radeonsi: rename r600_texture -> si_texture, rxxx -> xxx or sxxx
authorMarek Olšák <marek.olsak@amd.com>
Tue, 19 Jun 2018 01:34:57 +0000 (21:34 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 19 Jun 2018 17:08:50 +0000 (13:08 -0400)
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
16 files changed:
src/gallium/drivers/radeon/radeon_vcn_dec.c
src/gallium/drivers/radeonsi/cik_sdma.c
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_buffer.c
src/gallium/drivers/radeonsi/si_clear.c
src/gallium/drivers/radeonsi/si_debug.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_dma.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state.h
src/gallium/drivers/radeonsi/si_state_binning.c
src/gallium/drivers/radeonsi/si_test_dma.c
src/gallium/drivers/radeonsi/si_texture.c
src/gallium/drivers/radeonsi/si_uvd.c

index aac2c8f..ed7223b 100644 (file)
@@ -808,10 +808,10 @@ static struct pb_buffer *rvcn_dec_message_decode(struct radeon_decoder *dec,
                                        struct pipe_video_buffer *target,
                                        struct pipe_picture_desc *picture)
 {
-       struct r600_texture *luma = (struct r600_texture *)
-                               ((struct vl_video_buffer *)target)->resources[0];
-       struct r600_texture *chroma = (struct r600_texture *)
-                               ((struct vl_video_buffer *)target)->resources[1];
+       struct si_texture *luma = (struct si_texture *)
+                                 ((struct vl_video_buffer *)target)->resources[0];
+       struct si_texture *chroma = (struct si_texture *)
+                                   ((struct vl_video_buffer *)target)->resources[1];
        rvcn_dec_message_header_t *header;
        rvcn_dec_message_index_t *index;
        rvcn_dec_message_decode_t *decode;
index 1eaa49f..595f8d4 100644 (file)
@@ -114,7 +114,7 @@ static unsigned minify_as_blocks(unsigned width, unsigned level, unsigned blk_w)
 }
 
