there is a deadlock between the video out deocder thread and the main process
authorCarsten Haitzler <raster@rasterman.com>
Wed, 3 Jan 2007 06:24:25 +0000 (06:24 +0000)
committerCarsten Haitzler <raster@rasterman.com>
Wed, 3 Jan 2007 06:24:25 +0000 (06:24 +0000)
(emotion) thread as it continues while the main thread is stopped tyring to
stop the video playback - this ends up in a deadlock. this tries to eliminate
that by havng a much more limited framequeue.

SVN revision: 27753

legacy/emotion/src/lib/emotion_smart.c
legacy/emotion/src/modules/emotion_xine.c
legacy/emotion/src/modules/emotion_xine.h
legacy/emotion/src/modules/emotion_xine_vo_out.c

index 539b7d2..e071df7 100644 (file)
@@ -1038,7 +1038,10 @@ _pixels_get(void *data, Evas_Object *obj)
               }
          }
      }
+// no need for this because on any new frame decode info from the decoder
+// module, the previous "current frame" is released (done) for us anyway   
 //   sd->module->frame_done(sd->video);
+
 /*   
    evas_object_image_size_get(obj, &iw, &ih);
    sd->module->video_data_size_get(sd->video, &w, &h);
index c5328a6..e9cb98f 100644 (file)
@@ -276,7 +276,7 @@ em_shutdown(void *video)
 //   pthread_mutex_lock(&(ev->seek_mutex));
    if (!ev->seek_thread_deleted)
      {
-       printf("closing seek thread\n");
+       printf("closing seek thread %p\n", ev);
        pthread_cond_broadcast(&(ev->seek_cond));
        while (ev->seek_to);
      }
@@ -284,20 +284,20 @@ em_shutdown(void *video)
 //   pthread_mutex_lock(&(ev->get_pos_len_mutex));
    if (!ev->get_pos_thread_deleted)
      {
-       printf("closing get_pos thread\n");
+       printf("closing get_pos thread, %p\n", ev);
        pthread_cond_broadcast(&(ev->get_pos_len_cond));
        while (ev->get_poslen);
      }
 
-   printf("EX dispose\n");
+   printf("EX dispose %p\n", ev);
    xine_dispose(ev->stream);
-   printf("EX dispose evq\n");
+   printf("EX dispose evq %p\n", ev);
    xine_event_dispose_queue(ev->queue);
-   printf("EX close video drv\n");
+   printf("EX close video drv %p\n", ev);
    if (ev->video) xine_close_video_driver(ev->decoder, ev->video);
-   printf("EX close audio drv\n");
+   printf("EX close audio drv %p\n", ev);
    if (ev->audio) xine_close_audio_driver(ev->decoder, ev->audio);
-   printf("EX del fds\n");
+   printf("EX del fds %p\n", ev);
    ecore_main_fd_handler_del(ev->fd_handler);
    close(ev->fd_write);
    close(ev->fd_read);
@@ -365,18 +365,24 @@ em_file_close(void *ef)
    
    ev = (Emotion_Xine_Video *)ef;
    if (!ev) return;
-   printf("EX pause end...\n");
+   printf("EX pause end... %p\n", ev);
    if (!emotion_object_play_get(ev->obj))
 //   if (xine_get_param(ev->stream, XINE_PARAM_SPEED) == XINE_SPEED_PAUSE)
      {
-       printf("  ... unpause\n");
+       printf("  ... unpause %p\n", ev);
        xine_set_param(ev->stream, XINE_PARAM_SPEED, XINE_SPEED_NORMAL);
      }
-   printf("EX stop\n");
+//   xine_set_param(ev->stream, XINE_PARAM_SPEED, XINE_SPEED_PAUSE);
+   printf("EX done %p\n", ev);
+   em_frame_done(ev); 
+//   printf("EX seek 0 %p\n", ev);
+//   xine_play(ev->stream, 0, 0);
+   printf("EX: fq %i %p\n", ev->fq, ev);
+   printf("EX stop %p\n", ev);
    xine_stop(ev->stream);
-   printf("EX close\n");
+   printf("EX close %p\n", ev);
    xine_close(ev->stream);
-   printf("EX del timer\n");
+   printf("EX del timer %p\n", ev);
    if (ev->timer)
      {
        ecore_timer_del(ev->timer);
@@ -591,13 +597,15 @@ em_frame_done(void *ef)
    ev = (Emotion_Xine_Video *)ef;
    if (ev->cur_frame)
      {
+       ev->fq--;
        if (ev->cur_frame->done_func)
          ev->cur_frame->done_func(ev->cur_frame->done_data);
        ev->cur_frame = NULL;
      }
 }
 
