};
static void
+wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
+ struct wlsc_surface *surface,
+ uint32_t time,
+ int32_t x, int32_t y,
+ int32_t sx, int32_t sy);
+
+static void
wlsc_matrix_init(struct wlsc_matrix *matrix)
{
static const struct wlsc_matrix identity = {
surface->compositor = compositor;
surface->visual = visual;
+ surface->x = x;
+ surface->y = y;
+ surface->width = width;
+ surface->height = height;
wlsc_matrix_init(&surface->matrix);
wlsc_matrix_scale(&surface->matrix, width, height, 1);
wlsc_matrix_translate(&surface->matrix, x, y, 0);
wlsc_compositor_schedule_repaint(compositor);
}
-static void
-pointer_path(cairo_t *cr, int x, int y)
+static int
+texture_from_png(const char *filename, int width, int height)
{
- const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10;
- const int width = 16, height = 16;
-
- cairo_move_to(cr, x, y);
- cairo_line_to(cr, x + tx, y + ty);
- cairo_line_to(cr, x + dx, y + dy);
- cairo_line_to(cr, x + width - end, y + height);
- cairo_line_to(cr, x + width, y + height - end);
- cairo_line_to(cr, x + dy, y + dx);
- cairo_line_to(cr, x + ty, y + tx);
- cairo_close_path(cr);
+ GdkPixbuf *pixbuf;
+ GError *error = NULL;
+ void *data;
+ GLenum format;
+
+ pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
+ width, height,
+ FALSE, &error);
+ if (error != NULL)
+ return -1;
+
+ data = gdk_pixbuf_get_pixels(pixbuf);
+
+ if (gdk_pixbuf_get_has_alpha(pixbuf))
+ format = GL_RGBA;
+ else
+ format = GL_RGB;
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+ width, height, 0, format, GL_UNSIGNED_BYTE, data);
+
+ gdk_pixbuf_unref(pixbuf);
+
+ return 0;
}
-static struct wlsc_surface *
-pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height)
+static const struct {
+ const char *filename;
+ int hotspot_x, hotspot_y;
+} pointer_images[] = {
+ { "resources/bottom_left_corner.png", 6, 30 },
+ { "resources/bottom_right_corner.png", 28, 28 },
+ { "resources/bottom_side.png", 16, 20 },
+ { "resources/grabbing.png", 20, 17 },
+ { "resources/left_ptr.png", 10, 5 },
+ { "resources/left_side.png", 10, 20 },
+ { "resources/right_side.png", 30, 19 },
+ { "resources/top_left_corner.png", 8, 8 },
+ { "resources/top_right_corner.png", 26, 8 },
+ { "resources/top_side.png", 18, 8 },
+ { "resources/xterm.png", 15, 15 }
+};
+
+static void
+create_pointer_images(struct wlsc_compositor *ec)
{
- struct wlsc_surface *es;
- const int hotspot_x = 16, hotspot_y = 16;
- cairo_surface_t *surface;
- cairo_t *cr;
- int stride;
- void *data;
+ int i, count;
+ GLuint texture;
+ const int width = 32, height = 32;
EGLint image_attribs[] = {
EGL_WIDTH, 0,
EGL_NONE
};
- surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
- width, height);
-
- cr = cairo_create(surface);
- pointer_path(cr, hotspot_x + 5, hotspot_y + 4);
- cairo_set_line_width(cr, 2);
- cairo_set_source_rgb(cr, 0, 0, 0);
- cairo_stroke_preserve(cr);
- cairo_fill(cr);
- blur_surface(surface, width);
-
- pointer_path(cr, hotspot_x, hotspot_y);
- cairo_stroke_preserve(cr);
- cairo_set_source_rgb(cr, 1, 1, 1);
- cairo_fill(cr);
- cairo_destroy(cr);
-
- es = wlsc_surface_create(ec, &ec->premultiplied_argb_visual,
- x, y, width, height);
-
- stride = cairo_image_surface_get_stride(surface);
- data = cairo_image_surface_get_data(surface);
+ glGenTextures(1, &texture);
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
image_attribs[1] = width;
image_attribs[3] = height;
- ec->default_pointer_image =
- eglCreateDRMImageMESA(ec->display, image_attribs);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
-
- cairo_surface_destroy(surface);
-
- return es;
-}
-
-static void
-wlsc_input_device_set_default_pointer_image(struct wlsc_input_device *device)
-{
- struct wlsc_compositor *ec = device->ec;
+ count = ARRAY_LENGTH(pointer_images);
+ ec->pointer_images = malloc(count * sizeof *ec->pointer_images);
+ for (i = 0; i < count; i++) {
+ ec->pointer_images[i] =
+ eglCreateDRMImageMESA(ec->display, image_attribs);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
