cl_int status = 0;
cl_mem clBuffer = clCreateFromGLBuffer(context, clAccessFlags, buffer.bufId(), &status);
if (status != CL_SUCCESS)
- CV_Error(cv::Error::OpenCLApiCallError, ("OpenCL: clCreateFromGLBuffer failed: %d", status));
+ CV_Error_(cv::Error::OpenCLApiCallError, ("OpenCL: clCreateFromGLBuffer failed: %d", status));
gl::Finish();
status = clEnqueueAcquireGLObjects(clQueue, 1, &clBuffer, 0, NULL, NULL);
if (status != CL_SUCCESS)
- CV_Error(cv::Error::OpenCLApiCallError, ("OpenCL: clEnqueueAcquireGLObjects failed: %d", status));
+ CV_Error_(cv::Error::OpenCLApiCallError, ("OpenCL: clEnqueueAcquireGLObjects failed: %d", status));
size_t step = buffer.cols() * buffer.elemSize();
int rows = buffer.rows();