#include "wayland_wrapper/wlcompositor.h"
#include "wayland_wrapper/wlsurface.h"
#include "compositor_api/waylandsurface.h"
-#include <QtGui/QPlatformNativeInterface>
+#include <qpa/qplatformnativeinterface.h>
#include <QtGui/QGuiApplication>
#include <QtGui/QOpenGLContext>
-#include <QtGui/QPlatformScreen>
+#include <qpa/qplatformscreen.h>
#include <QtGui/QWindow>
#include <QtCore/QWeakPointer>
#include "wayland-xcomposite-server-protocol.h"
#include <QtGui/QGuiApplication>
-#include <QtGui/QPlatformNativeInterface>
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformnativeinterface.h>
+#include <qpa/qplatformopenglcontext.h>
#include "xcompositebuffer.h"
#include "xcompositehandler.h"
#include "wayland_wrapper/wlcompositor.h"
#include "wayland-xcomposite-server-protocol.h"
-#include <QtGui/QPlatformNativeInterface>
-#include <QtGui/QPlatformIntegration>
+#include <qpa/qplatformnativeinterface.h>
+#include <qpa/qplatformintegration.h>
#include <QtGui/QOpenGLContext>
#include "xcompositebuffer.h"
#include <QWindow>
#include <QSocketNotifier>
#include <QScreen>
-#include <QPlatformScreen>
+#include <qpa/qplatformscreen.h>
#include <QGuiApplication>
-#include <QPlatformScreenPageFlipper>
+#include <qpa/qplatformscreenpageflipper.h>
#include <QDebug>
#include <stdio.h>
#ifdef QT_COMPOSITOR_WAYLAND_GL
#include "hardware_integration/graphicshardwareintegration.h"
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#endif
#ifdef QT_WAYLAND_WINDOWMANAGER_SUPPORT
#ifdef QT_COMPOSITOR_WAYLAND_GL
#include "hardware_integration/graphicshardwareintegration.h"
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#endif
#include <QtCore/QDebug>
#include <QtCore/QRect>
#include <QtGui/qopengl.h>
-#include <QtGui/QPlatformScreenBuffer>
+#include <qpa/qplatformscreenpageflipper.h>
#include <wayland-server.h>
#ifndef QWAYLANDREADBACKCGLCONTEXT_H
#define QWAYLANDREADBACKCGLCONTEXT_H
-#include <QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include "qwaylandreadbackcglintegration.h"
#include "qwaylandreadbackeglcontext.h"
-#include <QPlatformSupport/eglconvenience/qeglconvenience_p.h>
+#include <qpa/qplatformsupport/eglconvenience/qeglconvenience_p.h.h>
#include <QtCore/QDebug>
#include <QtGui/QWindowContext>
#ifndef QWAYLANDREADBACKEGLGLCONTEXT_H
#define QWAYLANDREADBACKEGLGLCONTEXT_H
-#include <QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include "qwaylandreadbackeglintegration.h"
#include "qwaylandreadbackeglwindow.h"
#ifndef QWAYLANDREADBACKGLXCONTEXT_H
#define QWAYLANDREADBACKGLXCONTEXT_H
-#include <QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include <QSurfaceFormat>
#include "qwaylandreadbackglxintegration.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include <QtGui/QSurfaceFormat>
QWaylandGLContext::QWaylandGLContext(EGLDisplay eglDisplay, const QSurfaceFormat &format, QPlatformOpenGLContext *share)
#include "qwaylanddisplay.h"
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include "qwaylandeglinclude.h"
#ifndef QWAYLANDXCOMPOSITEEGLCONTEXT_H
#define QWAYLANDXCOMPOSITEEGLCONTEXT_H
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include "qwaylandxcompositeeglintegration.h"
#include <QtCore/QVariant>
#include <QtGui/QWindow>
-#include <QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include <QWaitCondition>
#ifndef QWAYLANDXCOMPOSITEGLXCONTEXT_H
#define QWAYLANDXCOMPOSITEGLXCONTEXT_H
-#include <QtGui/QPlatformOpenGLContext>
+#include <qpa/qplatformopenglcontext.h>
#include "qwaylandxcompositeglxintegration.h"
#include <QtPlatformSupport/private/qglxconvenience_p.h>
**
****************************************************************************/
-#include <QtGui/QPlatformIntegrationPlugin>
