--- /dev/null
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#ifdef BUILD_ENGINE_BUFFER
+
+#include "evas_suite.h"
+#include "Evas.h"
+#include "Ecore_Evas.h"
+#include "evas_tests_helpers.h"
+
+#define TEST_FONT_NAME "DejaVuSans,UnDotum"
+#define TEST_FONT_SOURCE TESTS_SRC_DIR "/TestFont.eet"
+
+#define START_MASK_TEST(w, h) \
+ Ecore_Evas *ee; Evas *e; \
+ evas_init(); \
+ ecore_evas_init(); \
+ ee = ecore_evas_buffer_new(w, h); \
+ ecore_evas_show(ee); \
+ ecore_evas_manual_render_set(ee, EINA_TRUE); \
+ e = ecore_evas_get(ee); \
+ Eina_List *tofree = NULL; \
+ do {} while (0)
+
+#define END_MASK_TEST() do { \
+ Evas_Object *o; \
+ EINA_LIST_FREE(tofree, o) { evas_object_del(o); } \
+ ecore_evas_free(ee); \
+ ecore_evas_shutdown(); \
+ evas_shutdown(); \
+ } while (0)
+
+#define AUTODEL(o) do { tofree = eina_list_prepend(tofree, o); } while (0)
+
+static int
+_bgra_compare(unsigned int *data, unsigned int *ref, int w, int h)
+{
+ int i,j;
+ for (j = 0; j < h; j++)
+ {
+#if 0
+ printf("data: ");
+ for (i = 0; i < w; i++) printf("%#x ", data[i+j*w]);
+ printf("\nref: ");
+ for (i = 0; i < w; i++) printf("%#x ", ref[i+j*w]);
+ printf("\n\n");
+#endif
+ for (i = 0; i < w; i++)
+ if (data[i+j*w] != ref[i+j*w])
+ {
+ printf("Pixel %d differ: %#x vs. %#x\n", i+j*w, data[i+j*w], ref[i+j*w]);
+ fflush(stdout);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+// The usual useless unit test
+START_TEST(evas_mask_test_setget)
+{
+ Evas *e = _setup_evas();
+ Evas_Object *obj = NULL, *mask = NULL;
+
+ obj = evas_object_text_add(e);
+ fail_if(evas_object_clip_get(obj) != NULL);
+
+ mask = evas_object_image_filled_add(e);
+ evas_object_clip_set(obj, mask);
+ fail_if(evas_object_clip_get(obj) != mask);
+
+ evas_object_clip_unset(obj);
+ fail_if(evas_object_clip_get(obj) != NULL);
+
+ evas_object_del(mask);
+ evas_object_del(obj);
+
+ evas_free(e);
+ evas_shutdown();
+}
+END_TEST
+
+// This test is also very basic but will check the pixels
+START_TEST(evas_mask_test_compare_clip)
+{
+ Evas_Object *obj, *mask, *rect, *bg, *clip, *text;
+ unsigned int *data, *refdata[3];
+ const int W = 64;
+ const int H = 64;
+ int i, tw, th;
+
+ static unsigned int mask_data[] = {
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000,
+ 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000,
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ };
+
+ static unsigned int ref_data[2][16] = {
+ // blue masked with alpha 0xFF over green bg
+ {
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ 0xFF00FF00, 0xFF0000FF, 0xFF0000FF, 0xFF00FF00,
+ 0xFF00FF00, 0xFF0000FF, 0xFF0000FF, 0xFF00FF00,
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ },
+ // blue masked with alpha 0x80 over green bg
+ {
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ 0xFF00FF00, 0xFF007F80, 0xFF007F80, 0xFF00FF00,
+ 0xFF00FF00, 0xFF007F80, 0xFF007F80, 0xFF00FF00,
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ }
+ };
+
+ START_MASK_TEST(W, H);
+ printf("Testing basic mask render... ");
+
+ // Create reference data -- scaled up images
+ obj = evas_object_image_filled_add(e);
+ evas_object_image_smooth_scale_set(obj, 0);
+ evas_object_image_size_set(obj, 4, 4);
+ evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_ARGB8888);
+ evas_object_image_data_copy_set(obj, ref_data[0]);
+ evas_object_geometry_set(obj, 0, 0, W, H);
+ evas_object_show(obj);
+ AUTODEL(obj);
+
+ ecore_evas_manual_render(ee);
+ refdata[0] = calloc(W * H, 4);
+ memcpy(refdata[0], ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ evas_object_image_data_copy_set(obj, ref_data[1]);
