addObjectInfo(pFenceInfo->fence, fci.sType, &fci, sizeof(VkFenceCreateInfo), "internalFence");
pFenceInfo->localFence = VK_TRUE;
} else {
- pFenceInfo->localFence = VK_FALSE;
+ // Validate that fence is in UNSIGNALED state
+ MT_OBJ_INFO* pObjectInfo = getObjectInfo(fence);
+ if (pObjectInfo != NULL) {
+ if (pObjectInfo->create_info.fence_create_info.flags & XGL_FENCE_CREATE_SIGNALED_BIT) {
+ char str[1024];
+ sprintf(str, "Fence %p submitted in SIGNALED state. Fences must be reset before being submitted", fence);
+ layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, fence, 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
+ }
+ }
+ pFenceInfo->localFence = XGL_FALSE;
pFenceInfo->fence = fence;
}
pFenceInfo->queue = queue;
// Update fence state in fenceCreateInfo structure
MT_OBJ_INFO* pObjectInfo = getObjectInfo(fence);
if (pObjectInfo != NULL) {
- pObjectInfo->create_info.fence_create_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
+ pObjectInfo->create_info.fence_create_info.flags =
+ static_cast<XGL_FENCE_CREATE_FLAGS>(pObjectInfo->create_info.fence_create_info.flags | XGL_FENCE_CREATE_SIGNALED_BIT);
}
}
}
for (uint32_t i = 0; i < fenceCount; i++) {
MT_OBJ_INFO* pObjectInfo = getObjectInfo(pFences[i]);
if (pObjectInfo != NULL) {
- pObjectInfo->create_info.fence_create_info.flags =
- static_cast<VkFenceCreateFlags>(pObjectInfo->create_info.fence_create_info.flags & ~VK_FENCE_CREATE_SIGNALED_BIT);
+ // Validate fences in SIGNALED state
+ if (!(pObjectInfo->create_info.fence_create_info.flags & XGL_FENCE_CREATE_SIGNALED_BIT)) {
+ char str[1024];
+ sprintf(str, "Fence %p submitted to xglResetFences in UNSIGNALED STATE", pFences[i]);
+ layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pFences[i], 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
+ result = XGL_ERROR_INVALID_VALUE;
+ }
+ else {
+ pObjectInfo->create_info.fence_create_info.flags =
+ static_cast<XGL_FENCE_CREATE_FLAGS>(pObjectInfo->create_info.fence_create_info.flags & ~XGL_FENCE_CREATE_SIGNALED_BIT);
+ }
}
}
loader_platform_thread_unlock_mutex(&globalLock);
for(uint32_t i = 0; i < fenceCount; i++) {
MT_OBJ_INFO* pObjectInfo = getObjectInfo(pFences[i]);
if (pObjectInfo != NULL) {
- if (pObjectInfo->create_info.fence_create_info.flags == VK_FENCE_CREATE_SIGNALED_BIT) {
+ if (pObjectInfo->create_info.fence_create_info.flags & XGL_FENCE_CREATE_SIGNALED_BIT) {
char str[1024];
- sprintf(str, "vkWaitForFences specified signaled-state Fence %p. Fences must be reset before being submitted", pFences[i]);
- layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pFences[i], 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
+ sprintf(str, "xglWaitForFences specified fence %p already in SIGNALED state.", pFences[i]);
+ layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pFences[i], 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
}
}
}