((m_particleDuration+m_particleDurationVariation)/1000.0);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PARTICLEEMITTER_H
-#define PARTICLEEMITTER_H
-
-#include <QSGItem>
-#include <QDebug>
-#include "particlesystem.h"
-#include "particleextruder.h"
-#include "varyingvector.h"
-
-#include <QList>
-#include <QPair>
-#include <QPointF>
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ParticleEmitter : public QSGItem
-{
- Q_OBJECT
- //###currently goes in emitters OR sets system. Pick one?
- Q_PROPERTY(ParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
- Q_PROPERTY(QString particle READ particle WRITE setParticle NOTIFY particleChanged)
- Q_PROPERTY(ParticleExtruder* shape READ extruder WRITE setExtruder NOTIFY extruderChanged)
- Q_PROPERTY(bool emitting READ emitting WRITE setEmitting NOTIFY emittingChanged)
-
- Q_PROPERTY(qreal particlesPerSecond READ particlesPerSecond WRITE setParticlesPerSecond NOTIFY particlesPerSecondChanged)
- Q_PROPERTY(int particleDuration READ particleDuration WRITE setParticleDuration NOTIFY particleDurationChanged)
- Q_PROPERTY(int particleDurationVariation READ particleDurationVariation WRITE setParticleDurationVariation NOTIFY particleDurationVariationChanged)
- Q_PROPERTY(int maxParticles READ maxParticleCount WRITE setMaxParticleCount NOTIFY maxParticleCountChanged)
-
- Q_PROPERTY(qreal particleSize READ particleSize WRITE setParticleSize NOTIFY particleSizeChanged)
- Q_PROPERTY(qreal particleEndSize READ particleEndSize WRITE setParticleEndSize NOTIFY particleEndSizeChanged)
- Q_PROPERTY(qreal particleSizeVariation READ particleSizeVariation WRITE setParticleSizeVariation NOTIFY particleSizeVariationChanged)
-
- Q_PROPERTY(VaryingVector *speed READ speed WRITE setSpeed NOTIFY speedChanged)
- Q_PROPERTY(VaryingVector *acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged)
-public:
- explicit ParticleEmitter(QSGItem *parent = 0);
- virtual ~ParticleEmitter();
- virtual void emitWindow(int timeStamp);
-
- bool emitting() const
- {
- return m_emitting;
- }
-
- qreal particlesPerSecond() const
- {
- return m_particlesPerSecond;
- }
-
- int particleDuration() const
- {
- return m_particleDuration;
- }
-
- ParticleSystem* system() const
- {
- return m_system;
- }
-
- QString particle() const
- {
- return m_particle;
- }
-
- int particleDurationVariation() const
- {
- return m_particleDurationVariation;
- }
-
- virtual void componentComplete();
-signals:
- void particlesPerSecondChanged(qreal);
- void particleDurationChanged(int);
- void emittingChanged(bool);
-
- void systemChanged(ParticleSystem* arg);
-
- void particleChanged(QString arg);
-
- void particleDurationVariationChanged(int arg);
-
- void extruderChanged(ParticleExtruder* arg);
-
- void particleSizeChanged(qreal arg);
-
- void particleEndSizeChanged(qreal arg);
-
- void particleSizeVariationChanged(qreal arg);
-
- void speedChanged(VaryingVector * arg);
-
- void accelerationChanged(VaryingVector * arg);
-
- void maxParticleCountChanged(int arg);
- void particleCountChanged();
-
-public slots:
- void pulse(qreal seconds);
- void burst(int num);
-
- void setEmitting(bool arg);
-
- void setParticlesPerSecond(qreal arg)
- {
- if (m_particlesPerSecond != arg) {
- m_particlesPerSecond = arg;
- emit particlesPerSecondChanged(arg);
- }
- }
-
- void setParticleDuration(int arg)
- {
- if (m_particleDuration != arg) {
- m_particleDuration = arg;
- emit particleDurationChanged(arg);
- }
- }
-
- void setSystem(ParticleSystem* arg)
- {
- if (m_system != arg) {
- m_system = arg;
- m_system->registerParticleEmitter(this);
- emit systemChanged(arg);
- }
- }
-
- void setParticle(QString arg)
- {
- if (m_particle != arg) {
- m_particle = arg;
- emit particleChanged(arg);
- }
- }
-
- void setParticleDurationVariation(int arg)
- {
- if (m_particleDurationVariation != arg) {
- m_particleDurationVariation = arg;
- emit particleDurationVariationChanged(arg);
- }
- }
- void setExtruder(ParticleExtruder* arg)
- {
- if (m_extruder != arg) {
- m_extruder = arg;
- emit extruderChanged(arg);
- }
- }
-
- void setParticleSize(qreal arg)
- {
- if (m_particleSize != arg) {
- m_particleSize = arg;
- emit particleSizeChanged(arg);
- }
- }
-
- void setParticleEndSize(qreal arg)
- {
- if (m_particleEndSize != arg) {
- m_particleEndSize = arg;
- emit particleEndSizeChanged(arg);
- }
- }
-
- void setParticleSizeVariation(qreal arg)
- {
- if (m_particleSizeVariation != arg) {
- m_particleSizeVariation = arg;
- emit particleSizeVariationChanged(arg);
- }
- }
-
- void setSpeed(VaryingVector * arg)
- {
- if (m_speed != arg) {
- m_speed = arg;
- emit speedChanged(arg);
- }
- }
-
- void setAcceleration(VaryingVector * arg)
- {
- if (m_acceleration != arg) {
- m_acceleration = arg;
- emit accelerationChanged(arg);
- }
- }
-
- void setMaxParticleCount(int arg);
-
-public:
- int particleCount() const;
-
- virtual void reset(){;}
- ParticleExtruder* extruder() const
- {
- return m_extruder;
- }
-
- qreal particleSize() const
- {
- return m_particleSize;
- }
-
- qreal particleEndSize() const
- {
- return m_particleEndSize;
- }
-
- qreal particleSizeVariation() const
- {
- return m_particleSizeVariation;
- }
-
- VaryingVector * speed() const
- {
- return m_speed;
- }
-
- VaryingVector * acceleration() const
- {
- return m_acceleration;
- }
-
- int maxParticleCount() const
- {
- return m_maxParticleCount;
- }
-
-protected:
- qreal m_particlesPerSecond;
- int m_particleDuration;
- int m_particleDurationVariation;
- bool m_emitting;
- ParticleSystem* m_system;
- QString m_particle;
- ParticleExtruder* m_extruder;
- ParticleExtruder* m_defaultExtruder;
- ParticleExtruder* effectiveExtruder();
- VaryingVector * m_speed;
- VaryingVector * m_acceleration;
- qreal m_particleSize;
- qreal m_particleEndSize;
- qreal m_particleSizeVariation;
-
- int m_burstLeft;//TODO: Rename to pulse
- QList<QPair<int, QPointF > > m_burstQueue;
- int m_maxParticleCount;
-private:
- VaryingVector m_nullVector;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PARTICLEEMITTER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particleextruder.h"
-
-QT_BEGIN_NAMESPACE
-
-ParticleExtruder::ParticleExtruder(QObject *parent) :
- QObject(parent), m_fill(true)
-{
-}
-
-QPointF ParticleExtruder::extrude(const QRectF &rect)
-{
- if(m_fill)
- return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
- ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
- int side = rand() % 4;
- switch(side){//TODO: Doesn't this overlap the corners?
- case 0:
- return QPointF(rect.x(),
- ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
- case 1:
- return QPointF(rect.width() + rect.x(),
- ((qreal)rand() / RAND_MAX) * rect.height() + rect.y());
- case 2:
- return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
- rect.y());
- default:
- return QPointF(((qreal)rand() / RAND_MAX) * rect.width() + rect.x(),
- rect.height() + rect.y());
- }
-}
-
-bool ParticleExtruder::contains(const QRectF &bounds, const QPointF &point)
-{
- return bounds.contains(point);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PARTICLEEXTRUDER_H
-#define PARTICLEEXTRUDER_H
-
-#include <QObject>
-#include <QRectF>
-#include <QPointF>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ParticleExtruder : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(bool fill READ fill WRITE setFill NOTIFY fillChanged)//###Should this be base class, or a BoxExtruder?
-
-public:
- explicit ParticleExtruder(QObject *parent = 0);
- virtual QPointF extrude(const QRectF &);
- virtual bool contains(const QRectF &bounds, const QPointF &point);//###Needed for follow emitter, but does it belong? Only marginally conceptually valid, and that's from user's perspective
- bool fill() const
- {
- return m_fill;
- }
-
-signals:
-
- void fillChanged(bool arg);
-
-public slots:
-
- void setFill(bool arg)
- {
- if (m_fill != arg) {
- m_fill = arg;
- emit fillChanged(arg);
- }
- }
-protected:
- bool m_fill;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PARTICLEEXTRUDER_H
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtDeclarative/qdeclarativeextensionplugin.h>
+#include <QtDeclarative/qdeclarative.h>
+
+#include "V1/qdeclarativeparticles_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QParticlesQmlModule : public QDeclarativeExtensionPlugin
+{
+ Q_OBJECT
+public:
+ virtual void registerTypes(const char *uri)
+ {
+ Q_ASSERT(QLatin1String(uri) == QLatin1String("Qt.labs.particles"));
+ qmlRegisterType<QDeclarativeParticleMotion>(uri,1,0,"ParticleMotion");
+ qmlRegisterType<QDeclarativeParticleMotionGravity>(uri,1,0,"ParticleMotionGravity");
+ qmlRegisterType<QDeclarativeParticleMotionLinear>(uri,1,0,"ParticleMotionLinear");
+ qmlRegisterType<QDeclarativeParticleMotionWander>(uri,1,0,"ParticleMotionWander");
+ qmlRegisterType<QDeclarativeParticles>(uri,1,0,"Particles");
+ }
+};
+
+QT_END_NAMESPACE
+
+#include "particles.moc"
+
+Q_EXPORT_PLUGIN2(qmlparticlesplugin, QT_PREPEND_NAMESPACE(QParticlesQmlModule));
+
include(../qimportbase.pri)
HEADERS += \
- V1/qdeclarativeparticles_p.h \
- spritestate.h \
- pluginmain.h \
- particleaffector.h \
- wanderaffector.h \
- #rockingaffector.h \
- #scalingaffector.h \
- driftaffector.h \
- particleemitter.h \
- particlesystem.h \
- trailsemitter.h \
- #spriteemitter.h \
- particle.h \
- coloredparticle.h \
- spriteparticle.h \
- spritegoalaffector.h \
- #zoneaffector.h \
- frictionaffector.h \
- gravitationalsingularityaffector.h \
- killaffector.h \
- speedlimitaffector.h \
- spriteengine.h \
- gravityaffector.h \
- attractoraffector.h \
- meanderaffector.h \
- #toggleaffector.h \
- spriteimage.h \
- #pairedparticle.h \
- followemitter.h \
- swarmaffector.h \
- turbulenceaffector.h \
- particleextruder.h \
- ellipseextruder.h \
- maskextruder.h \
- varyingvector.h \
- pointvector.h \
- angledvector.h \
- directedvector.h \
- #modelparticle.h \
- eternalaffector.h \
- lineextruder.h \
- resetaffector.h \
- deformableparticle.h \
- pictureaffector.h \
- superparticle.h \
- ultraparticle.h \
- burstemitter.h \
- dataparticle.h \
- itemparticle.h
+ V1/qdeclarativeparticles_p.h
SOURCES += \
- V1/qdeclarativeparticles.cpp \
- spritestate.cpp \
- main.cpp \
- particleaffector.cpp \
- wanderaffector.cpp \
- #rockingaffector.cpp \
- #scalingaffector.cpp \
- driftaffector.cpp \
- particleemitter.cpp \
- particlesystem.cpp \
- trailsemitter.cpp \
- #spriteemitter.cpp \
- particle.cpp \
- coloredparticle.cpp \
- spriteparticle.cpp \
- spritegoalaffector.cpp \
- #zoneaffector.cpp \
- frictionaffector.cpp \
- gravitationalsingularityaffector.cpp \
- killaffector.cpp \
- speedlimitaffector.cpp \
- spriteengine.cpp \
- gravityaffector.cpp \
- attractoraffector.cpp \
- meanderaffector.cpp \
- #toggleaffector.cpp \
- spriteimage.cpp \
- #pairedparticle.cpp \
- followemitter.cpp \
- swarmaffector.cpp \
- turbulenceaffector.cpp \
- particleextruder.cpp \
- ellipseextruder.cpp \
- maskextruder.cpp \
- varyingvector.cpp \
- pointvector.cpp \
- angledvector.cpp \
- directedvector.cpp \
- #modelparticle.cpp \
- eternalaffector.cpp \
- lineextruder.cpp \
- resetaffector.cpp \
- deformableparticle.cpp \
- pictureaffector.cpp \
- superparticle.cpp \
- ultraparticle.cpp \
- burstemitter.cpp \
- dataparticle.cpp \
- itemparticle.cpp
-
-QT += declarative opengl
-#Because we use QDeclarativePixmapCache once...
-QT += core-private gui-private declarative-private script-private
+ particles.cpp \
+ V1/qdeclarativeparticles.cpp
+QT += declarative opengl core gui declarative-private core-private gui-private
OTHER_FILES += \
qmldir
-RESOURCES += \
- spriteparticles.qrc
-
DESTDIR = $$QT.declarative.imports/$$TARGETPATH
target.path = $$[QT_INSTALL_IMPORTS]/$$TARGETPATH
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particlesystem.h"
-#include <qsgnode.h>
-#include "particleemitter.h"
-#include "particleaffector.h"
-#include "particle.h"
-#include <cmath>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-ParticleData::ParticleData()
- : group(0)
- , e(0)
- , particleIndex(0)
- , systemIndex(0)
-{
- pv.x = 0;
- pv.y = 0;
- pv.t = -1;
- pv.size = 0;
- pv.endSize = 0;
- pv.sx = 0;
- pv.sy = 0;
- pv.ax = 0;
- pv.ay = 0;
-}
-
-ParticleSystem::ParticleSystem(QSGItem *parent) :
- QSGItem(parent), m_particle_count(0), m_running(true) , m_startTime(0), m_overwrite(false)
-{
- m_groupIds = QHash<QString, int>();
-}
-
-void ParticleSystem::registerParticleType(ParticleType* p)
-{
- m_particles << QPointer<ParticleType>(p);//###Set or uniqueness checking?
- reset();
-}
-
-void ParticleSystem::registerParticleEmitter(ParticleEmitter* e)
-{
- m_emitters << QPointer<ParticleEmitter>(e);//###How to get them out?
- connect(e, SIGNAL(particleCountChanged()),
- this, SLOT(countChanged()));
- connect(e, SIGNAL(particleChanged(QString)),
- this, SLOT(countChanged()));
- reset();
-}
-
-void ParticleSystem::registerParticleAffector(ParticleAffector* a)
-{
- m_affectors << QPointer<ParticleAffector>(a);
- //reset();//TODO: Slim down the huge batch of resets at the start
-}
-
-void ParticleSystem::countChanged()
-{
- reset();//Need to give Particles new Count
-}
-
-void ParticleSystem::setRunning(bool arg)
-{
- if (m_running != arg) {
- m_running = arg;
- emit runningChanged(arg);
- reset();
- }
-}
-
-void ParticleSystem::componentComplete()
-{
- QSGItem::componentComplete();
- reset();
-}
-
-void ParticleSystem::initializeSystem()
-{
- int oldCount = m_particle_count;
- m_particle_count = 0;//TODO: Only when changed?
-
- //### Reset the data too?
- for(int i=0; i<oldCount; i++){
- if(m_data[i]){
- delete m_data[i];
- m_data[i] = 0;
- }
- }
-
- for(QHash<int, GroupData*>::iterator iter = m_groupData.begin(); iter != m_groupData.end(); iter++)
- delete (*iter);
- m_groupData.clear();
- m_groupIds.clear();
-
- GroupData* gd = new GroupData;//Default group
- gd->size = 0;
- gd->start = -1;
- gd->nextIdx = 0;
- m_groupData.insert(0,gd);
- m_groupIds.insert("",0);
- m_nextGroupId = 1;
-
- if(!m_emitters.count() || !m_particles.count())
- return;
-
- foreach(ParticleEmitter* e, m_emitters){
- if(!m_groupIds.contains(e->particle())
- || (!e->particle().isEmpty() && !m_groupIds[e->particle()])){//or it was accidentally inserted by a failed lookup earlier
- GroupData* gd = new GroupData;
- gd->size = 0;
- gd->start = -1;
- gd->nextIdx = 0;
- int id = m_nextGroupId++;
- m_groupIds.insert(e->particle(), id);
- m_groupData.insert(id, gd);
- }
- m_groupData[m_groupIds[e->particle()]]->size += e->particleCount();
- }
-
- for(QHash<int, GroupData*>::iterator iter = m_groupData.begin(); iter != m_groupData.end(); iter++){
- (*iter)->start = m_particle_count;
- m_particle_count += (*iter)->size;
- }
- m_data.resize(m_particle_count);
- for(int i=oldCount; i<m_particle_count; i++)
- m_data[i] = 0;//setup new ones
-
- if(m_particle_count > 16000)
- qWarning() << "Particle system contains a vast number of particles (>16000). Expect poor performance";
-
- foreach(ParticleType* particle, m_particles){
- int particleCount = 0;
- if(particle->particles().isEmpty()){//Uses default particle
- particleCount += m_groupData[0]->size;
- m_groupData[0]->types << particle;
- }else{
- foreach(const QString &group, particle->particles()){
- particleCount += m_groupData[m_groupIds[group]]->size;
- m_groupData[m_groupIds[group]]->types << particle;
- }
- }
- particle->setCount(particleCount);
- particle->m_pleaseReset = true;
- }
-
- m_timestamp.start();
- m_initialized = true;
- emit systemInitialized();
- qDebug() << "System Initialized. Size:" << m_particle_count;
-}
-
-void ParticleSystem::reset()
-{
- //Clear guarded pointers which have been deleted
- int cleared = 0;
- cleared += m_emitters.removeAll(0);
- cleared += m_particles.removeAll(0);
- cleared += m_affectors.removeAll(0);
- //qDebug() << "Reset" << m_emitters.count() << m_particles.count() << "Cleared" << cleared;
- foreach(ParticleType* p, m_particles)
- p->reset();
- foreach(ParticleEmitter* e, m_emitters)
- e->reset();
- if(!m_running)
- return;
- initializeSystem();
- foreach(ParticleType* p, m_particles)
- p->update();
- foreach(ParticleEmitter* e, m_emitters)
- e->emitWindow(0);//Start, so that starttime factors appropriately
-}
-
-ParticleData* ParticleSystem::newDatum(int groupId)
-{
- Q_ASSERT(groupId < m_groupData.count());//XXX shouldn't really be an assert
- Q_ASSERT(m_groupData[groupId]->size);
- int nextIdx = m_groupData[groupId]->start + m_groupData[groupId]->nextIdx++;
- if( m_groupData[groupId]->nextIdx >= m_groupData[groupId]->size)
- m_groupData[groupId]->nextIdx = 0;
-
- Q_ASSERT(nextIdx < m_data.size());
- ParticleData* ret;
- if(m_data[nextIdx]){//Recycle, it's faster.
- ret = m_data[nextIdx];
- if(!m_overwrite && ret->stillAlive()){
- return 0;//Artificial longevity (or too fast emission) means this guy hasn't died. To maintain count, don't emit a new one
- }//###Reset?
- }else{
- ret = new ParticleData;
- m_data[nextIdx] = ret;
- }
-
- ret->system = this;
- ret->systemIndex = nextIdx;
- ret->particleIndex = nextIdx - m_groupData[groupId]->start;
- ret->group = groupId;
- return ret;
-}
-
-void ParticleSystem::emitParticle(ParticleData* pd)
-{// called from prepareNextFrame()->emitWindow - enforce?
- //Account for relative emitter position
- QPointF offset = this->mapFromItem(pd->e, QPointF(0, 0));
- if(!offset.isNull()){
- pd->pv.x += offset.x();
- pd->pv.y += offset.y();
- }
-
- foreach(ParticleAffector *a, m_affectors)
- if(a && a->m_needsReset)
- a->reset(pd->systemIndex);
- foreach(ParticleType* p, m_groupData[pd->group]->types)
- if(p)
- p->load(pd);
-}
-
-
-
-qint64 ParticleSystem::systemSync(ParticleType* p)
-{
- if (!m_running)
- return 0;
- if (!m_initialized)
- return 0;//error in initialization
-
- if(m_syncList.isEmpty() || m_syncList.contains(p)){//Need to advance the simulation
- m_syncList.clear();
-
- //### Elapsed time never shrinks - may cause problems if left emitting for weeks at a time.
