In order to set a logging function all the time, the output we get
needs to be useful. Logging about trivial things like the socket
we're using and when clients disconnect doesn't realy help anyone.
wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
-
- wl_log("disconnect from client %p\n", client);
wl_signal_emit(&client->destroy_signal, client);
return -1;
};
- wl_log("using socket %s\n", s->addr.sun_path);
-
s->fd_lock = get_socket_lock(s);
if (s->fd_lock < 0) {
close(s->fd);