Toolkit::Control control = GetOwnerControl();
control.GetImplementation().SetCacheRenderer(renderer);
control.GetImplementation().SetOffScreenRenderableType(OffScreenRenderable::Type::FORWARD);
+ mRenderTask.SetScreenToFrameBufferMappingActor(control);
}
void OffScreenRenderingImpl::OnDeactivate()
mRenderTask.SetSourceActor(control);
mRenderTask.SetCameraActor(GetCameraActor());
mRenderTask.SetExclusive(true);
- mRenderTask.SetInputEnabled(false);
+ mRenderTask.SetInputEnabled(true);
mRenderTask.SetFrameBuffer(mFrameBuffer);
mRenderTask.SetClearEnabled(true);
mRenderTask.SetClearColor(sceneHolder.GetBackgroundColor());