- qreal dt = m_timeInt / 1000.;
- m_timeInt = m_timestamp.elapsed() + m_startTime;
- qreal time = m_timeInt / 1000.;
- dt = time - dt;
- m_needsReset.clear();
- foreach(ParticleEmitter* emitter, m_emitters)
- if(emitter)
- emitter->emitWindow(m_timeInt);
- foreach(ParticleAffector* a, m_affectors)
- if(a)
- a->affectSystem(dt);
- foreach(ParticleData* d, m_needsReset)
- foreach(ParticleType* p, m_groupData[d->group]->types)
- if(p && d)
- p->reload(d);
- }
- m_syncList << p;
- return m_timeInt;
-}
-
-//sets the x accleration without affecting the instantaneous x velocity or position
-void ParticleData::setInstantaneousAX(qreal ax)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- qreal sx = (pv.sx + t*pv.ax) - t*ax;
- qreal ex = pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
- qreal x = ex - t*sx - 0.5 * t*t*ax;
-
- pv.ax = ax;
- pv.sx = sx;
- pv.x = x;
-}
-
-//sets the x velocity without affecting the instantaneous x postion
-void ParticleData::setInstantaneousSX(qreal vx)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- qreal sx = vx - t*pv.ax;
- qreal ex = pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
- qreal x = ex - t*sx - 0.5 * t*t*pv.ax;
-
- pv.sx = sx;
- pv.x = x;
-}
-
-//sets the instantaneous x postion
-void ParticleData::setInstantaneousX(qreal x)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- pv.x = x - t*pv.sx - 0.5 * t*t*pv.ax;
-}
-
-//sets the y accleration without affecting the instantaneous y velocity or position
-void ParticleData::setInstantaneousAY(qreal ay)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- qreal sy = (pv.sy + t*pv.ay) - t*ay;
- qreal ey = pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
- qreal y = ey - t*sy - 0.5 * t*t*ay;
-
- pv.ay = ay;
- pv.sy = sy;
- pv.y = y;
-}
-
-//sets the y velocity without affecting the instantaneous y position
-void ParticleData::setInstantaneousSY(qreal vy)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- //qDebug() << t << (system->m_timeInt/1000.0) << pv.x << pv.sx << pv.ax << pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
- qreal sy = vy - t*pv.ay;
- qreal ey = pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
- qreal y = ey - t*sy - 0.5 * t*t*pv.ay;
-
- pv.sy = sy;
- pv.y = y;
-}
-
-//sets the instantaneous Y position
-void ParticleData::setInstantaneousY(qreal y)
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- pv.y = y - t*pv.sy - 0.5 * t*t*pv.ay;
-}
-
-qreal ParticleData::curX() const
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- return pv.x + pv.sx * t + 0.5 * pv.ax * t * t;
-}
-
-qreal ParticleData::curSX() const
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- return pv.sx + t*pv.ax;
-}
-
-qreal ParticleData::curY() const
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- return pv.y + pv.sy * t + 0.5 * pv.ay * t * t;
-}
-
-qreal ParticleData::curSY() const
-{
- qreal t = (system->m_timeInt / 1000.0) - pv.t;
- return pv.sy + t*pv.ay;
-}
-
-void ParticleData::debugDump()
-{
- qDebug() << "Particle" << group
- << "Pos: " << pv.x << "," << pv.y
- << "Vel: " << pv.sx << "," << pv.sy
- << "Acc: " << pv.ax << "," << pv.ay
- << "Size: " << pv.size << "," << pv.endSize
- << "Time: " << pv.t << "," <<pv.lifeSpan;
-}
-
-bool ParticleData::stillAlive()
-{
- if(!system)
- return false;
- return (pv.t + pv.lifeSpan) > (system->m_timeInt/1000.0);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PARTICLESYSTEM_H
-#define PARTICLESYSTEM_H
-
-#include <QSGItem>
-#include <QElapsedTimer>
-#include <QVector>
-#include <QHash>
-#include <QPointer>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleAffector;
-class ParticleEmitter;
-class ParticleType;
-class ParticleData;
-
-
-struct GroupData{
- int size;
- int start;
- int nextIdx;
- QList<ParticleType*> types;
-};
-
-class ParticleSystem : public QSGItem
-{
- Q_OBJECT
- Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
- Q_PROPERTY(int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged)
- Q_PROPERTY(bool overwrite READ overwrite WRITE setOverwrite NOTIFY overwriteChanged)//XXX: Should just be an implementation detail, but I can't decide which way
- /* The problem is that it ought to be false (usually) for stasis effects like model particles,
- but it ought to be true (usually) for burst effects where you want it to burst, and forget the old stuff
- Ideally burst never overflows? But that leads to crappy behaviour from crappy users...
- */
-
-public:
- explicit ParticleSystem(QSGItem *parent = 0);
-
-bool isRunning() const
-{
- return m_running;
-}
-
-int startTime() const
-{
- return m_startTime;
-}
-
-int count(){ return m_particle_count; }
-
-signals:
-
-void systemInitialized();
-void runningChanged(bool arg);
-
-void startTimeChanged(int arg);
-
-
-void overwriteChanged(bool arg);
-
-public slots:
-void reset();
-void setRunning(bool arg);
-
-
-void setStartTime(int arg)
-{
- m_startTime = arg;
-}
-
-void setOverwrite(bool arg)
-{
- if (m_overwrite != arg) {
- m_overwrite = arg;
-emit overwriteChanged(arg);
-}
-}
-
-void fastForward(int ms)
-{
- m_startTime += ms;
-}
-
-protected:
- void componentComplete();
-
-private slots:
- void countChanged();
-public://but only really for related class usage. Perhaps we should all be friends?
- void emitParticle(ParticleData* p);
- ParticleData* newDatum(int groupId);
- qint64 systemSync(ParticleType* p);
- QElapsedTimer m_timestamp;
- QVector<ParticleData*> m_data;
- QSet<ParticleData*> m_needsReset;
- QHash<QString, int> m_groupIds;
- QHash<int, GroupData*> m_groupData;//id, size, start
- qint64 m_timeInt;
- bool m_initialized;
-
- void registerParticleType(ParticleType* p);
- void registerParticleEmitter(ParticleEmitter* e);
- void registerParticleAffector(ParticleAffector* a);
- bool overwrite() const
- {
- return m_overwrite;
- }
-
- int m_particle_count;
-private:
- void initializeSystem();
- bool m_running;
- QList<QPointer<ParticleEmitter> > m_emitters;
- QList<QPointer<ParticleAffector> > m_affectors;
- QList<QPointer<ParticleType> > m_particles;
- QList<QPointer<ParticleType> > m_syncList;
- qint64 m_startTime;
- int m_nextGroupId;
- bool m_overwrite;
-};
-
-//TODO: Clean up all this into ParticleData
-
-struct ParticleVertex {
- float x;
- float y;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- //TODO: Need opacity over life control. More variable size over life?
-};
-
-class ParticleData{
-public:
- ParticleData();
-
- ParticleVertex pv;
-
- //Convenience functions for working backwards, because parameters are from the start of particle life
- //If setting multiple parameters at once, doing the conversion yourself will be faster.
-
- //sets the x accleration without affecting the instantaneous x velocity or position
- void setInstantaneousAX(qreal ax);
- //sets the x velocity without affecting the instantaneous x postion
- void setInstantaneousSX(qreal vx);
- //sets the instantaneous x postion
- void setInstantaneousX(qreal x);
- //sets the y accleration without affecting the instantaneous y velocity or position
- void setInstantaneousAY(qreal ay);
- //sets the y velocity without affecting the instantaneous y postion
- void setInstantaneousSY(qreal vy);
- //sets the instantaneous Y postion
- void setInstantaneousY(qreal y);
-
- //TODO: Slight caching?
- qreal curX() const;
- qreal curSX() const;
- qreal curY() const;
- qreal curSY() const;
-
- int group;
- ParticleEmitter* e;
- ParticleSystem* system;
- int particleIndex;
- int systemIndex;
-
- void debugDump();
- bool stillAlive();
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PARTICLESYSTEM_H
-
-
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "pictureaffector.h"
-#include "coloredparticle.h"
-#include <QDebug>
-#include <private/qsgtexture_p.h>
-#include <private/qdeclarativepixmapcache_p.h>
-
-QT_BEGIN_NAMESPACE
-
-PictureAffector::PictureAffector(QSGItem *parent) :
- ParticleAffector(parent), m_pix(0)
-{
- m_needsReset = true;
-}
-
-void PictureAffector::reset(int systemIdx)
-{
- ParticleAffector::reset(systemIdx);
-}
-
-void PictureAffector::startLoadImage()
-{
- if(m_pix)
- m_pix->clear();
- else
- m_pix = new QDeclarativePixmap();
- m_pix->load(qmlEngine(this), m_image, QDeclarativePixmap::Cache);
- if(m_pix->isReady())
- loadImage();
- else
- m_pix->connectFinished(this, SLOT(loadImage()));
-}
-void PictureAffector::loadImage()
-{
- m_loadedImage = m_pix->pixmap().toImage();
- if(m_loadedImage.isNull())
- qWarning() << "PictureAffector could not load picture " << m_image;
-}
-
-bool PictureAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(dt);
- if(!width() || !height()){
- qWarning() << "PictureAffector needs a size";
- return false;
- }
-
- if(m_loadedImage.isNull())
- return false;
-
- if(m_loadedImage.size()!=QSize(width(), height()))
- m_loadedImage = m_loadedImage.scaled(width(), height());//TODO: Aspect Ratio Control?
-
- bool affected = false;
- QPoint pos = QPoint(d->curX() - m_offset.x(), d->curY() - m_offset.y());
- if(!QRect(0,0,width(),height()).contains(pos)){
- //XXX: Just a debugging helper, as I don't think it can get here.
- qWarning() << "PictureAffector gives up.";
- return false;
- }
- Color4ub c;
- QRgb col = m_loadedImage.pixel(pos);
- c.a = qAlpha(col);
- c.b = qBlue(col);
- c.g = qGreen(col);
- c.r = qRed(col);
- foreach(ParticleType *p, m_system->m_groupData[d->group]->types){
- if(qobject_cast<ColoredParticle*>(p)){
- ColoredParticle* cp = qobject_cast<ColoredParticle*>(p);
- cp->reloadColor(c, d);
- affected = true;
- }
- }
-
- return affected;//Doesn't affect particle data, but necessary for onceOff
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PICTUREAFFECTOR_H
-#define PICTUREAFFECTOR_H
-#include "particleaffector.h"
-#include <QDebug>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class QDeclarativePixmap;
-class PictureAffector : public ParticleAffector
-{
- Q_OBJECT
- //Usually want to use "particles" to target just colored stuff, and save performance
- //Use onceOff (inherited) to determine if this is an emitter modification or a more constant enforcer
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
- //TODO: Bool smooth, where it interpolates
-public:
- explicit PictureAffector(QSGItem *parent = 0);
-
- QUrl image() const
- {
- return m_image;
- }
-
-protected:
- virtual void reset(int systemIdx);
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void imageChanged(QUrl arg);
-
-public slots:
- void setImage(QUrl arg)
- {
- if (m_image != arg) {
- m_image = arg;
- startLoadImage();
- emit imageChanged(arg);
- }
- }
-
-private slots:
- void loadImage();
-private:
- void startLoadImage();
- QUrl m_image;
- QDeclarativePixmap* m_pix;
- QImage m_loadedImage;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PICTUREAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PLUGINMAIN_H
-#define PLUGINMAIN_H
-
-#include <QtDeclarative>
-#include <QtDeclarative/QDeclarativeExtensionPlugin>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ParticlesPlugin : public QDeclarativeExtensionPlugin
-{
- Q_OBJECT
-public:
- virtual void registerTypes(const char *uri);
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PLUGINMAIN_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "pointvector.h"
-
-QT_BEGIN_NAMESPACE
-
-PointVector::PointVector(QObject *parent) :
- VaryingVector(parent)
- , m_x(0)
- , m_y(0)
- , m_xVariation(0)
- , m_yVariation(0)
-{
-}
-
-const QPointF &PointVector::sample(const QPointF &)
-{
- m_ret.setX(m_x - m_xVariation + rand() / float(RAND_MAX) * m_xVariation * 2);
- m_ret.setY(m_y - m_yVariation + rand() / float(RAND_MAX) * m_yVariation * 2);
- return m_ret;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef POINTVECTOR_H
-#define POINTVECTOR_H
-#include "varyingvector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class PointVector : public VaryingVector
-{
- Q_OBJECT
- Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
- Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
- Q_PROPERTY(qreal xVariation READ xVariation WRITE setXVariation NOTIFY xVariationChanged)
- Q_PROPERTY(qreal yVariation READ yVariation WRITE setYVariation NOTIFY yVariationChanged)
-public:
- explicit PointVector(QObject *parent = 0);
- virtual const QPointF &sample(const QPointF &from);
- qreal x() const
- {
- return m_x;
- }
-
- qreal y() const
- {
- return m_y;
- }
-
- qreal xVariation() const
- {
- return m_xVariation;
- }
-
- qreal yVariation() const
- {
- return m_yVariation;
- }
-
-signals:
-
- void xChanged(qreal arg);
-
- void yChanged(qreal arg);
-
- void xVariationChanged(qreal arg);
-
- void yVariationChanged(qreal arg);
-
-public slots:
- void setX(qreal arg)
- {
- if (m_x != arg) {
- m_x = arg;
- emit xChanged(arg);
- }
- }
-
- void setY(qreal arg)
- {
- if (m_y != arg) {
- m_y = arg;
- emit yChanged(arg);
- }
- }
-
- void setXVariation(qreal arg)
- {
- if (m_xVariation != arg) {
- m_xVariation = arg;
- emit xVariationChanged(arg);
- }
- }
-
- void setYVariation(qreal arg)
- {
- if (m_yVariation != arg) {
- m_yVariation = arg;
- emit yVariationChanged(arg);
- }
- }
-
-private:
-
- qreal m_x;
- qreal m_y;
- qreal m_xVariation;
- qreal m_yVariation;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // POINTVECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "resetaffector.h"
-#include <cmath>
-QT_BEGIN_NAMESPACE
-ResetAffector::ResetAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
-}
-
-void ResetAffector::reset(int idx)
-{
- ParticleAffector::reset(idx);
- if(m_data[idx])
- delete m_data[idx];
- m_data.insert(idx, 0);//TODO: Either load with data now, or get data next tick whether active or not
-}
-
-bool ResetAffector::affectParticle(ParticleData *d, qreal dt)
-{
- TrajectoryData* trajectory;
- if(m_data[d->systemIndex]){
- trajectory = m_data[d->systemIndex];
- //TODO: Faster to calculate once (not 4 times)
- d->setInstantaneousSX(trajectory->sx);
- d->setInstantaneousSY(trajectory->sy);
- d->setInstantaneousAX(trajectory->ax);
- d->setInstantaneousAY(trajectory->ay);
- }else{
- trajectory = new TrajectoryData;
- }
- trajectory->sx = d->pv.sx;
- trajectory->sy = d->pv.sy;
- trajectory->ax = d->pv.ax;
- trajectory->ay = d->pv.ay;
- m_data.insert(d->systemIndex, trajectory);//overwrites
- return true;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef RESETAFFECTOR_H
-#define RESETAFFECTOR_H
-#include "particleaffector.h"
-#include <QHash>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-struct TrajectoryData{
- qreal sx,sy,ax,ay;
-};
-
-class ResetAffector : public ParticleAffector
-{
- Q_OBJECT
-public:
- explicit ResetAffector(QSGItem *parent = 0);
- virtual void reset(int systemIdx);
-
-signals:
-
-public slots:
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-private:
- QHash<int, TrajectoryData*> m_data;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // RESETAFFECTOR_H
+++ /dev/null
-uniform sampler2D texture;
-uniform sampler2D colortable;
-uniform sampler2D opacitytable;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-varying lowp float tt;
-
-void main() {
- gl_FragColor = (texture2D(texture, fTex).w) * fColor * texture2D(colortable, vec2(tt, 0.5)) *( texture2D(opacitytable, vec2(tt, 0.5)).w);
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute lowp vec4 vColor;
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform sampler2D sizetable;
-uniform sampler2D opacitytable;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-varying lowp float tt;
-
-void main() {
- fTex = vTex;
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- highp vec2 pos = vPos
- - currentSize / 2. + currentSize * vTex // adjust size
- + vVec.xy * t * vData.y // apply speed vector..
- + 0.5 * vVec.zw * pow(t * vData.y, 2.);
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- fColor = vColor;
- tt = t;
-
-}
+++ /dev/null
-uniform sampler2D texture;
-
-varying highp vec2 fTex;
-varying lowp float fFade;
-
-void main() {
- gl_FragColor = (texture2D(texture, fTex)) * fFade;
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
-attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform lowp float opacity;
-
-varying highp vec2 fTex;
-varying lowp float fFade;
-
-void main() {
- fTex = vTex;
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- highp float currentSize = mix(size, endSize, t * t);
-
- highp vec2 pos;
- if (t < 0. || t > 1.){
- currentSize = 0.;
- pos = vPos;
- }else{
- highp float rotation = vRotation.x + vRotation.y * t * vData.y;
- if(vRotation.z == 1.0){
- highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
- rotation += atan(curVel.y, curVel.x);
- }
- highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
- highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
- highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
- highp vec2 xRotatedDeform;
- xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
- xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
- highp vec2 yRotatedDeform;
- yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
- yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
- pos = vPos
- + xRotatedDeform
- + yRotatedDeform
- //- vec2(1,1) * currentSize * 0.5 // 'center'
- + vVec.xy * t * vData.y // apply speed
- + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
- }
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- highp float fadeIn = min(t * 10., 1.);
- highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
-
- fFade = fadeIn * fadeOut * opacity;
-}
+++ /dev/null
-uniform sampler2D texture;
-
-varying highp vec2 fTex;
-varying lowp float fFade;
-
-void main() {
- gl_FragColor = (texture2D(texture, fTex)) * fFade;
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform lowp float opacity;
-
-varying highp vec2 fTex;
-varying lowp float fFade;
-
-void main() {
- fTex = vTex;
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- highp float currentSize = mix(size, endSize, t * t);
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- highp vec2 pos = vPos
- - currentSize / 2. + currentSize * vTex // adjust size
- + vVec.xy * t * vData.y // apply speed vector..
- + 0.5 * vVec.zw * pow(t * vData.y, 2.);
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- highp float fadeIn = min(t * 10., 1.);
- highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
-
- fFade = fadeIn * fadeOut * opacity;
-}
+++ /dev/null
-uniform sampler2D texture;
-
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-varying lowp vec4 fColor;
-
-void main() {
- gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress) * fColor.w;
-}
+++ /dev/null
-uniform sampler2D texture;
-
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-
-void main() {
- gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress);
-}
+++ /dev/null
-attribute highp vec2 vTex;
-attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform lowp float opacity;
-uniform highp float framecount; //maximum of all anims
-uniform highp float animcount;
-uniform highp float width;
-uniform highp float height;
-
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-
-
-void main() {
- //Calculate frame location in texture
- highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
- progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
-
- frameIndex = floor(frameIndex);
- highp vec2 frameTex;
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
-
- fTexA = frameTex;
- //Next frame is also passed, for interpolation
- if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
- frameIndex = mod(frameIndex+1., vAnimData.z);
-
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
- fTexB = frameTex;
-
-
- gl_Position = matrix * vec4(width * vTex.x, height * vTex.y, 0, 1);
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform lowp float opacity;
-uniform highp float framecount; //maximum of all anims
-uniform highp float animcount;
-
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-varying lowp vec4 fColor;
-
-void main() {
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- //Calculate frame location in texture
- highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
- progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
-
- frameIndex = floor(frameIndex);
- highp vec2 frameTex = vTex;
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
-
- fTexA = frameTex;
- //Next frame is also passed, for interpolation
- //### Should the next anim be precalculated to allow for interpolation there?
- if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
- frameIndex = mod(frameIndex+1., vAnimData.z);
-
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
- fTexB = frameTex;
-
- //Applying Size here seems to screw with RockingAffector?
- highp float currentSize = mix(size, endSize, t * t);
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- //If affector is mananging pos, they don't set speed?
- highp vec2 pos = vPos
- - currentSize / 2. + currentSize * vTex // adjust size
- + vVec.xy * t * vData.y // apply speed vector..
- + 0.5 * vVec.zw * pow(t * vData.y, 2.);
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- // calculate opacity
- highp float fadeIn = min(t * 10., 1.);
- highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
-
- lowp vec4 white = vec4(1.);
- fColor = white * fadeIn * fadeOut * opacity;
-}
+++ /dev/null
-uniform sampler2D texture;
-uniform sampler2D colortable;
-uniform sampler2D opacitytable;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-varying lowp float tt;
-
-void main() {
- gl_FragColor = (texture2D(texture, fTex).w) * fColor * texture2D(colortable, vec2(tt, 0.5)) *( texture2D(opacitytable, vec2(tt, 0.5)).w);
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute lowp vec4 vColor;
-attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
-attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform sampler2D sizetable;
-uniform sampler2D opacitytable;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-varying lowp float tt;
-
-void main() {
- fTex = vTex;
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- highp vec2 pos;
- highp float rotation = vRotation.x + vRotation.y * t * vData.y;
- if(vRotation.z == 1.0){
- highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
- rotation += atan(curVel.y, curVel.x);
- }
- highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
- highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
- highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
- highp vec2 xRotatedDeform;
- xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
- xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
- highp vec2 yRotatedDeform;
- yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
- yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
- pos = vPos
- + xRotatedDeform
- + yRotatedDeform
- //- vec2(1,1) * currentSize * 0.5 // 'center'
- + vVec.xy * t * vData.y // apply speed
- + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- fColor = vColor;
- tt = t;
-
-}
+++ /dev/null
-uniform sampler2D texture;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-
-void main() {
- gl_FragColor = (texture2D(texture, fTex).w) * fColor;
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute lowp vec4 vColor;
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform lowp float opacity;
-
-varying highp vec2 fTex;
-varying lowp vec4 fColor;
-
-void main() {
- fTex = vTex;
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- highp float currentSize = mix(size, endSize, t * t);
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- highp vec2 pos = vPos
- - currentSize / 2. + currentSize * vTex // adjust size
- + vVec.xy * t * vData.y // apply speed vector..
