server: Kill some unnecessary logs
authorJasper St. Pierre <jstpierre@mecheye.net>
Sun, 23 Feb 2014 23:51:31 +0000 (18:51 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Tue, 25 Mar 2014 16:50:09 +0000 (09:50 -0700)
In order to set a logging function all the time, the output we get
needs to be useful. Logging about trivial things like the socket
we're using and when clients disconnect doesn't realy help anyone.

src/wayland-server.c

index 431869b..f2b1b42 100644 (file)
@@ -664,8 +664,6 @@ WL_EXPORT void
 wl_client_destroy(struct wl_client *client)
 {
        uint32_t serial = 0;
-       
-       wl_log("disconnect from client %p\n", client);
 
        wl_signal_emit(&client->destroy_signal, client);
 
@@ -1090,8 +1088,6 @@ wl_display_add_socket(struct wl_display *display, const char *name)
                return -1;
        };
 
-       wl_log("using socket %s\n", s->addr.sun_path);
-
        s->fd_lock = get_socket_lock(s);
        if (s->fd_lock < 0) {
                close(s->fd);