v3dv: enable KHR_sampler_mirror_clamp_to_edge
authorCharlie <charlie@daft.games>
Wed, 9 Jun 2021 19:08:40 +0000 (20:08 +0100)
committerCharlie Birks <charlie@daft.games>
Thu, 10 Jun 2021 14:03:04 +0000 (15:03 +0100)
This is already implemented

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11276>

docs/features.txt
src/broadcom/vulkan/v3dv_device.c

index 5e73574..048e621 100644 (file)
@@ -455,7 +455,7 @@ Vulkan 1.2 -- all DONE: anv, vn
   VK_KHR_driver_properties                              DONE (anv, lvp, radv, vn)
   VK_KHR_image_format_list                              DONE (anv, lvp, radv, tu, v3dv, vn)
   VK_KHR_imageless_framebuffer                          DONE (anv, lvp, radv, vn)
-  VK_KHR_sampler_mirror_clamp_to_edge                   DONE (anv, lvp, radv, tu, vn)
+  VK_KHR_sampler_mirror_clamp_to_edge                   DONE (anv, lvp, radv, tu, v3dv, vn)
   VK_KHR_separate_depth_stencil_layouts                 DONE (anv, radv, vn)
   VK_KHR_shader_atomic_int64                            DONE (anv/gen9+, lvp, radv, vn)
   VK_KHR_shader_float16_int8                            DONE (anv/gen8+, radv, tu, vn)
index baa157a..8fa5581 100644 (file)
@@ -123,6 +123,7 @@ get_device_extensions(const struct v3dv_physical_device *device,
       .KHR_maintenance1                    = true,
       .KHR_maintenance2                    = true,
       .KHR_maintenance3                    = true,
+      .KHR_sampler_mirror_clamp_to_edge    = true,
       .KHR_storage_buffer_storage_class    = true,
 #ifdef V3DV_HAS_SURFACE
       .KHR_swapchain                       = true,