"GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.");
if (m_samplerType == TYPE_SAMPLER_CUBE_ARRAY
- && m_samplerType == TYPE_SAMPLER_CUBE_ARRAY_SHADOW
- && m_samplerType == TYPE_INT_SAMPLER_CUBE_ARRAY
- && m_samplerType == TYPE_UINT_SAMPLER_CUBE_ARRAY)
+ || m_samplerType == TYPE_SAMPLER_CUBE_ARRAY_SHADOW
+ || m_samplerType == TYPE_INT_SAMPLER_CUBE_ARRAY
+ || m_samplerType == TYPE_UINT_SAMPLER_CUBE_ARRAY)
{
TCU_CHECK_AND_THROW(NotSupportedError,
m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_cube_map_array"),
global << "#extension GL_EXT_gpu_shader5 : require\n";
if (!isES32
- && m_samplerType == TYPE_SAMPLER_CUBE_ARRAY
- && m_samplerType == TYPE_SAMPLER_CUBE_ARRAY_SHADOW
- && m_samplerType == TYPE_INT_SAMPLER_CUBE_ARRAY
- && m_samplerType == TYPE_UINT_SAMPLER_CUBE_ARRAY)
+ && (m_samplerType == TYPE_SAMPLER_CUBE_ARRAY
+ || m_samplerType == TYPE_SAMPLER_CUBE_ARRAY_SHADOW
+ || m_samplerType == TYPE_INT_SAMPLER_CUBE_ARRAY
+ || m_samplerType == TYPE_UINT_SAMPLER_CUBE_ARRAY))
{
global << "#extension GL_EXT_texture_cube_map_array: require\n";
}