*
* <refsect2>
* <para>
- * A Sink that outputs data to Jack ports.
+ * A Sink that outputs data to Jack ports.
* </para>
* <para>
* It will create N Jack ports named out_<num> where <num> is starting from 1.
* <para>
* When the ::connect property is set to auto, this element will try to connect
* each output port to a random physical jack input pin. In this mode, the sink
- * will expose the number of physical channels on its pad caps.
+ * will expose the number of physical channels on its pad caps.
* </para>
* <para>
* When the ::connect property is set to none, the element will accept any
{
GstJackAudioSink *sink;
jack_status_t status = 0;
+ const gchar *name;
sink = GST_JACK_AUDIO_SINK (GST_OBJECT_PARENT (buf));
GST_DEBUG_OBJECT (sink, "open");
- sink->client = gst_jack_audio_client_new ("GStreamer", sink->server,
+ name = g_get_application_name ();
+ if (!name)
+ name = "GStreamer";
+
+ sink->client = gst_jack_audio_client_new (name, sink->server,
GST_JACK_CLIENT_SINK,
jack_shutdown_cb,
jack_process_cb, jack_buffer_size_cb, jack_sample_rate_cb, buf, &status);
("No more physical ports, leaving some ports unconnected"));
break;
}
+ GST_DEBUG_OBJECT (sink, "try connecting to %s",
+ jack_port_name (sink->ports[i]));
/* connect the port to a physical port */
- if ((res = jack_connect (client, jack_port_name (sink->ports[i]),
- ports[i])))
+ res = jack_connect (client, jack_port_name (sink->ports[i]), ports[i]);
+ if (res != 0 && res != EEXIST)
goto cannot_connect;
}
free (ports);
could_not_activate:
{
GST_ELEMENT_ERROR (sink, RESOURCE, SETTINGS, (NULL),
- ("Could not activate client (%d)", res));
+ ("Could not activate client (%d:%s)", res, g_strerror (res)));
return FALSE;
}
cannot_connect:
{
GST_ELEMENT_ERROR (sink, RESOURCE, SETTINGS, (NULL),
- ("Could not connect output ports to physical ports (%d)", res));
+ ("Could not connect output ports to physical ports (%d:%s)",
+ res, g_strerror (res)));
free (ports);
return FALSE;
}