+#include <qpa/qplatformintegrationplugin.h>
#include "qwaylandintegration.h"
QT_BEGIN_NAMESPACE
#ifndef QWAYLANDCLIPBOARD_H
#define QWAYLANDCLIPBOARD_H
-#include <QtGui/QPlatformClipboard>
+#include <qpa/qplatformclipboard.h>
#include <QtCore/QVariant>
class QWaylandDisplay;
#ifndef QWAYLANDCURSOR_H
#define QWAYLANDCURSOR_H
-#include <QtGui/QPlatformCursor>
+#include <qpa/qplatformcursor.h>
class QWaylandShmBuffer;
class QWaylandDisplay;
#include <QtGui/QGuiApplication>
#include <QtGui/private/qguiapplication_p.h>
-#include <QtGui/QPlatformClipboard>
+#include <qpa/qplatformclipboard.h>
#include <QtGui/QPainter>
#include <QWindowSystemInterface>
#include "qwaylanddatadevicemanager.h"
#include <QtGui/private/qguiapplication_p.h>
-#include <QtGui/QPlatformClipboard>
+#include <qpa/qplatformclipboard.h>
#include <QtCore/QDebug>
#ifndef QWAYLANDDND_H
#define QWAYLANDDND_H
-#include <QtGui/QPlatformDrag>
+#include <qpa/qplatformdrag.h>
#include <QtGui/QDrag>
#include <QtCore/QMimeData>
#include "qwaylanddisplay.h"
#include "qwaylandnativeinterface.h"
#include <QtGui/QGuiApplication>
-#include <QtGui/QPlatformNativeInterface>
+#include <qpa/qplatformnativeinterface.h>
#include <QtGui/QWindowSystemInterface>
QWaylandSurfaceExtension::QWaylandSurfaceExtension(QWaylandDisplay *display, uint32_t id)
#include "qwaylandtouch.h"
#include <QtGui/private/qpixmap_raster_p.h>
-#include <QtGui/QPlatformWindow>
+#include <qpa/qplatformwindow.h>
#include <QDebug>
#include <unistd.h>
#include <QSocketNotifier>
#include <QObject>
-#include <QtGui/QPlatformIntegration>
-#include <QtGui/QPlatformScreen>
+#include <qpa/qplatformintegration.h>
+#include <qpa/qplatformscreen.h>
#include <QWindowSystemInterface>
#include <wayland-client.h>
#include <QtGui/private/qguiapplication_p.h>
#include <QtGui/QWindowSystemInterface>
-#include <QtGui/QPlatformCursor>
+#include <qpa/qplatformcursor.h>
#include <QtGui/QSurfaceFormat>
#include <QtGui/QOpenGLContext>
-#include <private/qplatforminputcontextfactory_qpa_p.h>
-#include <qplatformaccessibility_qpa.h>
-#include <qplatforminputcontext_qpa.h>
+#include <qpa/qplatforminputcontextfactory_p.h>
+#include <qpa/qplatformaccessibility.h>
+#include <qpa/qplatforminputcontext.h>
#ifdef QT_WAYLAND_GL_SUPPORT
#include "gl_integration/qwaylandglintegration.h"
#ifndef QPLATFORMINTEGRATION_WAYLAND_H
#define QPLATFORMINTEGRATION_WAYLAND_H
-#include <QtGui/QPlatformIntegration>
+#include <qpa/qplatformintegration.h>
QT_BEGIN_NAMESPACE
#include "qwaylandscreen.h"
#include <QVariantMap>
-#include <QtGui/QPlatformNativeInterface>
+#include <qpa/qplatformnativeinterface.h>
class QWaylandIntegration;
#ifndef QWAYLANDSCREEN_H
#define QWAYLANDSCREEN_H
-#include <QtGui/QPlatformScreen>
+#include <qpa/qplatformscreen.h>
class QWaylandDisplay;
class QWaylandCursor;
#include "qwaylanddecoration.h"
#include "qwaylandwindow.h"
-#include <QtGui/QPlatformBackingStore>
+#include <qpa/qplatformbackingstore.h>
#include <QtGui/QImage>
-#include <QtGui/QPlatformWindow>
+#include <qpa/qplatformwindow.h>
QT_BEGIN_NAMESPACE
#ifndef QWAYLANDWINDOW_H
#define QWAYLANDWINDOW_H
-#include <QtGui/QPlatformWindow>
+#include <qpa/qplatformwindow.h>
#include <QtCore/QWaitCondition>
#include "qwaylanddisplay.h"
#include <QtCore/QEvent>
#include <QtCore/QHash>
#include <QtCore/QUrl>
-#include <QtGui/QPlatformNativeInterface>
-#include <QtGui/QPlatformWindow>
+#include <qpa/qplatformnativeinterface.h>
+#include <qpa/qplatformwindow.h>
#include <QtGui/QtEvents>
#include <QtGui/QGuiApplication>
#include "wayland-client.h"
#include "qwaylanddisplay.h"
-#include "qplatformservices_qpa.h"
+#include <qpa/qplatformservices.h>
class QWaylandWindow;