ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.
authorEric Anholt <eric@anholt.net>
Tue, 27 Sep 2011 21:26:02 +0000 (14:26 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 28 Sep 2011 19:09:09 +0000 (12:09 -0700)
For hardware drivers, we only have ir_to_mesa called for the purposes
of potential swrast fallbacks (basically never on a 1.30 driver),
which we don't really care about.  This will allow 1.30 to be
implemented without rewriting swrast for it.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/program/ir_to_mesa.cpp

index 7b2c69f..c5b71b3 100644 (file)
@@ -1456,14 +1456,22 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
       emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
       break;
 
-   case ir_unop_bit_not:
+      /* GLSL 1.30 integer ops are unsupported in Mesa IR, but since
+       * hardware backends have no way to avoid Mesa IR generation
+       * even if they don't use it, we need to emit "something" and
+       * continue.
+       */
    case ir_binop_lshift:
    case ir_binop_rshift:
    case ir_binop_bit_and:
    case ir_binop_bit_xor:
    case ir_binop_bit_or:
+      emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
+      break;
+
+   case ir_unop_bit_not:
    case ir_unop_round_even:
-      assert(!"GLSL 1.30 features unsupported");
+      emit(ir, OPCODE_MOV, result_dst, op[0]);
       break;
 
    case ir_quadop_vector: