ALSA: hda/ca0132 - Add AE-5 specific controls
authorConnor McAdams <conmanx360@gmail.com>
Tue, 18 Sep 2018 18:33:42 +0000 (14:33 -0400)
committerTakashi Iwai <tiwai@suse.de>
Thu, 20 Sep 2018 07:20:34 +0000 (09:20 +0200)
This patch adds controls for the AE-5's headphone gain setting, and the
DAC's interpolation filter setting.

Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/pci/hda/patch_ca0132.c

index cfbcc3f..dbd17d8 100644 (file)
@@ -152,7 +152,9 @@ enum {
        XBASS_XOVER,
        EQ_PRESET_ENUM,
        SMART_VOLUME_ENUM,
-       MIC_BOOST_ENUM
+       MIC_BOOST_ENUM,
+       AE5_HEADPHONE_GAIN_ENUM,
+       AE5_SOUND_FILTER_ENUM
 #define EFFECTS_COUNT  (EFFECT_END_NID - EFFECT_START_NID)
 };
 
@@ -689,6 +691,42 @@ static const struct ae5_ca0113_output_set ae5_ca0113_output_presets[] = {
        }
 };
 
+/* ae5 ca0113 command sequences to set headphone gain levels. */
+#define AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS 4
+struct ae5_headphone_gain_set {
+       char *name;
+       unsigned int vals[AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS];
+};
+
+static const struct ae5_headphone_gain_set ae5_headphone_gain_presets[] = {
+       { .name = "Low (16-31",
+         .vals = { 0xff, 0x2c, 0xf5, 0x32 }
+       },
+       { .name = "Medium (32-149",
+         .vals = { 0x38, 0xa8, 0x3e, 0x4c }
+       },
+       { .name = "High (150-600",
+         .vals = { 0xff, 0xff, 0xff, 0x7f }
+       }
+};
+
+struct ae5_filter_set {
+       char *name;
+       unsigned int val;
+};
+
+static const struct ae5_filter_set ae5_filter_presets[] = {
+       { .name = "Slow Roll Off",
+         .val = 0xa0
+       },
+       { .name = "Minimum Phase",
+         .val = 0xc0
+       },
+       { .name = "Fast Roll Off",
+         .val = 0x80
+       }
+};
+
 enum hda_cmd_vendor_io {
        /* for DspIO node */
        VENDOR_DSPIO_SCP_WRITE_DATA_LOW      = 0x000,
@@ -990,6 +1028,9 @@ struct ca0132_spec {
        long eq_preset_val;
        unsigned int tlv[4];
        struct hda_vmaster_mute_hook vmaster_mute;
+       /* AE-5 Control values */
+       unsigned char ae5_headphone_gain_val;
+       unsigned char ae5_filter_val;
 
 
        struct hda_codec *codec;
@@ -3225,6 +3266,41 @@ static void ca0113_mmio_command_set(struct hda_codec *codec, unsigned int group,
 }
 
 /*
+ * This second type of command is used for setting the sound filter type.
+ */
+static void ca0113_mmio_command_set_type2(struct hda_codec *codec,
+               unsigned int group, unsigned int target, unsigned int value)
+{
+       struct ca0132_spec *spec = codec->spec;
+       unsigned int write_val;
+
+       writel(0x0000007e, spec->mem_base + 0x210);
+       readl(spec->mem_base + 0x210);
+       writel(0x0000005a, spec->mem_base + 0x210);
+       readl(spec->mem_base + 0x210);
+       readl(spec->mem_base + 0x210);
+
+       writel(0x00800003, spec->mem_base + 0x20c);
+       writel(group, spec->mem_base + 0x804);
+
+       writel(0x00800005, spec->mem_base + 0x20c);
+       write_val = (target & 0xff);
+       write_val |= (value << 8);
+
+
+       writel(write_val, spec->mem_base + 0x204);
+       msleep(20);
+       readl(spec->mem_base + 0x860);
+       readl(spec->mem_base + 0x854);
+       readl(spec->mem_base + 0x840);
+
+       writel(0x00800004, spec->mem_base + 0x20c);
+       writel(0x00000000, spec->mem_base + 0x210);
+       readl(spec->mem_base + 0x210);
+       readl(spec->mem_base + 0x210);
+}
+
+/*
  * Setup GPIO for the other variants of Core3D.
  */
 
