const char *NameStr = Name.c_str();
// DynamicLibrary::SearchForAddresOfSymbol expects an unmangled 'C' symbol
- // name so ff we're on Darwin, strip the leading '_' off.
-#ifdef __APPLE__
+ // name so if we're on Darwin or 32-bit Windows, strip the leading '_' off.
+#if defined(__APPLE__) || (defined(_WIN32) && !defined(_WIN64))
if (NameStr[0] == '_')
++NameStr;
#endif
// RTDyldMemoryManager::getSymbolAddressInProcess expects a mangled symbol,
// but DynamicLibrary is a wrapper for dlsym, which expects the unmangled C
// symbol name. This test verifies that getSymbolAddressInProcess strips the
- // leading '_' on Darwin, but not on other platforms.
-#ifdef __APPLE__
+ // leading '_' on Darwin and 32-bit Windows, but not on other platforms.
+#if defined(__APPLE__) || (defined(_WIN32) && !defined(_WIN64))
EXPECT_EQ(reinterpret_cast<uint64_t>(&x),
RTDyldMemoryManager::getSymbolAddressInProcess("_x"));
#else