 static unsigned encode_tile_info(struct si_context *sctx,
-                                struct r600_texture *tex, unsigned level,
+                                struct si_texture *tex, unsigned level,
                                 bool set_bpp)
 {
        struct radeon_info *info = &sctx->screen->info;
@@ -144,59 +144,59 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                                  const struct pipe_box *src_box)
 {
        struct radeon_info *info = &sctx->screen->info;
-       struct r600_texture *rsrc = (struct r600_texture*)src;
-       struct r600_texture *rdst = (struct r600_texture*)dst;
-       unsigned bpp = rdst->surface.bpe;
-       uint64_t dst_address = rdst->buffer.gpu_address +
-                              rdst->surface.u.legacy.level[dst_level].offset;
-       uint64_t src_address = rsrc->buffer.gpu_address +
-                              rsrc->surface.u.legacy.level[src_level].offset;
-       unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
-       unsigned src_mode = rsrc->surface.u.legacy.level[src_level].mode;
-       unsigned dst_tile_index = rdst->surface.u.legacy.tiling_index[dst_level];
-       unsigned src_tile_index = rsrc->surface.u.legacy.tiling_index[src_level];
+       struct si_texture *ssrc = (struct si_texture*)src;
+       struct si_texture *sdst = (struct si_texture*)dst;
+       unsigned bpp = sdst->surface.bpe;
+       uint64_t dst_address = sdst->buffer.gpu_address +
+                              sdst->surface.u.legacy.level[dst_level].offset;
+       uint64_t src_address = ssrc->buffer.gpu_address +
+                              ssrc->surface.u.legacy.level[src_level].offset;
+       unsigned dst_mode = sdst->surface.u.legacy.level[dst_level].mode;
+       unsigned src_mode = ssrc->surface.u.legacy.level[src_level].mode;
+       unsigned dst_tile_index = sdst->surface.u.legacy.tiling_index[dst_level];
+       unsigned src_tile_index = ssrc->surface.u.legacy.tiling_index[src_level];
        unsigned dst_tile_mode = info->si_tile_mode_array[dst_tile_index];
        unsigned src_tile_mode = info->si_tile_mode_array[src_tile_index];
        unsigned dst_micro_mode = G_009910_MICRO_TILE_MODE_NEW(dst_tile_mode);
        unsigned src_micro_mode = G_009910_MICRO_TILE_MODE_NEW(src_tile_mode);
        unsigned dst_tile_swizzle = dst_mode == RADEON_SURF_MODE_2D ?
-                                           rdst->surface.tile_swizzle : 0;
+                                           sdst->surface.tile_swizzle : 0;
        unsigned src_tile_swizzle = src_mode == RADEON_SURF_MODE_2D ?
-                                           rsrc->surface.tile_swizzle : 0;
-       unsigned dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x;
-       unsigned src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x;
-       uint64_t dst_slice_pitch = ((uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp;
-       uint64_t src_slice_pitch = ((uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp;
-       unsigned dst_width = minify_as_blocks(rdst->buffer.b.b.width0,
-                                             dst_level, rdst->surface.blk_w);
-       unsigned src_width = minify_as_blocks(rsrc->buffer.b.b.width0,
-                                             src_level, rsrc->surface.blk_w);
-       unsigned dst_height = minify_as_blocks(rdst->buffer.b.b.height0,
-                                              dst_level, rdst->surface.blk_h);
-       unsigned src_height = minify_as_blocks(rsrc->buffer.b.b.height0,
-                                              src_level, rsrc->surface.blk_h);
-       unsigned srcx = src_box->x / rsrc->surface.blk_w;
-       unsigned srcy = src_box->y / rsrc->surface.blk_h;
+                                           ssrc->surface.tile_swizzle : 0;
+       unsigned dst_pitch = sdst->surface.u.legacy.level[dst_level].nblk_x;
+       unsigned src_pitch = ssrc->surface.u.legacy.level[src_level].nblk_x;
+       uint64_t dst_slice_pitch = ((uint64_t)sdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp;
+       uint64_t src_slice_pitch = ((uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp;
+       unsigned dst_width = minify_as_blocks(sdst->buffer.b.b.width0,
+                                             dst_level, sdst->surface.blk_w);
+       unsigned src_width = minify_as_blocks(ssrc->buffer.b.b.width0,
+                                             src_level, ssrc->surface.blk_w);
+       unsigned dst_height = minify_as_blocks(sdst->buffer.b.b.height0,
+                                              dst_level, sdst->surface.blk_h);
+       unsigned src_height = minify_as_blocks(ssrc->buffer.b.b.height0,
+                                              src_level, ssrc->surface.blk_h);
+       unsigned srcx = src_box->x / ssrc->surface.blk_w;
+       unsigned srcy = src_box->y / ssrc->surface.blk_h;
        unsigned srcz = src_box->z;
-       unsigned copy_width = DIV_ROUND_UP(src_box->width, rsrc->surface.blk_w);
-       unsigned copy_height = DIV_ROUND_UP(src_box->height, rsrc->surface.blk_h);
+       unsigned copy_width = DIV_ROUND_UP(src_box->width, ssrc->surface.blk_w);
+       unsigned copy_height = DIV_ROUND_UP(src_box->height, ssrc->surface.blk_h);
        unsigned copy_depth = src_box->depth;
 
        assert(src_level <= src->last_level);
        assert(dst_level <= dst->last_level);
-       assert(rdst->surface.u.legacy.level[dst_level].offset +
+       assert(sdst->surface.u.legacy.level[dst_level].offset +
               dst_slice_pitch * bpp * (dstz + src_box->depth) <=
-              rdst->buffer.buf->size);
-       assert(rsrc->surface.u.legacy.level[src_level].offset +
+              sdst->buffer.buf->size);
+       assert(ssrc->surface.u.legacy.level[src_level].offset +
               src_slice_pitch * bpp * (srcz + src_box->depth) <=
-              rsrc->buffer.buf->size);
+              ssrc->buffer.buf->size);
 