- + 0.5 * vVec.zw * pow(t * vData.y, 2.);
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- highp float fadeIn = min(t * 10., 1.);
- highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
-
- fColor = vColor * fadeIn * fadeOut * opacity;
-}
+++ /dev/null
-uniform sampler2D texture;
-uniform sampler2D colortable;
-uniform sampler2D opacitytable;
-
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-varying lowp vec4 fColor;
-varying lowp float tt;
-
-void main() {
- gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress)
- * fColor
- * texture2D(colortable, vec2(tt, 0.5))
- *( texture2D(opacitytable, vec2(tt, 0.5)).w);
-}
+++ /dev/null
-attribute highp vec2 vPos;
-attribute highp vec2 vTex;
-attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
-attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
-attribute lowp vec4 vColor;
-attribute highp vec4 vDeformVec; //x,y x unit vector; z,w = y unit vector
-attribute highp vec3 vRotation; //x = radians of rotation, y=rotation speed, z= bool autoRotate
-attribute highp vec4 vAnimData;// idx, duration, frameCount (this anim), timestamp (this anim)
-
-uniform highp mat4 matrix;
-uniform highp float timestamp;
-uniform highp float framecount; //maximum of all anims
-uniform highp float animcount;
-uniform sampler2D sizetable;
-
-varying lowp float tt;
-varying highp vec2 fTexA;
-varying highp vec2 fTexB;
-varying lowp float progress;
-varying lowp vec4 fColor;
-
-
-void main() {
- highp float size = vData.z;
- highp float endSize = vData.w;
-
- highp float t = (timestamp - vData.x) / vData.y;
-
- //Calculate frame location in texture
- highp float frameIndex = mod((((timestamp - vAnimData.w)*1000.)/vAnimData.y),vAnimData.z);
- progress = mod((timestamp - vAnimData.w)*1000., vAnimData.y) / vAnimData.y;
-
- frameIndex = floor(frameIndex);
- highp vec2 frameTex = vTex;
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
-
- fTexA = frameTex;
- //Next frame is also passed, for interpolation
- //### Should the next anim be precalculated to allow for interpolation there?
- if(frameIndex != vAnimData.z - 1.)//Can't do it for the last frame though, this anim may not loop
- frameIndex = mod(frameIndex+1., vAnimData.z);
-
- if(vTex.x == 0.)
- frameTex.x = (frameIndex/framecount);
- else
- frameTex.x = 1. * ((frameIndex + 1.)/framecount);
-
- if(vTex.y == 0.)
- frameTex.y = (vAnimData.x/animcount);
- else
- frameTex.y = 1. * ((vAnimData.x + 1.)/animcount);
- fTexB = frameTex;
-
- highp float currentSize = mix(size, endSize, t * t) * texture2D(sizetable, vec2(t,0.5)).w;
-
- if (t < 0. || t > 1.)
- currentSize = 0.;
-
- highp vec2 pos;
- highp float rotation = vRotation.x + vRotation.y * t * vData.y;
- if(vRotation.z == 1.0){
- highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
- rotation += atan(curVel.y, curVel.x);
- }
- highp vec2 trigCalcs = vec2(cos(rotation), sin(rotation));
- highp vec2 xDeform = vDeformVec.xy * currentSize * (vTex.x-0.5);
- highp vec2 yDeform = vDeformVec.zw * currentSize * (vTex.y-0.5);
- highp vec2 xRotatedDeform;
- xRotatedDeform.x = trigCalcs.x*xDeform.x - trigCalcs.y*xDeform.y;
- xRotatedDeform.y = trigCalcs.y*xDeform.x + trigCalcs.x*xDeform.y;
- highp vec2 yRotatedDeform;
- yRotatedDeform.x = trigCalcs.x*yDeform.x - trigCalcs.y*yDeform.y;
- yRotatedDeform.y = trigCalcs.y*yDeform.x + trigCalcs.x*yDeform.y;
- pos = vPos
- + xRotatedDeform
- + yRotatedDeform
- //- vec2(1,1) * currentSize * 0.5 // 'center'
- + vVec.xy * t * vData.y // apply speed
- + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
-
- gl_Position = matrix * vec4(pos.x, pos.y, 0, 1);
-
- fColor = vColor;
- tt = t;
-
-}
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "speedlimitaffector.h"
-#include <cmath>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-SpeedLimitAffector::SpeedLimitAffector(QSGItem *parent) :
- ParticleAffector(parent), m_speedLimit(-1)
-{
-}
-
-bool SpeedLimitAffector::affectParticle(ParticleData *d, qreal dt){
- Q_UNUSED(dt);
- if(m_speedLimit <= 0)
- return false;
-
- qreal x = d->curSX();
- qreal y = d->curSY();
- qreal s = sqrt(x*x + y*y);
- if(s <= m_speedLimit)
- return false;
-
-
- if(s >= m_speedLimit*1.01){
- qreal theta = atan2(y,x);
- d->setInstantaneousSX(m_speedLimit * cos(theta));
- d->setInstantaneousSY(m_speedLimit * sin(theta));
- }
-
- d->setInstantaneousAY(0);
- d->setInstantaneousAX(0);
-
- return true;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPEEDLIMITAFFECTOR_H
-#define SPEEDLIMITAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class SpeedLimitAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal speedLimit READ speedLimit WRITE setSpeedLimit NOTIFY speedLimitChanged)
-
-
-public:
- explicit SpeedLimitAffector(QSGItem *parent = 0);
-
- qreal speedLimit() const
- {
- return m_speedLimit;
- }
-
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void speedLimitChanged(qreal arg);
-
-public slots:
-void setSpeedLimit(qreal arg)
-{
- if (m_speedLimit != arg) {
- m_speedLimit = arg;
- emit speedLimitChanged(arg);
- }
-}
-
-private:
-qreal m_speedLimit;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SPEEDLIMITAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spriteengine.h"
-#include "spritestate.h"
-#include <QDebug>
-#include <QPainter>
-#include <QSet>
-#include <QtOpenGL>
-
-QT_BEGIN_NAMESPACE
-
-SpriteEngine::SpriteEngine(QObject *parent) :
- QObject(parent), m_timeOffset(0)
-{
- //Default size 1
- setCount(1);
- m_advanceTime.start();
-}
-
-SpriteEngine::SpriteEngine(QList<SpriteState*> states, QObject *parent) :
- QObject(parent), m_states(states), m_timeOffset(0)
-{
- //Default size 1
- setCount(1);
- m_advanceTime.start();
-}
-
-SpriteEngine::~SpriteEngine()
-{
-}
-
-int SpriteEngine::maxFrames()
-{
- return m_maxFrames;
-}
-
-/* States too large to fit in one row are split into multiple rows
- This is more efficient for the implementation, but should remain an implementation detail (invisible from QML)
- Therefore the below functions abstract sprite from the viewpoint of classes that pass the details onto shaders
- But States maintain their listed index for internal structures
-TODO: All these calculations should be pre-calculated and cached during initialization for a significant performance boost
-*/
-int SpriteEngine::spriteState(int sprite)
-{
- int state = m_sprites[sprite];
- if(!m_states[state]->m_generatedCount)
- return state;
- int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
- int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
- return state + extra;
-}
-
-int SpriteEngine::spriteStart(int sprite)
-{
- int state = m_sprites[sprite];
- if(!m_states[state]->m_generatedCount)
- return m_startTimes[sprite];
- int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
- int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
- return state + extra*rowDuration;
-}
-
-int SpriteEngine::spriteFrames(int sprite)
-{
- int state = m_sprites[sprite];
- if(!m_states[state]->m_generatedCount)
- return m_states[state]->frames();
- int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
- int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
- if(extra == m_states[state]->m_generatedCount - 1)//last state
- return m_states[state]->frames() % m_states[state]->m_framesPerRow;
- else
- return m_states[state]->m_framesPerRow;
-}
-
-int SpriteEngine::spriteDuration(int sprite)
-{
- int state = m_sprites[sprite];
- if(!m_states[state]->m_generatedCount)
- return m_states[state]->duration();
- int rowDuration = m_states[state]->duration() * m_states[state]->m_framesPerRow;
- int extra = (m_timeOffset - m_startTimes[sprite])/rowDuration;
- if(extra == m_states[state]->m_generatedCount - 1)//last state
- return (m_states[state]->duration() * m_states[state]->frames()) % rowDuration;
- else
- return rowDuration;
-}
-
-int SpriteEngine::spriteCount()//TODO: Actually image state count, need to rename these things to make sense together
-{
- return m_imageStateCount;
-}
-
-void SpriteEngine::setGoal(int state, int sprite, bool jump)
-{
- if(sprite >= m_sprites.count() || state >= m_states.count())
- return;
- if(!jump){
- m_goals[sprite] = state;
- return;
- }
-
- if(m_sprites[sprite] == state)
- return;//Already there
- m_sprites[sprite] = state;
- m_goals[sprite] = -1;
- restartSprite(sprite);
- return;
-}
-
-QImage SpriteEngine::assembledImage()
-{
- int frameHeight = 0;
- int frameWidth = 0;
- m_maxFrames = 0;
- m_imageStateCount = 0;
-
- int maxSize;
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize);
-
- foreach(SpriteState* state, m_states){
- if(state->frames() > m_maxFrames)
- m_maxFrames = state->frames();
-
- QImage img(state->source().toLocalFile());
- if (img.isNull()) {
- qWarning() << "SpriteEngine: loading image failed..." << state->source().toLocalFile();
- return QImage();
- }
-
- //Check that the frame sizes are the same within one engine
- int imgWidth = state->frameWidth();
- if(!imgWidth)
- imgWidth = img.width() / state->frames();
- if(frameWidth){
- if(imgWidth != frameWidth){
- qWarning() << "SpriteEngine: Irregular frame width..." << state->source().toLocalFile();
- return QImage();
- }
- }else{
- frameWidth = imgWidth;
- }
-
- int imgHeight = state->frameHeight();
- if(!imgHeight)
- imgHeight = img.height();
- if(frameHeight){
- if(imgHeight!=frameHeight){
- qWarning() << "SpriteEngine: Irregular frame height..." << state->source().toLocalFile();
- return QImage();
- }
- }else{
- frameHeight = imgHeight;
- }
-
- if(state->frames() * frameWidth > maxSize){
- struct helper{
- static int divRoundUp(int a, int b){return (a+b-1)/b;}
- };
- int rowsNeeded = helper::divRoundUp(state->frames(), helper::divRoundUp(maxSize, frameWidth));
- if(rowsNeeded * frameHeight > maxSize){
- qWarning() << "SpriteEngine: Animation too large to fit in one texture..." << state->source().toLocalFile();
- qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
- }
- state->m_generatedCount = rowsNeeded;
- m_imageStateCount += rowsNeeded;
- }else{
- m_imageStateCount++;
- }
- }
-
- //maxFrames is max number in a line of the texture
- if(m_maxFrames * frameWidth > maxSize)
- m_maxFrames = maxSize/frameWidth;
- QImage image(frameWidth * m_maxFrames, frameHeight * m_imageStateCount, QImage::Format_ARGB32);
- image.fill(0);
- QPainter p(&image);
- int y = 0;
- foreach(SpriteState* state, m_states){
- QImage img(state->source().toLocalFile());
- if(img.height() == frameHeight && img.width() < maxSize){//Simple case
- p.drawImage(0,y,img);
- y += frameHeight;
- }else{
- state->m_framesPerRow = image.width()/frameWidth;
- int x = 0;
- int curX = 0;
- int curY = 0;
- int framesLeft = state->frames();
- while(framesLeft > 0){
- if(image.width() - x + curX <= img.width()){//finish a row in image (dest)
- int copied = image.width() - x;
- Q_ASSERT(!(copied % frameWidth));//XXX: Just checking
- framesLeft -= copied/frameWidth;
- p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
- y += frameHeight;
- curX += copied;
- x = 0;
- if(curX == img.width()){
- curX = 0;
- curY += frameHeight;
- }
- }else{//finish a row in img (src)
- int copied = img.width() - curX;
- Q_ASSERT(!(copied % frameWidth));//XXX: Just checking
- framesLeft -= copied/frameWidth;
- p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
- curY += frameHeight;
- x += copied;
- curX = 0;
- }
- }
- if(x)
- y += frameHeight;
- }
- }
-
- if(image.height() > maxSize){
- qWarning() << "SpriteEngine: Too many animations to fit in one texture...";
- qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
- return QImage();
- }
- return image;
-}
-
-void SpriteEngine::setCount(int c)
-{
- m_sprites.resize(c);
- m_goals.resize(c);
- m_startTimes.resize(c);
-}
-
-void SpriteEngine::startSprite(int index)
-{
- if(index >= m_sprites.count())
- return;
- m_sprites[index] = 0;
- m_goals[index] = -1;
- restartSprite(index);
-}
-
-void SpriteEngine::restartSprite(int index)
-{
- m_startTimes[index] = m_timeOffset + m_advanceTime.elapsed();
- int time = m_states[m_sprites[index]]->duration() * m_states[m_sprites[index]]->frames() + m_startTimes[index];
- for(int i=0; i<m_stateUpdates.count(); i++)
- m_stateUpdates[i].second.removeAll(index);
- addToUpdateList(time, index);
-}
-
-uint SpriteEngine::updateSprites(uint time)
-{
- //Sprite State Update;
- while(!m_stateUpdates.isEmpty() && time >= m_stateUpdates.first().first){
- foreach(int idx, m_stateUpdates.first().second){
- if(idx >= m_sprites.count())
- continue;//TODO: Proper fix(because this does happen and I'm just ignoring it)
- int stateIdx = m_sprites[idx];
- int nextIdx = -1;
- int goalPath = goalSeek(stateIdx, idx);
- if(goalPath == -1){//Random
- qreal r =(qreal) qrand() / (qreal) RAND_MAX;
- qreal total = 0.0;
- for(QVariantMap::const_iterator iter=m_states[stateIdx]->m_to.constBegin();
- iter!=m_states[stateIdx]->m_to.constEnd(); iter++)
- total += (*iter).toReal();
- r*=total;
- for(QVariantMap::const_iterator iter= m_states[stateIdx]->m_to.constBegin();
- iter!=m_states[stateIdx]->m_to.constEnd(); iter++){
- if(r < (*iter).toReal()){
- bool superBreak = false;
- for(int i=0; i<m_states.count(); i++){
- if(m_states[i]->name() == iter.key()){
- nextIdx = i;
- superBreak = true;
- break;
- }
- }
- if(superBreak)
- break;
- }
- r -= (*iter).toReal();
- }
- }else{//Random out of shortest paths to goal
- nextIdx = goalPath;
- }
- if(nextIdx == -1)//No to states means stay here
- nextIdx = stateIdx;
-
- m_sprites[idx] = nextIdx;
- m_startTimes[idx] = time;
- //TODO: emit something? Remember to emit this when a psuedostate changes too
- addToUpdateList((m_states[nextIdx]->duration() * m_states[nextIdx]->frames()) + time, idx);
- }
- m_stateUpdates.pop_front();
- }
-
- m_timeOffset = time;
- m_advanceTime.start();
- if(m_stateUpdates.isEmpty())
- return -1;
- return m_stateUpdates.first().first;
-}
-
-int SpriteEngine::goalSeek(int curIdx, int spriteIdx, int dist)
-{
- QString goalName;
- if(m_goals[spriteIdx] != -1)
- goalName = m_states[m_goals[spriteIdx]]->name();
- else
- goalName = m_globalGoal;
- if(goalName.isEmpty())
- return -1;
- //TODO: caching instead of excessively redoing iterative deepening (which was chosen arbitarily anyways)
- // Paraphrased - implement in an *efficient* manner
- for(int i=0; i<m_states.count(); i++)
- if(m_states[curIdx]->name() == goalName)
- return curIdx;
- if(dist < 0)
- dist = m_states.count();
- SpriteState* curState = m_states[curIdx];
- for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
- iter!=curState->m_to.constEnd(); iter++){
- if(iter.key() == goalName)
- for(int i=0; i<m_states.count(); i++)
- if(m_states[i]->name() == goalName)
- return i;
- }
- QSet<int> options;
- for(int i=1; i<dist; i++){
- for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
- iter!=curState->m_to.constEnd(); iter++){
- int option = -1;
- for(int j=0; j<m_states.count(); j++)//One place that could be a lot more efficient...
- if(m_states[j]->name() == iter.key())
- if(goalSeek(j, spriteIdx, i) != -1)
- option = j;
- if(option != -1)
- options << option;
- }
- if(!options.isEmpty()){
- if(options.count()==1)
- return *(options.begin());
- int option = -1;
- qreal r =(qreal) qrand() / (qreal) RAND_MAX;
- qreal total;
- for(QSet<int>::const_iterator iter=options.constBegin();
- iter!=options.constEnd(); iter++)
- total += curState->m_to.value(m_states[(*iter)]->name()).toReal();
- r *= total;
- for(QVariantMap::const_iterator iter = curState->m_to.constBegin();
- iter!=curState->m_to.constEnd(); iter++){
- bool superContinue = true;
- for(int j=0; j<m_states.count(); j++)
- if(m_states[j]->name() == iter.key())
- if(options.contains(j))
- superContinue = false;
- if(superContinue)
- continue;
- if(r < (*iter).toReal()){
- bool superBreak = false;
- for(int j=0; j<m_states.count(); j++){
- if(m_states[j]->name() == iter.key()){
- option = j;
- superBreak = true;
- break;
- }
- }
- if(superBreak)
- break;
- }
- r-=(*iter).toReal();
- }
- return option;
- }
- }
- return -1;
-}
-
-void SpriteEngine::addToUpdateList(uint t, int idx)
-{
- for(int i=0; i<m_stateUpdates.count(); i++){
- if(m_stateUpdates[i].first==t){
- m_stateUpdates[i].second << idx;
- return;
- }else if(m_stateUpdates[i].first > t){
- QList<int> tmpList;
- tmpList << idx;
- m_stateUpdates.insert(i, qMakePair(t, tmpList));
- return;
- }
- }
- QList<int> tmpList;
- tmpList << idx;
- m_stateUpdates << qMakePair(t, tmpList);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPRITEENGINE_H
-#define SPRITEENGINE_H
-
-#include <QObject>
-#include <QVector>
-#include <QTimer>
-#include <QTime>
-#include <QList>
-#include <QDeclarativeListProperty>
-#include <QImage>
-#include <QPair>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class SpriteState;
-
-class SpriteEngine : public QObject
-{
- Q_OBJECT
- //TODO: Optimize single sprite case
- Q_PROPERTY(QDeclarativeListProperty<SpriteState> sprites READ sprites)
- Q_PROPERTY(QString globalGoal READ globalGoal WRITE setGlobalGoal NOTIFY globalGoalChanged)
-public:
- explicit SpriteEngine(QObject *parent = 0);
- SpriteEngine(QList<SpriteState*> sprites, QObject *parent=0);
- ~SpriteEngine();
-
- QDeclarativeListProperty<SpriteState> sprites()
- {
- return QDeclarativeListProperty<SpriteState>(this, m_states);
- }
- QString globalGoal() const
- {
- return m_globalGoal;
- }
-
- int count() const {return m_sprites.count();}
- void setCount(int c);
-
- int spriteState(int sprite=0);// {return m_sprites[sprite];}
- int spriteStart(int sprite=0);// {return m_startTimes[sprite];}
- int spriteFrames(int sprite=0);
- int spriteDuration(int sprite=0);
- int spriteCount();//Like state count, but for the image states
- int maxFrames();
-
- void setGoal(int state, int sprite=0, bool jump=false);
- QImage assembledImage();
-
- void startSprite(int index=0);
-
-private://Nothing outside should use this?
- friend class SpriteGoalAffector;//XXX: Fix interface
- int stateCount() {return m_states.count();}
- int stateIndex(SpriteState* s){return m_states.indexOf(s);}//TODO: Does this need to be hidden?
