'<(skia_include_path)/gpu/gl/GrGLSLPrettyPrint.h',
'<(skia_include_path)/gpu/gl/GrGLTypes.h',
+ # Private includes
+ '<(skia_include_path)/private/GrSingleOwner.h',
+
'<(skia_src_path)/gpu/GrAutoLocaleSetter.h',
'<(skia_src_path)/gpu/GrAllocator.h',
'<(skia_src_path)/gpu/GrBatchAtlas.cpp',
#include "GrRenderTarget.h"
#include "GrTextureProvider.h"
#include "SkMatrix.h"
-#include "../private/SkMutex.h"
#include "SkPathEffect.h"
#include "SkTypes.h"
+#include "../private/GrSingleOwner.h"
+#include "../private/SkMutex.h"
struct GrBatchAtlasConfig;
class GrBatchFontCache;
SkMutex fReadPixelsMutex;
SkMutex fTestPMConversionsMutex;
+ // In debug builds we guard against improper thread handling
+ SkDEBUGCODE(mutable GrSingleOwner fSingleOwner;)
+
struct CleanUpData {
PFCleanUpFunc fFunc;
void* fInfo;
#include "GrRenderTarget.h"
#include "SkRefCnt.h"
#include "SkSurfaceProps.h"
+#include "../private/GrSingleOwner.h"
class GrClip;
class GrContext;
GrTextContext* fTextContext; // lazily gotten from GrContext::DrawingManager
SkSurfaceProps fSurfaceProps;
+
+ // In debug builds we guard against improper thread handling
+ SkDEBUGCODE(mutable GrSingleOwner fSingleOwner;)
};
#endif
--- /dev/null
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrSingleOwner_DEFINED
+#define GrSingleOwner_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_DEBUG
+#include "SkMutex.h"
+#include "SkThreadID.h"
+
+// This is a debug tool to verify an object is only being used from one thread at a time.
+class GrSingleOwner {
+public:
+ GrSingleOwner() : fOwner(kIllegalThreadID), fReentranceCount(0) {}
+
+ struct AutoEnforce {
+ AutoEnforce(GrSingleOwner* so) : fSO(so) { fSO->enter(); }
+ ~AutoEnforce() { fSO->exit(); }
+
+ GrSingleOwner* fSO;
+ };
+
+private:
+ void enter() {
+ SkAutoMutexAcquire lock(fMutex);
+ SkThreadID self = SkGetThreadID();
+ SkASSERT(fOwner == self || fOwner == kIllegalThreadID);
+ fReentranceCount++;
+ fOwner = self;
+ }
+
+ void exit() {
+ SkAutoMutexAcquire lock(fMutex);
+ fReentranceCount--;
+ if (fReentranceCount == 0) {
+ fOwner = kIllegalThreadID;
+ }
+ }
+
+ SkMutex fMutex;
+ SkThreadID fOwner; // guarded by fMutex
+ int fReentranceCount; // guarded by fMutex
+};
+#endif
+
+#endif
#include "text/GrTextBlobCache.h"
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this)
+#define ASSERT_SINGLE_OWNER \
+ SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fSingleOwner);)
#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
#define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->abandoned()) { return false; }
#define RETURN_NULL_IF_ABANDONED if (fDrawingManager->abandoned()) { return nullptr; }
bool GrContext::init(GrBackend backend, GrBackendContext backendContext,
const GrContextOptions& options) {
+ ASSERT_SINGLE_OWNER
SkASSERT(!fGpu);
fGpu = GrGpu::Create(backend, backendContext, options, this);
}
void GrContext::initCommon(const GrContextOptions& options) {
+ ASSERT_SINGLE_OWNER
+
fCaps = SkRef(fGpu->caps());
fResourceCache = new GrResourceCache(fCaps);
fResourceCache->setOverBudgetCallback(OverBudgetCB, this);
}
GrContext::~GrContext() {
+ ASSERT_SINGLE_OWNER
+
if (!fGpu) {
SkASSERT(!fCaps);
return;
}
void GrContext::abandonContext() {
+ ASSERT_SINGLE_OWNER
+
fResourceProvider->abandon();
// Need to abandon the drawing manager first so all the render targets
}
void GrContext::resetContext(uint32_t state) {
+ ASSERT_SINGLE_OWNER
fGpu->markContextDirty(state);
}
void GrContext::freeGpuResources() {
+ ASSERT_SINGLE_OWNER
+
this->flush();
fBatchFontCache->freeAll();
}
void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const {
+ ASSERT_SINGLE_OWNER
+
if (resourceCount) {
*resourceCount = fResourceCache->getBudgetedResourceCount();
}
////////////////////////////////////////////////////////////////////////////////
void GrContext::flush(int flagsBitfield) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
if (kDiscard_FlushBit & flagsBitfield) {
int left, int top, int width, int height,
GrPixelConfig srcConfig, const void* buffer, size_t rowBytes,
uint32_t pixelOpsFlags) {
+ ASSERT_SINGLE_OWNER
RETURN_FALSE_IF_ABANDONED
ASSERT_OWNED_RESOURCE(surface);
SkASSERT(surface);
int left, int top, int width, int height,
GrPixelConfig dstConfig, void* buffer, size_t rowBytes,
uint32_t flags) {
+ ASSERT_SINGLE_OWNER
RETURN_FALSE_IF_ABANDONED
ASSERT_OWNED_RESOURCE(src);
SkASSERT(src);
}
void GrContext::prepareSurfaceForExternalIO(GrSurface* surface) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkASSERT(surface);
ASSERT_OWNED_RESOURCE(surface);
void GrContext::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, uint32_t pixelOpsFlags) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
if (!src || !dst) {
return;
}
void GrContext::flushSurfaceWrites(GrSurface* surface) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
if (surface->surfacePriv().hasPendingWrite()) {
this->flush();
////////////////////////////////////////////////////////////////////////////////
int GrContext::getRecommendedSampleCount(GrPixelConfig config,
