We are going to rename intel.c to instance.c, and xglEnumerateLayers()
definitely does not belong to instance.c.
return type;
}
+ICD_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(
+ XGL_PHYSICAL_GPU gpu,
+ size_t maxLayerCount,
+ size_t maxStringSize,
+ size_t* pOutLayerCount,
+ char* const* pOutLayers,
+ void* pReserved)
+{
+ if (!pOutLayerCount)
+ return XGL_ERROR_INVALID_POINTER;
+
+ *pOutLayerCount = 0;
+
+ return XGL_SUCCESS;
+}
+
ICD_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(
XGL_PHYSICAL_GPU gpu_,
XGL_PHYSICAL_GPU_INFO_TYPE infoType,
return (count > 0) ? XGL_SUCCESS : XGL_ERROR_UNAVAILABLE;
}
-ICD_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(
- XGL_PHYSICAL_GPU gpu,
- size_t maxLayerCount,
- size_t maxStringSize,
- size_t* pOutLayerCount,
- char* const* pOutLayers,
- void* pReserved)
-{
- if (!pOutLayerCount)
- return XGL_ERROR_INVALID_POINTER;
-
- *pOutLayerCount = 0;
-
- return XGL_SUCCESS;
-}
-
ICD_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(
XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback,
void* pUserData)