--- /dev/null
+collections {
+ group { name: "example";
+ lua_script_only: 1;
+ lua_script {
+ --// stick object private/local vars here
+ local D;
+ local count = 0;
+ local fndata = 99;
+
+ local function mycb3 (v)
+ print("lua::callback transition " .. D.val .. " v: " .. v);
+ d = {};
+ edje.size(d);
+ print("lua::objsize= " .. d.w .. " , " .. d.h);
+ sz = {w=v * 80, h=v * 40};
+ D.rect:geom(((d.w / 2) * math.sin(v * 2 * math.pi)) + ((d.w - sz.w) / 2),
+ ((d.h / 2) * math.cos(v * 2 * math.pi)) + ((d.h - sz.h) / 2),
+ sz.w, sz.h);
+ D.rect:color(255, 128, v * 255, 255);
+ D.rect:move(d);
+ print("lua::pos= " .. d.x .. " , " .. d.y);
+
+ r = D.rect:above();
+ if (r ~= nil) then
+ print("lua::rcol");
+ r:color(20, v * 255, 60, 255);
+ else
+ print("lua::r none!!!!!!!!!!!!!!1");
+ end
+ d = edje.size();
+ D.clip:geom(10, 10, d.w - 20, d.h - 20);
+ c = D.clip:clipees();
+ for i=1,table.getn(c),1 do
+ d = c[i]:geom();
+ print("lua::" .. i .. " geom = " .. d.x .. "," .. d.y .. " " .. d.w .. "x" .. d.h);
+ end
+ return true; --// repeat the timer
+ end
+
+ local function mycb2 ()
+ print("lua::callback animator " .. count);
+ print("lua:: seconds: " .. edje.seconds());
+ print("lua:: looptime: " .. edje.looptime());
+ local date = edje.date();
+ print("lua:: date: " ..
+ date.year .. "|" ..
+ date.month .. "|" ..
+ date.day .. "|" ..
+ date.yearday .. "|" ..
+ date.weekday .. "|" ..
+ date.hour .. "|" ..
+ date.min .. "|" ..
+ date.sec
+ );
+ return true; --// repeat the timer
+ end
+
+ local function mycb ()
+ print("lua::callback " .. count .. " fndata = " .. fndata);
+ count = count + 1; --// keep count of calls - object data
+ fndata = fndata + 3; --// play with object vars to see if they persist
+ D.tim = edje.timer(0.25, mycb); --// inside cb add new timer
+ D.ani = edje.animator(mycb2);
+ return false; --// cease repeating the timer
+ end
+
+ --// init object here
+ D = {}; --// data is empty table to start
+ D.val = math.random(); --// start with some random value so
+ fndata = fndata + D.val; --// func data start point
+ print("lua::init ... " .. D.val);
+ edje.echo("lua::echo('hello world')");
+
+ --// actually add the timer to call mycb in 1.23 sec
+ D.tim = edje.timer(1.23, mycb);
+ D.tra = edje.transition(5.0, mycb3);
+
+ if (edje.spanky) then edje.spanky(); end
+
+ --// send some random edje message
+ edje.messagesend(7, "none" );
+ edje.messagesend(7, "sig", "signal", "source");
+ edje.messagesend(7, "str", "hello world");
+ edje.messagesend(7, "int", 987);
+ edje.messagesend(7, "float", 987.321);
+ edje.messagesend(7, "strset", {"hello", "there", "world"});
+ edje.messagesend(7, "intset", {1, 2, 3});
+ edje.messagesend(7, "floatset", {1.1, 2.2, 3.3});
+ edje.messagesend(7, "strint", "hello world", 7);
+ edje.messagesend(7, "strfloat", "hello world", 7.654);
+ edje.messagesend(7, "strintset","hello world", {1, 2, 3});
+
+ D.rect = edje.rect();
+ D.rect:geom (5, 10, 50, 30);
+ D.rect:color (255, 128, 60, 255);
+ D.rect:show ();
+
+ D.rect2 = edje.rect();
+ D.rect2:geom (50, 50, 50, 50);
+ D.rect2:color (20, 30, 60, 120);
+ D.rect2:show ();
+
+ D.clip = edje.rect();
+ D.clip:geom (10, 10, 150, 150);
+ D.clip:color (200, 200, 50, 200);
+ D.clip:show ();
+
+ D.rect2:clip(D.clip);
+ D.rect:clip(D.clip);
+
+ --// example of deleting something
+ --// D.tim:del();
+
+ --// shutdown func - generally empty or not there. everything gcd for you
+ function shutdown ()
+ print("lua::shutdown ... " .. D.val);
+ end
+ function show ()
+ print("lua::show ... " .. D.val);
+ end
+ function hide ()
+ print("lua::hide ... " .. D.val);
+ end
+ function move (x, y)
+ print("lua::move ... " .. D.val);
+ print(" x=" .. x .. " x=" .. y);
+ end
+ function resize (w, h)
+ print("lua::resize ... " .. D.val);
+ print(" w=" .. w .. " h=" .. h);
+ end
+ function message (id, type, v1, v2)
+ print("lua::message ... " .. D.val);
+ print(" id=" .. id .. " type=" .. type);
+ --// handle youre message type here. chekc id + type then use v1
+ --// and/or v2 (or neither) appropriately. they are the same as
+ --// the 2nd and 3rd param passed to edje.messagesend() (if any
+ --// are passed at all)
+ end
+ function signal (sig, src)
+ print("lua::signal ... " .. D.val);
+ print(" sig=" .. sig .. " src=" .. src);
+ end
+ }
+ }
+}