@@ -4048,6 +4124,8 @@ exit:
        return err < 0 ? err : 0;
 }
 
+static int ae5_headphone_gain_set(struct hda_codec *codec, long val);
+
 static void ae5_mmio_select_out(struct hda_codec *codec)
 {
        struct ca0132_spec *spec = codec->spec;
@@ -4088,6 +4166,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
                        break;
                case QUIRK_AE5:
                        ae5_mmio_select_out(codec);
+                       ae5_headphone_gain_set(codec, 2);
                        tmp = FLOAT_ZERO;
                        dspio_set_uint_param(codec, 0x96, 0x29, tmp);
                        dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4114,6 +4193,8 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
                        break;
                case QUIRK_AE5:
                        ae5_mmio_select_out(codec);
+                       ae5_headphone_gain_set(codec,
+                                       spec->ae5_headphone_gain_val);
                        tmp = FLOAT_ONE;
                        dspio_set_uint_param(codec, 0x96, 0x29, tmp);
                        dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4140,6 +4221,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
                        break;
                case QUIRK_AE5:
                        ae5_mmio_select_out(codec);
+                       ae5_headphone_gain_set(codec, 2);
                        tmp = FLOAT_ZERO;
                        dspio_set_uint_param(codec, 0x96, 0x29, tmp);
                        dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4876,6 +4958,16 @@ static int ca0132_alt_mic_boost_set(struct hda_codec *codec, long val)
        return ret;
 }
 
+static int ae5_headphone_gain_set(struct hda_codec *codec, long val)
+{
+       unsigned int i;
+
+       for (i = 0; i < 4; i++)
+               ca0113_mmio_command_set(codec, 0x48, 0x11 + i,
+                               ae5_headphone_gain_presets[val].vals[i]);
+       return 0;
+}
+
 static int ca0132_vnode_switch_set(struct snd_kcontrol *kcontrol,
                                struct snd_ctl_elem_value *ucontrol)
 {
@@ -5140,6 +5232,112 @@ static int ca0132_alt_mic_boost_put(struct snd_kcontrol *kcontrol,
        return 1;
 }
 
+/*
+ * Sound BlasterX AE-5 Headphone Gain Controls.
+ */
+#define AE5_HEADPHONE_GAIN_MAX 3
+static int ae5_headphone_gain_info(struct snd_kcontrol *kcontrol,
+                                struct snd_ctl_elem_info *uinfo)
+{
+       char *sfx = " Ohms)";
+       char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];
+
+       uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
+       uinfo->count = 1;
+       uinfo->value.enumerated.items = AE5_HEADPHONE_GAIN_MAX;
+       if (uinfo->value.enumerated.item >= AE5_HEADPHONE_GAIN_MAX)
+               uinfo->value.enumerated.item = AE5_HEADPHONE_GAIN_MAX - 1;
+       sprintf(namestr, "%s %s",
+               ae5_headphone_gain_presets[uinfo->value.enumerated.item].name,
+               sfx);
+       strcpy(uinfo->value.enumerated.name, namestr);
+       return 0;
+}
+
+static int ae5_headphone_gain_get(struct snd_kcontrol *kcontrol,
+                               struct snd_ctl_elem_value *ucontrol)
+{
+       struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
+       struct ca0132_spec *spec = codec->spec;
+
+       ucontrol->value.enumerated.item[0] = spec->ae5_headphone_gain_val;
+       return 0;
+}
+
+static int ae5_headphone_gain_put(struct snd_kcontrol *kcontrol,
+                               struct snd_ctl_elem_value *ucontrol)
+{
+       struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
+       struct ca0132_spec *spec = codec->spec;
+       int sel = ucontrol->value.enumerated.item[0];
+       unsigned int items = AE5_HEADPHONE_GAIN_MAX;
+
+       if (sel >= items)
+               return 0;
+
+       codec_dbg(codec, "ae5_headphone_gain: boost=%d\n",
+                   sel);
+
+       spec->ae5_headphone_gain_val = sel;
+
+       if (spec->out_enum_val == HEADPHONE_OUT)
+               ae5_headphone_gain_set(codec, spec->ae5_headphone_gain_val);
+
+       return 1;
+}
+
+/*
+ * Sound BlasterX AE-5 sound filter enumerated control.
+ */
+#define AE5_SOUND_FILTER_MAX 3
+
+static int ae5_sound_filter_info(struct snd_kcontrol *kcontrol,
+                                struct snd_ctl_elem_info *uinfo)
+{
+       char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];
+
+       uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
+       uinfo->count = 1;
+       uinfo->value.enumerated.items = AE5_SOUND_FILTER_MAX;
+       if (uinfo->value.enumerated.item >= AE5_SOUND_FILTER_MAX)
+               uinfo->value.enumerated.item = AE5_SOUND_FILTER_MAX - 1;
+       sprintf(namestr, "%s",
+                       ae5_filter_presets[uinfo->value.enumerated.item].name);
+       strcpy(uinfo->value.enumerated.name, namestr);
+       return 0;
+}
+
+static int ae5_sound_filter_get(struct snd_kcontrol *kcontrol,
+                               struct snd_ctl_elem_value *ucontrol)
+{
+       struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
+       struct ca0132_spec *spec = codec->spec;
+
+       ucontrol->value.enumerated.item[0] = spec->ae5_filter_val;
+       return 0;
+}
+
+static int ae5_sound_filter_put(struct snd_kcontrol *kcontrol,
+                               struct snd_ctl_elem_value *ucontrol)
+{
+       struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
+       struct ca0132_spec *spec = codec->spec;
+       int sel = ucontrol->value.enumerated.item[0];
+       unsigned int items = AE5_SOUND_FILTER_MAX;
+
+       if (sel >= items)
+               return 0;
+
+       codec_dbg(codec, "ae5_sound_filter: %s\n",
+                       ae5_filter_presets[sel].name);
+
+       spec->ae5_filter_val = sel;
+
+       ca0113_mmio_command_set_type2(codec, 0x48, 0x07,
+                       ae5_filter_presets[sel].val);
+
+       return 1;
+}
 
