xdg-shell: Add a "delete" event
authorJasper St. Pierre <jstpierre@mecheye.net>
Sat, 1 Feb 2014 23:17:34 +0000 (18:17 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Thu, 6 Feb 2014 21:05:03 +0000 (13:05 -0800)
This is equivalent to WM_DELETE_WINDOW request under X11, or equivalent
to pressing the "close" button under CSD. Weston currently doesn't have
a compositor-side way to close the window, so no new code is needed on
its side.

clients/window.c
protocol/xdg-shell.xml

index 2026b6d..97cce1a 100644 (file)
@@ -1363,6 +1363,15 @@ window_has_focus(struct window *window)
        return window->focused;
 }
 
+static void
+window_close(struct window *window)
+{
+       if (window->close_handler)
+               window->close_handler(window->user_data);
+       else
+               display_exit(window->display);
+}
+
 struct display *
 window_get_display(struct window *window)
 {
@@ -2261,10 +2270,7 @@ frame_menu_func(struct window *window,
 
        switch (index) {
        case 0: /* close */
-               if (window->close_handler)
-                       window->close_handler(window->user_data);
-               else
-                       display_exit(window->display);
+               window_close(window);
                break;
        case 1: /* move to workspace above */
                display = window->display;
@@ -2378,10 +2384,7 @@ frame_handle_status(struct window_frame *frame, struct input *input,
        }
 
        if (status & FRAME_STATUS_CLOSE) {
-               if (window->close_handler)
-                       window->close_handler(window->user_data);
-               else
-                       display_exit(window->display);
+               window_close(window);
                return;
        }
 
@@ -2909,10 +2912,7 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
        } else if (sym == XKB_KEY_F4 &&
                   input->modifiers == MOD_ALT_MASK &&
                   state == WL_KEYBOARD_KEY_STATE_PRESSED) {
-               if (window->close_handler)
-                       window->close_handler(window->user_data);
-               else
-                       display_exit(window->display);
+               window_close(window);
        } else if (window->key_handler) {
                (*window->key_handler)(window, input, time, key,
                                       sym, state, window->user_data);
@@ -3902,6 +3902,13 @@ handle_surface_request_unset_fullscreen(void *data, struct xdg_surface *xdg_surf
        window_set_fullscreen(window, 0);
 }
 
+static void
+handle_surface_delete(void *data, struct xdg_surface *xdg_surface)
+{
+       struct window *window = data;
+       window_close(window);
+}
+
 static const struct xdg_surface_listener xdg_surface_listener = {
        handle_surface_ping,
        handle_surface_configure,
@@ -3911,6 +3918,7 @@ static const struct xdg_surface_listener xdg_surface_listener = {
        handle_surface_request_unset_fullscreen,
        handle_surface_focused_set,
        handle_surface_focused_unset,
+       handle_surface_delete,
 };
 
 static void
index 851b2ce..5c21f4e 100644 (file)
        decorations should be updated accordingly.
       </description>
     </event>
+
+    <event name="delete">
+      <description summary="surface wants to be closed">
+        The delete event is sent by the compositor when the user
+        wants the surface to be closed. This should be equivalent to
+        the user clicking the close button in client-side decorations,
+        if your application has any...
+
+        This is only a request that the user intends to close your
+        window. The client may choose to ignore this request, or show
+        a dialog to ask the user to save their data...
+      </description>
+    </event>
   </interface>
 
   <interface name="xdg_popup" version="1">