when starting error recovery there might be a authentication work
running, and it involves I/O commands. Given the controller is tearing
down there is no chance for the I/O to complete other than timing out
which may unnecessarily take a full io timeout.
So first tear down the queues, fail/cancel all inflight I/O (including
potentially authentication) and only then stop authentication. This
ensures that failover is not stalled due to blocked authentication I/O.
Signed-off-by: Sagi Grimberg <sagi@grimberg.me>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
struct nvme_tcp_ctrl, err_work);
struct nvme_ctrl *ctrl = &tcp_ctrl->ctrl;
- nvme_auth_stop(ctrl);
nvme_stop_keep_alive(ctrl);
flush_work(&ctrl->async_event_work);
nvme_tcp_teardown_io_queues(ctrl, false);
nvme_start_queues(ctrl);
nvme_tcp_teardown_admin_queue(ctrl, false);
nvme_start_admin_queue(ctrl);
+ nvme_auth_stop(ctrl);
if (!nvme_change_ctrl_state(ctrl, NVME_CTRL_CONNECTING)) {
/* state change failure is ok if we started ctrl delete */