-       if (!si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty,
-                                    dstz, rsrc, src_level, src_box))
+       if (!si_prepare_for_dma_blit(sctx, sdst, dst_level, dstx, dsty,
+                                    dstz, ssrc, src_level, src_box))
                return false;
 
-       dstx /= rdst->surface.blk_w;
-       dsty /= rdst->surface.blk_h;
+       dstx /= sdst->surface.blk_w;
+       dsty /= sdst->surface.blk_h;
 
        if (srcx >= (1 << 14) ||
            srcy >= (1 << 14) ||
@@ -232,7 +232,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
              srcy + copy_height != (1 << 14)))) {
                struct radeon_cmdbuf *cs = sctx->dma_cs;
 
-               si_need_dma_space(sctx, 13, &rdst->buffer, &rsrc->buffer);
+               si_need_dma_space(sctx, 13, &sdst->buffer, &ssrc->buffer);
 
                radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                CIK_SDMA_COPY_SUB_OPCODE_LINEAR_SUB_WINDOW, 0) |
@@ -259,25 +259,25 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
 
        /* Tiled <-> linear sub-window copy. */
        if ((src_mode >= RADEON_SURF_MODE_1D) != (dst_mode >= RADEON_SURF_MODE_1D)) {
-               struct r600_texture *tiled = src_mode >= RADEON_SURF_MODE_1D ? rsrc : rdst;
-               struct r600_texture *linear = tiled == rsrc ? rdst : rsrc;
-               unsigned tiled_level =  tiled   == rsrc ? src_level : dst_level;
-               unsigned linear_level = linear  == rsrc ? src_level : dst_level;
-               unsigned tiled_x =      tiled   == rsrc ? srcx : dstx;
-               unsigned linear_x =     linear  == rsrc ? srcx : dstx;
-               unsigned tiled_y =      tiled   == rsrc ? srcy : dsty;
-               unsigned linear_y =     linear  == rsrc ? srcy : dsty;
-               unsigned tiled_z =      tiled   == rsrc ? srcz : dstz;
-               unsigned linear_z =     linear  == rsrc ? srcz : dstz;
-               unsigned tiled_width =  tiled   == rsrc ? src_width : dst_width;
-               unsigned linear_width = linear  == rsrc ? src_width : dst_width;
-               unsigned tiled_pitch =  tiled   == rsrc ? src_pitch : dst_pitch;
-               unsigned linear_pitch = linear  == rsrc ? src_pitch : dst_pitch;
-               unsigned tiled_slice_pitch  = tiled  == rsrc ? src_slice_pitch : dst_slice_pitch;
-               unsigned linear_slice_pitch = linear == rsrc ? src_slice_pitch : dst_slice_pitch;
-               uint64_t tiled_address =  tiled  == rsrc ? src_address : dst_address;
-               uint64_t linear_address = linear == rsrc ? src_address : dst_address;
-               unsigned tiled_micro_mode = tiled == rsrc ? src_micro_mode : dst_micro_mode;
+               struct si_texture *tiled = src_mode >= RADEON_SURF_MODE_1D ? ssrc : sdst;
+               struct si_texture *linear = tiled == ssrc ? sdst : ssrc;
+               unsigned tiled_level =  tiled   == ssrc ? src_level : dst_level;
+               unsigned linear_level = linear  == ssrc ? src_level : dst_level;
+               unsigned tiled_x =      tiled   == ssrc ? srcx : dstx;
+               unsigned linear_x =     linear  == ssrc ? srcx : dstx;
+               unsigned tiled_y =      tiled   == ssrc ? srcy : dsty;
+               unsigned linear_y =     linear  == ssrc ? srcy : dsty;
+               unsigned tiled_z =      tiled   == ssrc ? srcz : dstz;
+               unsigned linear_z =     linear  == ssrc ? srcz : dstz;
+               unsigned tiled_width =  tiled   == ssrc ? src_width : dst_width;
+               unsigned linear_width = linear  == ssrc ? src_width : dst_width;
+               unsigned tiled_pitch =  tiled   == ssrc ? src_pitch : dst_pitch;
+               unsigned linear_pitch = linear  == ssrc ? src_pitch : dst_pitch;
+               unsigned tiled_slice_pitch  = tiled  == ssrc ? src_slice_pitch : dst_slice_pitch;
+               unsigned linear_slice_pitch = linear == ssrc ? src_slice_pitch : dst_slice_pitch;
+               uint64_t tiled_address =  tiled  == ssrc ? src_address : dst_address;
+               uint64_t linear_address = linear == ssrc ? src_address : dst_address;
+               unsigned tiled_micro_mode = tiled == ssrc ? src_micro_mode : dst_micro_mode;
 
