#include "audioinput.h"
-const QString InputTest::PushModeLabel(tr("Enable push mode"));
-const QString InputTest::PullModeLabel(tr("Enable pull mode"));
-const QString InputTest::SuspendLabel(tr("Suspend recording"));
-const QString InputTest::ResumeLabel(tr("Resume recording"));
+#define PUSH_MODE_LABEL "Enable push mode"
+#define PULL_MODE_LABEL "Enable pull mode"
+#define SUSPEND_LABEL "Suspend recording"
+#define RESUME_LABEL "Resume recording"
const int BufferSize = 4096;
layout->addWidget(m_volumeSlider);
m_modeButton = new QPushButton(this);
- m_modeButton->setText(PushModeLabel);
+ m_modeButton->setText(tr(PUSH_MODE_LABEL));
connect(m_modeButton, SIGNAL(clicked()), SLOT(toggleMode()));
layout->addWidget(m_modeButton);
m_suspendResumeButton = new QPushButton(this);
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
connect(m_suspendResumeButton, SIGNAL(clicked()), SLOT(toggleSuspend()));
layout->addWidget(m_suspendResumeButton);
m_audioInput->stop();
if (m_pullMode) {
- m_modeButton->setText(PullModeLabel);
+ m_modeButton->setText(tr(PULL_MODE_LABEL));
m_input = m_audioInput->start();
connect(m_input, SIGNAL(readyRead()), SLOT(readMore()));
m_pullMode = false;
} else {
- m_modeButton->setText(PushModeLabel);
+ m_modeButton->setText(tr(PUSH_MODE_LABEL));
m_pullMode = true;
m_audioInput->start(m_audioInfo);
}
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
}
void InputTest::toggleSuspend()
if(m_audioInput->state() == QAudio::SuspendedState) {
qWarning() << "status: Suspended, resume()";
m_audioInput->resume();
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioInput->state() == QAudio::ActiveState) {
qWarning() << "status: Active, suspend()";
m_audioInput->suspend();
- m_suspendResumeButton->setText(ResumeLabel);
+ m_suspendResumeButton->setText(tr(RESUME_LABEL));
} else if (m_audioInput->state() == QAudio::StoppedState) {
qWarning() << "status: Stopped, resume()";
m_audioInput->resume();
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioInput->state() == QAudio::IdleState) {
qWarning() << "status: IdleState";
}
#include <QtCore/qendian.h>
#include "audiooutput.h"
-const QString AudioTest::PushModeLabel(tr("Enable push mode"));
-const QString AudioTest::PullModeLabel(tr("Enable pull mode"));
-const QString AudioTest::SuspendLabel(tr("Suspend playback"));
-const QString AudioTest::ResumeLabel(tr("Resume playback"));
-const QString AudioTest::VolumeLabel(tr("Volume:"));
+#define PUSH_MODE_LABEL "Enable push mode"
+#define PULL_MODE_LABEL "Enable pull mode"
+#define SUSPEND_LABEL "Suspend playback"
+#define RESUME_LABEL "Resume playback"
+#define VOLUME_LABEL "Volume:"
const int DurationSeconds = 1;
const int ToneFrequencyHz = 600;
layout->addWidget(m_deviceBox);
m_modeButton = new QPushButton(this);
- m_modeButton->setText(PushModeLabel);
+ m_modeButton->setText(tr(PUSH_MODE_LABEL));
connect(m_modeButton, SIGNAL(clicked()), SLOT(toggleMode()));
layout->addWidget(m_modeButton);
m_suspendResumeButton = new QPushButton(this);
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
connect(m_suspendResumeButton, SIGNAL(clicked()), SLOT(toggleSuspendResume()));
layout->addWidget(m_suspendResumeButton);
QHBoxLayout *volumeBox = new QHBoxLayout;
m_volumeLabel = new QLabel;
- m_volumeLabel->setText(VolumeLabel);
+ m_volumeLabel->setText(tr(VOLUME_LABEL));
m_volumeSlider = new QSlider(Qt::Horizontal);
m_volumeSlider->setMinimum(0);
m_volumeSlider->setMaximum(100);
m_audioOutput->stop();
if (m_pullMode) {
- m_modeButton->setText(PullModeLabel);
+ m_modeButton->setText(tr(PULL_MODE_LABEL));
m_output = m_audioOutput->start();
m_pullMode = false;
m_pullTimer->start(20);
} else {
- m_modeButton->setText(PushModeLabel);
+ m_modeButton->setText(tr(PUSH_MODE_LABEL));
m_pullMode = true;
m_audioOutput->start(m_generator);
}
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
}
void AudioTest::toggleSuspendResume()
if (m_audioOutput->state() == QAudio::SuspendedState) {
qWarning() << "status: Suspended, resume()";
m_audioOutput->resume();
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioOutput->state() == QAudio::ActiveState) {
qWarning() << "status: Active, suspend()";
m_audioOutput->suspend();
- m_suspendResumeButton->setText(ResumeLabel);
+ m_suspendResumeButton->setText(tr(RESUME_LABEL));
} else if (m_audioOutput->state() == QAudio::StoppedState) {
qWarning() << "status: Stopped, resume()";
m_audioOutput->resume();
- m_suspendResumeButton->setText(SuspendLabel);
+ m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioOutput->state() == QAudio::IdleState) {
qWarning() << "status: IdleState";
}