+ ec->pointer_images[i]);
+ texture_from_png(pointer_images[i].filename, width, height);
+ }
- glBindTexture(GL_TEXTURE_2D, device->sprite->texture);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image);
- device->sprite->visual = &ec->premultiplied_argb_visual;
- device->hotspot_x = 16;
- device->hotspot_y = 16;
}
static struct wlsc_surface *
};
static void
+wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
+ enum wlsc_pointer_type type)
+{
+ struct wlsc_compositor *ec = device->ec;
+
+ glBindTexture(GL_TEXTURE_2D, device->sprite->texture);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->pointer_images[type]);
+ device->sprite->visual = &ec->argb_visual;
+ device->hotspot_x = pointer_images[type].hotspot_x;
+ device->hotspot_y = pointer_images[type].hotspot_y;
+
+ device->sprite->x = device->x - device->hotspot_x;
+ device->sprite->y = device->y - device->hotspot_y;
+ wlsc_surface_update_matrix(device->sprite);
+
+ wlsc_compositor_schedule_repaint(ec);
+}
+
+static void
+wlsc_input_device_start_grab(struct wlsc_input_device *device,
+ uint32_t time,
+ enum wlsc_grab_type grab,
+ enum wlsc_pointer_type pointer)
+{
+ device->grab = grab;
+ device->grab_surface = device->pointer_focus;
+ device->grab_dx = device->pointer_focus->x - device->grab_x;
+ device->grab_dy = device->pointer_focus->y - device->grab_y;
+ device->grab_width = device->pointer_focus->width;
+ device->grab_height = device->pointer_focus->height;
+
+ wlsc_input_device_set_pointer_focus(device, &wl_grab_surface,
+ time, 0, 0, 0, 0);
+
+ wlsc_input_device_set_pointer_image(device, pointer);
+}
+
+static void
shell_move(struct wl_client *client, struct wl_shell *shell,
struct wl_surface *surface,
struct wl_input_device *device, uint32_t time)
{
struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
- if (wd->grab == WLSC_DEVICE_GRAB_MOTION &&
- wd->grab_time == time &&
- &wd->pointer_focus->base == surface) {
- wd->grab = WLSC_DEVICE_GRAB_MOVE;
- wd->grab_dx = wd->pointer_focus->x - wd->grab_x;
- wd->grab_dy = wd->pointer_focus->y - wd->grab_y;
- }
+ if (wd->grab != WLSC_DEVICE_GRAB_MOTION ||
+ wd->grab_time != time ||
+ &wd->pointer_focus->base != surface)
+ return;
+
+ wlsc_input_device_start_grab(wd, time,
+ WLSC_DEVICE_GRAB_MOVE,
+ WLSC_POINTER_DRAGGING);
}
static void
struct wl_input_device *device, uint32_t time, uint32_t edges)
{
struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
+ enum wlsc_pointer_type pointer = WLSC_POINTER_LEFT_PTR;
if (edges == 0 || edges > 15 ||
(edges & 3) == 3 || (edges & 12) == 12)
return;
- if (wd->grab == WLSC_DEVICE_GRAB_MOTION &&
- wd->grab_time == time &&
- &wd->pointer_focus->base == surface) {
- wd->grab = edges;
- wd->grab_dx = wd->pointer_focus->x - wd->grab_x;
- wd->grab_dy = wd->pointer_focus->y - wd->grab_y;
- wd->grab_width = wd->pointer_focus->width;
- wd->grab_height = wd->pointer_focus->height;
+ if (wd->grab != WLSC_DEVICE_GRAB_MOTION ||
+ wd->grab_time != time ||
+ &wd->pointer_focus->base != surface)
+ return;
+
+ switch (edges) {
+ case WLSC_DEVICE_GRAB_RESIZE_TOP:
+ pointer = WLSC_POINTER_TOP;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM:
+ pointer = WLSC_POINTER_BOTTOM;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_LEFT:
+ pointer = WLSC_POINTER_LEFT;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT:
+ pointer = WLSC_POINTER_TOP_LEFT;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT:
+ pointer = WLSC_POINTER_BOTTOM_LEFT;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_RIGHT:
+ pointer = WLSC_POINTER_RIGHT;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT:
+ pointer = WLSC_POINTER_TOP_RIGHT;
+ break;
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT:
+ pointer = WLSC_POINTER_BOTTOM_RIGHT;
+ break;
}
+
+ wlsc_input_device_start_grab(wd, time, edges, pointer);
}
const static struct wl_shell_interface shell_interface = {
x, y, sx, sy);
if (!surface)
- wlsc_input_device_set_default_pointer_image(device);
+ wlsc_input_device_set_pointer_image(device,