                assert(tiled_pitch % 8 == 0);
                assert(tiled_slice_pitch % 64 == 0);
@@ -393,9 +393,9 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                    copy_height <= (1 << 14) &&
                    copy_depth <= (1 << 11)) {
                        struct radeon_cmdbuf *cs = sctx->dma_cs;
-                       uint32_t direction = linear == rdst ? 1u << 31 : 0;
+                       uint32_t direction = linear == sdst ? 1u << 31 : 0;
 
-                       si_need_dma_space(sctx, 14, &rdst->buffer, &rsrc->buffer);
+                       si_need_dma_space(sctx, 14, &sdst->buffer, &ssrc->buffer);
 
                        radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                        CIK_SDMA_COPY_SUB_OPCODE_TILED_SUB_WINDOW, 0) |
@@ -428,8 +428,8 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
            /* check if these fit into the bitfields */
            src_address % 256 == 0 &&
            dst_address % 256 == 0 &&
-           rsrc->surface.u.legacy.tile_split <= 4096 &&
-           rdst->surface.u.legacy.tile_split <= 4096 &&
+           ssrc->surface.u.legacy.tile_split <= 4096 &&
+           sdst->surface.u.legacy.tile_split <= 4096 &&
            dstx % 8 == 0 &&
            dsty % 8 == 0 &&
            srcx % 8 == 0 &&
@@ -489,7 +489,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                      dstx + copy_width != (1 << 14)))) {
                        struct radeon_cmdbuf *cs = sctx->dma_cs;
 
-                       si_need_dma_space(sctx, 15, &rdst->buffer, &rsrc->buffer);
+                       si_need_dma_space(sctx, 15, &sdst->buffer, &ssrc->buffer);
 
                        radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                        CIK_SDMA_COPY_SUB_OPCODE_T2T_SUB_WINDOW, 0));
@@ -498,13 +498,13 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                        radeon_emit(cs, srcx | (srcy << 16));
                        radeon_emit(cs, srcz | (src_pitch_tile_max << 16));
                        radeon_emit(cs, src_slice_tile_max);
-                       radeon_emit(cs, encode_tile_info(sctx, rsrc, src_level, true));
+                       radeon_emit(cs, encode_tile_info(sctx, ssrc, src_level, true));
                        radeon_emit(cs, dst_address);
                        radeon_emit(cs, dst_address >> 32);
                        radeon_emit(cs, dstx | (dsty << 16));
                        radeon_emit(cs, dstz | (dst_pitch_tile_max << 16));
                        radeon_emit(cs, dst_slice_tile_max);
-                       radeon_emit(cs, encode_tile_info(sctx, rdst, dst_level, false));
+                       radeon_emit(cs, encode_tile_info(sctx, sdst, dst_level, false));
                        if (sctx->chip_class == CIK) {
                                radeon_emit(cs, copy_width_aligned |
                                                (copy_height_aligned << 16));
index fe059b3..194e181 100644 (file)
@@ -105,8 +105,8 @@ static unsigned u_max_sample(struct pipe_resource *r)
 
 static unsigned
 si_blit_dbcb_copy(struct si_context *sctx,
-                 struct r600_texture *src,
-                 struct r600_texture *dst,
+                 struct si_texture *src,
+                 struct si_texture *dst,
                  unsigned planes, unsigned level_mask,
                  unsigned first_layer, unsigned last_layer,
                  unsigned first_sample, unsigned last_sample)
@@ -177,8 +177,8 @@ si_blit_dbcb_copy(struct si_context *sctx,
 }
 
