Running with Mesa 20.1.0-devel (git-
c7617d8908) GL renderer:
Radeon RX 550 Series (POLARIS11, DRM 3.27.0, 4.19.0-2-amd64, LLVM 8.0.1)
I found output-tranform test (a future patch) to produce exactly this much more
difference between Pixman and GL rendererers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
int seq_no)
{
const char *test_name = get_test_name();
- const struct range gl_fuzz = { 0, 1 };
+ const struct range gl_fuzz = { -3, 4 };
struct buffer *shot;
pixman_image_t *ref = NULL;
char *ref_fname = NULL;