- SpriteState* state(int idx){return m_states[idx];}//Used by spritegoal affector
-signals:
-
- void globalGoalChanged(QString arg);
-
-public slots:
- void setGlobalGoal(QString arg)
- {
- if (m_globalGoal != arg) {
- m_globalGoal = arg;
- emit globalGoalChanged(arg);
- }
- }
-
- uint updateSprites(uint time);
-
-private:
- void restartSprite(int sprite);
- void addToUpdateList(uint t, int idx);
- int goalSeek(int curState, int spriteIdx, int dist=-1);
- QList<SpriteState*> m_states;
- QVector<int> m_sprites;//int is the index in m_states of the current state
- QVector<int> m_goals;
- QVector<int> m_startTimes;
- QList<QPair<uint, QList<int> > > m_stateUpdates;//### This could be done faster
-
- QTime m_advanceTime;
- uint m_timeOffset;
- QString m_globalGoal;
- int m_maxFrames;
- int m_imageStateCount;
-};
-
-//Common use is to have your own list property which is transparently an engine
-inline void spriteAppend(QDeclarativeListProperty<SpriteState> *p, SpriteState* s)
-{
- reinterpret_cast<QList<SpriteState *> *>(p->data)->append(s);
- p->object->metaObject()->invokeMethod(p->object, "createEngine");
-}
-
-inline SpriteState* spriteAt(QDeclarativeListProperty<SpriteState> *p, int idx)
-{
- return reinterpret_cast<QList<SpriteState *> *>(p->data)->at(idx);
-}
-
-inline void spriteClear(QDeclarativeListProperty<SpriteState> *p)
-{
- reinterpret_cast<QList<SpriteState *> *>(p->data)->clear();
- p->object->metaObject()->invokeMethod(p->object, "createEngine");
-}
-
-inline int spriteCount(QDeclarativeListProperty<SpriteState> *p)
-{
- return reinterpret_cast<QList<SpriteState *> *>(p->data)->count();
-}
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SPRITEENGINE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spritegoalaffector.h"
-#include "spriteparticle.h"
-#include "spriteengine.h"
-#include "spritestate.h"
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-SpriteGoalAffector::SpriteGoalAffector(QSGItem *parent) :
- ParticleAffector(parent), m_goalIdx(-1), m_jump(false)
-{
-}
-
-void SpriteGoalAffector::updateStateIndex(SpriteEngine* e)
-{
- m_lastEngine = e;
- for(int i=0; i<e->stateCount(); i++){
- if(e->state(i)->name() == m_goalState){
- m_goalIdx = i;
- return;
- }
- }
- m_goalIdx = -1;//Can't find it
-}
-
-void SpriteGoalAffector::setGoalState(QString arg)
-{
- if (m_goalState != arg) {
- m_goalState = arg;
- emit goalStateChanged(arg);
- if(m_goalState.isEmpty())
- m_goalIdx = -1;
- else
- m_goalIdx = -2;
- }
-}
-
-bool SpriteGoalAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(dt);
- //TODO: Affect all engines
- SpriteEngine *engine = 0;
- foreach(ParticleType *p, m_system->m_groupData[d->group]->types)
- if(qobject_cast<SpriteParticle*>(p))
- engine = qobject_cast<SpriteParticle*>(p)->spriteEngine();
- if(!engine)
- return false;
-
- if(m_goalIdx == -2 || engine != m_lastEngine)
- updateStateIndex(engine);
- if(engine->spriteState(d->particleIndex) != m_goalIdx){
- engine->setGoal(m_goalIdx, d->particleIndex, m_jump);
- emit affected(QPointF(d->curX(), d->curY()));//###Expensive if unconnected? Move to Affector?
- return true; //Doesn't affect particle data, but necessary for onceOff
- }
- return false;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPRITEGOALAFFECTOR_H
-#define SPRITEGOALAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class SpriteEngine;
-
-class SpriteGoalAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged)
- Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged)
-public:
- explicit SpriteGoalAffector(QSGItem *parent = 0);
-
- QString goalState() const
- {
- return m_goalState;
- }
-
- bool jump() const
- {
- return m_jump;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void goalStateChanged(QString arg);
-
- void jumpChanged(bool arg);
-
- void affected(const QPointF &pos);
-public slots:
-
-void setGoalState(QString arg);
-
-void setJump(bool arg)
-{
- if (m_jump != arg) {
- m_jump = arg;
- emit jumpChanged(arg);
- }
-}
-
-private:
- void updateStateIndex(SpriteEngine* e);
- QString m_goalState;
- int m_goalIdx;
- SpriteEngine* m_lastEngine;
- bool m_jump;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SPRITEGOALAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spriteimage.h"
-#include "spritestate.h"
-#include "spriteengine.h"
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgengine.h>
-#include <qsgtexturematerial.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include <cmath>
-#include <qmath.h>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-class SpriteMaterial : public QSGMaterial
-{
-public:
- SpriteMaterial();
- virtual ~SpriteMaterial();
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const SpriteMaterial *>(other);
- }
-
- QSGTexture *texture;
-
- qreal timestamp;
- qreal timelength;
- int framecount;
- int animcount;
- int width;
- int height;
-};
-
-SpriteMaterial::SpriteMaterial()
- : timestamp(0)
- , timelength(1)
- , framecount(1)
- , animcount(1)
- , width(0)
- , height(0)
-{
- setFlag(Blending, true);
-}
-
-SpriteMaterial::~SpriteMaterial()
-{
- delete texture;
-}
-
-class SpriteMaterialData : public QSGMaterialShader
-{
-public:
- SpriteMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/spriteimagevertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/spriteimagefragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- SpriteMaterial *m = static_cast<SpriteMaterial *>(newEffect);
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
- program()->setUniformValue(m_framecount_id, (float) m->framecount);
- program()->setUniformValue(m_animcount_id, (float) m->animcount);
- program()->setUniformValue(m_width_id, (float) m->width);
- program()->setUniformValue(m_height_id, (float) m->height);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- m_framecount_id = program()->uniformLocation("framecount");
- m_animcount_id = program()->uniformLocation("animcount");
- m_width_id = program()->uniformLocation("width");
- m_height_id = program()->uniformLocation("height");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vTex",
- "vAnimData",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
- int m_framecount_id;
- int m_animcount_id;
- int m_width_id;
- int m_height_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float SpriteMaterialData::chunkOfBytes[1024];
-
-QSGMaterialShader *SpriteMaterial::createShader() const
-{
- return new SpriteMaterialData;
-}
-
-struct SpriteVertex {
- float tx;
- float ty;
- float animIdx;
- float frameDuration;
- float frameCount;
- float animT;
-};
-
-struct SpriteVertices {
- SpriteVertex v1;
- SpriteVertex v2;
- SpriteVertex v3;
- SpriteVertex v4;
-};
-
-SpriteImage::SpriteImage(QSGItem *parent) :
- QSGItem(parent)
- , m_node(0)
- , m_material(0)
- , m_spriteEngine(0)
- , m_pleaseReset(false)
- , m_running(true)
-{
- setFlag(ItemHasContents);
- connect(this, SIGNAL(runningChanged(bool)),
- this, SLOT(update()));
-}
-
-QDeclarativeListProperty<SpriteState> SpriteImage::sprites()
-{
- return QDeclarativeListProperty<SpriteState>(this, &m_sprites, spriteAppend, spriteCount, spriteAt, spriteClear);
-}
-
-void SpriteImage::createEngine()
-{
- //TODO: delay until component complete
- if(m_spriteEngine)
- delete m_spriteEngine;
- if(m_sprites.count())
- m_spriteEngine = new SpriteEngine(m_sprites, this);
- else
- m_spriteEngine = 0;
- reset();
-}
-
-static QSGGeometry::Attribute SpriteImage_Attributes[] = {
- { 0, 2, GL_FLOAT }, // tex
- { 1, 4, GL_FLOAT } // animData
-};
-
-static QSGGeometry::AttributeSet SpriteImage_AttributeSet =
-{
- 2, // Attribute Count
- (4 + 2) * sizeof(float),
- SpriteImage_Attributes
-};
-
-QSGGeometryNode* SpriteImage::buildNode()
-{
- if (!m_spriteEngine) {
- qWarning() << "SpriteImage: No sprite engine...";
- return 0;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- m_material = new SpriteMaterial();
-
- QImage image = m_spriteEngine->assembledImage();
- if(image.isNull())
- return 0;
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
- m_material->framecount = m_spriteEngine->maxFrames();
-
- int vCount = 4;
- int iCount = 6;
- QSGGeometry *g = new QSGGeometry(SpriteImage_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- SpriteVertices *p = (SpriteVertices *) g->vertexData();
- m_spriteEngine->startSprite(0);
- p->v1.animT = p->v2.animT = p->v3.animT = p->v4.animT = 0;
- p->v1.animIdx = p->v2.animIdx = p->v3.animIdx = p->v4.animIdx = 0;
- p->v1.frameCount = p->v2.frameCount = p->v3.frameCount = p->v4.frameCount = m_spriteEngine->spriteFrames();
- p->v1.frameDuration = p->v2.frameDuration = p->v3.frameDuration = p->v4.frameDuration = m_spriteEngine->spriteDuration();
-
- p->v1.tx = 0;
- p->v1.ty = 0;
-
- p->v2.tx = 1.0;
- p->v2.ty = 0;
-
- p->v3.tx = 0;
- p->v3.ty = 1.0;
-
- p->v4.tx = 1.0;
- p->v4.ty = 1.0;
-
- quint16 *indices = g->indexDataAsUShort();
- indices[0] = 0;
- indices[1] = 1;
- indices[2] = 2;
- indices[3] = 1;
- indices[4] = 3;
- indices[5] = 2;
-
-
- m_timestamp.start();
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
- return m_node;
-}
-
-void SpriteImage::reset()
-{
- m_pleaseReset = true;
-}
-
-QSGNode *SpriteImage::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- delete m_node;
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
-
- prepareNextFrame();
-
- if(m_running){
- update();
- if (m_node)
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void SpriteImage::prepareNextFrame()
-{
- if (m_node == 0)
- m_node = buildNode();
- if (m_node == 0) //error creating node
- return;
-
- uint timeInt = m_timestamp.elapsed();
- qreal time = timeInt / 1000.;
- m_material->timestamp = time;
- m_material->animcount = m_spriteEngine->spriteCount();
- m_material->height = height();
- m_material->width = width();
-
- //Advance State
- SpriteVertices *p = (SpriteVertices *) m_node->geometry()->vertexData();
- m_spriteEngine->updateSprites(timeInt);
- int curIdx = m_spriteEngine->spriteState();
- if(curIdx != p->v1.animIdx){
- p->v1.animIdx = p->v2.animIdx = p->v3.animIdx = p->v4.animIdx = curIdx;
- p->v1.animT = p->v2.animT = p->v3.animT = p->v4.animT = m_spriteEngine->spriteStart()/1000.0;
- p->v1.frameCount = p->v2.frameCount = p->v3.frameCount = p->v4.frameCount = m_spriteEngine->spriteFrames();
- p->v1.frameDuration = p->v2.frameDuration = p->v3.frameDuration = p->v4.frameDuration = m_spriteEngine->spriteDuration();
- }
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPRITEIMAGE_H
-#define SPRITEIMAGE_H
-
-#include <QSGItem>
-#include <QTime>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class QSGContext;
-class SpriteState;
-class SpriteEngine;
-class QSGGeometryNode;
-class SpriteMaterial;
-class SpriteImage : public QSGItem
-{
- Q_OBJECT
- Q_PROPERTY(bool running READ running WRITE setRunning NOTIFY runningChanged)
- //###try to share similar spriteEngines for less overhead?
- Q_PROPERTY(QDeclarativeListProperty<SpriteState> sprites READ sprites)
- Q_CLASSINFO("DefaultProperty", "sprites")
-
-public:
- explicit SpriteImage(QSGItem *parent = 0);
-
- QDeclarativeListProperty<SpriteState> sprites();
-
- bool running() const
- {
- return m_running;
- }
-
-signals:
-
-
- void runningChanged(bool arg);
-
-public slots:
-
-void setRunning(bool arg)
-{
- if (m_running != arg) {
- m_running = arg;
- emit runningChanged(arg);
- }
-}
-
-private slots:
- void createEngine();
-protected:
- void reset();
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
-private:
- void prepareNextFrame();
- QSGGeometryNode* buildNode();
- QSGGeometryNode *m_node;
- SpriteMaterial *m_material;
- QList<SpriteState*> m_sprites;
- SpriteEngine* m_spriteEngine;
- QTime m_timestamp;
- int m_maxFrames;
- bool m_pleaseReset;
- bool m_running;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SPRITEIMAGE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spriteparticle.h"
-#include "spritestate.h"
-#include "spriteengine.h"
-#include "particleemitter.h"
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgtexturematerial.h>
-#include <qsgengine.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include <cmath>
-#include <qmath.h>
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-class SpriteParticlesMaterial : public QSGMaterial
-{
-public:
- SpriteParticlesMaterial();
- virtual ~SpriteParticlesMaterial();
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const SpriteParticlesMaterial *>(other);
- }
-
- QSGTexture *texture;
-
- qreal timestamp;
- int framecount;
- int animcount;
-};
-
-SpriteParticlesMaterial::SpriteParticlesMaterial()
- : timestamp(0)
- , framecount(1)
- , animcount(1)
-{
- setFlag(Blending, true);
-}
-
-SpriteParticlesMaterial::~SpriteParticlesMaterial()
-{
- delete texture;
-}
-
-class SpriteParticlesMaterialData : public QSGMaterialShader
-{
-public:
- SpriteParticlesMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/spritevertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/spritefragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- SpriteParticlesMaterial *m = static_cast<SpriteParticlesMaterial *>(newEffect);
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
- program()->setUniformValue(m_framecount_id, (float) m->framecount);
- program()->setUniformValue(m_animcount_id, (float) m->animcount);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- m_framecount_id = program()->uniformLocation("framecount");
- m_animcount_id = program()->uniformLocation("animcount");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- "vAnimData",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
- int m_framecount_id;
- int m_animcount_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float SpriteParticlesMaterialData::chunkOfBytes[1024];
-
-QSGMaterialShader *SpriteParticlesMaterial::createShader() const
-{
- return new SpriteParticlesMaterialData;
-}
-
-struct SpriteParticleVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- float animIdx;
- float frameDuration;
- float frameCount;
- float animT;
-};
-
-struct SpriteParticleVertices {
- SpriteParticleVertex v1;
- SpriteParticleVertex v2;
- SpriteParticleVertex v3;
- SpriteParticleVertex v4;
-};
-
-SpriteParticle::SpriteParticle(QSGItem *parent) :
- ParticleType(parent)
- , m_node(0)
- , m_material(0)
- , m_spriteEngine(0)
-{
- setFlag(ItemHasContents);
- }
-QDeclarativeListProperty<SpriteState> SpriteParticle::sprites()
-{
- return QDeclarativeListProperty<SpriteState>(this, &m_sprites, spriteAppend, spriteCount, spriteAt, spriteClear);
-}
-
-void SpriteParticle::createEngine()
-{
- if(m_spriteEngine)
- delete m_spriteEngine;
- if(m_sprites.count())
- m_spriteEngine = new SpriteEngine(m_sprites, this);
- else
- m_spriteEngine = 0;
- reset();//###this is probably out of updatePaintNode and shouldn't be
-}
-
-void SpriteParticle::setCount(int c)
-{
- ParticleType::setCount(c);
- m_pleaseReset = true;
-}
-
-static QSGGeometry::Attribute SpriteParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT }, // Vectors
- { 4, 4, GL_FLOAT } // Colors
-};
-
-static QSGGeometry::AttributeSet SpriteParticle_AttributeSet =
-{
- 5, // Attribute Count
- (2 + 2 + 4 + 4 + 4) * sizeof(float),
- SpriteParticle_Attributes
-};
-
-
-
-QSGGeometryNode* SpriteParticle::buildParticleNode()
-{
- if (m_count * 4 > 0xffff) {
- qWarning() << "SpriteParticle: too many particles...";
- return 0;
- }
-
- if (m_count * 4 == 0) {
- qWarning() << "SpriteParticle: No particles...";
- return 0;
- }
-
- if (!m_spriteEngine) {
- qWarning() << "SpriteParticle: No sprite engine...";
- return 0;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- m_material = new SpriteParticlesMaterial();
-
- QImage image = m_spriteEngine->assembledImage();
- if(image.isNull())
- return 0;
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
- m_material->framecount = m_spriteEngine->maxFrames();
- m_spriteEngine->setCount(m_count);
-
- int vCount = m_count * 4;
- int iCount = m_count * 6;
- QSGGeometry *g = new QSGGeometry(SpriteParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- SpriteParticleVertex *vertices = (SpriteParticleVertex *) g->vertexData();
- for (int p=0; p<m_count; ++p) {
-
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = -1;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- vertices[i].animIdx = 0;
- vertices[i].frameDuration = 1;
- vertices[i].frameCount = 1;
- vertices[i].animT = -1;
-
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1.0;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1.0;
-
- vertices[3].tx = 1.0;
- vertices[3].ty = 1.0;
-
- vertices += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
-
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
- m_last_particle = 0;
- return m_node;
-}
-
-void SpriteParticle::vertexCopy(SpriteParticleVertex &b,const ParticleVertex& a)
-{
- b.x = a.x + m_systemOffset.x();
- b.y = a.y + m_systemOffset.y();
- b.t = a.t;
- b.lifeSpan = a.lifeSpan;
- b.size = a.size;
- b.endSize = a.endSize;
- b.sx = a.sx;
- b.sy = a.sy;
- b.ax = a.ax;
- b.ay = a.ay;
-}
-
-void SpriteParticle::load(ParticleData *d)
-{
- if (m_node == 0) //error creating node
- return;
-
- SpriteParticleVertices *particles = (SpriteParticleVertices *) m_node->geometry()->vertexData();
- int pos = particleTypeIndex(d);
- SpriteParticleVertices &p = particles[pos];
-
- // Initial Sprite State
- m_spriteEngine->startSprite(pos);
- p.v1.animT = p.v2.animT = p.v3.animT = p.v4.animT = p.v1.t;
- p.v1.animIdx = p.v2.animIdx = p.v3.animIdx = p.v4.animIdx = 0;
- p.v1.frameCount = p.v2.frameCount = p.v3.frameCount = p.v4.frameCount = m_spriteEngine->spriteFrames(pos);
- p.v1.frameDuration = p.v2.frameDuration = p.v3.frameDuration = p.v4.frameDuration = m_spriteEngine->spriteDuration(pos);
-
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-
-}
-
-void SpriteParticle::reload(ParticleData *d)
-{
- if (m_node == 0) //error creating node
- return;
-
- SpriteParticleVertices *particles = (SpriteParticleVertices *) m_node->geometry()->vertexData();
- int pos = particleTypeIndex(d);
- SpriteParticleVertices &p = particles[pos];
-
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-
-QSGNode *SpriteParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- if(m_node)
- delete m_node;
- if(m_material)
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
- if(m_system&& m_system->isRunning())
- prepareNextFrame();
- if (m_node){
- update();
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void SpriteParticle::prepareNextFrame()
-{
- if (m_node == 0){ //TODO: Staggered loading (as emitted) (is it just moving this check to load()?)
- m_node = buildParticleNode();
- if(m_node == 0)
- return;
- }
- qint64 timeStamp = m_system->systemSync(this);
-
-
- qreal time = timeStamp / 1000.;
- m_material->timestamp = time;
- m_material->animcount = m_spriteEngine->spriteCount();
-
- //Advance State
- SpriteParticleVertices *particles = (SpriteParticleVertices *) m_node->geometry()->vertexData();
- m_spriteEngine->updateSprites(timeStamp);
- for(int i=0; i<m_count; i++){
- SpriteParticleVertices &p = particles[i];
- int curIdx = m_spriteEngine->spriteState(i);
- if(curIdx != p.v1.animIdx){
- p.v1.animIdx = p.v2.animIdx = p.v3.animIdx = p.v4.animIdx = curIdx;
- p.v1.animT = p.v2.animT = p.v3.animT = p.v4.animT = m_spriteEngine->spriteStart(i)/1000.0;
- p.v1.frameCount = p.v2.frameCount = p.v3.frameCount = p.v4.frameCount = m_spriteEngine->spriteFrames(i);
- p.v1.frameDuration = p.v2.frameDuration = p.v3.frameDuration = p.v4.frameDuration = m_spriteEngine->spriteDuration(i);
- }
- }
-}
-
-void SpriteParticle::reset()
-{
- ParticleType::reset();
- m_pleaseReset = true;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPRITEPARTICLE_H
-#define SPRITEPARTICLE_H
-#include "particle.h"
-#include <QDeclarativeListProperty>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class SpriteState;
-class SpriteEngine;
-class QSGGeometryNode;
-class SpriteParticlesMaterial;
-class SpriteParticleVertex;
-
-class SpriteParticle : public ParticleType
-{
- Q_OBJECT
- Q_PROPERTY(QDeclarativeListProperty<SpriteState> sprites READ sprites)
- Q_CLASSINFO("DefaultProperty", "sprites")
-public:
- explicit SpriteParticle(QSGItem *parent = 0);
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
-
- QDeclarativeListProperty<SpriteState> sprites();
- SpriteEngine* spriteEngine() {return m_spriteEngine;}
-signals:
-
-public slots:
-protected:
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- void reset();
- void prepareNextFrame();
- QSGGeometryNode* buildParticleNode();
-private slots:
- void createEngine();
-private:
- QSGGeometryNode *m_node;
- SpriteParticlesMaterial *m_material;
-
- int m_particle_duration;
- int m_last_particle;
-
- QList<SpriteState*> m_sprites;
- SpriteEngine* m_spriteEngine;
-
- void vertexCopy(SpriteParticleVertex &b,const ParticleVertex& a);
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SPRITEPARTICLE_H
+++ /dev/null
-<RCC>
- <qresource prefix="/">
- <file>resources/spritefragment.shader</file>
- <file>resources/spritevertex.shader</file>
- <file>resources/ctfragment.shader</file>
- <file>resources/ctvertex.shader</file>
- <file>resources/trailsfragment.shader</file>
- <file>resources/trailsvertex.shader</file>
- <file>resources/spriteimagefragment.shader</file>
- <file>resources/spriteimagevertex.shader</file>
- <file>resources/identitytable.png</file>
- <file>resources/defaultFadeInOut.png</file>
- <file>resources/deformablefragment.shader</file>
- <file>resources/deformablevertex.shader</file>
- <file>resources/ultravertex.shader</file>
- <file>resources/ultrafragment.shader</file>
- <file>resources/supervertex.shader</file>
- <file>resources/superfragment.shader</file>
- <file>resources/simplevertex.shader</file>
- <file>resources/simplefragment.shader</file>
- </qresource>
-</RCC>
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spritestate.h"
-
-QT_BEGIN_NAMESPACE
-
-SpriteState::SpriteState(QObject *parent) :
- QObject(parent)
- , m_generatedCount(0)
- , m_framesPerRow(0)
- , m_frames(1)
- , m_frameHeight(0)
- , m_frameWidth(0)
- , m_duration(1000)
-{
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPRITESTATE_H
-#define SPRITESTATE_H
-
-#include <QObject>
-#include <QUrl>
-#include <QVariantMap>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class SpriteState : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
- Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
- Q_PROPERTY(int frames READ frames WRITE setFrames NOTIFY framesChanged)
- //If frame height or width is not specified, it is assumed to be a single long row of frames.
