loader: Change layer manifest file location env var to VK_LAYER_PATH
authorJon Ashburn <jon@lunarg.com>
Thu, 6 Aug 2015 17:22:33 +0000 (11:22 -0600)
committerJon Ashburn <jon@lunarg.com>
Thu, 6 Aug 2015 17:22:33 +0000 (11:22 -0600)
bug #14394

loader/vk_loader_platform.h

index 3134b0e..41d6d47 100644 (file)
@@ -93,7 +93,7 @@
 #define DEFAULT_VK_LAYERS_PATH \
     LOCAL_LAYERS_PATH \
     "/usr/" LIBDIR VULKAN_LAYER_DIR
-#define LAYERS_PATH_ENV "VK_LAYER_DIRS"
+#define LAYERS_PATH_ENV "VK_LAYER_PATH"
 
 // C99:
 #define PRINTF_SIZE_T_SPECIFIER    "%zu"
@@ -227,7 +227,7 @@ using namespace std;
 #define DEFAULT_VK_DRIVERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64"
 #define DEFAULT_VK_LAYERS_INFO "SOFTWARE\\Khronos\\Vulkan\\ExplicitLayers;SOFTWARE\\Khronos\\Vulkan\\ImplicitLayers"
 #define DEFAULT_VK_LAYERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64"
-#define LAYERS_PATH_ENV "VK_LAYER_FOLDERS"
+#define LAYERS_PATH_ENV "VK_LAYER_PATH"
 
 // C99:
 // Microsoft didn't implement C99 in Visual Studio; but started adding it with