SkScalar dpi) const {
+ ASSERT_SINGLE_OWNER
+
if (!this->caps()->isConfigRenderable(config, true)) {
return 0;
}
GrDrawContext* GrContext::drawContext(GrRenderTarget* rt, const SkSurfaceProps* surfaceProps) {
+ ASSERT_SINGLE_OWNER
return fDrawingManager->drawContext(rt, surfaceProps);
}
-bool GrContext::abandoned() const {
+bool GrContext::abandoned() const {
+ ASSERT_SINGLE_OWNER
return fDrawingManager->abandoned();
}
}
void GrContext::testPMConversionsIfNecessary(uint32_t flags) {
+ ASSERT_SINGLE_OWNER
if (SkToBool(kUnpremul_PixelOpsFlag & flags)) {
SkAutoMutexAcquire ama(fTestPMConversionsMutex);
if (!fDidTestPMConversions) {
const GrFragmentProcessor* GrContext::createPMToUPMEffect(GrTexture* texture,
bool swapRAndB,
const SkMatrix& matrix) const {
+ ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
GrConfigConversionEffect::PMConversion pmToUPM =
const GrFragmentProcessor* GrContext::createUPMToPMEffect(GrTexture* texture,
bool swapRAndB,
const SkMatrix& matrix) const {
+ ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
GrConfigConversionEffect::PMConversion upmToPM =
}
bool GrContext::didFailPMUPMConversionTest() const {
+ ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
// The PM<->UPM tests fail or succeed together so we only need to check one.
//////////////////////////////////////////////////////////////////////////////
void GrContext::getResourceCacheLimits(int* maxTextures, size_t* maxTextureBytes) const {
+ ASSERT_SINGLE_OWNER
if (maxTextures) {
*maxTextures = fResourceCache->getMaxResourceCount();
}
}
void GrContext::setResourceCacheLimits(int maxTextures, size_t maxTextureBytes) {
+ ASSERT_SINGLE_OWNER
fResourceCache->setLimits(maxTextures, maxTextureBytes);
}
//////////////////////////////////////////////////////////////////////////////
void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
+ ASSERT_SINGLE_OWNER
fResourceCache->dumpMemoryStatistics(traceMemoryDump);
}
#include "text/GrStencilAndCoverTextContext.h"
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fDrawingManager->getContext())
+#define ASSERT_SINGLE_OWNER \
+ SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fSingleOwner);)
#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
#define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->abandoned()) { return false; }
#define RETURN_NULL_IF_ABANDONED if (fDrawingManager->abandoned()) { return nullptr; }
#endif
GrDrawContext::~GrDrawContext() {
+ ASSERT_SINGLE_OWNER
SkSafeUnref(fDrawTarget);
}
GrDrawTarget* GrDrawContext::getDrawTarget() {
+ ASSERT_SINGLE_OWNER
SkDEBUGCODE(this->validate();)
if (!fDrawTarget || fDrawTarget->isClosed()) {
}
void GrDrawContext::copySurface(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& clipBounds) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& clipBounds) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix, const SkTextBlob* blob,
SkScalar x, SkScalar y,
SkDrawFilter* filter, const SkIRect& clipBounds) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
}
void GrDrawContext::discard() {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
void GrDrawContext::clear(const SkIRect* rect,
const GrColor color,
bool canIgnoreRect) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
void GrDrawContext::drawPaint(const GrClip& clip,
const GrPaint& origPaint,
const SkMatrix& viewMatrix) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRect& rect,
const GrStrokeInfo* strokeInfo) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRect& rectToDraw,
const SkRect& localRect) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRect& rectToDraw,
const SkMatrix& localMatrix) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const GrColor colors[],
const uint16_t indices[],
int indexCount) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkRSXform xform[],
const SkRect texRect[],
const SkColor colors[]) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRRect& rrect,
const GrStrokeInfo& strokeInfo) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRRect& outer,
const SkRRect& inner) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkRect& oval,
const GrStrokeInfo& strokeInfo) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
int imageHeight,
const SkIRect& center,
const SkRect& dst) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
void GrDrawContext::drawBatch(const GrClip& clip,
const GrPaint& paint, GrDrawBatch* batch) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
void GrDrawContext::drawPathBatch(const GrPipelineBuilder& pipelineBuilder,
GrDrawPathBatchBase* batch) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
const SkMatrix& viewMatrix,
const SkPath& path,
const GrStrokeInfo& strokeInfo) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
bool useAA,
const SkPath& path,
const GrStrokeInfo& strokeInfo) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkASSERT(!path.isEmpty());
}
void GrDrawContext::drawBatch(GrPipelineBuilder* pipelineBuilder, GrDrawBatch* batch) {
+ ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)