- //Otherwise, it can be multiple contiguous rows, when one row runs out the next will be used.
- Q_PROPERTY(int frameHeight READ frameHeight WRITE setFrameHeight NOTIFY frameHeightChanged)
- Q_PROPERTY(int frameWidth READ frameWidth WRITE setFrameWidth NOTIFY frameWidthChanged)
- Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
- Q_PROPERTY(int durationVariance READ durationVariance WRITE setDurationVariance NOTIFY durationVarianceChanged)
- Q_PROPERTY(qreal speedModifiesDuration READ speedModifer WRITE setSpeedModifier NOTIFY speedModifierChanged)
- Q_PROPERTY(QVariantMap to READ to WRITE setTo NOTIFY toChanged)
-
-public:
- explicit SpriteState(QObject *parent = 0);
-
- QUrl source() const
- {
- return m_source;
- }
-
- int frames() const
- {
- return m_frames;
- }
-
- int frameHeight() const
- {
- return m_frameHeight;
- }
-
- int frameWidth() const
- {
- return m_frameWidth;
- }
-
- int duration() const
- {
- return m_duration;
- }
-
- QString name() const
- {
- return m_name;
- }
-
- QVariantMap to() const
- {
- return m_to;
- }
-
- qreal speedModifer() const
- {
- return m_speedModifier;
- }
-
- int durationVariance() const
- {
- return m_durationVariance;
- }
-
-signals:
-
- void sourceChanged(QUrl arg);
-
- void framesChanged(int arg);
-
- void frameHeightChanged(int arg);
-
- void frameWidthChanged(int arg);
-
- void durationChanged(int arg);
-
- void nameChanged(QString arg);
-
- void toChanged(QVariantMap arg);
-
- void speedModifierChanged(qreal arg);
-
- void durationVarianceChanged(int arg);
-
-public slots:
-
- void setSource(QUrl arg)
- {
- if (m_source != arg) {
- m_source = arg;
- emit sourceChanged(arg);
- }
- }
-
- void setFrames(int arg)
- {
- if (m_frames != arg) {
- m_frames = arg;
- emit framesChanged(arg);
- }
- }
-
- void setFrameHeight(int arg)
- {
- if (m_frameHeight != arg) {
- m_frameHeight = arg;
- emit frameHeightChanged(arg);
- }
- }
-
- void setFrameWidth(int arg)
- {
- if (m_frameWidth != arg) {
- m_frameWidth = arg;
- emit frameWidthChanged(arg);
- }
- }
-
- void setDuration(int arg)
- {
- if (m_duration != arg) {
- m_duration = arg;
- emit durationChanged(arg);
- }
- }
-
- void setName(QString arg)
- {
- if (m_name != arg) {
- m_name = arg;
- emit nameChanged(arg);
- }
- }
-
- void setTo(QVariantMap arg)
- {
- if (m_to != arg) {
- m_to = arg;
- emit toChanged(arg);
- }
- }
-
- void setSpeedModifier(qreal arg)
- {
- if (m_speedModifier != arg) {
- m_speedModifier = arg;
- emit speedModifierChanged(arg);
- }
- }
-
- void setDurationVariance(int arg)
- {
- if (m_durationVariance != arg) {
- m_durationVariance = arg;
- emit durationVarianceChanged(arg);
- }
- }
-
-private:
- friend class SpriteParticle;
- friend class SpriteEngine;
- int m_generatedCount;
- int m_framesPerRow;
- QUrl m_source;
- int m_frames;
- int m_frameHeight;
- int m_frameWidth;
- int m_duration;
- QString m_name;
- QVariantMap m_to;
- qreal m_speedModifier;
- int m_durationVariance;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // SPRITESTATE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgtexturematerial.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include "superparticle.h"
-#include "particleemitter.h"
-#include <QGLFunctions>
-#include <qsgengine.h>
-
-QT_BEGIN_NAMESPACE
-
-const float CONV = 0.017453292519943295;
-class SuperMaterial : public QSGMaterial
-{
-public:
- SuperMaterial()
- : timestamp(0)
- {
- setFlag(Blending, true);
- }
-
- ~SuperMaterial()
- {
- delete texture;
- delete colortable;
- delete sizetable;
- delete opacitytable;
- }
-
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const SuperMaterial *>(other);
- }
-
- QSGTexture *texture;
- QSGTexture *colortable;
- QSGTexture *sizetable;
- QSGTexture *opacitytable;
-
- qreal timestamp;
-};
-
-
-class SuperMaterialData : public QSGMaterialShader
-{
-public:
- SuperMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/supervertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/superfragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- SuperMaterial *m = static_cast<SuperMaterial *>(newEffect);
- state.context()->functions()->glActiveTexture(GL_TEXTURE0);
- m->texture->bind();
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE1);
- m->colortable->bind();
- program()->setUniformValue(m_colortable_id, 1);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE2);
- m->sizetable->bind();
- program()->setUniformValue(m_sizetable_id, 2);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE3);
- m->opacitytable->bind();
- program()->setUniformValue(m_opacitytable_id, 3);
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_colortable_id = program()->uniformLocation("colortable");
- m_sizetable_id = program()->uniformLocation("sizetable");
- m_opacitytable_id = program()->uniformLocation("opacitytable");
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- "vColor",
- "vDeformVec",
- "vRotation",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
- int m_colortable_id;
- int m_sizetable_id;
- int m_opacitytable_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float SuperMaterialData::chunkOfBytes[1024];
-
-
-QSGMaterialShader *SuperMaterial::createShader() const
-{
- return new SuperMaterialData;
-}
-
-SuperParticle::SuperParticle(QSGItem* parent)
- : ParticleType(parent)
- , m_do_reset(false)
- , m_color(Qt::white)
- , m_color_variation(0.5)
- , m_node(0)
- , m_material(0)
- , m_alphaVariation(0.0)
- , m_alpha(1.0)
- , m_redVariation(0.0)
- , m_greenVariation(0.0)
- , m_blueVariation(0.0)
-{
- setFlag(ItemHasContents);
-}
-
-void SuperParticle::setImage(const QUrl &image)
-{
- if (image == m_image_name)
- return;
- m_image_name = image;
- emit imageChanged();
- reset();
-}
-
-
-void SuperParticle::setColortable(const QUrl &table)
-{
- if (table == m_colortable_name)
- return;
- m_colortable_name = table;
- emit colortableChanged();
- reset();
-}
-
-void SuperParticle::setSizetable(const QUrl &table)
-{
- if (table == m_sizetable_name)
- return;
- m_sizetable_name = table;
- emit sizetableChanged();
- reset();
-}
-
-void SuperParticle::setOpacitytable(const QUrl &table)
-{
- if (table == m_opacitytable_name)
- return;
- m_opacitytable_name = table;
- emit opacitytableChanged();
- reset();
-}
-
-void SuperParticle::setColor(const QColor &color)
-{
- if (color == m_color)
- return;
- m_color = color;
- emit colorChanged();
- //m_system->pleaseReset();//XXX
-}
-
-void SuperParticle::setColorVariation(qreal var)
-{
- if (var == m_color_variation)
- return;
- m_color_variation = var;
- emit colorVariationChanged();
- //m_system->pleaseReset();//XXX
-}
-
-void SuperParticle::setCount(int c)
-{
- ParticleType::setCount(c);
- m_pleaseReset = true;
-}
-
-void SuperParticle::reset()
-{
- ParticleType::reset();
- m_pleaseReset = true;
-}
-
-static QSGGeometry::Attribute SuperParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT }, // Vectors
- { 4, 4, GL_UNSIGNED_BYTE }, // Colors
- { 5, 4, GL_FLOAT }, // DeformationVectors
- { 6, 3, GL_FLOAT } // Rotation
-};
-
-static QSGGeometry::AttributeSet SuperParticle_AttributeSet =
-{
- 7, // Attribute Count
- (2 + 2 + 4 + 4 + 4 + 3) * sizeof(float) + 4 * sizeof(uchar),
- SuperParticle_Attributes
-};
-
-QSGGeometryNode* SuperParticle::buildParticleNode()
-{
- if (m_count * 4 > 0xffff) {
- printf("SuperParticle: Too many particles... \n");
- return 0;
- }
-
- if(m_count <= 0) {
- printf("SuperParticle: Too few particles... \n");
- return 0;
- }
-
- QImage image(m_image_name.toLocalFile());
- if (image.isNull()) {
- printf("SuperParticle: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
- return 0;
- }
-
- int vCount = m_count * 4;
- int iCount = m_count * 6;
-
- QSGGeometry *g = new QSGGeometry(SuperParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- SuperVertex *vertices = (SuperVertex *) g->vertexData();
- for (int p=0; p<m_count; ++p) {
-
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = 0;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- vertices[i].xx = 1;
- vertices[i].xy = 0;
- vertices[i].yx = 0;
- vertices[i].yy = 1;
- vertices[i].rotation = 0;
- vertices[i].rotationSpeed = 0;
- vertices[i].autoRotate = 0;
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1;
-
- vertices[3].tx = 1;
- vertices[3].ty = 1;
-
- vertices += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- QImage colortable(m_colortable_name.toLocalFile());
- QImage sizetable(m_sizetable_name.toLocalFile());
- QImage opacitytable(m_opacitytable_name.toLocalFile());
- m_material = new SuperMaterial();
- if(colortable.isNull())
- colortable = QImage(":resources/identitytable.png");
- if(sizetable.isNull())
- sizetable = QImage(":resources/identitytable.png");
- if(opacitytable.isNull())
- opacitytable = QImage(":resources/defaultFadeInOut.png");
- Q_ASSERT(!colortable.isNull());
- Q_ASSERT(!sizetable.isNull());
- Q_ASSERT(!opacitytable.isNull());
- m_material->colortable = sceneGraphEngine()->createTextureFromImage(colortable);
- m_material->sizetable = sceneGraphEngine()->createTextureFromImage(sizetable);
- m_material->opacitytable = sceneGraphEngine()->createTextureFromImage(opacitytable);
-
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
-
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
-
- m_last_particle = 0;
-
- return m_node;
-}
-
-QSGNode *SuperParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- if(m_node)
- delete m_node;
- if(m_material)
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
-
- if(m_system && m_system->isRunning())
- prepareNextFrame();
- if (m_node){
- update();
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void SuperParticle::prepareNextFrame()
-{
- if (m_node == 0){ //TODO: Staggered loading (as emitted)
- m_node = buildParticleNode();
- if(m_node == 0)
- return;
- }
- qint64 timeStamp = m_system->systemSync(this);
-
- qreal time = timeStamp / 1000.;
- m_material->timestamp = time;
-}
-
-void SuperParticle::reloadColor(const Color4ub &c, ParticleData* d)
-{
- SuperVertices *particles = (SuperVertices *) m_node->geometry()->vertexData();
- int pos = particleTypeIndex(d);
- SuperVertices &p = particles[pos];
- p.v1.color = p.v2.color = p.v3.color = p.v4.color = c;
-}
-
-void SuperParticle::vertexCopy(SuperVertex &b,const ParticleVertex& a)
-{
- b.x = a.x - m_systemOffset.x();
- b.y = a.y - m_systemOffset.y();
- b.t = a.t;
- b.lifeSpan = a.lifeSpan;
- b.size = a.size;
- b.endSize = a.endSize;
- b.sx = a.sx;
- b.sy = a.sy;
- b.ax = a.ax;
- b.ay = a.ay;
-}
-
-void SuperParticle::reload(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- SuperVertices *particles = (SuperVertices *) m_node->geometry()->vertexData();
-
- int pos = particleTypeIndex(d);
-
- SuperVertices &p = particles[pos];
-
- //Perhaps we could be more efficient?
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-void SuperParticle::load(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- //Color initialization
- // Particle color
- Color4ub color;
- qreal redVariation = m_color_variation + m_redVariation;
- qreal greenVariation = m_color_variation + m_greenVariation;
- qreal blueVariation = m_color_variation + m_blueVariation;
- color.r = m_color.red() * (1 - redVariation) + rand() % 256 * redVariation;
- color.g = m_color.green() * (1 - greenVariation) + rand() % 256 * greenVariation;
- color.b = m_color.blue() * (1 - blueVariation) + rand() % 256 * blueVariation;
- color.a = m_alpha * m_color.alpha() * (1 - m_alphaVariation) + rand() % 256 * m_alphaVariation;
- SuperVertices *particles = (SuperVertices *) m_node->geometry()->vertexData();
- SuperVertices &p = particles[particleTypeIndex(d)];
- p.v1.color = p.v2.color = p.v3.color = p.v4.color = color;
- if(m_xVector){
- const QPointF &ret = m_xVector->sample(QPointF(d->pv.x, d->pv.y));
- p.v1.xx = p.v2.xx = p.v3.xx = p.v4.xx = ret.x();
- p.v1.xy = p.v2.xy = p.v3.xy = p.v4.xy = ret.y();
- }
- if(m_yVector){
- const QPointF &ret = m_yVector->sample(QPointF(d->pv.x, d->pv.y));
- p.v1.yx = p.v2.yx = p.v3.yx = p.v4.yx = ret.x();
- p.v1.yy = p.v2.yy = p.v3.yy = p.v4.yy = ret.y();
- }
- p.v1.rotation = p.v2.rotation = p.v3.rotation = p.v4.rotation =
- (m_rotation + (m_rotationVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationVariation) ) * CONV;
- p.v1.rotationSpeed = p.v2.rotationSpeed = p.v3.rotationSpeed = p.v4.rotationSpeed =
- (m_rotationSpeed + (m_rotationSpeedVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationSpeedVariation) ) * CONV;
- p.v1.autoRotate = p.v2.autoRotate = p.v3.autoRotate = p.v4.autoRotate = m_autoRotation?1.0:0.0;
-
- vertexCopy(p.v1, d->pv);
- vertexCopy(p.v2, d->pv);
- vertexCopy(p.v3, d->pv);
- vertexCopy(p.v4, d->pv);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SUPERPARTICLE_H
-#define SUPERPARTICLE_H
-#include "particle.h"
-#include "varyingvector.h"
-
-#include "coloredparticle.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class SuperMaterial;
-class QSGGeometryNode;
-
-/*struct Color4ub {//in coloredparticle
- uchar r;
- uchar g;
- uchar b;
- uchar a;
-};*/
-
-struct SuperVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- Color4ub color;
- float xx;
- float xy;
- float yx;
- float yy;
- float rotation;
- float rotationSpeed;
- float autoRotate;//Assume that GPUs prefer floats to bools
-};
-
-struct SuperVertices {
- SuperVertex v1;
- SuperVertex v2;
- SuperVertex v3;
- SuperVertex v4;
-};
-
-class SuperParticle : public ParticleType
-{
- Q_OBJECT
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
- Q_PROPERTY(QUrl colorTable READ colortable WRITE setColortable NOTIFY colortableChanged)
- Q_PROPERTY(QUrl sizeTable READ sizetable WRITE setSizetable NOTIFY sizetableChanged)
- Q_PROPERTY(QUrl opacityTable READ opacitytable WRITE setOpacitytable NOTIFY opacitytableChanged)
-
- Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
- //Stacks (added) with individual colorVariations
- Q_PROPERTY(qreal colorVariation READ colorVariation WRITE setColorVariation NOTIFY colorVariationChanged)
- Q_PROPERTY(qreal redVariation READ redVariation WRITE setRedVariation NOTIFY redVariationChanged)
- Q_PROPERTY(qreal greenVariation READ greenVariation WRITE setGreenVariation NOTIFY greenVariationChanged)
- Q_PROPERTY(qreal blueVariation READ blueVariation WRITE setBlueVariation NOTIFY blueVariationChanged)
- //Stacks (multiplies) with the Alpha in the color, mostly here so you can use svg color names (which have full alpha)
- Q_PROPERTY(qreal alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
- Q_PROPERTY(qreal alphaVariation READ alphaVariation WRITE setAlphaVariation NOTIFY alphaVariationChanged)
-
- Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
- Q_PROPERTY(qreal rotationVariation READ rotationVariation WRITE setRotationVariation NOTIFY rotationVariationChanged)
- Q_PROPERTY(qreal rotationSpeed READ rotationSpeed WRITE setRotationSpeed NOTIFY rotationSpeedChanged)
- Q_PROPERTY(qreal rotationSpeedVariation READ rotationSpeedVariation WRITE setRotationSpeedVariation NOTIFY rotationSpeedVariationChanged)
- //If true, then will face the direction of motion. Stacks with rotation, e.g. setting rotation
- //to 180 will lead to facing away from the direction of motion
- Q_PROPERTY(bool autoRotation READ autoRotation WRITE autoRotation NOTIFY autoRotationChanged)
-
- //###Call i/j? Makes more sense to those with vector calculus experience, and I could even add the cirumflex in QML?
- //xVector is the vector from the top-left point to the top-right point, and is multiplied by current size
- Q_PROPERTY(VaryingVector* xVector READ xVector WRITE setXVector NOTIFY xVectorChanged)
- //yVector is the same, but top-left to bottom-left. The particle is always a parallelogram.
- Q_PROPERTY(VaryingVector* yVector READ yVector WRITE setYVector NOTIFY yVectorChanged)
-public:
- explicit SuperParticle(QSGItem *parent = 0);
- virtual ~SuperParticle(){}
-
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
-
- QUrl image() const { return m_image_name; }
- void setImage(const QUrl &image);
-
- QUrl colortable() const { return m_colortable_name; }
- void setColortable(const QUrl &table);
-
- QUrl sizetable() const { return m_sizetable_name; }
- void setSizetable (const QUrl &table);
-
- QUrl opacitytable() const { return m_opacitytable_name; }
- void setOpacitytable(const QUrl &table);
-
- QColor color() const { return m_color; }
- void setColor(const QColor &color);
-
- qreal colorVariation() const { return m_color_variation; }
- void setColorVariation(qreal var);
-
- qreal renderOpacity() const { return m_render_opacity; }
-
- qreal alphaVariation() const
- {
- return m_alphaVariation;
- }
-
- qreal alpha() const
- {
- return m_alpha;
- }
-
- qreal redVariation() const
- {
- return m_redVariation;
- }
-
- qreal greenVariation() const
- {
- return m_greenVariation;
- }
-
- qreal blueVariation() const
- {
- return m_blueVariation;
- }
-
- qreal rotation() const
- {
- return m_rotation;
- }
-
- qreal rotationVariation() const
- {
- return m_rotationVariation;
- }
-
- qreal rotationSpeed() const
- {
- return m_rotationSpeed;
- }
-
- qreal rotationSpeedVariation() const
- {
- return m_rotationSpeedVariation;
- }
-
- bool autoRotation() const
- {
- return m_autoRotation;
- }
-
- VaryingVector* xVector() const
- {
- return m_xVector;
- }
-
- VaryingVector* yVector() const
- {
- return m_yVector;
- }
-
-signals:
-
- void imageChanged();
- void colortableChanged();
- void sizetableChanged();
- void opacitytableChanged();
-
- void colorChanged();
- void colorVariationChanged();
-
- void particleDurationChanged();
- void alphaVariationChanged(qreal arg);
-
- void alphaChanged(qreal arg);
-
- void redVariationChanged(qreal arg);
-
- void greenVariationChanged(qreal arg);
-
- void blueVariationChanged(qreal arg);
-
- void rotationChanged(qreal arg);
-
- void rotationVariationChanged(qreal arg);
-
- void rotationSpeedChanged(qreal arg);
-
- void rotationSpeedVariationChanged(qreal arg);
-
- void autoRotationChanged(bool arg);
-
- void xVectorChanged(VaryingVector* arg);
-
- void yVectorChanged(VaryingVector* arg);
-
-public slots:
- void setAlphaVariation(qreal arg)
- {
- if (m_alphaVariation != arg) {
- m_alphaVariation = arg;
- emit alphaVariationChanged(arg);
- }
- }
-
- void setAlpha(qreal arg)
- {
- if (m_alpha != arg) {
- m_alpha = arg;
- emit alphaChanged(arg);
- }
- }
-
- void setRedVariation(qreal arg)
- {
- if (m_redVariation != arg) {
- m_redVariation = arg;
- emit redVariationChanged(arg);
- }
- }
-
- void setGreenVariation(qreal arg)
- {
- if (m_greenVariation != arg) {
- m_greenVariation = arg;
- emit greenVariationChanged(arg);
- }
- }
-
- void setBlueVariation(qreal arg)
- {
- if (m_blueVariation != arg) {
- m_blueVariation = arg;
- emit blueVariationChanged(arg);
- }
- }
-
- void reloadColor(const Color4ub &c, ParticleData* d);
- void setRotation(qreal arg)
- {
- if (m_rotation != arg) {
- m_rotation = arg;
- emit rotationChanged(arg);
- }
- }
-
- void setRotationVariation(qreal arg)
- {
- if (m_rotationVariation != arg) {
- m_rotationVariation = arg;
- emit rotationVariationChanged(arg);
- }
- }
-
- void setRotationSpeed(qreal arg)
- {
- if (m_rotationSpeed != arg) {
- m_rotationSpeed = arg;
- emit rotationSpeedChanged(arg);
- }
- }
-
- void setRotationSpeedVariation(qreal arg)
- {
- if (m_rotationSpeedVariation != arg) {
- m_rotationSpeedVariation = arg;
- emit rotationSpeedVariationChanged(arg);
- }
- }
-
- void autoRotation(bool arg)
- {
- if (m_autoRotation != arg) {
- m_autoRotation = arg;
- emit autoRotationChanged(arg);
- }
- }
-
- void setXVector(VaryingVector* arg)
- {
- if (m_xVector != arg) {
- m_xVector = arg;
- emit xVectorChanged(arg);
- }
- }
-
- void setYVector(VaryingVector* arg)
- {
- if (m_yVector != arg) {
- m_yVector = arg;
- emit yVectorChanged(arg);
- }
- }
-
-protected:
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- void reset();
- void prepareNextFrame();
- QSGGeometryNode* buildParticleNode();
-private:
- void vertexCopy(SuperVertex &b,const ParticleVertex& a);
- bool m_do_reset;
-
- QUrl m_image_name;
- QUrl m_colortable_name;
- QUrl m_sizetable_name;
- QUrl m_opacitytable_name;
-
-
- QColor m_color;
- qreal m_color_variation;
- qreal m_particleDuration;
-
- QSGGeometryNode *m_node;
- SuperMaterial *m_material;
-
- // derived values...
