idle. This text is set by the SIM and can change
at any time.
+ byte IdleModeIcon
+
+ Contains the identifier of the icon accompanying
+ the idle mode text.
+
array{struct{string, byte}} MainMenu
Contains the items that make up the main menu. This
is populated by the SIM when it sends the Setup Menu
Proactive Command. The main menu is always available,
- but its contents can be changed at any time.
+ but its contents can be changed at any time. Each
+ item contains the item label and icon identifier.
string MainMenuTitle
Contains the title of the main menu.
+ string MainMenuIcon
+
+ Contains the identifier of the icon for the main menu.
+
array{byte} Icons
Contains the identifiers of all available icons for