 void si_blit_decompress_depth(struct pipe_context *ctx,
-                             struct r600_texture *texture,
-                             struct r600_texture *staging,
+                             struct si_texture *texture,
+                             struct si_texture *staging,
                              unsigned first_level, unsigned last_level,
                              unsigned first_layer, unsigned last_layer,
                              unsigned first_sample, unsigned last_sample)
@@ -205,7 +205,7 @@ void si_blit_decompress_depth(struct pipe_context *ctx,
  */
 static void
 si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
-                                     struct r600_texture *texture,
+                                     struct si_texture *texture,
                                      unsigned planes, unsigned level_mask,
                                      unsigned first_layer, unsigned last_layer)
 {
@@ -274,7 +274,7 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
  */
 static void
 si_blit_decompress_zs_in_place(struct si_context *sctx,
-                              struct r600_texture *texture,
+                              struct si_texture *texture,
                               unsigned levels_z, unsigned levels_s,
                               unsigned first_layer, unsigned last_layer)
 {
@@ -308,7 +308,7 @@ si_blit_decompress_zs_in_place(struct si_context *sctx,
 
 static void
 si_decompress_depth(struct si_context *sctx,
-                   struct r600_texture *tex,
+                   struct si_texture *tex,
                    unsigned required_planes,
                    unsigned first_level, unsigned last_level,
                    unsigned first_layer, unsigned last_layer)
@@ -352,7 +352,7 @@ si_decompress_depth(struct si_context *sctx,
        if (copy_planes &&
            (tex->flushed_depth_texture ||
             si_init_flushed_depth_texture(&sctx->b, &tex->buffer.b.b, NULL))) {
-               struct r600_texture *dst = tex->flushed_depth_texture;
+               struct si_texture *dst = tex->flushed_depth_texture;
                unsigned fully_copied_levels;
                unsigned levels = 0;
 
@@ -430,7 +430,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx,
        while (mask) {
                struct pipe_sampler_view *view;
                struct si_sampler_view *sview;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                i = u_bit_scan(&mask);
 
@@ -438,7 +438,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx,
                assert(view);
                sview = (struct si_sampler_view*)view;
 
-               tex = (struct r600_texture *)view->texture;
+               tex = (struct si_texture *)view->texture;
                assert(tex->db_compatible);
 
                si_decompress_depth(sctx, tex,
@@ -449,10 +449,10 @@ si_decompress_sampler_depth_textures(struct si_context *sctx,
 }
 
 static void si_blit_decompress_color(struct si_context *sctx,
-               struct r600_texture *rtex,
-               unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer,
-               bool need_dcc_decompress)
+                                    struct si_texture *tex,
+                                    unsigned first_level, unsigned last_level,
+                                    unsigned first_layer, unsigned last_layer,
+                                    bool need_dcc_decompress)
 {
        void* custom_blend;
        unsigned layer, checked_last_layer, max_layer;
@@ -460,7 +460,7 @@ static void si_blit_decompress_color(struct si_context *sctx,
                u_bit_consecutive(first_level, last_level - first_level + 1);
 
        if (!need_dcc_decompress)
-               level_mask &= rtex->dirty_level_mask;
+               level_mask &= tex->dirty_level_mask;
        if (!level_mask)
                return;
 
@@ -473,14 +473,14 @@ static void si_blit_decompress_color(struct si_context *sctx,
        if (need_dcc_decompress) {
                custom_blend = sctx->custom_blend_dcc_decompress;
 
-               assert(rtex->dcc_offset);
+               assert(tex->dcc_offset);
 
                /* disable levels without DCC */
                for (int i = first_level; i <= last_level; i++) {
-                       if (!vi_dcc_enabled(rtex, i))
+                       if (!vi_dcc_enabled(tex, i))
                                level_mask &= ~(1 << i);
                }
-       } else if (rtex->surface.fmask_size) {
+       } else if (tex->surface.fmask_size) {
                custom_blend = sctx->custom_blend_fmask_decompress;
        } else {
                custom_blend = sctx->custom_blend_eliminate_fastclear;
@@ -493,17 +493,17 @@ static void si_blit_decompress_color(struct si_context *sctx,
 