-static Emotion_Format em_format_get(void *ef)
+static Emotion_Format
+em_format_get(void *ef)
 {
    Emotion_Xine_Video *ev;
    Emotion_Xine_Video_Frame *fr;
@@ -605,8 +613,7 @@ static Emotion_Format em_format_get(void *ef)
    ev = (Emotion_Xine_Video *)ef;
    fr = ev->cur_frame;
 
-   if (fr)
-     return fr->format;
+   if (fr) return fr->format;
    return EMOTION_FORMAT_YV12;
 }
 
@@ -660,7 +667,7 @@ em_bgra_data_get(void *ef, unsigned char **bgra_data)
    if (!fr) return 0;
    if (fr->bgra_data)
      {
-   *bgra_data = fr->bgra_data;
+       *bgra_data = fr->bgra_data;
        return 1;
      }
    return 0;
@@ -1154,25 +1161,14 @@ _em_fd_active(void *data, Ecore_Fd_Handler *fdh)
             ev = _emotion_video_get(fr->obj);
             if (ev)
               {
-                 if (ev->cur_frame)
-                   {
-                      if (ev->cur_frame->done_func)
-                        ev->cur_frame->done_func(ev->cur_frame->done_data);
-                   }
+                 em_frame_done(ev);
                  ev->cur_frame = fr;
                  _em_get_pos_len(ev);
                  if ((xine_get_stream_info(ev->stream, XINE_STREAM_INFO_HAS_VIDEO)) &&
                      (xine_get_stream_info(ev->stream, XINE_STREAM_INFO_VIDEO_HANDLED)))
                    {
-                      if (ev->video_mute)
-                        {
-                           if (ev->cur_frame->done_func)
-                             ev->cur_frame->done_func(ev->cur_frame->done_data);
-                           ev->cur_frame = NULL;
-                        }
-                      else
-                        _emotion_frame_new(fr->obj);
+                      if (ev->video_mute) em_frame_done(ev);
+                      else _emotion_frame_new(fr->obj);
                    }
                  _emotion_frame_resize(fr->obj, fr->w, fr->h, fr->ratio);
                  _emotion_video_pos_update(fr->obj, ev->pos, ev->len);
@@ -1274,7 +1270,7 @@ _em_fd_ev_active(void *data, Ecore_Fd_Handler *fdh)
                       xine_audio_level_data_t *e;
             
                       e = (xine_audio_level_data_t *)eev->xine_event;
-             _emotion_audio_level_change(ev->obj);
+                      _emotion_audio_level_change(ev->obj);
                       printf("EV: Audio Level [FIXME: break this out to emotion api]\n");
                       // e->left (0->100) 
                       // e->right
index 5816b4e..0b2affb 100644 (file)
@@ -25,10 +25,11 @@ struct _Emotion_Xine_Video
    double                    ratio;
    int                       w, h;
    Evas_Object              *obj;
-   Emotion_Xine_Video_Frame *cur_frame;
+   volatile Emotion_Xine_Video_Frame *cur_frame;
    volatile int              seek_to;
    volatile int              get_poslen;
    volatile double           seek_to_pos;
+   volatile int              fq;
    Emotion_Vis               vis;
    Ecore_Timer              *timer;
    int                       fd_read;
index a339e51..6c5f5ae 100644 (file)
@@ -436,6 +436,10 @@ _emotion_frame_display(vo_driver_t *vo_driver, vo_frame_t *vo_frame)
    dv = (Emotion_Driver *)vo_driver;
    fr = (Emotion_Frame *)vo_frame;
 //   printf("emotion: _emotion_frame_display()\n");
+//   printf("EX VO: fq %i %p\n", dv->ev->fq, dv->ev);
+// if my frame queue is too deep ( > 4 frames) simply block and wait for them
+// to drain
+   while (dv->ev->fq > 4) usleep(1);
    if (dv->ev)
      {
        void *buf;
@@ -450,9 +454,11 @@ _emotion_frame_display(vo_driver_t *vo_driver, vo_frame_t *vo_frame)
        fr->frame.timestamp = (double)fr->vo_frame.vpts / 90000.0;
        fr->frame.done_func = _emotion_frame_data_unlock;
        fr->frame.done_data = fr;
+//     printf("FRAME FOR %p\n", dv->ev);
        ret = write(dv->ev->fd, &buf, sizeof(void *));
 //     printf("-- FRAME DEC %p == %i\n", fr->frame.obj, ret);
        fr->in_use = 1;
+       dv->ev->fq++;
      }
    /* hmm - must find a way to sanely copy data out... FIXME problem */
 //   fr->vo_frame.free(&fr->vo_frame);