* limitations under the License.
*/
-#include <audio_io.h>
#include <Ecore.h>
-#include <sound_manager.h>
#include <pthread.h>
#include "ttsd_main.h"
#include "ttsd_ipc.h"
#include "BackgroundVolume.h"
+#include "AudioStream.h"
#include "tts_internal.h"
#include "ttsd_server.h"
* Internal data structure
*/
-typedef enum {
- AUDIO_STATE_NONE = 0,
- AUDIO_STATE_READY,
- AUDIO_STATE_WAIT_FOR_PLAYING,
- AUDIO_STATE_PLAY
-} audio_state_e;
-
typedef struct {
unsigned int uid; /** client id */
app_tts_state_e state; /** client state */
} player_s;
#define SOUND_BUFFER_LENGTH 2048
-#define FOCUS_SERVER_READY "/tmp/.sound_server_ready"
static const intptr_t CHECK_TIMER_DELETE = 1;
static const int EXTRA_INFO_LENGTH = 20;
/** current player information */
static player_s* g_playing_info;
-/* player state */
-static audio_state_e g_audio_state;
-
-static ttse_audio_type_e g_audio_type;
-
-static int g_sampling_rate;
-
-static audio_out_h g_audio_h;
-
-static sound_stream_info_h g_stream_info_h;
-
static bool g_is_set_policy;
/* CAUTION!
static pthread_cond_t g_play_thread_cond = PTHREAD_COND_INITIALIZER;
static BackgroundVolume* g_background_volume = nullptr;
+static AudioStream* g_audio_stream = nullptr;
/*
* Internal Interfaces
return NULL;
}
-static bool __is_focus_released_on_playing(sound_stream_focus_mask_e focus_mask, sound_stream_focus_state_e focus_state)
+static void __focus_release_callback()
{
if (NULL == g_playing_info) {
- SLOG(LOG_INFO, tts_tag(), "[Player] No current player");
- return false;
- }
-
- if (APP_STATE_PLAYING != g_playing_info->state || AUDIO_STATE_NONE == g_audio_state || AUDIO_STATE_READY == g_audio_state) {
- SLOG(LOG_INFO, tts_tag(), "[Player] Audio is not played");
- return false;
- }
-
- if (SOUND_STREAM_FOCUS_FOR_PLAYBACK != focus_mask || SOUND_STREAM_FOCUS_STATE_RELEASED != focus_state) {
- SLOG(LOG_INFO, tts_tag(), "[Player] Playback focus is not released");
- return false;
- }
-
- return true;
-}
-
-static void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus_mask_e focus_mask, sound_stream_focus_state_e focus_state,
- sound_stream_focus_change_reason_e reason_for_change, int sound_behavior, const char *extra_info, void *user_data)
-{
- SLOG(LOG_DEBUG, tts_tag(), "@@@ Focus state changed cb");
- SLOG(LOG_WARN, tts_tag(), "[Player] focus state changed to (%d) with reason(%d) and extra info(%s)", (int)focus_state, (int)reason_for_change, extra_info);
-
- if (stream_info != g_stream_info_h) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Invalid stream info handle");
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
return;
}
- if (false == __is_focus_released_on_playing(focus_mask, focus_state)) {
- SLOG(LOG_INFO, tts_tag(), "[Player INFO] Playback focus is not released on playing");
+ if (APP_STATE_PLAYING != g_playing_info->state) {
return;
}
case TTSD_MODE_DEFAULT:
{
SLOG(LOG_DEBUG, tts_tag(), "[Player] Pause current player - mode(%d)", mode);
- g_audio_state = AUDIO_STATE_READY;
-
if (0 != ttsd_player_pause(uid)) {
SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
break;
case TTSD_MODE_SCREEN_READER:
{
SLOG(LOG_DEBUG, tts_tag(), "[Player] Stop current player - mode(%d)", mode);
- g_audio_state = AUDIO_STATE_READY;
ttsd_send_all_stop();
break;
}
return;
}
-static int __create_audio_out(ttse_audio_type_e type, int rate)
-{
- int ret = -1;
- audio_sample_type_e sample_type;
-
- if (TTSE_AUDIO_TYPE_RAW_S16 == type) {
- sample_type = AUDIO_SAMPLE_TYPE_S16_LE;
- } else {
- sample_type = AUDIO_SAMPLE_TYPE_U8;
- }
-
- ret = audio_out_create_new(rate, AUDIO_CHANNEL_MONO, sample_type, &g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- g_audio_state = AUDIO_STATE_NONE;
- g_audio_h = NULL;
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio");
- return -1;
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create audio");
- }
-
- g_audio_type = type;
- g_sampling_rate = rate;
-
- g_audio_state = AUDIO_STATE_READY;
-
- return 0;
-}
-
-static int __destroy_audio_out()
-{
- if (NULL == g_audio_h) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current handle is not valid");
- return -1;
- }
-
- int ret = -1;
- ret = audio_out_destroy(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to destroy audio");
- return -1;
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy audio");
- }
-
- g_audio_type = TTSE_AUDIO_TYPE_RAW_S16;
- g_sampling_rate = 0;
-
- g_audio_state = AUDIO_STATE_NONE;
- g_audio_h = NULL;
-
- return 0;
-}
-
static void __end_play_thread(void *data, Ecore_Thread *thread)
{
SLOG(LOG_ERROR, tts_tag(), "@@@ End thread");
static void __set_policy_for_playing(void)
{
- /* Set stream info */
const char* extra_info = NULL;
if (TTSD_MODE_INTERRUPT == ttsd_get_mode()) {
extra_info = "TTSD_MODE_INTERRUPT";
}
