Remove tcuWin32GLES3Platform.*
authorPyry Haulos <phaulos@google.com>
Fri, 12 May 2017 18:03:48 +0000 (11:03 -0700)
committerPyry Haulos <phaulos@google.com>
Fri, 12 May 2017 18:04:56 +0000 (14:04 -0400)
GLES3 wrapper is no longer supported so these are clearly broken.

Components: Framework

Change-Id: I656b70aecc5f0380d99b471a516d271f5b820836

framework/platform/win32/tcuWin32GLES3Platform.cpp [deleted file]
framework/platform/win32/tcuWin32GLES3Platform.hpp [deleted file]

diff --git a/framework/platform/win32/tcuWin32GLES3Platform.cpp b/framework/platform/win32/tcuWin32GLES3Platform.cpp
deleted file mode 100644 (file)
index d39226b..0000000
+++ /dev/null
@@ -1,210 +0,0 @@
-/*-------------------------------------------------------------------------
- * drawElements Quality Program Tester Core
- * ----------------------------------------
- *
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- *//*!
- * \file
- * \brief Win32 GLES3 wrapper platform.
- *//*--------------------------------------------------------------------*/
-
-#include "tcuWin32GLES3Platform.hpp"
-#include "gluRenderConfig.hpp"
-#include "gluRenderContext.hpp"
-#include "tcuRenderTarget.hpp"
-#include "gl3Context.h"
-#include "glwInitES30Direct.hpp"
-
-struct gl3PlatformContext_s
-{
-       tcu::wgl::Context*      context;
-
-       gl3PlatformContext_s (void)
-               : context(DE_NULL)
-       {
-       }
-};
-
-gl3FunctionPtr gl3PlatformContext_getProcAddress (gl3PlatformContext* platformCtx, const char* procName)
-{
-       DE_ASSERT(platformCtx && platformCtx->context);
-       return platformCtx->context->getGLFunction(procName);
-}
-
-namespace tcu
-{
-
-enum
-{
-       DEFAULT_WINDOW_WIDTH    = 400,
-       DEFAULT_WINDOW_HEIGHT   = 300
-};
-
-// Win32GLES3Context
-
-class Win32GLES3Context : public glu::RenderContext
-{
-public:
-                                                                       Win32GLES3Context                       (const wgl::Core& wgl, HINSTANCE instance, const glu::RenderConfig& config);
-                                                                       ~Win32GLES3Context                      (void);
-
-       glu::ContextType                                getType                                         (void) const    { return glu::CONTEXTTYPE_ES3;  }
-       const RenderTarget&                             getRenderTarget                         (void) const    { return m_renderTarget;                }
-       void                                                    postIterate                                     (void);
-       const glw::Functions&                   getFunctions                            (void) const    { return m_functions;                   }
-
-private:
-                                                                       Win32GLES3Context                       (const Win32GLES3Context& other);
-       Win32GLES3Context&                              operator=                                       (const Win32GLES3Context& other);
-
-       RenderTarget                                    m_renderTarget;
-       Win32Window                                             m_window;
-
-       gl3PlatformContext                              m_platformCtx;
-       gl3Context*                                             m_context;
-
-       glw::Functions                                  m_functions;
-};
-
-typedef const char* (GL_APIENTRY* glGetStringHackFunc) (GLenum str);
-
-Win32GLES3Context::Win32GLES3Context (const wgl::Core& wgl, HINSTANCE instance, const glu::RenderConfig& config)
-       : m_renderTarget(config.width   != glu::RenderConfig::DONT_CARE ? config.width  : DEFAULT_WINDOW_WIDTH,
-                                        config.height  != glu::RenderConfig::DONT_CARE ? config.height : DEFAULT_WINDOW_HEIGHT,
-                                        PixelFormat(8, 8, 8, 8), 24, 8, 0)
-       , m_window              (instance, m_renderTarget.getWidth(), m_renderTarget.getHeight())
-       , m_context             (DE_NULL)
-{
-       const HDC               deviceCtx               = m_window.getDeviceContext();
-       const int               pixelFormat             = wgl::choosePixelFormat(wgl, deviceCtx, config);
-
-       if (pixelFormat < 0)
-               throw NotSupportedError("No compatible WGL pixel format found");
-
-       m_platformCtx.context = new wgl::Context(&wgl, m_window.getDeviceContext(), wgl::PROFILE_COMPATIBILITY, 3, 3, pixelFormat);
-
-       try
-       {
-               m_context = gl3Context_create(&m_platformCtx);
-               if (!m_context)
-                       throw ResourceError("Failed to create GLES3 wrapper context");
-