                /* The smaller the mipmap level, the less layers there are
                 * as far as 3D textures are concerned. */
-               max_layer = util_max_layer(&rtex->buffer.b.b, level);
+               max_layer = util_max_layer(&tex->buffer.b.b, level);
                checked_last_layer = MIN2(last_layer, max_layer);
 
                for (layer = first_layer; layer <= checked_last_layer; layer++) {
                        struct pipe_surface *cbsurf, surf_tmpl;
 
-                       surf_tmpl.format = rtex->buffer.b.b.format;
+                       surf_tmpl.format = tex->buffer.b.b.format;
                        surf_tmpl.u.tex.level = level;
                        surf_tmpl.u.tex.first_layer = layer;
                        surf_tmpl.u.tex.last_layer = layer;
-                       cbsurf = sctx->b.create_surface(&sctx->b, &rtex->buffer.b.b, &surf_tmpl);
+                       cbsurf = sctx->b.create_surface(&sctx->b, &tex->buffer.b.b, &surf_tmpl);
 
                        /* Required before and after FMASK and DCC_DECOMPRESS. */
                        if (custom_blend == sctx->custom_blend_fmask_decompress ||
@@ -524,17 +524,17 @@ static void si_blit_decompress_color(struct si_context *sctx,
                /* The texture will always be dirty if some layers aren't flushed.
                 * I don't think this case occurs often though. */
                if (first_layer == 0 && last_layer >= max_layer) {
-                       rtex->dirty_level_mask &= ~(1 << level);
+                       tex->dirty_level_mask &= ~(1 << level);
                }
        }
 
        sctx->decompression_enabled = false;
-       si_make_CB_shader_coherent(sctx, rtex->buffer.b.b.nr_samples,
-                                  vi_dcc_enabled(rtex, first_level));
+       si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples,
+                                  vi_dcc_enabled(tex, first_level));
 }
 
 static void
-si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
+si_decompress_color_texture(struct si_context *sctx, struct si_texture *tex,
                            unsigned first_level, unsigned last_level)
 {
        /* CMASK or DCC can be discarded and we can still end up here. */
@@ -555,14 +555,14 @@ si_decompress_sampler_color_textures(struct si_context *sctx,
 
        while (mask) {
                struct pipe_sampler_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                i = u_bit_scan(&mask);
 
                view = textures->views[i];
                assert(view);
 
-               tex = (struct r600_texture *)view->texture;
+               tex = (struct si_texture *)view->texture;
 
                si_decompress_color_texture(sctx, tex, view->u.tex.first_level,
                                            view->u.tex.last_level);
@@ -578,14 +578,14 @@ si_decompress_image_color_textures(struct si_context *sctx,
 
        while (mask) {
                const struct pipe_image_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                i = u_bit_scan(&mask);
 
                view = &images->views[i];
                assert(view->resource->target != PIPE_BUFFER);
 
-               tex = (struct r600_texture *)view->resource;
+               tex = (struct si_texture *)view->resource;
 
                si_decompress_color_texture(sctx, tex, view->u.tex.level,
                                            view->u.tex.level);
@@ -593,7 +593,7 @@ si_decompress_image_color_textures(struct si_context *sctx,
 }
 
 static void si_check_render_feedback_texture(struct si_context *sctx,
-                                            struct r600_texture *tex,
+                                            struct si_texture *tex,
                                             unsigned first_level,
                                             unsigned last_level,
                                             unsigned first_layer,
@@ -612,7 +612,7 @@ static void si_check_render_feedback_texture(struct si_context *sctx,
 
                surf = (struct r600_surface*)sctx->framebuffer.state.cbufs[j];
 
-               if (tex == (struct r600_texture *)surf->base.texture &&
+               if (tex == (struct si_texture *)surf->base.texture &&
                    surf->base.u.tex.level >= first_level &&
                    surf->base.u.tex.level <= last_level &&
                    surf->base.u.tex.first_layer <= last_layer &&
@@ -633,7 +633,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx,
 
        while (mask) {
                const struct pipe_sampler_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                unsigned i = u_bit_scan(&mask);
 
