ubi->ec_hdr_alsize = ALIGN(UBI_EC_HDR_SIZE, ubi->hdrs_min_io_size);
ubi->vid_hdr_alsize = ALIGN(UBI_VID_HDR_SIZE, ubi->hdrs_min_io_size);
- if (ubi->vid_hdr_offset && ((ubi->vid_hdr_offset + UBI_VID_HDR_SIZE) >
- ubi->vid_hdr_alsize)) {
- ubi_err(ubi, "VID header offset %d too large.", ubi->vid_hdr_offset);
- return -EINVAL;
- }
-
dbg_gen("min_io_size %d", ubi->min_io_size);
dbg_gen("max_write_size %d", ubi->max_write_size);
dbg_gen("hdrs_min_io_size %d", ubi->hdrs_min_io_size);
ubi->vid_hdr_aloffset;
}
+ /*
+ * Memory allocation for VID header is ubi->vid_hdr_alsize
+ * which is described in comments in io.c.
+ * Make sure VID header shift + UBI_VID_HDR_SIZE not exceeds
+ * ubi->vid_hdr_alsize, so that all vid header operations
+ * won't access memory out of bounds.
+ */
+ if ((ubi->vid_hdr_shift + UBI_VID_HDR_SIZE) > ubi->vid_hdr_alsize) {
+ ubi_err(ubi, "Invalid VID header offset %d, VID header shift(%d)"
+ " + VID header size(%zu) > VID header aligned size(%d).",
+ ubi->vid_hdr_offset, ubi->vid_hdr_shift,
+ UBI_VID_HDR_SIZE, ubi->vid_hdr_alsize);
+ return -EINVAL;
+ }
+
/* Similar for the data offset */
ubi->leb_start = ubi->vid_hdr_offset + UBI_VID_HDR_SIZE;
ubi->leb_start = ALIGN(ubi->leb_start, ubi->min_io_size);