- int m_last_particle;
-
- qreal m_render_opacity;
- qreal m_alphaVariation;
- qreal m_alpha;
- qreal m_redVariation;
- qreal m_greenVariation;
- qreal m_blueVariation;
- qreal m_rotation;
- qreal m_rotationVariation;
- qreal m_rotationSpeed;
- qreal m_rotationSpeedVariation;
- bool m_autoRotation;
- VaryingVector* m_xVector;
- VaryingVector* m_yVector;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // SUPERPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "swarmaffector.h"
-#include "particle.h"
-#include <cmath>
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-
-SwarmAffector::SwarmAffector(QSGItem *parent) :
- ParticleAffector(parent), m_strength(1), m_inited(false)
-{
- connect(this, SIGNAL(leadersChanged(QStringList)),
- this, SLOT(updateGroupList()));
-}
-
-void SwarmAffector::ensureInit()
-{
- if(m_inited)
- return;
- m_inited = true;
- updateGroupList();
- m_lastPos.resize(m_system->count());
-}
-
-const qreal epsilon = 0.0000001;
-bool SwarmAffector::affectParticle(ParticleData *d, qreal dt)
-{
- ensureInit();
- QPointF curPos(d->curX(), d->curY());
- if(m_leaders.isEmpty() || m_leadGroups.contains(d->group)){
- m_lastPos[d->systemIndex] = curPos;
- if(m_leadGroups.contains(d->group))
- return false;
- }
-
- qreal fx = 0.0;
- qreal fy = 0.0;
- for(int i=0; i < m_lastPos.count(); i++){
- if(m_lastPos[i].isNull())
- continue;
- QPointF diff = m_lastPos[i] - curPos;
- qreal r = sqrt(diff.x() * diff.x() + diff.y() * diff.y());
- if(r == 0.0)
- continue;
- qreal f = m_strength * (1/r);
- if(f < epsilon)
- continue;
- qreal theta = atan2(diff.y(), diff.x());
- fx += cos(theta) * f;
- fy += sin(theta) * f;
- }
- if(!fx && !fy)
- return false;
- d->setInstantaneousSX(d->curSX()+fx * dt);
- d->setInstantaneousSY(d->curSY()+fy * dt);
- return true;
-}
-
-void SwarmAffector::reset(int systemIdx)
-{
- if(!m_system)
- return;
- if(!m_lastPos[systemIdx].isNull())
- m_lastPos[systemIdx] = QPointF();
-}
-
-void SwarmAffector::updateGroupList()
-{
- if(!m_system || !m_system->m_initialized)
- return;
- m_leadGroups.clear();
- foreach(const QString &s, m_leaders)
- m_leadGroups << m_system->m_groupIds[s];
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SWARMAFFECTOR_H
-#define SWARMAFFECTOR_H
-#include "particleaffector.h"
-#include <QDeclarativeListProperty>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleType;
-
-class SwarmAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
- Q_PROPERTY(QStringList leaders READ leaders WRITE setLeaders NOTIFY leadersChanged)
-public:
- explicit SwarmAffector(QSGItem *parent = 0);
- virtual bool affectParticle(ParticleData *d, qreal dt);
- virtual void reset(int systemIdx);
-
- qreal strength() const
- {
- return m_strength;
- }
-
- QStringList leaders() const
- {
- return m_leaders;
- }
-
-signals:
-
- void strengthChanged(qreal arg);
-
- void leadersChanged(QStringList arg);
-
-public slots:
-
-void setStrength(qreal arg)
-{
- if (m_strength != arg) {
- m_strength = arg;
- emit strengthChanged(arg);
- }
-}
-
-void setLeaders(QStringList arg)
-{
- if (m_leaders != arg) {
- m_leaders = arg;
- emit leadersChanged(arg);
- }
-}
-
-private:
- void ensureInit();
- void mapUpdate(int idx, qreal strength);
- QVector<QPointF> m_lastPos;
- qreal m_strength;
- bool m_inited;
- QStringList m_leaders;
- QSet<int> m_leadGroups;
-private slots:
- void updateGroupList();
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // SWARMAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "toggleaffector.h"
-
-QT_BEGIN_NAMESPACE
-
-ToggleAffector::ToggleAffector(QObject *parent) :
- ParticleAffector(parent)
-{
-}
-
-bool ToggleAffector::affect(ParticleData *d, qreal dt)
-{
- if(m_affecting)
- return m_affector->affect(d, dt);
- else
- return false;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TOGGLEAFFECTOR_H
-#define TOGGLEAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ToggleAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(bool affecting READ affecting WRITE setAffecting NOTIFY affectingChanged)
- Q_PROPERTY(ParticleAffector* affector READ affector WRITE affector NOTIFY affectorChanged)
- Q_CLASSINFO("DefaultProperty", "affector")
-
-public:
- explicit ToggleAffector(QObject *parent = 0);
- virtual bool affect(ParticleData *d, qreal dt);
- bool affecting() const
- {
- return m_affecting;
- }
-
- ParticleAffector* affector() const
- {
- return m_affector;
- }
-
-signals:
-
- void affectingChanged(bool arg);
-
- void affectorChanged(ParticleAffector* arg);
-
-public slots:
-void setAffecting(bool arg)
-{
- if (m_affecting != arg) {
- m_affecting = arg;
- emit affectingChanged(arg);
- }
-}
-
-void affector(ParticleAffector* arg)
-{
- if (m_affector != arg) {
- m_affector = arg;
- emit affectorChanged(arg);
- }
-}
-
-private:
-bool m_affecting;
-ParticleAffector* m_affector;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // TOGGLEAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "trailsemitter.h"
-#include "particlesystem.h"
-#include "particle.h"
-QT_BEGIN_NAMESPACE
-
-TrailsEmitter::TrailsEmitter(QSGItem* parent)
- : ParticleEmitter(parent)
- , m_speed_from_movement(0)
- , m_particle_count(0)
- , m_reset_last(true)
- , m_last_timestamp(0)
- , m_last_emission(0)
-{
-// setFlag(ItemHasContents);
-}
-
-void TrailsEmitter::setSpeedFromMovement(qreal t)
-{
- if (t == m_speed_from_movement)
- return;
- m_speed_from_movement = t;
- emit speedFromMovementChanged();
-}
-
-void TrailsEmitter::reset()
-{
- m_reset_last = true;
-}
-
-void TrailsEmitter::emitWindow(int timeStamp)
-{
- if (m_system == 0)
- return;
- if((!m_emitting || !m_particlesPerSecond)&& !m_burstLeft && m_burstQueue.isEmpty()){
- m_reset_last = true;
- return;
- }
-
- if (m_reset_last) {
- m_last_emitter = m_last_last_emitter = QPointF(x(), y());
- m_last_timestamp = timeStamp/1000.;
- m_last_emission = m_last_timestamp;
- m_reset_last = false;
- }
-
- if(m_burstLeft){
- m_burstLeft -= timeStamp - m_last_timestamp * 1000.;
- if(m_burstLeft < 0){
- if(!m_emitting)
- timeStamp += m_burstLeft;
- m_burstLeft = 0;
- }
- }
-
- qreal time = timeStamp / 1000.;
-
- qreal particleRatio = 1. / m_particlesPerSecond;
- qreal pt = m_last_emission;
-
- qreal opt = pt; // original particle time
- qreal dt = time - m_last_timestamp; // timestamp delta...
- if(!dt)
- dt = 0.000001;
-
- // emitter difference since last...
- qreal dex = (x() - m_last_emitter.x());
- qreal dey = (y() - m_last_emitter.y());
-
- qreal ax = (m_last_last_emitter.x() + m_last_emitter.x()) / 2;
- qreal bx = m_last_emitter.x();
- qreal cx = (x() + m_last_emitter.x()) / 2;
- qreal ay = (m_last_last_emitter.y() + m_last_emitter.y()) / 2;
- qreal by = m_last_emitter.y();
- qreal cy = (y() + m_last_emitter.y()) / 2;
-
- qreal sizeAtEnd = m_particleEndSize >= 0 ? m_particleEndSize : m_particleSize;
- qreal emitter_x_offset = m_last_emitter.x() - x();
- qreal emitter_y_offset = m_last_emitter.y() - y();
- if(!m_burstQueue.isEmpty() && !m_burstLeft && !m_emitting)//'outside time' emissions only
- pt = time;
- while (pt < time || !m_burstQueue.isEmpty()) {
- //int pos = m_last_particle % m_particle_count;
- ParticleData* datum = m_system->newDatum(m_system->m_groupIds[m_particle]);
- if(datum){//actually emit(otherwise we've been asked to skip this one)
- datum->e = this;//###useful?
- ParticleVertex &p = datum->pv;
- qreal t = 1 - (pt - opt) / dt;
- qreal vx =
- - 2 * ax * (1 - t)
- + 2 * bx * (1 - 2 * t)
- + 2 * cx * t;
- qreal vy =
- - 2 * ay * (1 - t)
- + 2 * by * (1 - 2 * t)
- + 2 * cy * t;
-
-
- // Particle timestamp
- p.t = pt;
- p.lifeSpan = //TODO:Promote to base class?
- (m_particleDuration
- + ((rand() % ((m_particleDurationVariation*2) + 1)) - m_particleDurationVariation))
- / 1000.0;
-
- // Particle position
- QRectF boundsRect;
- if(!m_burstQueue.isEmpty()){
- boundsRect = QRectF(m_burstQueue.first().second.x() - x(), m_burstQueue.first().second.y() - y(),
- width(), height());
- } else {
- boundsRect = QRectF(emitter_x_offset + dex * (pt - opt) / dt, emitter_y_offset + dey * (pt - opt) / dt
- , width(), height());
- }
- QPointF newPos = effectiveExtruder()->extrude(boundsRect);
- p.x = newPos.x();
- p.y = newPos.y();
-
- // Particle speed
- const QPointF &speed = m_speed->sample(newPos);
- p.sx = speed.x()
- + m_speed_from_movement * vx;
- p.sy = speed.y()
- + m_speed_from_movement * vy;
-
- // Particle acceleration
- const QPointF &accel = m_acceleration->sample(newPos);
- p.ax = accel.x();
- p.ay = accel.y();
-
- // Particle size
- float sizeVariation = -m_particleSizeVariation
- + rand() / float(RAND_MAX) * m_particleSizeVariation * 2;
-
- float size = qMax((qreal)0.0 , m_particleSize + sizeVariation);
- float endSize = qMax((qreal)0.0 , sizeAtEnd + sizeVariation);
-
- p.size = size;// * float(m_emitting);
- p.endSize = endSize;// * float(m_emitting);
-
- m_system->emitParticle(datum);
- }
- if(m_burstQueue.isEmpty()){
- pt += particleRatio;
- }else{
- m_burstQueue.first().first--;
- if(m_burstQueue.first().first <= 0)
- m_burstQueue.pop_front();
- }
- }
- m_last_emission = pt;
-
- m_last_last_last_emitter = m_last_last_emitter;
- m_last_last_emitter = m_last_emitter;
- m_last_emitter = QPointF(x(), y());
- m_last_timestamp = time;
-}
-
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TRAILSEMITTER_H
-#define TRAILSEMITTER_H
-
-#include <QtCore>
-#include <QtGui>
-
-#include "particleemitter.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleTrailsMaterial;
-class QSGGeometryNode;
-
-class TrailsEmitter : public ParticleEmitter
-{
- Q_OBJECT
-
- Q_PROPERTY(qreal speedFromMovement READ speedFromMovement WRITE setSpeedFromMovement NOTIFY speedFromMovementChanged)
-
-public:
- explicit TrailsEmitter(QSGItem* parent=0);
- virtual ~TrailsEmitter(){}
- virtual void emitWindow(int timeStamp);
-
-
- qreal speedFromMovement() const { return m_speed_from_movement; }
- void setSpeedFromMovement(qreal s);
-
- qreal renderOpacity() const { return m_render_opacity; }
-
-signals:
-
- void speedFromMovementChanged();
-
-public slots:
-public:
- virtual void reset();
-protected:
-
-private:
-
- qreal m_speed_from_movement;
-
- // derived values...
- int m_particle_count;
- bool m_reset_last;
- qreal m_last_timestamp;
- qreal m_last_emission;
-
- QPointF m_last_emitter;
- QPointF m_last_last_emitter;
- QPointF m_last_last_last_emitter;
-
- qreal m_render_opacity;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // TRAILSEMITTER_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "turbulenceaffector.h"
-#include "particle.h"
-#include <cmath>
-#include <cstdlib>
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-
-TurbulenceAffector::TurbulenceAffector(QSGItem *parent) :
- ParticleAffector(parent),
- m_strength(10), m_lastT(0), m_frequency(64), m_gridSize(10), m_field(0), m_inited(false)
-{
- //TODO: Update grid on size change
-}
-
-TurbulenceAffector::~TurbulenceAffector()
-{
- if (m_field) {
- for(int i=0; i<m_gridSize; i++)
- free(m_field[i]);
- free(m_field);
- }
-}
-
-static qreal magnitude(qreal x, qreal y)
-{
- return sqrt(x*x + y*y);
-}
-
-void TurbulenceAffector::setSize(int arg)
-{
- if (m_gridSize != arg) {
- if(m_field){ //deallocate and then reallocate grid
- for(int i=0; i<m_gridSize; i++)
- free(m_field[i]);
- free(m_field);
- m_system = 0;
- }
- m_gridSize = arg;
- emit sizeChanged(arg);
- }
-}
-
-void TurbulenceAffector::ensureInit()
-{
- if(m_inited)
- return;
- m_inited = true;
- m_field = (QPointF**)malloc(m_gridSize * sizeof(QPointF*));
- for(int i=0; i<m_gridSize; i++)
- m_field[i] = (QPointF*)malloc(m_gridSize * sizeof(QPointF));
- for(int i=0; i<m_gridSize; i++)
- for(int j=0; j<m_gridSize; j++)
- m_field[i][j] = QPointF();
- m_spacing = QPointF(width()/m_gridSize, height()/m_gridSize);
- m_magSum = magnitude(m_spacing.x(), m_spacing.y())*2;
-}
-
-void TurbulenceAffector::mapUpdate()
-{
- QPoint pos(rand() % m_gridSize, rand() % m_gridSize);
- QPointF vector(m_strength - (((qreal)rand() / RAND_MAX) * m_strength*2),
- m_strength - (((qreal)rand() / RAND_MAX) * m_strength*2));
- for(int i = 0; i < m_gridSize; i++){
- for(int j = 0; j < m_gridSize; j++){
- qreal dist = magnitude(i-pos.x(), j-pos.y());
- m_field[i][j] += vector/(dist + 1);
- if(magnitude(m_field[i][j].x(), m_field[i][j].y()) > m_strength){
- //Speed limit
- qreal theta = atan2(m_field[i][j].y(), m_field[i][j].x());
- m_field[i][j].setX(m_strength * cos(theta));
- m_field[i][j].setY(m_strength * sin(theta));
- }
- }
- }
-}
-
-
-void TurbulenceAffector::affectSystem(qreal dt)
-{
- if(!m_system || !m_active)
- return;
- ensureInit();
- qreal period = 1.0/m_frequency;
- qreal time = m_system->m_timeInt / 1000.0;
- while( m_lastT < time ){
- mapUpdate();
- m_lastT += period;
- }
-
- foreach(ParticleData *d, m_system->m_data){
- if(!d || !activeGroup(d->group))
- return;
- qreal fx = 0.0;
- qreal fy = 0.0;
- QPointF pos = QPointF(d->curX() - x(), d->curY() - y());//TODO: Offset
- QPointF nodePos = QPointF(pos.x() / m_spacing.x(), pos.y() / m_spacing.y());
- QSet<QPair<int, int> > nodes;
- nodes << qMakePair((int)ceil(nodePos.x()), (int)ceil(nodePos.y()));
- nodes << qMakePair((int)ceil(nodePos.x()), (int)floor(nodePos.y()));
- nodes << qMakePair((int)floor(nodePos.x()), (int)ceil(nodePos.y()));
- nodes << qMakePair((int)floor(nodePos.x()), (int)floor(nodePos.y()));
- typedef QPair<int, int> intPair;
- foreach(const intPair &p, nodes){
- if(!QRect(0,0,m_gridSize-1,m_gridSize-1).contains(QPoint(p.first, p.second)))
- continue;
- qreal dist = magnitude(pos.x() - p.first*m_spacing.x(), pos.y() - p.second*m_spacing.y());//TODO: Mathematically valid
- fx += m_field[p.first][p.second].x() * ((m_magSum - dist)/m_magSum);//Proportionally weight nodes
- fy += m_field[p.first][p.second].y() * ((m_magSum - dist)/m_magSum);
- }
- if(fx || fy){
- d->setInstantaneousSX(d->curSX()+ fx * dt);
- d->setInstantaneousSY(d->curSY()+ fy * dt);
- m_system->m_needsReset << d;
- }
- }
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TURBULENCEAFFECTOR_H
-#define TURBULENCEAFFECTOR_H
-#include "particleaffector.h"
-#include <QDeclarativeListProperty>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class ParticleType;
-
-class TurbulenceAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(int strength READ strength WRITE setStrength NOTIFY strengthChanged)
- Q_PROPERTY(int frequency READ frequency WRITE setFrequency NOTIFY frequencyChanged)
- Q_PROPERTY(int gridSize READ size WRITE setSize NOTIFY sizeChanged)
-public:
- explicit TurbulenceAffector(QSGItem *parent = 0);
- ~TurbulenceAffector();
- virtual void affectSystem(qreal dt);
-
- int strength() const
- {
- return m_strength;
- }
-
- int frequency() const
- {
- return m_frequency;
- }
-
- int size() const
- {
- return m_gridSize;
- }
-
-signals:
-
- void strengthChanged(int arg);
-
- void frequencyChanged(int arg);
-
- void sizeChanged(int arg);
-
-public slots:
-
-void setStrength(int arg)
-{
- if (m_strength != arg) {
- m_strength = arg;
- emit strengthChanged(arg);
- }
-}
-
-void setFrequency(int arg)
-{
- if (m_frequency != arg) {
- m_frequency = arg;
- emit frequencyChanged(arg);
- }
-}
-
-void setSize(int arg);
-
-private:
- void ensureInit();
- void mapUpdate();
- int m_strength;
- qreal m_lastT;
- int m_frequency;
- int m_gridSize;
- QPointF** m_field;
- QPointF m_spacing;
- qreal m_magSum;
- bool m_inited;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // TURBULENCEAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <private/qsgcontext_p.h>
-#include <private/qsgadaptationlayer_p.h>
-#include <qsgnode.h>
-#include <qsgtexturematerial.h>
-#include <qsgtexture.h>
-#include <QFile>
-#include "ultraparticle.h"
-#include "particleemitter.h"
-#include "spritestate.h"
-#include "spriteengine.h"
-#include <QGLFunctions>
-#include <qsgengine.h>
-
-QT_BEGIN_NAMESPACE
-
-const float CONV = 0.017453292519943295;
-class UltraMaterial : public QSGMaterial
-{
-public:
- UltraMaterial(bool withSprites=false)
- : timestamp(0)
- , framecount(1)
- , animcount(1)
- , usesSprites(withSprites)
- {
- setFlag(Blending, true);
- }
-
- ~UltraMaterial()
- {
- delete texture;
- delete colortable;
- delete sizetable;
- delete opacitytable;
- }
-
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
- virtual QSGMaterialShader *createShader() const;
- virtual int compare(const QSGMaterial *other) const
- {
- return this - static_cast<const UltraMaterial *>(other);
- }
-
- QSGTexture *texture;
- QSGTexture *colortable;
- QSGTexture *sizetable;
- QSGTexture *opacitytable;
-
- qreal timestamp;
- int framecount;
- int animcount;
- bool usesSprites;
-};
-class UltraMaterialData : public QSGMaterialShader
-{
-public:
- UltraMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/ultravertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/ultrafragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- UltraMaterial *m = static_cast<UltraMaterial *>(newEffect);
- state.context()->functions()->glActiveTexture(GL_TEXTURE1);
- m->colortable->bind();
- program()->setUniformValue(m_colortable_id, 1);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE2);
- m->sizetable->bind();
- program()->setUniformValue(m_sizetable_id, 2);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE3);
- m->opacitytable->bind();
- program()->setUniformValue(m_opacitytable_id, 3);
-
- state.context()->functions()->glActiveTexture(GL_TEXTURE0);//Investigate why this screws up Text{} if placed before 1
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
- program()->setUniformValue(m_framecount_id, (float) m->framecount);
- program()->setUniformValue(m_animcount_id, (float) m->animcount);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_colortable_id = program()->uniformLocation("colortable");
- m_sizetable_id = program()->uniformLocation("sizetable");
- m_opacitytable_id = program()->uniformLocation("opacitytable");
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- m_framecount_id = program()->uniformLocation("framecount");
- m_animcount_id = program()->uniformLocation("animcount");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- "vColor",
- "vDeformVec",
- "vRotation",
- "vAnimData",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
- int m_colortable_id;
- int m_sizetable_id;
- int m_opacitytable_id;
- int m_framecount_id;
- int m_animcount_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float UltraMaterialData::chunkOfBytes[1024];
-
-QSGMaterialShader *UltraMaterial::createShader() const
-{
- if(usesSprites)//TODO: Perhaps just swap the shaders, and don't mind the extra vector?
