{
uint32_t val;
val = 0;
- val |= (s->XMM_B(0) >> 7);
- val |= (s->XMM_B(1) >> 6) & 0x02;
- val |= (s->XMM_B(2) >> 5) & 0x04;
- val |= (s->XMM_B(3) >> 4) & 0x08;
- val |= (s->XMM_B(4) >> 3) & 0x10;
- val |= (s->XMM_B(5) >> 2) & 0x20;
- val |= (s->XMM_B(6) >> 1) & 0x40;
- val |= (s->XMM_B(7)) & 0x80;
+ val |= (s->B(0) >> 7);
+ val |= (s->B(1) >> 6) & 0x02;
+ val |= (s->B(2) >> 5) & 0x04;
+ val |= (s->B(3) >> 4) & 0x08;
+ val |= (s->B(4) >> 3) & 0x10;
+ val |= (s->B(5) >> 2) & 0x20;
+ val |= (s->B(6) >> 1) & 0x40;
+ val |= (s->B(7)) & 0x80;
#if SHIFT == 1
- val |= (s->XMM_B(8) << 1) & 0x0100;
- val |= (s->XMM_B(9) << 2) & 0x0200;
- val |= (s->XMM_B(10) << 3) & 0x0400;
- val |= (s->XMM_B(11) << 4) & 0x0800;
- val |= (s->XMM_B(12) << 5) & 0x1000;
- val |= (s->XMM_B(13) << 6) & 0x2000;
- val |= (s->XMM_B(14) << 7) & 0x4000;
- val |= (s->XMM_B(15) << 8) & 0x8000;
+ val |= (s->B(8) << 1) & 0x0100;
+ val |= (s->B(9) << 2) & 0x0200;
+ val |= (s->B(10) << 3) & 0x0400;
+ val |= (s->B(11) << 4) & 0x0800;
+ val |= (s->B(12) << 5) & 0x1000;
+ val |= (s->B(13) << 6) & 0x2000;
+ val |= (s->B(14) << 7) & 0x4000;
+ val |= (s->B(15) << 8) & 0x8000;
#endif
return val;
}