+ ecore_evas_manual_render(ee);
+ refdata[1] = calloc(W * H, 4);
+ memcpy(refdata[1], ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ evas_object_hide(obj);
+
+ // Green background
+ bg = evas_object_rectangle_add(e);
+ evas_object_geometry_set(bg, 0, 0, W, H);
+ evas_object_color_set(bg, 0, 0xFF, 0, 0xFF);
+ evas_object_show(bg);
+ AUTODEL(bg);
+
+ // Blue rectangle
+ rect = evas_object_rectangle_add(e);
+ evas_object_geometry_set(rect, 0, 0, W, H);
+ evas_object_color_set(rect, 0, 0, 0xFF, 0xFF);
+ evas_object_show(rect);
+ AUTODEL(rect);
+
+ // Mask image
+ mask = evas_object_image_filled_add(e);
+ evas_object_image_smooth_scale_set(mask, 0);
+ evas_object_image_size_set(mask, 4, 4);
+ evas_object_image_colorspace_set(mask, EVAS_COLORSPACE_ARGB8888);
+ evas_object_image_data_copy_set(mask, mask_data);
+ evas_object_geometry_set(mask, 0, 0, W, H);
+ evas_object_clip_set(rect, mask);
+ evas_object_show(mask);
+ AUTODEL(mask);
+
+ // Compare dump data
+ data = calloc(W * H, 4);
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+ fail_if(_bgra_compare(data, refdata[0], W, H) != 0);
+
+ // Try again with mask alpha = 0x80
+ evas_object_color_set(mask, 0x80, 0x80, 0x80, 0x80);
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ evas_object_image_data_copy_set(obj, ref_data[1]);
+ evas_object_show(obj);
+ ecore_evas_manual_render(ee);
+ refdata[1] = calloc(W * H, 4);
+ memcpy(refdata[1], ecore_evas_buffer_pixels_get(ee), W * H * 4);
+ fail_if(_bgra_compare(data, refdata[1], W, H) != 0);
+
+ // Now try again with a clip instead - this verifies clip == mask
+ clip = evas_object_rectangle_add(e);
+ evas_object_geometry_set(clip, W / 4, H / 4, W / 2, H / 2);
+ evas_object_color_set(clip, 0xFF, 0xFF, 0xFF, 0xFF);
+ evas_object_clip_set(rect, clip);
+ evas_object_hide(mask);
+ evas_object_show(clip);
+
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+ fail_if(_bgra_compare(data, refdata[0], W, H));
+
+ evas_object_color_set(clip, 0x80, 0x80, 0x80, 0x80);
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+ fail_if(_bgra_compare(data, refdata[1], W, H));
+
+ // Reset objects
+ evas_object_hide(rect);
+ evas_object_hide(clip);
+ evas_object_hide(mask);
+
+ // Text masking test
+ text = evas_object_text_add(e);
+ evas_object_text_font_source_set(text, TEST_FONT_SOURCE);
+ evas_object_text_font_set(text, TEST_FONT_NAME, 20);
+ evas_object_text_text_set(text, "TEXT MASKING SHOULD CUT");
+ evas_object_color_set(text, 0xFF, 0xFF, 0xFF, 0xFF);
+ evas_object_geometry_get(text, NULL, NULL, &tw, &th);
+ evas_object_geometry_set(text, W/2 - tw/2, H/2 - th/2, tw, th);
+ evas_object_show(text);
+ evas_object_show(clip);
+ evas_object_color_set(clip, 0xFF, 0xFF, 0xFF, 0xFF);
+ evas_object_clip_set(text, clip);
+ ecore_evas_manual_render(ee);
+ refdata[2] = calloc(W * H, 4);
+ memcpy(refdata[2], ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ evas_object_color_set(mask, 0xFF, 0xFF, 0xFF, 0xFF);
+ evas_object_clip_set(text, mask);
+ evas_object_hide(clip);
+ evas_object_show(mask);
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ fail_if(_bgra_compare(data, refdata[2], W, H));
+
+ printf("PASSED!\n");
+ for (i = 0; i < 3; i++) free(refdata[i]);
+ free(data);
+ END_MASK_TEST();
+}
+END_TEST
+
+// This will simply check that a mask is recursively applied to children
+START_TEST(evas_mask_test_mask_of_mask)
+{
+ Evas_Object *bg, *tbl, *rect0, *mask0, *mask1, *obj;
+ unsigned int *data, *refdata;
+ const int W = 16;
+ const int H = 16;
+
+ // Note: This test isn't great as a mask will hijack the clipper
+ // set by the table to its children.
