always append new animators to _edje_anim_list so we can have more than one animator...
authortsauerbeck <tsauerbeck>
Wed, 29 Dec 2004 19:17:01 +0000 (19:17 +0000)
committertsauerbeck <tsauerbeck@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Wed, 29 Dec 2004 19:17:01 +0000 (19:17 +0000)
SVN revision: 12631

legacy/edje/src/lib/edje_var.c

index 68aa79d..9d60733 100644 (file)
@@ -984,8 +984,7 @@ _edje_var_anim_add(Edje *ed, double len, char *fname, int val)
    ea->edje = ed;
    ea->func = fn;
    ea->val = val;
-   if (!_edje_anim_list)
-     _edje_anim_list = evas_list_append(_edje_anim_list, ed);
+   _edje_anim_list = evas_list_append(_edje_anim_list, ed);
    ed->var_pool->animators = evas_list_prepend(ed->var_pool->animators, ea);
    if (!_edje_animator)
      _edje_animator = ecore_animator_add(_edje_var_anim_cb, NULL);