- return new UltraMaterialData;
- else
- return new UltraMaterialData;
-}
-
-
-class SimpleMaterial : public UltraMaterial
-{
- virtual QSGMaterialShader *createShader() const;
- virtual QSGMaterialType *type() const { static QSGMaterialType type; return &type; }
-};
-
-class SimpleMaterialData : public QSGMaterialShader
-{
-public:
- SimpleMaterialData(const char *vertexFile = 0, const char *fragmentFile = 0)
- {
- QFile vf(vertexFile ? vertexFile : ":resources/simplevertex.shader");
- vf.open(QFile::ReadOnly);
- m_vertex_code = vf.readAll();
-
- QFile ff(fragmentFile ? fragmentFile : ":resources/simplefragment.shader");
- ff.open(QFile::ReadOnly);
- m_fragment_code = ff.readAll();
-
- Q_ASSERT(!m_vertex_code.isNull());
- Q_ASSERT(!m_fragment_code.isNull());
- }
-
- void deactivate() {
- QSGMaterialShader::deactivate();
-
- for (int i=0; i<8; ++i) {
- program()->setAttributeArray(i, GL_FLOAT, chunkOfBytes, 1, 0);
- }
- }
-
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
- {
- UltraMaterial *m = static_cast<UltraMaterial *>(newEffect);
- state.context()->functions()->glActiveTexture(GL_TEXTURE0);
- m->texture->bind();
-
- program()->setUniformValue(m_opacity_id, state.opacity());
- program()->setUniformValue(m_timestamp_id, (float) m->timestamp);
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_matrix_id, state.combinedMatrix());
- }
-
- virtual void initialize() {
- m_matrix_id = program()->uniformLocation("matrix");
- m_opacity_id = program()->uniformLocation("opacity");
- m_timestamp_id = program()->uniformLocation("timestamp");
- }
-
- virtual const char *vertexShader() const { return m_vertex_code.constData(); }
- virtual const char *fragmentShader() const { return m_fragment_code.constData(); }
-
- virtual char const *const *attributeNames() const {
- static const char *attr[] = {
- "vPos",
- "vTex",
- "vData",
- "vVec",
- 0
- };
- return attr;
- }
-
- virtual bool isColorTable() const { return false; }
-
- int m_matrix_id;
- int m_opacity_id;
- int m_timestamp_id;
-
- QByteArray m_vertex_code;
- QByteArray m_fragment_code;
-
- static float chunkOfBytes[1024];
-};
-float SimpleMaterialData::chunkOfBytes[1024];
-
-QSGMaterialShader *SimpleMaterial::createShader() const {
- return new SimpleMaterialData;
-}
-
-UltraParticle::UltraParticle(QSGItem* parent)
- : ParticleType(parent)
- , m_do_reset(false)
- , m_color_variation(0.0)
- , m_node(0)
- , m_material(0)
- , m_alphaVariation(0.0)
- , m_alpha(1.0)
- , m_redVariation(0.0)
- , m_greenVariation(0.0)
- , m_blueVariation(0.0)
- , m_rotation(0)
- , m_autoRotation(false)
- , m_xVector(0)
- , m_yVector(0)
- , m_rotationVariation(0)
- , m_rotationSpeed(0)
- , m_rotationSpeedVariation(0)
- , m_spriteEngine(0)
- , m_bloat(false)
- , perfLevel(Unknown)
- , m_lastLevel(Unknown)
-{
- setFlag(ItemHasContents);
-}
-
-QDeclarativeListProperty<SpriteState> UltraParticle::sprites()
-{
- return QDeclarativeListProperty<SpriteState>(this, &m_sprites, spriteAppend, spriteCount, spriteAt, spriteClear);
-}
-
-void UltraParticle::setImage(const QUrl &image)
-{
- if (image == m_image_name)
- return;
- m_image_name = image;
- emit imageChanged();
- reset();
-}
-
-
-void UltraParticle::setColortable(const QUrl &table)
-{
- if (table == m_colortable_name)
- return;
- m_colortable_name = table;
- emit colortableChanged();
- reset();
-}
-
-void UltraParticle::setSizetable(const QUrl &table)
-{
- if (table == m_sizetable_name)
- return;
- m_sizetable_name = table;
- emit sizetableChanged();
- reset();
-}
-
-void UltraParticle::setOpacitytable(const QUrl &table)
-{
- if (table == m_opacitytable_name)
- return;
- m_opacitytable_name = table;
- emit opacitytableChanged();
- reset();
-}
-
-void UltraParticle::setColor(const QColor &color)
-{
- if (color == m_color)
- return;
- m_color = color;
- emit colorChanged();
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setColorVariation(qreal var)
-{
- if (var == m_color_variation)
- return;
- m_color_variation = var;
- emit colorVariationChanged();
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setAlphaVariation(qreal arg)
-{
- if (m_alphaVariation != arg) {
- m_alphaVariation = arg;
- emit alphaVariationChanged(arg);
- }
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setAlpha(qreal arg)
-{
- if (m_alpha != arg) {
- m_alpha = arg;
- emit alphaChanged(arg);
- }
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setRedVariation(qreal arg)
-{
- if (m_redVariation != arg) {
- m_redVariation = arg;
- emit redVariationChanged(arg);
- }
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setGreenVariation(qreal arg)
-{
- if (m_greenVariation != arg) {
- m_greenVariation = arg;
- emit greenVariationChanged(arg);
- }
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setBlueVariation(qreal arg)
-{
- if (m_blueVariation != arg) {
- m_blueVariation = arg;
- emit blueVariationChanged(arg);
- }
- if(perfLevel < Coloured)
- reset();
-}
-
-void UltraParticle::setRotation(qreal arg)
-{
- if (m_rotation != arg) {
- m_rotation = arg;
- emit rotationChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setRotationVariation(qreal arg)
-{
- if (m_rotationVariation != arg) {
- m_rotationVariation = arg;
- emit rotationVariationChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setRotationSpeed(qreal arg)
-{
- if (m_rotationSpeed != arg) {
- m_rotationSpeed = arg;
- emit rotationSpeedChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setRotationSpeedVariation(qreal arg)
-{
- if (m_rotationSpeedVariation != arg) {
- m_rotationSpeedVariation = arg;
- emit rotationSpeedVariationChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setAutoRotation(bool arg)
-{
- if (m_autoRotation != arg) {
- m_autoRotation = arg;
- emit autoRotationChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setXVector(VaryingVector* arg)
-{
- if (m_xVector != arg) {
- m_xVector = arg;
- emit xVectorChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setYVector(VaryingVector* arg)
-{
- if (m_yVector != arg) {
- m_yVector = arg;
- emit yVectorChanged(arg);
- }
- if(perfLevel < Deformable)
- reset();
-}
-
-void UltraParticle::setBloat(bool arg)
-{
- if (m_bloat != arg) {
- m_bloat = arg;
- emit bloatChanged(arg);
- }
- if(perfLevel < 9999)
- reset();
-}
-void UltraParticle::setCount(int c)
-{
- ParticleType::setCount(c);
- m_pleaseReset = true;
-}
-
-void UltraParticle::reset()
-{
- ParticleType::reset();
- m_pleaseReset = true;
-}
-
-void UltraParticle::createEngine()
-{
- if(m_spriteEngine)
- delete m_spriteEngine;
- if(m_sprites.count())
- m_spriteEngine = new SpriteEngine(m_sprites, this);
- else
- m_spriteEngine = 0;
- reset();
-}
-
-static QSGGeometry::Attribute SimpleParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT } // Vectors
-};
-
-static QSGGeometry::AttributeSet SimpleParticle_AttributeSet =
-{
- 4, // Attribute Count
- (2 + 2 + 4 + 4 ) * sizeof(float),
- SimpleParticle_Attributes
-};
-
-static QSGGeometry::Attribute UltraParticle_Attributes[] = {
- { 0, 2, GL_FLOAT }, // Position
- { 1, 2, GL_FLOAT }, // TexCoord
- { 2, 4, GL_FLOAT }, // Data
- { 3, 4, GL_FLOAT }, // Vectors
- { 4, 4, GL_UNSIGNED_BYTE }, // Colors
- { 5, 4, GL_FLOAT }, // DeformationVectors
- { 6, 3, GL_FLOAT }, // Rotation
- { 7, 4, GL_FLOAT } // Anim Data
-};
-
-static QSGGeometry::AttributeSet UltraParticle_AttributeSet =
-{
- 8, // Attribute Count
- (2 + 2 + 4 + 4 + 4 + 4 + 3) * sizeof(float) + 4 * sizeof(uchar),
- UltraParticle_Attributes
-};
-
-QSGGeometryNode* UltraParticle::buildSimpleParticleNode()
-{
- perfLevel = Simple;//TODO: Intermediate levels
- QImage image = QImage(m_image_name.toLocalFile());
- if (image.isNull()) {
- printf("UltraParticle: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
- return 0;
- }
- int vCount = m_count * 4;
- int iCount = m_count * 6;
- qDebug() << "Simple Case";
-
- QSGGeometry *g = new QSGGeometry(SimpleParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- SimpleVertex *vertices = (SimpleVertex *) g->vertexData();
- for (int p=0; p<m_count; ++p) {
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = 0;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1;
-
- vertices[3].tx = 1;
- vertices[3].ty = 1;
-
- vertices += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- m_material = new SimpleMaterial();
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
- m_material->framecount = 1;
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
-
- m_last_particle = 0;
-
- return m_node;
-}
-
-QSGGeometryNode* UltraParticle::buildParticleNode()
-{
- if (m_count * 4 > 0xffff) {
- printf("UltraParticle: Too many particles... \n");//####Why is this here?
- return 0;
- }
-
- if(m_count <= 0) {
- printf("UltraParticle: Too few particles... \n");
- return 0;
- }
-
- if(!m_sprites.count() && !m_bloat
- && m_colortable_name.isEmpty()
- && m_sizetable_name.isEmpty()
- && m_opacitytable_name.isEmpty()
- && !m_autoRotation
- && !m_rotation && !m_rotationVariation
- && !m_rotationSpeed && !m_rotationSpeedVariation
- && !m_alphaVariation && m_alpha == 1.0
- && !m_redVariation && !m_blueVariation && !m_greenVariation
- && !m_color.isValid()
- )
- return buildSimpleParticleNode();
- perfLevel = Sprites;//TODO: intermediate levels
- if(!m_color.isValid())//But we're in colored level (or higher)
- m_color = QColor(Qt::white);
- qDebug() << "Complex Case";
-
- QImage image;
- if(m_sprites.count()){
- if (!m_spriteEngine) {
- qWarning() << "UltraParticle: No sprite engine...";
- return 0;
- }
- image = m_spriteEngine->assembledImage();
- if(image.isNull())//Warning is printed in engine
- return 0;
- }else{
- image = QImage(m_image_name.toLocalFile());
- if (image.isNull()) {
- printf("UltraParticle: loading image failed... '%s'\n", qPrintable(m_image_name.toLocalFile()));
- return 0;
- }
- }
-
- int vCount = m_count * 4;
- int iCount = m_count * 6;
-
- QSGGeometry *g = new QSGGeometry(UltraParticle_AttributeSet, vCount, iCount);
- g->setDrawingMode(GL_TRIANGLES);
-
- UltraVertex *vertices = (UltraVertex *) g->vertexData();
- SimpleVertex *oldSimple = (SimpleVertex *) m_lastData;//TODO: Other levels
- if(m_lastLevel == 1)
- qDebug() << "Theta" << m_lastLevel << oldSimple[0].x << oldSimple[0].y << oldSimple[0].t;
- for (int p=0; p<m_count; ++p) {
-
- if (m_lastLevel == 1) {//Transplant/IntermediateVertices?
- for (int i=0; i<4; ++i) {
- vertices[i].x = oldSimple[i].x;
- vertices[i].y = oldSimple[i].y;
- vertices[i].t = oldSimple[i].t;
- vertices[i].lifeSpan = oldSimple[i].lifeSpan;
- vertices[i].size = oldSimple[i].size;
- vertices[i].endSize = oldSimple[i].endSize;
- vertices[i].sx = oldSimple[i].sx;
- vertices[i].sy = oldSimple[i].sy;
- vertices[i].ax = oldSimple[i].ax;
- vertices[i].ay = oldSimple[i].ay;
- vertices[i].xx = 1;
- vertices[i].xy = 0;
- vertices[i].yx = 0;
- vertices[i].yy = 1;
- vertices[i].rotation = 0;
- vertices[i].rotationSpeed = 0;
- vertices[i].autoRotate = 0;
- vertices[i].animIdx = 0;
- vertices[i].frameDuration = oldSimple[i].lifeSpan;
- vertices[i].frameCount = 1;
- vertices[i].animT = oldSimple[i].t;
- vertices[i].color.r = 255;
- vertices[i].color.g = 255;
- vertices[i].color.b = 255;
- vertices[i].color.a = 255;
- }
- } else {
- for (int i=0; i<4; ++i) {
- vertices[i].x = 0;
- vertices[i].y = 0;
- vertices[i].t = -1;
- vertices[i].lifeSpan = 0;
- vertices[i].size = 0;
- vertices[i].endSize = 0;
- vertices[i].sx = 0;
- vertices[i].sy = 0;
- vertices[i].ax = 0;
- vertices[i].ay = 0;
- vertices[i].xx = 1;
- vertices[i].xy = 0;
- vertices[i].yx = 0;
- vertices[i].yy = 1;
- vertices[i].rotation = 0;
- vertices[i].rotationSpeed = 0;
- vertices[i].autoRotate = 0;
- vertices[i].animIdx = -1;
- vertices[i].frameDuration = 1;
- vertices[i].frameCount = 0;
- vertices[i].animT = -1;
- vertices[i].color.r = 0;//TODO:Some things never get used uninitialized. Consider dropping them here?
- vertices[i].color.g = 0;
- vertices[i].color.b = 0;
- vertices[i].color.a = 0;
- }
- }
-
- vertices[0].tx = 0;
- vertices[0].ty = 0;
-
- vertices[1].tx = 1;
- vertices[1].ty = 0;
-
- vertices[2].tx = 0;
- vertices[2].ty = 1;
-
- vertices[3].tx = 1;
- vertices[3].ty = 1;
-
- vertices += 4;
- oldSimple += 4;
- }
-
- quint16 *indices = g->indexDataAsUShort();//TODO: Speed gains by copying this over if count unchanged?
- for (int i=0; i<m_count; ++i) {
- int o = i * 4;
- indices[0] = o;
- indices[1] = o + 1;
- indices[2] = o + 2;
- indices[3] = o + 1;
- indices[4] = o + 3;
- indices[5] = o + 2;
- indices += 6;
- }
-
- qFree(m_lastData);
- if (m_material) {
- delete m_material;
- m_material = 0;
- }
-
- QImage colortable(m_colortable_name.toLocalFile());
- QImage sizetable(m_sizetable_name.toLocalFile());
- QImage opacitytable(m_opacitytable_name.toLocalFile());
- m_material = new UltraMaterial();
- if(colortable.isNull())
- colortable = QImage(":resources/identitytable.png");
- if(sizetable.isNull())
- sizetable = QImage(":resources/identitytable.png");
- if(opacitytable.isNull())
- opacitytable = QImage(":resources/defaultFadeInOut.png");
- Q_ASSERT(!colortable.isNull());
- Q_ASSERT(!sizetable.isNull());
- Q_ASSERT(!opacitytable.isNull());
- m_material->colortable = sceneGraphEngine()->createTextureFromImage(colortable);
- m_material->sizetable = sceneGraphEngine()->createTextureFromImage(sizetable);
- m_material->opacitytable = sceneGraphEngine()->createTextureFromImage(opacitytable);
-
- m_material->texture = sceneGraphEngine()->createTextureFromImage(image);
- m_material->texture->setFiltering(QSGTexture::Linear);
-
- m_material->framecount = 1;
- if(m_spriteEngine){
- m_material->framecount = m_spriteEngine->maxFrames();
- m_spriteEngine->setCount(m_count);
- }
-
- m_node = new QSGGeometryNode();
- m_node->setGeometry(g);
- m_node->setMaterial(m_material);
-
- m_last_particle = 0;
-
- return m_node;
-}
-
-QSGNode *UltraParticle::updatePaintNode(QSGNode *, UpdatePaintNodeData *)
-{
- if(m_pleaseReset){
- if(m_node){
- if(perfLevel == 1){
- qDebug() << "Beta";
- m_lastData = qMalloc(m_count*sizeof(SimpleVertices));//TODO: Account for count_changed possibility
- memcpy(m_lastData, m_node->geometry()->vertexData(), m_count * sizeof(SimpleVertices));//TODO: Multiple levels
- }
- m_lastLevel = perfLevel;
- delete m_node;
- }
- if(m_material)
- delete m_material;
-
- m_node = 0;
- m_material = 0;
- m_pleaseReset = false;
- }
-
- if(m_system && m_system->isRunning())
- prepareNextFrame();
- if (m_node){
- update();
- m_node->markDirty(QSGNode::DirtyMaterial);
- }
-
- return m_node;
-}
-
-void UltraParticle::prepareNextFrame()
-{
- if (m_node == 0){ //TODO: Staggered loading (as emitted)
- m_node = buildParticleNode();
- if(m_node == 0)
- return;
- qDebug() << "Feature level: " << perfLevel;
- }
- qint64 timeStamp = m_system->systemSync(this);
-
- qreal time = timeStamp / 1000.;
- m_material->timestamp = time;
-
- //Advance State
- if(m_spriteEngine){//perfLevel == Sprites?
- m_material->animcount = m_spriteEngine->spriteCount();
- UltraVertices *particles = (UltraVertices *) m_node->geometry()->vertexData();
- m_spriteEngine->updateSprites(timeStamp);
- for(int i=0; i<m_count; i++){
- UltraVertices &p = particles[i];
- int curIdx = m_spriteEngine->spriteState(i);
- if(curIdx != p.v1.animIdx){
- p.v1.animIdx = p.v2.animIdx = p.v3.animIdx = p.v4.animIdx = curIdx;
- p.v1.animT = p.v2.animT = p.v3.animT = p.v4.animT = m_spriteEngine->spriteStart(i)/1000.0;
- p.v1.frameCount = p.v2.frameCount = p.v3.frameCount = p.v4.frameCount = m_spriteEngine->spriteFrames(i);
- p.v1.frameDuration = p.v2.frameDuration = p.v3.frameDuration = p.v4.frameDuration = m_spriteEngine->spriteDuration(i);
- }
- }
- }else{
- m_material->animcount = 1;
- }
-}
-
-template <typename VT>
-IntermediateVertices* transplant(IntermediateVertices* iv, VT &v)
-{//Deliberate typemangling cast
- iv->v1 = (UltraVertex*)&(v.v1);
- iv->v2 = (UltraVertex*)&(v.v2);
- iv->v3 = (UltraVertex*)&(v.v3);
- iv->v4 = (UltraVertex*)&(v.v4);
- return iv;
-}
-
-IntermediateVertices* UltraParticle::fetchIntermediateVertices(int pos)
-{
- //Note that this class ruins typesafety for you. Maybe even thread safety.
- //TODO: Something better, possibly with templates or inheritance
- static IntermediateVertices iv;
- SimpleVertices *sv;
- UltraVertices *uv;
- switch(perfLevel){
- case Simple:
- sv = (SimpleVertices *) m_node->geometry()->vertexData();
- return transplant(&iv, sv[pos]);
- case Coloured:
- case Deformable:
- case Tabled:
- case Sprites:
- default:
- uv = (UltraVertices *) m_node->geometry()->vertexData();
- return transplant(&iv,uv[pos]);
- }
-}
-
-void UltraParticle::reloadColor(const Color4ub &c, ParticleData* d)
-{
- UltraVertices *particles = (UltraVertices *) m_node->geometry()->vertexData();
- int pos = particleTypeIndex(d);
- UltraVertices &p = particles[pos];
- p.v1.color = p.v2.color = p.v3.color = p.v4.color = c;
-}
-
-void UltraParticle::reload(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- int pos = particleTypeIndex(d);
- IntermediateVertices* p = fetchIntermediateVertices(pos);
-
- //Perhaps we could be more efficient?
