dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.green_blue_alpha_zero
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.green_blue_alpha_zero
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.green_blue_alpha_zero
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.base_level.level_1
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.base_level.level_2
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1
-dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat
static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4& maxVal, deUint32 seed)
{
- const int numCols = 7;
- const int numRows = 5;
+ const int numCols = dst.getWidth() >= 7 ? 7 : dst.getWidth();
+ const int numRows = dst.getHeight() >= 5 ? 5 : dst.getHeight();
de::Random rnd (seed);
for (int slice = 0; slice < dst.getDepth(); slice++)
GATHERTYPE_LAST
};
+enum GatherCaseFlags
+{
+ GATHERCASE_MIPMAP_INCOMPLETE = (1<<0), //!< Excercise special case of sampling mipmap-incomplete texture
+ GATHERCASE_DONT_SAMPLE_CUBE_CORNERS = (1<<1) //!< For cube map cases: do not sample cube corners
+};
+
static inline const char* gatherTypeName (GatherType type)
{
switch (type)
tcu::Sampler::FilterMode minFilter,
tcu::Sampler::FilterMode magFilter,
int baseLevel,
- bool mipmapIncomplete);
+ deUint32 flags);
void init (void);
void deinit (void);
const tcu::Sampler::FilterMode m_minFilter;
const tcu::Sampler::FilterMode m_magFilter;
const int m_baseLevel;
- const bool m_mipmapIncomplete;
+ const deUint32 m_flags;
private:
enum
tcu::Sampler::FilterMode minFilter,
tcu::Sampler::FilterMode magFilter,
int baseLevel,
- bool mipmapIncomplete)
+ deUint32 flags)
: TestCase (context, name, description)
, m_gatherType (gatherType)
, m_offsetSize (offsetSize)
, m_minFilter (minFilter)
, m_magFilter (magFilter)
, m_baseLevel (baseLevel)
- , m_mipmapIncomplete (mipmapIncomplete)
+ , m_flags (flags)
, m_textureType (textureType)
, m_colorBufferFormat (tcu::TextureFormat(tcu::TextureFormat::RGBA,
isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type))
m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT16);
DE_ASSERT(glu::isGLInternalColorFormatFilterable(glu::getInternalFormat(m_colorBufferFormat)) ||
(m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST)));
- DE_ASSERT(isMipmapFilter(m_minFilter) || !m_mipmapIncomplete);
- DE_ASSERT(!(m_mipmapIncomplete && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete.
+ DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE));
+ DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS));
+ DE_ASSERT(!((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete.
}
IVec2 TextureGatherCase::getOffsetRange (void) const
<< TestLog::Message << "Minification and magnification filter modes are "
<< glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and "
<< glu::getTextureFilterName(glu::getGLFilterMode(m_magFilter)) << ", respectively "
- << (m_mipmapIncomplete ?
+ << ((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ?
"(note that they cause the texture to be incomplete)" :
"(note that they should have no effect on gather result)")
<< TestLog::EndMessage
{
TestLog& log = m_testCtx.getLog();
- if (m_mipmapIncomplete)
+ if (m_flags & GATHERCASE_MIPMAP_INCOMPLETE)
{
const int componentNdx = de::max(0, gatherArgs.componentNdx);
const Vec4 incompleteColor (0.0f, 0.0f, 0.0f, 1.0f);
tcu::Sampler::FilterMode minFilter,
tcu::Sampler::FilterMode magFilter,
int baseLevel,
- bool mipmapIncomplete,
+ deUint32 flags,
const IVec2& textureSize)
- : TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete)
+ : TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags)
, m_textureSize (textureSize)
, m_swizzledTexture (tcu::TextureFormat(), 1, 1)
{
{
tcu::Texture2D& refTexture = m_texture->getRefTexture();
const int levelBegin = m_baseLevel;
- const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1;
+ const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1;