-               gl3Context_setCurrentContext(m_context);
-               glw::initES30Direct(&m_functions);
-
-               m_window.setVisible(config.windowVisibility != glu::RenderConfig::VISIBILITY_HIDDEN);
-
-               {
-                       const wgl::PixelFormatInfo      info    = wgl.getPixelFormatInfo(deviceCtx, pixelFormat);
-                       const IVec2                                     size    = m_window.getSize();
-
-                       m_renderTarget = tcu::RenderTarget(size.x(), size.y(),
-                                                                                          tcu::PixelFormat(info.redBits, info.greenBits, info.blueBits, info.alphaBits),
-                                                                                          info.depthBits, info.stencilBits,
-                                                                                          info.sampleBuffers ? info.samples : 0);
-               }
-       }
-       catch (...)
-       {
-               if (m_context)
-                       gl3Context_destroy(m_context);
-               delete m_platformCtx.context;
-               throw;
-       }
-}
-
-Win32GLES3Context::~Win32GLES3Context (void)
-{
-       if (m_context)
-               gl3Context_destroy(m_context);
-
-       delete m_platformCtx.context;
-}
-
-void Win32GLES3Context::postIterate (void)
-{
-       m_platformCtx.context->swapBuffers();
-}
-
-// Win32GLES3ContextFactory
-
-class Win32GLES3ContextFactory : public glu::ContextFactory
-{
-public:
-                                                               Win32GLES3ContextFactory        (HINSTANCE instance);
-                                                               ~Win32GLES3ContextFactory       (void);
-
-       virtual glu::RenderContext*     createContext                           (const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const;
-
-private:
-       const HINSTANCE                         m_instance;
-       wgl::Core                                       m_wglCore;
-};
-
-Win32GLES3ContextFactory::Win32GLES3ContextFactory (HINSTANCE instance)
-       : glu::ContextFactory   ("gles3_wrapper",       "GLES3 Wrapper Context")
-       , m_instance                    (instance)
-       , m_wglCore                             (instance)
-{
-}
-
-Win32GLES3ContextFactory::~Win32GLES3ContextFactory (void)
-{
-}
-
-glu::RenderContext* Win32GLES3ContextFactory::createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
-{
-       if (config.type == glu::CONTEXTTYPE_ES3)
-               return new Win32GLES3Context(m_wglCore, m_instance, config);
-       else
-               throw NotSupportedError("Unsupported rendering context type");
-}
-
-// Win32GLES3Platform
-
-Win32GLES3Platform::Win32GLES3Platform (void)
-{
-       const HINSTANCE instance = GetModuleHandle(NULL);
-
-       // Set priority to lower.
-       SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
-
-       m_glContextFactoryRegistry.registerFactory(new Win32GLES3ContextFactory(instance));
-}
-
-Win32GLES3Platform::~Win32GLES3Platform (void)
-{
-}
-
-bool Win32GLES3Platform::processEvents (void)
-{
-       MSG msg;
-       while (PeekMessage(&msg, NULL, 0, 0, TRUE))
-       {
-               DispatchMessage(&msg);
-               if (msg.message == WM_QUIT)
-                       return false;
-       }
-       return true;
-}
-
-} // tcu
-
-// Platform factory
-tcu::Platform* createPlatform (void)
-{
-       return new tcu::Win32GLES3Platform();
-}
diff --git a/framework/platform/win32/tcuWin32GLES3Platform.hpp b/framework/platform/win32/tcuWin32GLES3Platform.hpp
deleted file mode 100644 (file)
index 7c36947..0000000
+++ /dev/null
@@ -1,48 +0,0 @@
-#ifndef _TCUWIN32GLES3PLATFORM_HPP
-#define _TCUWIN32GLES3PLATFORM_HPP
-/*-------------------------------------------------------------------------
- * drawElements Quality Program Tester Core
- * ----------------------------------------
- *
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- *//*!
- * \file
- * \brief Win32 GLES3 wrapper platform.
- *//*--------------------------------------------------------------------*/
-
-#include "tcuDefs.hpp"
-#include "tcuPlatform.hpp"
-#include "tcuWin32Window.hpp"
-#include "tcuWGL.hpp"
-#include "tcuWin32API.h"
-
-namespace tcu
-{
-
-class CommandLine;
-
-class Win32GLES3Platform : public tcu::Platform
-{
-public:
-                                                       Win32GLES3Platform              (void);
-       virtual                                 ~Win32GLES3Platform             (void);
-
-       bool                                    processEvents                   (void);
-};
-
-} // tcu
-
-#endif // _TCUWIN32GLES3PLATFORM_HPP