@@ -641,7 +641,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx,
                if(view->texture->target == PIPE_BUFFER)
                        continue;
 
-               tex = (struct r600_texture *)view->texture;
+               tex = (struct si_texture *)view->texture;
 
                si_check_render_feedback_texture(sctx, tex,
                                                 view->u.tex.first_level,
@@ -658,7 +658,7 @@ static void si_check_render_feedback_images(struct si_context *sctx,
 
        while (mask) {
                const struct pipe_image_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                unsigned i = u_bit_scan(&mask);
 
@@ -666,7 +666,7 @@ static void si_check_render_feedback_images(struct si_context *sctx,
                if (view->resource->target == PIPE_BUFFER)
                        continue;
 
-               tex = (struct r600_texture *)view->resource;
+               tex = (struct si_texture *)view->resource;
 
                si_check_render_feedback_texture(sctx, tex,
                                                 view->u.tex.level,
@@ -681,13 +681,13 @@ static void si_check_render_feedback_resident_textures(struct si_context *sctx)
        util_dynarray_foreach(&sctx->resident_tex_handles,
                              struct si_texture_handle *, tex_handle) {
                struct pipe_sampler_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                view = (*tex_handle)->view;
                if (view->texture->target == PIPE_BUFFER)
                        continue;
 
-               tex = (struct r600_texture *)view->texture;
+               tex = (struct si_texture *)view->texture;
 
                si_check_render_feedback_texture(sctx, tex,
                                                 view->u.tex.first_level,
@@ -702,13 +702,13 @@ static void si_check_render_feedback_resident_images(struct si_context *sctx)
        util_dynarray_foreach(&sctx->resident_img_handles,
                              struct si_image_handle *, img_handle) {
                struct pipe_image_view *view;
-               struct r600_texture *tex;
+               struct si_texture *tex;
 
                view = &(*img_handle)->view;
                if (view->resource->target == PIPE_BUFFER)
                        continue;
 
-               tex = (struct r600_texture *)view->resource;
+               tex = (struct si_texture *)view->resource;
 
                si_check_render_feedback_texture(sctx, tex,
                                                 view->u.tex.level,
@@ -745,7 +745,7 @@ static void si_decompress_resident_textures(struct si_context *sctx)
        util_dynarray_foreach(&sctx->resident_tex_needs_color_decompress,
                              struct si_texture_handle *, tex_handle) {
                struct pipe_sampler_view *view = (*tex_handle)->view;
-               struct r600_texture *tex = (struct r600_texture *)view->texture;
+               struct si_texture *tex = (struct si_texture *)view->texture;
 
                si_decompress_color_texture(sctx, tex, view->u.tex.first_level,
                                            view->u.tex.last_level);
@@ -755,7 +755,7 @@ static void si_decompress_resident_textures(struct si_context *sctx)
                              struct si_texture_handle *, tex_handle) {
                struct pipe_sampler_view *view = (*tex_handle)->view;
                struct si_sampler_view *sview = (struct si_sampler_view *)view;
-               struct r600_texture *tex = (struct r600_texture *)view->texture;
+               struct si_texture *tex = (struct si_texture *)view->texture;
 
                si_decompress_depth(sctx, tex,
                        sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z,
@@ -769,7 +769,7 @@ static void si_decompress_resident_images(struct si_context *sctx)
        util_dynarray_foreach(&sctx->resident_img_needs_color_decompress,
                              struct si_image_handle *, img_handle) {
                struct pipe_image_view *view = &(*img_handle)->view;
-               struct r600_texture *tex = (struct r600_texture *)view->resource;
+               struct si_texture *tex = (struct si_texture *)view->resource;
 
                si_decompress_color_texture(sctx, tex, view->u.tex.level,
                                            view->u.tex.level);
@@ -815,7 +815,7 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
                if (sctx->ps_uses_fbfetch) {
                        struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0];
                        si_decompress_color_texture(sctx,
-                                                   (struct r600_texture*)cb0->texture,
+                                                   (struct si_texture*)cb0->texture,
                                                    cb0->u.tex.first_layer,
                                                    cb0->u.tex.last_layer);
                }
@@ -839,12 +839,12 @@ static void si_decompress_subresource(struct pipe_context *ctx,
                                      unsigned first_layer, unsigned last_layer)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct r600_texture *rtex = (struct r600_texture*)tex;
+       struct si_texture *stex = (struct si_texture*)tex;
 
