Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<glx ignore="true"/>
</function>
- <function name="DeleteBuffers" es1="1.1" es2="2.0">
+ <function name="DeleteBuffers" es1="1.1" es2="2.0" no_error="true">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="const GLuint *" count="n"/>
<glx ignore="true"/>
void GLAPIENTRY
+_mesa_DeleteBuffers_no_error(GLsizei n, const GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ delete_buffers(ctx, n, ids);
+}
+
+
+void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_BindBuffer(GLenum target, GLuint buffer);
void GLAPIENTRY
+_mesa_DeleteBuffers_no_error(GLsizei n, const GLuint * buffer);
+
+void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
void GLAPIENTRY