- int ret = sound_manager_acquire_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, extra_info);
- if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to acquire focus");
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Success to acquire focus");
- }
-
- ret = audio_out_set_sound_stream_info(g_audio_h, g_stream_info_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to set stream info");
- }
-
+ g_audio_stream->acquireSoundFocus(extra_info);
g_background_volume->applyVolumeRatio();
g_is_set_policy = true;
SLOG(LOG_ERROR, tts_tag(), "[BG] g_is_set_policy(%d)", g_is_set_policy);
static void __unset_policy_for_playing()
{
- /* Unset stream info */
- sound_stream_focus_state_e state_for_playing = SOUND_STREAM_FOCUS_STATE_ACQUIRED;
- int ret = sound_manager_get_focus_state(g_stream_info_h, &state_for_playing, NULL);
- if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to get focus state: %d", ret);
- }
-
- if (SOUND_STREAM_FOCUS_STATE_ACQUIRED == state_for_playing) {
- SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] release focus (mode: %d)", ttsd_get_mode());
- ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
- if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus: %d", ret);
- }
- }
-
+ g_audio_stream->releaseSoundFocus();
g_background_volume->recoverVolumeRatio();
g_is_set_policy = false;
SLOG(LOG_ERROR, tts_tag(), "[BG] g_is_set_policy(%d)", g_is_set_policy);
/* check g_playing_info one more time */
if (false == __is_player_valid(player)) {
SLOG(LOG_INFO, tts_tag(), "[Player INFO] Player is not valid");
- g_audio_state = AUDIO_STATE_READY;
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- }
+ g_audio_stream->unprepareAudioOut();
__unset_policy_for_playing();
return;
}
if (NULL == sound_data) {
/* Request unprepare */
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
- }
-
- g_audio_state = AUDIO_STATE_READY;
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
if (false == __is_player_valid(player)) {
/* current playing uid is replaced */
SLOG(LOG_INFO, tts_tag(), "[Player] Finish thread");
- if (AUDIO_STATE_PLAY == g_audio_state) {
+ if (AudioStream::AUDIO_STATE_PLAY == g_audio_stream->getState()) {
/* release audio & recover session */
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
- }
- g_audio_state = AUDIO_STATE_READY;
+ g_audio_stream->unprepareAudioOut();
}
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
ttsd_synthesis_control_e synth_control = ttsd_get_synth_control();
if (TTSD_SYNTHESIS_CONTROL_DOING != synth_control) {
SLOG(LOG_INFO, tts_tag(), "[Server INFO] synth_control(%d)", synth_control);
- if (AUDIO_STATE_PLAY == g_audio_state) {
+ if (AudioStream::AUDIO_STATE_PLAY == g_audio_stream->getState()) {
/* release audio & recover session */
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
- }
- g_audio_state = AUDIO_STATE_READY;
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
SLOG(LOG_INFO, tts_tag(), "[Player] Finish to wait for new audio data come");
- if (AUDIO_STATE_READY == g_audio_state || AUDIO_STATE_WAIT_FOR_PLAYING == g_audio_state) {
+ if (AudioStream::AUDIO_STATE_READY == g_audio_stream->getState() || AudioStream::AUDIO_STATE_WAIT_FOR_PLAYING == g_audio_stream->getState()) {
/* set volume policy as 40%, when resume play thread*/
__set_policy_for_playing();
}
} // NO player->is_paused_data
// If there is any change in audio format, recreate audio handle
- if (g_sampling_rate != sound_data->rate || g_audio_type != sound_data->audio_type) {
- SLOG(LOG_INFO, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
- if (NULL != g_audio_h) {
- __destroy_audio_out();
- }
-
- if (0 > __create_audio_out(sound_data->audio_type, sound_data->rate)) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio out");
- /* unset volume policy, volume will be 100% */
- __unset_policy_for_playing();
-
- ttsd_data_destroy_sound_data(sound_data);
- sound_data = NULL;
- return;
- }
+ if (TTSD_ERROR_NONE != g_audio_stream->setAudioFormat(sound_data->audio_type, sound_data->rate)) {
+ SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio out");
+ /* unset volume policy, volume will be 100% */
+ __unset_policy_for_playing();
- SLOG(LOG_INFO, tts_tag(), "[Player INFO] Success to destroy and recreate audio out");
- __set_policy_for_playing();
+ ttsd_data_destroy_sound_data(sound_data);
+ sound_data = NULL;
+ return;
}
while (APP_STATE_PLAYING == player->state || APP_STATE_PAUSED == player->state) {
__set_policy_for_playing();
}
- if (AUDIO_STATE_READY == g_audio_state || AUDIO_STATE_WAIT_FOR_PLAYING == g_audio_state) {
+ if (AudioStream::AUDIO_STATE_READY == g_audio_stream->getState() || AudioStream::AUDIO_STATE_WAIT_FOR_PLAYING == g_audio_stream->getState()) {
/* Request prepare */