- vertexCopy(*p->v1, d->pv);
- vertexCopy(*p->v2, d->pv);
- vertexCopy(*p->v3, d->pv);
- vertexCopy(*p->v4, d->pv);
-}
-
-void UltraParticle::load(ParticleData *d)
-{
- if (m_node == 0)
- return;
-
- int pos = particleTypeIndex(d);
- IntermediateVertices* p = fetchIntermediateVertices(pos);//Remember this removes typesafety!
- Color4ub color;
- qreal redVariation = m_color_variation + m_redVariation;
- qreal greenVariation = m_color_variation + m_greenVariation;
- qreal blueVariation = m_color_variation + m_blueVariation;
- switch(perfLevel){//Fall-through is intended on all of them
- case Sprites:
- // Initial Sprite State
- p->v1->animT = p->v2->animT = p->v3->animT = p->v4->animT = p->v1->t;
- p->v1->animIdx = p->v2->animIdx = p->v3->animIdx = p->v4->animIdx = 0;
- if(m_spriteEngine){
- m_spriteEngine->startSprite(pos);
- p->v1->frameCount = p->v2->frameCount = p->v3->frameCount = p->v4->frameCount = m_spriteEngine->spriteFrames(pos);
- p->v1->frameDuration = p->v2->frameDuration = p->v3->frameDuration = p->v4->frameDuration = m_spriteEngine->spriteDuration(pos);
- }else{
- p->v1->frameCount = p->v2->frameCount = p->v3->frameCount = p->v4->frameCount = 1;
- p->v1->frameDuration = p->v2->frameDuration = p->v3->frameDuration = p->v4->frameDuration = 9999;
- }
- case Tabled:
- case Deformable:
- //Initial Rotation
- if(m_xVector){
- const QPointF &ret = m_xVector->sample(QPointF(d->pv.x, d->pv.y));
- p->v1->xx = p->v2->xx = p->v3->xx = p->v4->xx = ret.x();
- p->v1->xy = p->v2->xy = p->v3->xy = p->v4->xy = ret.y();
- }
- if(m_yVector){
- const QPointF &ret = m_yVector->sample(QPointF(d->pv.x, d->pv.y));
- p->v1->yx = p->v2->yx = p->v3->yx = p->v4->yx = ret.x();
- p->v1->yy = p->v2->yy = p->v3->yy = p->v4->yy = ret.y();
- }
- p->v1->rotation = p->v2->rotation = p->v3->rotation = p->v4->rotation =
- (m_rotation + (m_rotationVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationVariation) ) * CONV;
- p->v1->rotationSpeed = p->v2->rotationSpeed = p->v3->rotationSpeed = p->v4->rotationSpeed =
- (m_rotationSpeed + (m_rotationSpeedVariation - 2*((qreal)rand()/RAND_MAX)*m_rotationSpeedVariation) ) * CONV;
- p->v1->autoRotate = p->v2->autoRotate = p->v3->autoRotate = p->v4->autoRotate = m_autoRotation?1.0:0.0;
- case Coloured:
- //Color initialization
- // Particle color
- color.r = m_color.red() * (1 - redVariation) + rand() % 256 * redVariation;
- color.g = m_color.green() * (1 - greenVariation) + rand() % 256 * greenVariation;
- color.b = m_color.blue() * (1 - blueVariation) + rand() % 256 * blueVariation;
- color.a = m_alpha * m_color.alpha() * (1 - m_alphaVariation) + rand() % 256 * m_alphaVariation;
- p->v1->color = p->v2->color = p->v3->color = p->v4->color = color;
- default:
- break;
- }
-
- vertexCopy(*p->v1, d->pv);
- vertexCopy(*p->v2, d->pv);
- vertexCopy(*p->v3, d->pv);
- vertexCopy(*p->v4, d->pv);
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ULTRAPARTICLE_H
-#define ULTRAPARTICLE_H
-#include "particle.h"
-#include "varyingvector.h"
-#include <QDeclarativeListProperty>
-
-#include "coloredparticle.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class UltraMaterial;
-class QSGGeometryNode;
-
-class SpriteState;
-class SpriteEngine;
-
-/*struct Color4ub {//in coloredparticle
- uchar r;
- uchar g;
- uchar b;
- uchar a;
-};*/
-
-struct SimpleVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
-};
-
-struct SimpleVertices {
- SimpleVertex v1;
- SimpleVertex v2;
- SimpleVertex v3;
- SimpleVertex v4;
-};
-
-struct UltraVertex {
- float x;
- float y;
- float tx;
- float ty;
- float t;
- float lifeSpan;
- float size;
- float endSize;
- float sx;
- float sy;
- float ax;
- float ay;
- Color4ub color;
- float xx;
- float xy;
- float yx;
- float yy;
- float rotation;
- float rotationSpeed;
- float autoRotate;//Assume that GPUs prefer floats to bools
- float animIdx;
- float frameDuration;
- float frameCount;
- float animT;
-};
-
-struct UltraVertices {
- UltraVertex v1;
- UltraVertex v2;
- UltraVertex v3;
- UltraVertex v4;
-};
-
-struct IntermediateVertices {
- UltraVertex* v1;
- UltraVertex* v2;
- UltraVertex* v3;
- UltraVertex* v4;
-};
-
-class UltraParticle : public ParticleType
-{
- Q_OBJECT
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
- Q_PROPERTY(QUrl colorTable READ colortable WRITE setColortable NOTIFY colortableChanged)
- Q_PROPERTY(QUrl sizeTable READ sizetable WRITE setSizetable NOTIFY sizetableChanged)
- Q_PROPERTY(QUrl opacityTable READ opacitytable WRITE setOpacitytable NOTIFY opacitytableChanged)
-
- //###Now just colorize - add a flag for 'solid' color particles(where the img is just a mask?)?
- Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
- //Stacks (added) with individual colorVariations
- Q_PROPERTY(qreal colorVariation READ colorVariation WRITE setColorVariation NOTIFY colorVariationChanged)
- Q_PROPERTY(qreal redVariation READ redVariation WRITE setRedVariation NOTIFY redVariationChanged)
- Q_PROPERTY(qreal greenVariation READ greenVariation WRITE setGreenVariation NOTIFY greenVariationChanged)
- Q_PROPERTY(qreal blueVariation READ blueVariation WRITE setBlueVariation NOTIFY blueVariationChanged)
- //Stacks (multiplies) with the Alpha in the color, mostly here so you can use svg color names (which have full alpha)
- Q_PROPERTY(qreal alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
- Q_PROPERTY(qreal alphaVariation READ alphaVariation WRITE setAlphaVariation NOTIFY alphaVariationChanged)
-
- Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
- Q_PROPERTY(qreal rotationVariation READ rotationVariation WRITE setRotationVariation NOTIFY rotationVariationChanged)
- Q_PROPERTY(qreal rotationSpeed READ rotationSpeed WRITE setRotationSpeed NOTIFY rotationSpeedChanged)
- Q_PROPERTY(qreal rotationSpeedVariation READ rotationSpeedVariation WRITE setRotationSpeedVariation NOTIFY rotationSpeedVariationChanged)
- //If true, then will face the direction of motion. Stacks with rotation, e.g. setting rotation
- //to 180 will lead to facing away from the direction of motion
- Q_PROPERTY(bool autoRotation READ autoRotation WRITE setAutoRotation NOTIFY autoRotationChanged)
-
- //###Call i/j? Makes more sense to those with vector calculus experience, and I could even add the cirumflex in QML?
- //xVector is the vector from the top-left point to the top-right point, and is multiplied by current size
- Q_PROPERTY(VaryingVector* xVector READ xVector WRITE setXVector NOTIFY xVectorChanged)
- //yVector is the same, but top-left to bottom-left. The particle is always a parallelogram.
- Q_PROPERTY(VaryingVector* yVector READ yVector WRITE setYVector NOTIFY yVectorChanged)
- Q_PROPERTY(QDeclarativeListProperty<SpriteState> sprites READ sprites)
- Q_PROPERTY(bool bloat READ bloat WRITE setBloat NOTIFY bloatChanged)//Just a debugging property to bypass optimizations
-public:
- explicit UltraParticle(QSGItem *parent = 0);
- virtual ~UltraParticle(){}
-
- virtual void load(ParticleData*);
- virtual void reload(ParticleData*);
- virtual void setCount(int c);
-
- QDeclarativeListProperty<SpriteState> sprites();
- SpriteEngine* spriteEngine() {return m_spriteEngine;}
-
- enum PerformanceLevel{//TODO: Expose?
- Unknown = 0,
- Simple,
- Coloured,
- Deformable,
- Tabled,
- Sprites
- };
-
- QUrl image() const { return m_image_name; }
- void setImage(const QUrl &image);
-
- QUrl colortable() const { return m_colortable_name; }
- void setColortable(const QUrl &table);
-
- QUrl sizetable() const { return m_sizetable_name; }
- void setSizetable (const QUrl &table);
-
- QUrl opacitytable() const { return m_opacitytable_name; }
- void setOpacitytable(const QUrl &table);
-
- QColor color() const { return m_color; }
- void setColor(const QColor &color);
-
- qreal colorVariation() const { return m_color_variation; }
- void setColorVariation(qreal var);
-
- qreal renderOpacity() const { return m_render_opacity; }
-
- qreal alphaVariation() const { return m_alphaVariation; }
-
- qreal alpha() const { return m_alpha; }
-
- qreal redVariation() const { return m_redVariation; }
-
- qreal greenVariation() const { return m_greenVariation; }
-
- qreal blueVariation() const { return m_blueVariation; }
-
- qreal rotation() const { return m_rotation; }
-
- qreal rotationVariation() const { return m_rotationVariation; }
-
- qreal rotationSpeed() const { return m_rotationSpeed; }
-
- qreal rotationSpeedVariation() const { return m_rotationSpeedVariation; }
-
- bool autoRotation() const { return m_autoRotation; }
-
- VaryingVector* xVector() const { return m_xVector; }
-
- VaryingVector* yVector() const { return m_yVector; }
-
- bool bloat() const { return m_bloat; }
-
-signals:
-
- void imageChanged();
- void colortableChanged();
- void sizetableChanged();
- void opacitytableChanged();
-
- void colorChanged();
- void colorVariationChanged();
-
- void particleDurationChanged();
- void alphaVariationChanged(qreal arg);
-
- void alphaChanged(qreal arg);
-
- void redVariationChanged(qreal arg);
-
- void greenVariationChanged(qreal arg);
-
- void blueVariationChanged(qreal arg);
-
- void rotationChanged(qreal arg);
-
- void rotationVariationChanged(qreal arg);
-
- void rotationSpeedChanged(qreal arg);
-
- void rotationSpeedVariationChanged(qreal arg);
-
- void autoRotationChanged(bool arg);
-
- void xVectorChanged(VaryingVector* arg);
-
- void yVectorChanged(VaryingVector* arg);
-
- void bloatChanged(bool arg);
-
-public slots:
- void reloadColor(const Color4ub &c, ParticleData* d);
- void setAlphaVariation(qreal arg);
-
- void setAlpha(qreal arg);
-
- void setRedVariation(qreal arg);
-
- void setGreenVariation(qreal arg);
-
- void setBlueVariation(qreal arg);
-
- void setRotation(qreal arg);
-
- void setRotationVariation(qreal arg);
-
- void setRotationSpeed(qreal arg);
-
- void setRotationSpeedVariation(qreal arg);
-
- void setAutoRotation(bool arg);
-
- void setXVector(VaryingVector* arg);
-
- void setYVector(VaryingVector* arg);
-
- void setBloat(bool arg);
-
-protected:
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
- void reset();
- void prepareNextFrame();
- QSGGeometryNode* buildParticleNode();
- QSGGeometryNode* buildSimpleParticleNode();
-
-private slots:
- void createEngine(); //### method invoked by sprite list changing (in engine.h) - pretty nasty
-
-private:
- //void vertexCopy(UltraVertex &b,const ParticleVertex& a);
- IntermediateVertices* fetchIntermediateVertices(int pos);
- bool m_do_reset;
-
- QUrl m_image_name;
- QUrl m_colortable_name;
- QUrl m_sizetable_name;
- QUrl m_opacitytable_name;
-
-
- QColor m_color;
- qreal m_color_variation;
- qreal m_particleDuration;
-
- QSGGeometryNode *m_node;
- UltraMaterial *m_material;
-
- // derived values...
- int m_last_particle;
-
- qreal m_render_opacity;
- qreal m_alphaVariation;
- qreal m_alpha;
- qreal m_redVariation;
- qreal m_greenVariation;
- qreal m_blueVariation;
- qreal m_rotation;
- qreal m_rotationVariation;
- qreal m_rotationSpeed;
- qreal m_rotationSpeedVariation;
- bool m_autoRotation;
- VaryingVector* m_xVector;
- VaryingVector* m_yVector;
-
- QList<SpriteState*> m_sprites;
- SpriteEngine* m_spriteEngine;
-
- bool m_bloat;
- PerformanceLevel perfLevel;
-
- PerformanceLevel m_lastLevel;
- void* m_lastData;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // ULTRAPARTICLE_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "varyingvector.h"
-
-QT_BEGIN_NAMESPACE
-
-VaryingVector::VaryingVector(QObject *parent) :
- QObject(parent)
-{
-}
-
-const QPointF &VaryingVector::sample(const QPointF &from)
-{
- return m_ret;
-}
-
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef VARYINGVECTOR_H
-#define VARYINGVECTOR_H
-
-#include <QObject>
-#include <QPointF>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class VaryingVector : public QObject
-{
- Q_OBJECT
-public:
- explicit VaryingVector(QObject *parent = 0);
-
- virtual const QPointF &sample(const QPointF &from);
-signals:
-
-public slots:
-
-protected:
- QPointF m_ret;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // VARYINGVECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "wanderaffector.h"
-#include "particlesystem.h"//for ParticlesVertices
-QT_BEGIN_NAMESPACE
-
-WanderAffector::WanderAffector(QSGItem *parent) :
- ParticleAffector(parent)
-{
- m_needsReset = true;
-}
-
-WanderAffector::~WanderAffector()
-{
- for(QHash<int, WanderData*>::const_iterator iter=m_wanderData.constBegin();
- iter != m_wanderData.constEnd(); iter++)
- delete (*iter);
-}
-
-WanderData* WanderAffector::getData(int idx)
-{
- if(m_wanderData.contains(idx))
- return m_wanderData[idx];
- WanderData* d = new WanderData;
- d->x_vel = 0;
- d->y_vel = 0;
- d->x_peak = m_xVariance;
- d->y_peak = m_yVariance;
- d->x_var = m_pace * qreal(qrand()) / RAND_MAX;
- d->y_var = m_pace * qreal(qrand()) / RAND_MAX;
-
- m_wanderData.insert(idx, d);
- return d;
-}
-
-void WanderAffector::reset(int systemIdx)
-{
- if(m_wanderData.contains(systemIdx))
- delete m_wanderData[systemIdx];
- m_wanderData.remove(systemIdx);
-}
-
-bool WanderAffector::affectParticle(ParticleData* data, qreal dt)
-{
- WanderData* d = getData(data->systemIndex);
- if (m_xVariance != 0.) {
- if ((d->x_vel > d->x_peak && d->x_var > 0.0) || (d->x_vel < -d->x_peak && d->x_var < 0.0)) {
- d->x_var = -d->x_var;
- d->x_peak = m_xVariance + m_xVariance * qreal(qrand()) / RAND_MAX;
- }
- d->x_vel += d->x_var * dt;
- }
- qreal dx = dt * d->x_vel;
-
- if (m_yVariance != 0.) {
- if ((d->y_vel > d->y_peak && d->y_var > 0.0) || (d->y_vel < -d->y_peak && d->y_var < 0.0)) {
- d->y_var = -d->y_var;
- d->y_peak = m_yVariance + m_yVariance * qreal(qrand()) / RAND_MAX;
- }
- d->y_vel += d->y_var * dt;
- }
- qreal dy = dt * d->x_vel;
-
- //### Should we be amending vel instead?
- ParticleVertex* p = &(data->pv);
- p->x += dx;
-
- p->y += dy;
- return true;
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef WANDERAFFECTOR_H
-#define WANDERAFFECTOR_H
-#include <QHash>
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-
-class SpriteEmitter;
-
-struct WanderData{
- qreal x_vel;
- qreal y_vel;
- qreal x_peak;
- qreal x_var;
- qreal y_peak;
- qreal y_var;
-};
-
-class WanderAffector : public ParticleAffector
-{
- Q_OBJECT
- Q_PROPERTY(qreal xVariance READ xVariance WRITE setXVariance NOTIFY xVarianceChanged)
- Q_PROPERTY(qreal yVariance READ yVariance WRITE setYVariance NOTIFY yVarianceChanged)
- Q_PROPERTY(qreal pace READ pace WRITE setPace NOTIFY paceChanged)
-
-public:
- explicit WanderAffector(QSGItem *parent = 0);
- ~WanderAffector();
- virtual void reset(int systemIdx);
-
- qreal xVariance() const
- {
- return m_xVariance;
- }
-
- qreal yVariance() const
- {
- return m_yVariance;
- }
-
- qreal pace() const
- {
- return m_pace;
- }
-protected:
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void xVarianceChanged(qreal arg);
-
- void yVarianceChanged(qreal arg);
-
- void paceChanged(qreal arg);
-
-public slots:
-void setXVariance(qreal arg)
-{
- if (m_xVariance != arg) {
- m_xVariance = arg;
- emit xVarianceChanged(arg);
- }
-}
-
-void setYVariance(qreal arg)
-{
- if (m_yVariance != arg) {
- m_yVariance = arg;
- emit yVarianceChanged(arg);
- }
-}
-
-void setPace(qreal arg)
-{
- if (m_pace != arg) {
- m_pace = arg;
- emit paceChanged(arg);
- }
-}
-
-private:
- WanderData* getData(int idx);
- QHash<int, WanderData*> m_wanderData;
- qreal m_xVariance;
- qreal m_yVariance;
- qreal m_pace;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // WANDERAFFECTOR_H
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "zoneaffector.h"
-#include <QDebug>
-
-QT_BEGIN_NAMESPACE
-
-ZoneAffector::ZoneAffector(QObject *parent) :
- ParticleAffector(parent), m_x(0), m_y(0), m_width(0), m_height(0), m_affector(0)
-{
-}
-
-bool ZoneAffector::affect(ParticleData *d, qreal dt)
-{
- if(!m_affector)
- return false;
- qreal x = d->curX();
- qreal y = d->curY();
- if(x >= m_x && x <= m_x+m_width && y >= m_y && y <= m_y+m_height)
- return m_affector->affect(d, dt);
- return false;
-}
-
-void ZoneAffector::reset(int systemIdx)
-{
- if(m_affector)
- m_affector->reset(systemIdx);
-}
-QT_END_NAMESPACE
+++ /dev/null
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ZONEAFFECTOR_H
-#define ZONEAFFECTOR_H
-#include "particleaffector.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class ZoneAffector : public ParticleAffector
-{
- Q_OBJECT
- //TODO: Can we get anchors in here? consider becoming an un-parented QSGItem?
- Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged);
- Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged);
- Q_PROPERTY(qreal width READ width WRITE setWidth NOTIFY widthChanged);
- Q_PROPERTY(qreal height READ height WRITE setHeight NOTIFY heightChanged);
- Q_PROPERTY(ParticleAffector* affector READ affector WRITE affector NOTIFY affectorChanged)
- Q_CLASSINFO("DefaultProperty", "affector")
-public:
- explicit ZoneAffector(QObject *parent = 0);
-
- virtual bool affect(ParticleData *d, qreal dt);
- virtual void reset(int systemIdx);
-
- ParticleAffector* affector() const
- {
- return m_affector;
- }
-
- qreal x() const
- {
- return m_x;
- }
-
- qreal y() const
- {
- return m_y;
- }
-
- qreal width() const
- {
- return m_width;
- }
-
- qreal height() const
- {
- return m_height;
- }
-
-signals:
-
-
- void affectorChanged(ParticleAffector* arg);
-
- void xChanged(qreal arg);
-
- void yChanged(qreal arg);
-
- void widthChanged(qreal arg);
-
- void heightChanged(qreal arg);
-
-public slots:
-
-
-void affector(ParticleAffector* arg)
-{
- if (m_affector != arg) {
- m_affector = arg;
- emit affectorChanged(arg);
- }
-}
-
-void setX(qreal arg)
-{
- if (m_x != arg) {
- m_x = arg;
- emit xChanged(arg);
- }
-}
-
-void setY(qreal arg)
-{
- if (m_y != arg) {
- m_y = arg;
- emit yChanged(arg);
- }
-}
-
-void setWidth(qreal arg)
-{
- if (m_width != arg) {
- m_width = arg;
- emit widthChanged(arg);
- }
-}
-
-void setHeight(qreal arg)
-{
- if (m_height != arg) {
- m_height = arg;
- emit heightChanged(arg);
- }
-}
-
-private:
-qreal m_x;
-qreal m_y;
-qreal m_width;
-qreal m_height;
-ParticleAffector* m_affector;
-};
-
-QT_END_NAMESPACE
-QT_END_HEADER
-#endif // ZONEAFFECTOR_H