void
_clutter_paint_volume_copy_static (const ClutterPaintVolume *src_pv,
- ClutterPaintVolume *dst_pv)
+ ClutterPaintVolume *dst_pv)
{
g_return_if_fail (src_pv != NULL && dst_pv != NULL);
}
void
-_clutter_paint_volume_set_from_volume (ClutterPaintVolume *pv,
+_clutter_paint_volume_set_from_volume (ClutterPaintVolume *pv,
const ClutterPaintVolume *src)
{
if (src->actor != pv->actor)
* clone). */
void
_clutter_paint_volume_set_reference_actor (ClutterPaintVolume *pv,
- ClutterActor *actor)
+ ClutterActor *actor)
{
g_return_if_fail (pv != NULL);