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glcolorconvert: we don't do resizing of the video frames
author
Matthew Waters
<matthew@centricular.com>
Thu, 12 Mar 2015 09:46:02 +0000
(09:46 +0000)
committer
Tim-Philipp Müller
<tim@centricular.com>
Sat, 9 Dec 2017 19:31:56 +0000
(19:31 +0000)
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
gst-libs/gst/gl/gstglcolorconvert.c
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diff --git
a/gst-libs/gst/gl/gstglcolorconvert.c
b/gst-libs/gst/gl/gstglcolorconvert.c
index
bce26b5
..
8f1e499
100644
(file)
--- a/
gst-libs/gst/gl/gstglcolorconvert.c
+++ b/
gst-libs/gst/gl/gstglcolorconvert.c
@@
-658,7
+658,6
@@
gst_gl_color_convert_caps_remove_format_info (GstCaps * caps)
st = gst_structure_copy (st);
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
- gst_structure_remove_fields (st, "width", "height", NULL);
gst_caps_append_structure_full (res, st,
gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, NULL));