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Interface: remove NV_EXTENSIONS from the resources header.
author
John Kessenich
<cepheus@frii.com>
Wed, 26 Sep 2018 09:00:37 +0000
(
03:00
-0600)
committer
John Kessenich
<cepheus@frii.com>
Wed, 26 Sep 2018 09:02:13 +0000
(
03:02
-0600)
This allows library consumers to work without have to set
NV_EXTENSIONS.
glslang/Include/ResourceLimits.h
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diff --git
a/glslang/Include/ResourceLimits.h
b/glslang/Include/ResourceLimits.h
index
89163ac
..
106b21d
100644
(file)
--- a/
glslang/Include/ResourceLimits.h
+++ b/
glslang/Include/ResourceLimits.h
@@
-133,7
+133,6
@@
struct TBuiltInResource {
int maxCullDistances;
int maxCombinedClipAndCullDistances;
int maxSamples;
-#ifdef NV_EXTENSIONS
int maxMeshOutputVerticesNV;
int maxMeshOutputPrimitivesNV;
int maxMeshWorkGroupSizeX_NV;
@@
-143,7
+142,6
@@
struct TBuiltInResource {
int maxTaskWorkGroupSizeY_NV;
int maxTaskWorkGroupSizeZ_NV;
int maxMeshViewCountNV;
-#endif
TLimits limits;
};