 /*
  * Input Select Control for alternative ca0132 codecs. This exists because
@@ -5903,6 +6101,40 @@ static int ca0132_alt_add_mic_boost_enum(struct hda_codec *codec)
 }
 
 /*
+ * Add headphone gain enumerated control for the AE-5. This switches between
+ * three modes, low, medium, and high. When non-headphone outputs are selected,
+ * it is automatically set to high. This is the same behavior as Windows.
+ */
+static int ae5_add_headphone_gain_enum(struct hda_codec *codec)
+{
+       struct snd_kcontrol_new knew =
+               HDA_CODEC_MUTE_MONO("AE-5: Headphone Gain",
+                                   AE5_HEADPHONE_GAIN_ENUM, 1, 0, HDA_INPUT);
+       knew.info = ae5_headphone_gain_info;
+       knew.get = ae5_headphone_gain_get;
+       knew.put = ae5_headphone_gain_put;
+       return snd_hda_ctl_add(codec, AE5_HEADPHONE_GAIN_ENUM,
+                               snd_ctl_new1(&knew, codec));
+}
+
+/*
+ * Add sound filter enumerated control for the AE-5. This adds three different
+ * settings: Slow Roll Off, Minimum Phase, and Fast Roll Off. From what I've
+ * read into it, it changes the DAC's interpolation filter.
+ */
+static int ae5_add_sound_filter_enum(struct hda_codec *codec)
+{
+       struct snd_kcontrol_new knew =
+               HDA_CODEC_MUTE_MONO("AE-5: Sound Filter",
+                                   AE5_SOUND_FILTER_ENUM, 1, 0, HDA_INPUT);
+       knew.info = ae5_sound_filter_info;
+       knew.get = ae5_sound_filter_get;
+       knew.put = ae5_sound_filter_put;
+       return snd_hda_ctl_add(codec, AE5_SOUND_FILTER_ENUM,
+                               snd_ctl_new1(&knew, codec));
+}
+
+/*
  * Need to create slave controls for the alternate codecs that have surround
  * capabilities.
  */
@@ -6122,6 +6354,11 @@ static int ca0132_build_controls(struct hda_codec *codec)
                ca0132_alt_add_input_enum(codec);
                ca0132_alt_add_mic_boost_enum(codec);
        }
+
+       if (spec->quirk == QUIRK_AE5) {
+               ae5_add_headphone_gain_enum(codec);
+               ae5_add_sound_filter_enum(codec);
+       }
 #ifdef ENABLE_TUNING_CONTROLS
        add_tuning_ctls(codec);
 #endif