Remove unused variable.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Fri, 18 May 2012 11:53:27 +0000 (13:53 +0200)
committerQt by Nokia <qt-info@nokia.com>
Mon, 21 May 2012 09:22:43 +0000 (11:22 +0200)
Change-Id: I49fee9c96a9f1b54a790d2dd8a3d1f0a3c7f8a5a
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h

index 2078e70..a855c6d 100644 (file)
@@ -129,7 +129,6 @@ QQuickShaderEffectTexture::QQuickShaderEffectTexture(QQuickItem *shaderSource)
     : QSGDynamicTexture()
     , m_item(0)
     , m_format(GL_RGBA)
-    , m_shaderSource(shaderSource)
     , m_renderer(0)
     , m_fbo(0)
     , m_secondaryFbo(0)
index cf563b3..01ed94e 100644 (file)
@@ -132,7 +132,6 @@ private:
     QSize m_size;
     GLenum m_format;
 
-    QQuickItem *m_shaderSource;
     QSGRenderer *m_renderer;
     QOpenGLFramebufferObject *m_fbo;
     QOpenGLFramebufferObject *m_secondaryFbo;