actionDetailedInfo = addGeneralAction(
menu, QIcon(QPixmap(":/icons/detailed_info.png")),
menuName.isEmpty() ? vmName : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotDetailedInfo()));
actionDetailedInfo->setIconText(menuName.isEmpty() ? QString(DETAILED_INFO_TITLE) : menuName);
connect(actionTopMost, SIGNAL(triggered(bool)), this, SLOT(slotTopMost(bool)));
/* shortcut */
- if (item->getShortcutMap().isEmpty() == false) {
+ if (item->getShortcuts().isEmpty() == false) {
QShortcut *shortcut = new QShortcut(
- item->getShortcutMap().begin().value(), parent);
+ item->getShortcuts().begin().value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotTopMostShortcut()));
actionTopMost->setShortcut(shortcut->key());
connect(actionMove, SIGNAL(triggered()), this, SLOT(slotMove()));
/* shortcut */
- QMap<QString, QKeySequence> shortcutMap = item->getShortcutMap();
- QShortcut *shortcut = NULL;
-
- if (shortcutMap.isEmpty() == false) {
- shortcut = new QShortcut(
- item->getShortcutMap().begin().value(), parent);
+ if (item->getShortcuts().isEmpty() == false) {
+ QShortcut *shortcut = new QShortcut(
+ item->getShortcuts().begin().value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotMove()));
actionMove->setShortcut(shortcut->key());
/* shortcuts */
QAction *switchAction = switchMenu->menuAction();
- QMap<QString, QKeySequence> shortcutMap = item->getShortcutMap();
+ QMap<QString, QKeySequence> shortcuts = item->getShortcuts();
- if (shortcutMap.isEmpty() == false) {
+ if (shortcuts.isEmpty() == false) {
QMap<QString, QKeySequence>::const_iterator iter;
- if ((iter = shortcutMap.find("prev")) != shortcutMap.end()) {
+ if ((iter = shortcuts.find("prev")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(iter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotSwitchShortcutPrev()));
switchAction->setShortcut(shortcut->key());
}
- if ((iter = shortcutMap.find("next")) != shortcutMap.end()) {
+ if ((iter = shortcuts.find("next")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(iter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotSwitchShortcutNext()));
if (switchAction->shortcut().isEmpty() == true) {
QShortcut *shortcut = new QShortcut(
- item->getShortcutMap().begin().value(), parent);
+ item->getShortcuts().begin().value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotSwitchShortcutNext()));
switchAction->setShortcut(shortcut->key());
/* shortcuts */
QAction *scaleAction = scaleMenu->menuAction();
- QMap<QString, QKeySequence> shortcutMap = item->getShortcutMap();
+ QMap<QString, QKeySequence> shortcuts = item->getShortcuts();
- if (shortcutMap.isEmpty() == false) {
+ if (shortcuts.isEmpty() == false) {
QMap<QString, QKeySequence>::const_iterator shortcutIter;
- if ((shortcutIter = shortcutMap.find("prev")) != shortcutMap.end()) {
+ if ((shortcutIter = shortcuts.find("prev")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(shortcutIter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotScaleShortcutPrev()));
scaleAction->setShortcut(shortcut->key());
}
- if ((shortcutIter = shortcutMap.find("next")) != shortcutMap.end()) {
+ if ((shortcutIter = shortcuts.find("next")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(shortcutIter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotScaleShortcutNext()));
if (scaleAction->shortcut().isEmpty() == true) {
QShortcut *shortcut = new QShortcut(
- item->getShortcutMap().begin().value(), parent);
+ item->getShortcuts().begin().value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotScaleShortcutNext()));
scaleAction->setShortcut(shortcut->key());
/* shortcuts */
QAction *conAction = controllerMenu->menuAction();
- QMap<QString, QKeySequence> shortcutMap = item->getShortcutMap();
+ QMap<QString, QKeySequence> shortcuts = item->getShortcuts();
- if (shortcutMap.isEmpty() == false) {
+ if (shortcuts.isEmpty() == false) {
QMap<QString, QKeySequence>::const_iterator iter;
- if ((iter = shortcutMap.find("prev")) != shortcutMap.end()) {
+ if ((iter = shortcuts.find("prev")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(iter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotConShortcutPrev()));
conAction->setShortcut(shortcut->key());
}
- if ((iter = shortcutMap.find("next")) != shortcutMap.end()) {
+ if ((iter = shortcuts.find("next")) != shortcuts.end()) {
QShortcut *shortcut = new QShortcut(iter.value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotConShortcutNext()));
if (conAction->shortcut().isEmpty() == true) {
QShortcut *shortcut = new QShortcut(
- item->getShortcutMap().begin().value(), parent);
+ item->getShortcuts().begin().value(), parent);
connect(shortcut, SIGNAL(activated()), this, SLOT(slotConShortcutNext()));
conAction->setShortcut(shortcut->key());
actionShell = addGeneralAction(
menu, QIcon(QPixmap(":/icons/shell.png")),
menuName.isEmpty() ? MENU_SHELL_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotShell()));
item->setAction(actionShell);
actionControlPanel = addGeneralAction(
menu, QIcon(QPixmap(":/icons/control_panel.png")),
menuName.isEmpty() ? MENU_ECP_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotControlPanel()));
item->setAction(actionControlPanel);
actionScreenShot = addGeneralAction(
menu, QIcon(QPixmap(":/icons/screen_shot.png")),
menuName.isEmpty() ? MENU_SCREENSHOT_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotRequestScreenshot()));
item->setAction(actionScreenShot);
actionAbout = addGeneralAction(
menu, QIcon(QPixmap(":/icons/about.png")),
menuName.isEmpty() ? MENU_ABOUT_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotAbout()));
item->setAction(actionAbout);
actionForceClose = addGeneralAction(
menu, QIcon(QPixmap(":/icons/force_close.png")),
menuName.isEmpty() ? MENU_FORCECLOSE_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotForceClose()));
item->setAction(actionForceClose);
actionClose = addGeneralAction(
menu, QIcon(QPixmap(":/icons/close.png")),
menuName.isEmpty() ? MENU_CLOSE_ITEM_TEXT : menuName,
- item->getShortcutMap().isEmpty()? NULL :
- new QShortcut(item->getShortcutMap().begin().value(), parent),
+ item->getShortcuts().isEmpty()? NULL :
+ new QShortcut(item->getShortcuts().begin().value(), parent),
SLOT(slotClose()));
item->setAction(actionClose);