*/
/*@{*/
struct pipe_query *(*create_query)( struct pipe_context *pipe,
- unsigned query_type );
+ unsigned query_type );
void (*destroy_query)(struct pipe_context *pipe,
struct pipe_query *q);
/**
* Clear the specified set of currently bound buffers to specified values.
+ * The entire buffers are cleared (no scissor, no colormask, etc).
*
- * buffers is a bitfield of PIPE_CLEAR_* values.
- *
- * rgba is a pointer to an array of one float for each of r, g, b, a.
+ * \param buffers bitfield of PIPE_CLEAR_* values.
+ * \param rgba pointer to an array of one float for each of r, g, b, a.
+ * \param depth depth clear value in [0,1].
+ * \param stencil stencil clear value
*/
void (*clear)(struct pipe_context *pipe,
unsigned buffers,
double depth,
unsigned stencil);
- /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */
+ /** Flush rendering
+ * \param flags bitmask of PIPE_FLUSH_x tokens)
+ */
void (*flush)( struct pipe_context *pipe,
unsigned flags,
struct pipe_fence_handle **fence );
* \param texture texture to check.
* \param face cubemap face. Use 0 for non-cubemap texture.
*/
-
unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level);
+
/**
* Check whether a buffer is referenced by an unflushed hw command.
* The state-tracker uses this function to optimize away unnecessary
* checked.
* \param buf Buffer to check.
*/
-
unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
struct pipe_buffer *buf);
};