}
}
+static bool con_sock_closed(struct ceph_connection *con)
+{
+ if (!test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags))
+ return false;
+
+#define CASE(x) \
+ case CON_STATE_ ## x: \
+ con->error_msg = "socket closed (con state " #x ")"; \
+ break;
+
+ switch (con->state) {
+ CASE(CLOSED);
+ CASE(PREOPEN);
+ CASE(CONNECTING);
+ CASE(NEGOTIATING);
+ CASE(OPEN);
+ CASE(STANDBY);
+ default:
+ pr_warning("%s con %p unrecognized state %lu\n",
+ __func__, con, con->state);
+ con->error_msg = "unrecognized con state";
+ BUG();
+ break;
+ }
+#undef CASE
+
+ return true;
+}
+
/*
* Do some work on a connection. Drop a connection ref when we're done.
*/
mutex_lock(&con->mutex);
restart:
- if (test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags)) {
- switch (con->state) {
- case CON_STATE_CONNECTING:
- con->error_msg = "connection failed";
- break;
- case CON_STATE_NEGOTIATING:
- con->error_msg = "negotiation failed";
- break;
- case CON_STATE_OPEN:
- con->error_msg = "socket closed";
- break;
- default:
- dout("unrecognized con state %d\n", (int)con->state);
- con->error_msg = "unrecognized con state";
- BUG();
- }
+ if (con_sock_closed(con))
goto fault;
- }
if (test_and_clear_bit(CON_FLAG_BACKOFF, &con->flags)) {
dout("con_work %p backing off\n", con);