- ret = audio_out_prepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
+ ret = g_audio_stream->prepareAudioOut();
+ if (TTSD_ERROR_NONE != ret) {
SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to prepare audio : %d", ret);
+
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
-
ttsd_data_destroy_sound_data(sound_data);
sound_data = NULL;
return;
}
+
SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Prepare audio");
- g_audio_state = AUDIO_STATE_PLAY;
- } // (AUDIO_STATE_READY == g_audio_state || AUDIO_STATE_WAIT_FOR_PLAYING == g_audio_state)
+ }
char* temp_data = sound_data->data;
SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. data(%p), data[%d](%p), uid(%u), utt_id(%d), len(%d)",
#ifdef BUF_SAVE_MODE
__write_buffer_dump_file(&temp_data[idx], len);
#endif
- ret = audio_out_write(g_audio_h, &temp_data[idx], len);
- if (0 > ret) {
+ ret = g_audio_stream->playAudioData(&temp_data[idx], len);
+ if (TTSD_ERROR_NONE != ret) {
SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to audio write - %d", ret);
} else {
idx += len;
if (NULL == g_playing_info && APP_STATE_PAUSED != player->state) {
SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current player is NULL");
- g_audio_state = AUDIO_STATE_READY;
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- }
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
player->is_paused_data = true;
player->idx = idx;
- g_audio_state = AUDIO_STATE_READY;
SLOG(LOG_INFO, tts_tag(), "[Player] Stop player thread by pause");
/* Request prepare */
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
- }
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
return;
if (NULL == g_playing_info && APP_STATE_READY == player->state) {
/* player_stop */
- g_audio_state = AUDIO_STATE_READY;
SLOG(LOG_DEBUG, tts_tag(), "[Player] Stop player thread");
/* Request prepare */
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
- }
-
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
ttsd_data_destroy_sound_data(sound_data);
if (NULL == g_playing_info) {
SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current player is NULL");
- g_audio_state = AUDIO_STATE_READY;
- ret = audio_out_unprepare(g_audio_h);
- if (AUDIO_IO_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
- }
+ g_audio_stream->unprepareAudioOut();
/* unset volume policy, volume will be 100% */
__unset_policy_for_playing();
ttsd_data_destroy_sound_data(sound_data);
{
pthread_mutex_lock(&g_player_control_mutex);
g_playing_info = NULL;
- g_audio_state = AUDIO_STATE_NONE;
- g_audio_h = NULL;
-
- int ret;
ecore_thread_max_set(1);
- int cnt = 0;
- while (1) {
- if (0 == access(FOCUS_SERVER_READY, F_OK)) {
- SLOG(LOG_ERROR, tts_tag(), "[Player SUCCESS] focus server is available");
- break;
- } else {
- if (0 == cnt++ % 10)
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] focus server is not available");
- usleep(50000);
- }
- }
-
- ret = sound_manager_create_stream_information(SOUND_STREAM_TYPE_VOICE_INFORMATION, __player_focus_state_cb, NULL, &g_stream_info_h);
- if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create stream info");
- pthread_mutex_unlock(&g_player_control_mutex);
- return -1;
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create stream info");
- }
-
g_background_volume = new BackgroundVolume(SND_MGR_DUCKING_DURATION);
+ g_audio_stream = new AudioStream(__focus_release_callback);
ecore_thread_max_set(1);
-
- ret = __create_audio_out(TTSE_AUDIO_TYPE_RAW_S16, 16000);
- if (0 != ret) {
- sound_manager_destroy_stream_information(g_stream_info_h);
- g_stream_info_h = NULL;
- pthread_mutex_unlock(&g_player_control_mutex);
-
- return -1;
- }
-
ecore_thread_run(__play_thread, __end_play_thread, NULL, NULL);
g_is_set_policy = false;
return TTSD_ERROR_OPERATION_FAILED;
}
- int ret;
-
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] @@@@@");
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] @@@@@");
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Thread is released");
- ret = __destroy_audio_out();
- if (0 != ret) {
- pthread_mutex_unlock(&g_player_control_mutex);
- return -1;
- }
-
- ret = sound_manager_destroy_stream_information(g_stream_info_h);
- if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy stream info");
- } else {
- SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy stream info");
- }
-
/* clear g_player_list */
g_playing_info = NULL;
g_player_init = false;
pthread_cond_broadcast(&g_play_thread_cond);
- g_stream_info_h = NULL;
+ delete g_audio_stream;
+ g_audio_stream = nullptr;
delete g_background_volume;
g_background_volume = nullptr;
SLOG(LOG_INFO, tts_tag(), "[Player INFO] wait to play (%u)", uid);
- g_audio_state = AUDIO_STATE_WAIT_FOR_PLAYING;
-
+ g_audio_stream->waitForPlay();
return TTSD_ERROR_NONE;
}