NULL);
}
+/**
+ * g_settings_new_full:
+ * @schema: a #GSettingsSchema
+ * @backend: a #GSettingsBackend
+ * @path: the path to use
+ * @returns: a new #GSettings object
+ *
+ * Creates a new #GSettings object with a given schema, backend and
+ * path.
+ *
+ * It should be extremely rare that you ever want to use this function.
+ * It is made available for advanced use-cases (such as plugin systems
+ * that want to provide access to schemas loaded from custom locations,
+ * etc).
+ *
+ * At the most basic level, a #GSettings object is a pure composition of
+ * 4 things: a #GSettingsSchema, a #GSettingsBackend, a path within that
+ * backend, and a #GMainContext to which signals are dispatched.
+ *
+ * This constructor therefore gives you full control over constructing
+ * #GSettings instances. The first 4 parameters are given directly as
+ * @schema, @backend and @path, and the main context is taken from the
+ * thread-default (as per g_settings_new()).
+ *
+ * Since: 2.32
+ */
+GSettings *
+g_settings_new_full (GSettingsSchema *schema,
+ GSettingsBackend *backend,
+ const gchar *path)
+{
+ return g_object_new (G_TYPE_SETTINGS,
+ "settings-schema", schema,
+ "backend", backend,
+ "path", path);
+}
+
/* Internal read/write utilities {{{1 */
static gboolean
g_settings_write_to_backend (GSettings *settings,
#ifndef __G_SETTINGS_H__
#define __G_SETTINGS_H__
+#include <gio/gsettingsschema.h>
#include <gio/giotypes.h>
G_BEGIN_DECLS
GSettings * g_settings_new_with_backend_and_path (const gchar *schema,
GSettingsBackend *backend,
const gchar *path);
+GSettings * g_settings_new_full (GSettingsSchema *schema,
+ GSettingsBackend *backend,
+ const gchar *path);
gchar ** g_settings_list_children (GSettings *settings);
gchar ** g_settings_list_keys (GSettings *settings);
GVariant * g_settings_get_range (GSettings *settings,