};
Builder::Builder(State* state, const BuildConfig& config,
- DiskInterface* disk_interface)
+ BuildLog* log, DiskInterface* disk_interface)
: state_(state), config_(config), disk_interface_(disk_interface),
- scan_(state, disk_interface) {
+ scan_(state, log, disk_interface) {
status_ = new BuildStatus(config);
- log_ = state->build_log_;
}
Builder::~Builder() {
int start_time, end_time;
status_->BuildEdgeFinished(edge, success, output, &start_time, &end_time);
- if (success && log_)
- log_->RecordCommand(edge, start_time, end_time, restat_mtime);
+ if (success && scan_.build_log())
+ scan_.build_log()->RecordCommand(edge, start_time, end_time, restat_mtime);
}
/// Builder wraps the build process: starting commands, updating status.
struct Builder {
Builder(State* state, const BuildConfig& config,
- DiskInterface* disk_interface);
+ BuildLog* log, DiskInterface* disk_interface);
~Builder();
/// Clean up after interrupted commands by deleting output files.
bool StartEdge(Edge* edge, string* err);
void FinishEdge(Edge* edge, bool success, const string& output);
+ /// Used for tests.
+ void SetBuildLog(BuildLog* log) {
+ scan_.set_build_log(log);
+ }
+
State* state_;
const BuildConfig& config_;
Plan plan_;
auto_ptr<CommandRunner> command_runner_;
BuildStatus* status_;
- BuildLog* log_;
private:
DiskInterface* disk_interface_;
struct BuildTest : public StateTestWithBuiltinRules,
public CommandRunner {
- BuildTest() : config_(MakeConfig()), builder_(&state_, config_, &fs_),
+ BuildTest() : config_(MakeConfig()),
+ builder_(&state_, config_, NULL, &fs_),
now_(1), last_command_(NULL), status_(config_) {
builder_.command_runner_.reset(this);
AssertParse(&state_,
struct BuildWithLogTest : public BuildTest {
BuildWithLogTest() {
- state_.build_log_ = builder_.log_ = &build_log_;
+ builder_.SetBuildLog(&build_log_);
}
BuildLog build_log_;
struct StatTest : public StateTestWithBuiltinRules,
public DiskInterface {
- StatTest() : scan_(&state_, this) {}
+ StatTest() : scan_(&state_, NULL, this) {}
// DiskInterface implementation.
virtual TimeStamp Stat(const string& path);
/// DependencyScan manages the process of scanning the files in a graph
/// and updating the dirty/outputs_ready state of all the nodes and edges.
struct DependencyScan {
- DependencyScan(State* state, DiskInterface* disk_interface)
- : state_(state), disk_interface_(disk_interface) {}
+ DependencyScan(State* state, BuildLog* build_log,
+ DiskInterface* disk_interface)
+ : state_(state), build_log_(build_log),
+ disk_interface_(disk_interface) {}
/// Examine inputs, outputs, and command lines to judge whether an edge
/// needs to be re-run, and update outputs_ready_ and each outputs' |dirty_|
bool LoadDepFile(Edge* edge, string* err);
- State* state_;
- DiskInterface* disk_interface_;
BuildLog* build_log() const {
- return state_->build_log_;
+ return build_log_;
}
+ void set_build_log(BuildLog* log) {
+ build_log_ = log;
+ }
+
+ private:
+ State* state_;
+ BuildLog* build_log_;
+ DiskInterface* disk_interface_;
};
#endif // NINJA_GRAPH_H_
#include "test.h"
struct GraphTest : public StateTestWithBuiltinRules {
- GraphTest() : scan_(&state_, &fs_) {}
+ GraphTest() : scan_(&state_, NULL, &fs_) {}
VirtualFileSystem fs_;
DependencyScan scan_;
return RunTool(tool, &globals, argc, argv);
BuildLog build_log;
- globals.state->build_log_ = &build_log;
const string build_dir = globals.state->bindings_.LookupVariable("builddir");
const char* kLogPath = ".ninja_log";
if (!rebuilt_manifest) { // Don't get caught in an infinite loop by a rebuild
// target that is never up to date.
- Builder manifest_builder(globals.state, globals.config,
+ Builder manifest_builder(globals.state, globals.config, &build_log,
&globals.disk_interface);
if (RebuildManifest(&manifest_builder, input_file, &err)) {
rebuilt_manifest = true;
}
}
- Builder builder(globals.state, globals.config, &globals.disk_interface);
+ Builder builder(globals.state, globals.config, &build_log,
+ &globals.disk_interface);
int result = RunBuild(&builder, argc, argv);
if (g_metrics) {
g_metrics->Report();
const Rule State::kPhonyRule("phony");
-State::State() : build_log_(NULL) {
+State::State() {
AddRule(&kPhonyRule);
}
#include "eval_env.h"
#include "hash_map.h"
-struct BuildLog;
struct Edge;
struct Node;
struct Rule;
BindingEnv bindings_;
vector<Node*> defaults_;
- BuildLog* build_log_;
};
#endif // NINJA_STATE_H_