+ WLSC_POINTER_LEFT_PTR);
device->pointer_focus = surface;
}
break;
case WLSC_DEVICE_GRAB_MOVE:
- es = device->pointer_focus;
+ es = device->grab_surface;
es->x = x + device->grab_dx;
es->y = y + device->grab_dy;;
wl_surface_post_event(&es->base, &ec->shell,
case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT:
case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT:
case WLSC_DEVICE_GRAB_RESIZE_MASK:
- es = device->pointer_focus;
+ es = device->grab_surface;
if (device->grab & WLSC_DEVICE_GRAB_RESIZE_LEFT) {
sx = x + device->grab_dx;
break;
}
- wlsc_matrix_init(&device->sprite->matrix);
- wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1);
- wlsc_matrix_translate(&device->sprite->matrix,
- x - device->hotspot_x, y - device->hotspot_y, 0);
+ device->sprite->x = device->x - device->hotspot_x;
+ device->sprite->y = device->y - device->hotspot_y;
+ wlsc_surface_update_matrix(device->sprite);
wlsc_compositor_schedule_repaint(device->ec);
}
+static void
+wlsc_input_device_end_grab(struct wlsc_input_device *device, uint32_t time)
+{
+ struct wlsc_surface *es;
+ int32_t sx, sy;
+
+ device->grab = WLSC_DEVICE_GRAB_NONE;
+ es = pick_surface(device, &sx, &sy);
+ wlsc_input_device_set_pointer_focus(device, es, time,
+ device->x, device->y, sx, sy);
+}
+
void
notify_button(struct wlsc_input_device *device,
uint32_t time, int32_t button, int32_t state)
if (state && device->grab == WLSC_DEVICE_GRAB_NONE) {
wlsc_surface_raise(surface);
device->grab = WLSC_DEVICE_GRAB_MOTION;
+ device->grab_button = button;
device->grab_time = time;
device->grab_x = device->x;
device->grab_y = device->y;
wlsc_input_device_set_keyboard_focus(device,
surface, time);
- } else {
- device->grab = WLSC_DEVICE_GRAB_NONE;
}
if (state && button == BTN_LEFT &&
shell_move(NULL, &compositor->shell,
&surface->base, device, time);
else if (state && button == BTN_MIDDLE &&
- device->grab == WLSC_DEVICE_GRAB_MOTION &&
- (device->modifier_state & MODIFIER_SUPER))
+ device->grab == WLSC_DEVICE_GRAB_MOTION &&
+ (device->modifier_state & MODIFIER_SUPER))
shell_resize(NULL, &compositor->shell,
&surface->base, device, time,
WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT);
- else
+ else if (device->grab == WLSC_DEVICE_GRAB_NONE ||
+ device->grab == WLSC_DEVICE_GRAB_MOTION)
wl_surface_post_event(&surface->base, &device->base,
WL_INPUT_DEVICE_BUTTON,
time, button, state);
+ if (!state &&
+ device->grab != WLSC_DEVICE_GRAB_NONE &&
+ device->grab_button == button) {
+ device->grab = WLSC_DEVICE_GRAB_NONE;
+ wlsc_input_device_end_grab(device, time);
+ }
+
wlsc_compositor_schedule_repaint(compositor);
}
}
{
struct wlsc_input_device *device =
container_of(listener, struct wlsc_input_device, listener);
- struct wlsc_surface *focus;
- int32_t sx, sy;
uint32_t time = get_time();
if (device->keyboard_focus == surface)
wlsc_input_device_set_keyboard_focus(device, NULL, time);
- if (device->pointer_focus == surface) {
- device->grab = WLSC_DEVICE_GRAB_NONE;
- focus = pick_surface(device, &sx, &sy);
- wlsc_input_device_set_pointer_focus(device, focus, time,
- device->x, device->y,
- sx, sy);
- fprintf(stderr, "lost pointer focus surface, reverting to %p\n", focus);
- }
+ if (device->pointer_focus == surface ||
+ (device->pointer_focus == &wl_grab_surface &&
+ device->grab_surface == surface))
+ wlsc_input_device_end_grab(device, time);
}
void
device->x = 100;
device->y = 100;
device->ec = ec;
- device->sprite = pointer_create(ec, device->x, device->y, 64, 64);
+ device->sprite = wlsc_surface_create(ec, &ec->argb_visual,
+ device->x, device->y, 32, 32);
device->hotspot_x = 16;
device->hotspot_y = 16;
wl_list_insert(ec->surface_destroy_listener_list.prev,
&device->listener.link);
wl_list_insert(ec->input_device_list.prev, &device->link);
+
+ wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
}
static void
wl_list_init(&ec->output_list);
wl_list_init(&ec->surface_destroy_listener_list);
+ create_pointer_images(ec);
+
screenshooter_create(ec);
glGenFramebuffers(1, &ec->fbo);