disable linear pipeline for now (so bots don't crash)
authorreed <reed@google.com>
Fri, 4 Mar 2016 20:56:51 +0000 (12:56 -0800)
committerCommit bot <commit-bot@chromium.org>
Fri, 4 Mar 2016 20:56:51 +0000 (12:56 -0800)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1766813002

TBR=

Review URL: https://codereview.chromium.org/1766813002

src/core/SkBitmapProcShader.cpp

index 59b3f57..f261942 100644 (file)
@@ -226,6 +226,11 @@ SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader,
         useLinearPipeline = false;
     }
 
+    //
+    // For now, only enable locally since we are hitting some crashers on the test bots
+    //
+    useLinearPipeline = false;
+
     if (useLinearPipeline) {
         void* infoStorage = (char*)storage + sizeof(LinearPipelineContext);
         SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tmx, tmy);