DE_ASSERT(m_baseLevel < refTexture.getNumLevels());
for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++)
tcu::Sampler::FilterMode minFilter,
tcu::Sampler::FilterMode magFilter,
int baseLevel,
- bool mipmapIncomplete,
+ deUint32 flags,
const IVec3& textureSize)
- : TextureGatherCase (context, name, description, TEXTURETYPE_2D_ARRAY, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete)
+ : TextureGatherCase (context, name, description, TEXTURETYPE_2D_ARRAY, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags)
, m_textureSize (textureSize)
, m_swizzledTexture (tcu::TextureFormat(), 1, 1, 1)
{
{
tcu::Texture2DArray& refTexture = m_texture->getRefTexture();
const int levelBegin = m_baseLevel;
- const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1;
+ const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1;
DE_ASSERT(m_baseLevel < refTexture.getNumLevels());
for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++)
tcu::Sampler::FilterMode minFilter,
tcu::Sampler::FilterMode magFilter,
int baseLevel,
- bool mipmapIncomplete,
+ deUint32 flags,
int textureSize)
- : TextureGatherCase (context, name, description, TEXTURETYPE_CUBE, GATHERTYPE_BASIC, OFFSETSIZE_NONE, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete)
+ : TextureGatherCase (context, name, description, TEXTURETYPE_CUBE, GATHERTYPE_BASIC, OFFSETSIZE_NONE, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags)
, m_textureSize (textureSize)
, m_swizzledTexture (tcu::TextureFormat(), 1)
{
vector<float> TextureGatherCubeCase::computeQuadTexCoord (int iterationNdx) const
{
- vector<float> res;
- gls::TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, Vec2(-1.2f), Vec2(1.2f));
+ const bool corners = (m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS) == 0;
+ const Vec2 minC = corners ? Vec2(-1.2f) : Vec2(-0.6f, -1.2f);
+ const Vec2 maxC = corners ? Vec2( 1.2f) : Vec2( 0.6f, 1.2f);
+ vector<float> res;
+ gls::TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, minC, maxC);
return res;
}
{
tcu::TextureCube& refTexture = m_texture->getRefTexture();
const int levelBegin = m_baseLevel;
- const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1;
+ const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1;
DE_ASSERT(m_baseLevel < refTexture.getNumLevels());
for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++)
tcu::Sampler::FilterMode magFilter,
int baseLevel,
const IVec3& textureSize,
- bool mipmapIncomplete = false)
+ deUint32 flags = 0)
{
switch (textureType)
{
case TEXTURETYPE_2D:
return new TextureGather2DCase(context, name, description, gatherType, offsetSize, textureFormat, shadowCompareMode,
- wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize.swizzle(0, 1));
+ wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize.swizzle(0, 1));
case TEXTURETYPE_2D_ARRAY:
return new TextureGather2DArrayCase(context, name, description, gatherType, offsetSize, textureFormat, shadowCompareMode,
- wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize);
+ wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize);
case TEXTURETYPE_CUBE:
DE_ASSERT(gatherType == GATHERTYPE_BASIC);
DE_ASSERT(offsetSize == OFFSETSIZE_NONE);
return new TextureGatherCubeCase(context, name, description, textureFormat, shadowCompareMode,
- wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize.x());
+ wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize.x());
default:
DE_ASSERT(false);
TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, formats[formatNdx].name, "");
textureTypeGroup->addChild(formatGroup);
- for (int textureSizeNdx = 0; textureSizeNdx < DE_LENGTH_OF_ARRAY(textureSizes); textureSizeNdx++)
+ for (int noCornersI = 0; noCornersI <= (textureType == TEXTURETYPE_CUBE)?1:0; noCornersI++)
{
- const IVec3& textureSize = textureSizes[textureSizeNdx].size;
- TestCaseGroup* const textureSizeGroup = new TestCaseGroup(m_context, textureSizes[textureSizeNdx].name, "");
