Variable hands is already checked to contain a value previously at the beginning
of the current block. There is no need to check again. This is logically dead code.
CID 1197693
if (filter->prev_r == NULL)
filter->prev_r = &temp_r;
/* Get the best FIST gesture */
- for (i = 0; i < (hands ? hands->total : 0); i++) {
+ for (i = 0; i < hands->total; i++) {
r = (CvRect *) cvGetSeqElem (hands, i);
distance = (int) sqrt (pow ((r->x - filter->prev_r->x),
2) + pow ((r->y - filter->prev_r->y), 2));