+
+ static unsigned int mask_data[3][16] =
+ {
+ // Table's mask
+ {
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000,
+ 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000,
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ },
+ // Rect's mask
+ {
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ 0x00000000, 0x00000000, 0x00000000, 0x00000000,
+ 0x00000000, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF,
+ 0x00000000, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF,
+ },
+ // Reference image with colors
+ {
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ 0xFF00FF00, 0xFF00FF00, 0xFFFF00FF, 0xFF00FF00, // look here!
+ 0xFF00FF00, 0xFF00FF00, 0xFF00FF00, 0xFF00FF00,
+ }
+ };
+
+ START_MASK_TEST(W, H);
+ printf("Testing basic masks of masks... ");
+
+ // Green background
+ bg = evas_object_rectangle_add(e);
+ evas_object_geometry_set(bg, 0, 0, W, H);
+ evas_object_color_set(bg, 0, 0xFF, 0, 0xFF);
+ evas_object_show(bg);
+ AUTODEL(bg);
+
+ // Table
+ tbl = evas_object_table_add(e);
+ evas_object_geometry_set(tbl, 0, 0, W, H);
+ evas_object_table_homogeneous_set(tbl, EVAS_OBJECT_TABLE_HOMOGENEOUS_TABLE);
+ evas_object_show(tbl);
+ AUTODEL(tbl);
+
+ // Table's mask
+ mask0 = evas_object_image_filled_add(e);
+ evas_object_image_smooth_scale_set(mask0, 0);
+ evas_object_image_size_set(mask0, 4, 4);
+ evas_object_image_colorspace_set(mask0, EVAS_COLORSPACE_ARGB8888);
+ evas_object_image_data_copy_set(mask0, mask_data[0]);
+ evas_object_geometry_set(mask0, 0, 0, W, H);
+ evas_object_show(mask0);
+ AUTODEL(mask0);
+
+ evas_object_clip_set(tbl, mask0);
+
+ // Rect is table's content
+ rect0 = evas_object_rectangle_add(e);
+ evas_object_color_set(rect0, 255, 0, 255, 255);
+ evas_object_show(rect0);
+
+ evas_object_size_hint_expand_set(rect0, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_fill_set(rect0, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_table_pack(tbl, rect0, 0, 0, 1, 1);
+
+ // mask1 is also table content
+ mask1 = evas_object_image_filled_add(e);
+ evas_object_image_smooth_scale_set(mask1, 0);
+ evas_object_image_size_set(mask1, 4, 4);
+ evas_object_image_colorspace_set(mask1, EVAS_COLORSPACE_ARGB8888);
+ evas_object_image_data_copy_set(mask1, mask_data[1]);
+ evas_object_show(mask1);
+
+ evas_object_size_hint_expand_set(mask1, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_fill_set(mask1, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_table_pack(tbl, mask1, 0, 0, 1, 1);
+
+ // BAAAAD: Hijack rect0's clipper
+ obj = evas_object_clip_get(rect0);
+ evas_object_clip_set(rect0, mask1);
+ if (!evas_object_clipees_has(obj))
+ evas_object_hide(obj);
+
+ // Screenshot mask of mask
+ data = calloc(W * H, 4);
+ ecore_evas_manual_render(ee);
+ memcpy(data, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+
+ // Render reference image
+ obj = evas_object_image_filled_add(e);
+ evas_object_image_smooth_scale_set(obj, 0);
+ evas_object_image_size_set(obj, 4, 4);
+ evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_ARGB8888);
+ evas_object_image_data_copy_set(obj, mask_data[2]);
+ evas_object_geometry_set(obj, 0, 0, W, H);
+ evas_object_show(obj);
+ AUTODEL(obj);
+
+ refdata = calloc(W * H, 4);
+ ecore_evas_manual_render(ee);
+ memcpy(refdata, ecore_evas_buffer_pixels_get(ee), W * H * 4);
+ fail_if(_bgra_compare(data, refdata, W, H) != 0);
+
+ printf("PASSED!\n");
+ free(refdata);
+ free(data);
+ END_MASK_TEST();
+}
+END_TEST
+
+// NOTE: Much more extensive tests are required. But they should
+// be based on "exactness" or a pixel similarity tool.
+// The GL engine is not tested at all. Even masking images is not tested...
+
+void evas_test_mask(TCase *tc)
+{
+ tcase_add_test(tc, evas_mask_test_setget);
+ tcase_add_test(tc, evas_mask_test_compare_clip);
+ tcase_add_test(tc, evas_mask_test_mask_of_mask);
+}
+
+#endif // BUILD_ENGINE_BUFFER