- formatGroup->addChild(textureSizeGroup);
+ const bool noCorners = noCornersI!= 0;
+ TestCaseGroup* const cornersGroup = noCorners
+ ? new TestCaseGroup(m_context, "no_corners", "Test case variants that don't sample around cube map corners")
+ : formatGroup;
+
+ if (formatGroup != cornersGroup)
+ formatGroup->addChild(cornersGroup);
- for (int compareModeI = 0; compareModeI < tcu::Sampler::COMPAREMODE_LAST; compareModeI++)
+ for (int textureSizeNdx = 0; textureSizeNdx < DE_LENGTH_OF_ARRAY(textureSizes); textureSizeNdx++)
{
- const tcu::Sampler::CompareMode compareMode = (tcu::Sampler::CompareMode)compareModeI;
+ const IVec3& textureSize = textureSizes[textureSizeNdx].size;
+ TestCaseGroup* const textureSizeGroup = new TestCaseGroup(m_context, textureSizes[textureSizeNdx].name, "");
+ cornersGroup->addChild(textureSizeGroup);
+
+ for (int compareModeI = 0; compareModeI < tcu::Sampler::COMPAREMODE_LAST; compareModeI++)
+ {
+ const tcu::Sampler::CompareMode compareMode = (tcu::Sampler::CompareMode)compareModeI;
- if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format))
- continue;
+ if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format))
+ continue;
- if (compareMode != tcu::Sampler::COMPAREMODE_NONE &&
- compareMode != tcu::Sampler::COMPAREMODE_LESS &&
- compareMode != tcu::Sampler::COMPAREMODE_GREATER)
- continue;
+ if (compareMode != tcu::Sampler::COMPAREMODE_NONE &&
+ compareMode != tcu::Sampler::COMPAREMODE_LESS &&
+ compareMode != tcu::Sampler::COMPAREMODE_GREATER)
+ continue;
- TestCaseGroup* const compareModeGroup = compareMode == tcu::Sampler::COMPAREMODE_NONE ?
- textureSizeGroup :
- new TestCaseGroup(m_context,
- (string() + "compare_" + compareModeName(compareMode)).c_str(),
- "");
- if (compareModeGroup != textureSizeGroup)
- textureSizeGroup->addChild(compareModeGroup);
+ TestCaseGroup* const compareModeGroup = compareMode == tcu::Sampler::COMPAREMODE_NONE ?
+ textureSizeGroup :
+ new TestCaseGroup(m_context,
+ (string() + "compare_" + compareModeName(compareMode)).c_str(),
+ "");
+ if (compareModeGroup != textureSizeGroup)
+ textureSizeGroup->addChild(compareModeGroup);
- for (int wrapCaseNdx = 0; wrapCaseNdx < DE_LENGTH_OF_ARRAY(wrapModes); wrapCaseNdx++)
- {
- const int wrapSNdx = wrapCaseNdx;
- const int wrapTNdx = (wrapCaseNdx + 1) % DE_LENGTH_OF_ARRAY(wrapModes);
- const tcu::Sampler::WrapMode wrapS = wrapModes[wrapSNdx].mode;
- const tcu::Sampler::WrapMode wrapT = wrapModes[wrapTNdx].mode;
+ for (int wrapCaseNdx = 0; wrapCaseNdx < DE_LENGTH_OF_ARRAY(wrapModes); wrapCaseNdx++)
+ {
+ const int wrapSNdx = wrapCaseNdx;
+ const int wrapTNdx = (wrapCaseNdx + 1) % DE_LENGTH_OF_ARRAY(wrapModes);
+ const tcu::Sampler::WrapMode wrapS = wrapModes[wrapSNdx].mode;
+ const tcu::Sampler::WrapMode wrapT = wrapModes[wrapTNdx].mode;
- const string caseName = string() + wrapModes[wrapSNdx].name + "_" + wrapModes[wrapTNdx].name;
+ const string caseName = string() + wrapModes[wrapSNdx].name + "_" + wrapModes[wrapTNdx].name;
- compareModeGroup->addChild(makeTextureGatherCase(textureType, m_context, caseName.c_str(), "", gatherType, offsetSize, format, compareMode, wrapS, wrapT,
- MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, textureSize));
+ compareModeGroup->addChild(makeTextureGatherCase(textureType, m_context, caseName.c_str(), "", gatherType, offsetSize, format, compareMode, wrapS, wrapT,
+ MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, textureSize,
+ noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0));
+ }
}
}
}
incompleteGroup->addChild(makeTextureGatherCase(textureType, m_context, "mipmap_incomplete", "", gatherType, offsetSize, format,
compareMode, tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL,
MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST_MIPMAP_NEAREST, tcu::Sampler::NEAREST,
- 0, IVec3(64, 64, 3), true /* Mipmap-incomplete */));
+ 0, IVec3(64, 64, 3), GATHERCASE_MIPMAP_INCOMPLETE));
}
}
}