intel: Add shader structure for GLSL compile extension
authorCourtney Goeltzenleuchter <courtney@LunarG.com>
Mon, 6 Oct 2014 18:44:03 +0000 (12:44 -0600)
committerCourtney Goeltzenleuchter <courtney@LunarG.com>
Fri, 31 Oct 2014 21:29:14 +0000 (15:29 -0600)
include/xglIntelExt.h

index d593561..15c7f52 100644 (file)
@@ -17,6 +17,12 @@ typedef enum _XGL_INTEL_STRUCTURE_TYPE
     XGL_INTEL_STRUCTURE_TYPE_SHADER_CREATE_INFO             = 1000,
 } XGL_INTEL_STRUCTURE_TYPE;
 
+typedef struct _XGL_INTEL_COMPILE_GLSL
+{
+    XGL_PIPELINE_SHADER_STAGE       stage;
+    const char                     *pCode;
+} XGL_INTEL_COMPILE_GLSL;
+
 #ifdef __cplusplus
 } // extern "C"
 #endif // __cplusplus