The source path of the runincontext.cmd/sh script in
helixpublishwitharcade.proj is incorrectly referring to the parent
directory instead of the current one as the base for the scripts folder.
</ItemGroup>
<Copy SourceFiles="@(_XUnitConsoleRunnerFiles)" DestinationFolder="$(CoreRootDirectory)" />
- <Copy SourceFiles="$(MSBuildThisFileDirectory)\..\scripts\runincontext.cmd" DestinationFolder="$(CoreRootDirectory)" Condition=" '$(TargetsWindows)' == 'true' and '$(_RunInUnloadableContext)' == 'true'" />
- <Copy SourceFiles="$(MSBuildThisFileDirectory)/../scripts/runincontext.sh" DestinationFolder="$(CoreRootDirectory)" Condition=" '$(TargetsWindows)' != 'true' and '$(_RunInUnloadableContext)' == 'true'" />
+ <Copy SourceFiles="$(MSBuildThisFileDirectory)scripts\runincontext.cmd" DestinationFolder="$(CoreRootDirectory)" Condition=" '$(TargetsWindows)' == 'true' and '$(_RunInUnloadableContext)' == 'true'" />
+ <Copy SourceFiles="$(MSBuildThisFileDirectory)scripts/runincontext.sh" DestinationFolder="$(CoreRootDirectory)" Condition=" '$(TargetsWindows)' != 'true' and '$(_RunInUnloadableContext)' == 'true'" />
</Target>
<Target Name="CreateTestEnvFiles">