}
}
- if (e_comp->saver) continue;
-
res = e_pixmap_size_get(ec->pixmap, &pw, &ph);
if (!res) continue;
if (c->render_animator) ecore_animator_del(c->render_animator);
if (c->update_job) ecore_job_del(c->update_job);
- if (c->screen_job) ecore_job_del(c->screen_job);
if (c->nocomp_delay_timer) ecore_timer_del(c->nocomp_delay_timer);
if (c->nocomp_override_timer) ecore_timer_del(c->nocomp_override_timer);
Ecore_Window root;
Ecore_Evas *ee;
Ecore_Window ee_win;
- //Evas_Object *elm;
+
Evas *evas;
Evas_Object *bg_blank_object;
Eina_List *zones;
E_Comp_Screen *e_comp_screen;
- Eina_List *debug_rects;
- Eina_List *ignore_wins;
-
Eina_List *updates;
Eina_List *post_updates;
Ecore_Animator *render_animator;
Ecore_Job *update_job;
Evas_Object *fps_bg;
Evas_Object *fps_fg;
- Ecore_Job *screen_job;
int animating;
double frametimes[122];
- int frameskip;
double fps;
- Ecore_Window block_win;
- int block_count; //number of times block window has been requested
-
- Ecore_Window cm_selection; //FIXME: move to comp_x ?
E_Client *nocomp_ec;
Ecore_Timer *nocomp_delay_timer;
Eina_Bool use_native_type_buffer : 1; // use native buffer type
Eina_Bool avoid_afill; // avoid to fill the alpha channel as 0xff. that means filling 0x00.
- int depth;
unsigned int input_key_grabs;
unsigned int input_mouse_grabs;
Eina_Bool gl : 1;
Eina_Bool grabbed : 1;
- Eina_Bool saver : 1;
- Eina_Bool shape_queue_blocked : 1;
Eina_Bool calc_fps : 1;
Eina_Bool canvas_render_delayed : 1;