-       if (rtex->db_compatible) {
+       if (stex->db_compatible) {
                planes &= PIPE_MASK_Z | PIPE_MASK_S;
 
-               if (!rtex->surface.has_stencil)
+               if (!stex->surface.has_stencil)
                        planes &= ~PIPE_MASK_S;
 
                /* If we've rendered into the framebuffer and it's a blitting
@@ -856,10 +856,10 @@ static void si_decompress_subresource(struct pipe_context *ctx,
                    sctx->framebuffer.state.zsbuf->texture == tex)
                        si_update_fb_dirtiness_after_rendering(sctx);
 
-               si_decompress_depth(sctx, rtex, planes,
+               si_decompress_depth(sctx, stex, planes,
                                    level, level,
                                    first_layer, last_layer);
-       } else if (rtex->surface.fmask_size || rtex->cmask.size || rtex->dcc_offset) {
+       } else if (stex->surface.fmask_size || stex->cmask.size || stex->dcc_offset) {
                /* If we've rendered into the framebuffer and it's a blitting
                 * source, make sure the decompression pass is invoked
                 * by dirtying the framebuffer.
@@ -873,7 +873,7 @@ static void si_decompress_subresource(struct pipe_context *ctx,
                        }
                }
 
-               si_blit_decompress_color(sctx, rtex, level, level,
+               si_blit_decompress_color(sctx, stex, level, level,
                                         first_layer, last_layer, false);
        }
 }
@@ -897,7 +897,7 @@ void si_resource_copy_region(struct pipe_context *ctx,
                             const struct pipe_box *src_box)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct r600_texture *rsrc = (struct r600_texture*)src;
+       struct si_texture *ssrc = (struct si_texture*)src;
        struct pipe_surface *dst_view, dst_templ;
        struct pipe_sampler_view src_templ, *src_view;
        unsigned dst_width, dst_height, src_width0, src_height0;
@@ -929,7 +929,7 @@ void si_resource_copy_region(struct pipe_context *ctx,
 
        if (util_format_is_compressed(src->format) ||
            util_format_is_compressed(dst->format)) {
-               unsigned blocksize = rsrc->surface.bpe;
+               unsigned blocksize = ssrc->surface.bpe;
 
                if (blocksize == 8)
                        src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
@@ -972,7 +972,7 @@ void si_resource_copy_region(struct pipe_context *ctx,
                        sbox.width = util_format_get_nblocksx(src->format, src_box->width);
                        src_box = &sbox;
                } else {
-                       unsigned blocksize = rsrc->surface.bpe;
+                       unsigned blocksize = ssrc->surface.bpe;
 
                        switch (blocksize) {
                        case 1:
@@ -1095,9 +1095,9 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
                                     const struct pipe_blit_info *info)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *src = (struct r600_texture*)info->src.resource;
-       struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
-       MAYBE_UNUSED struct r600_texture *rtmp;
+       struct si_texture *src = (struct si_texture*)info->src.resource;
+       struct si_texture *dst = (struct si_texture*)info->dst.resource;
+       MAYBE_UNUSED struct si_texture *stmp;
        unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
        unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
        enum pipe_format format = info->src.format;
@@ -1196,10 +1196,10 @@ resolve_to_temp:
        tmp = ctx->screen->resource_create(ctx->screen, &templ);
        if (!tmp)
                return false;
-       rtmp = (struct r600_texture*)tmp;
+       stmp = (struct si_texture*)tmp;
 
-       assert(!rtmp->surface.is_linear);
-       assert(src->surface.micro_tile_mode == rtmp->surface.micro_tile_mode);
+       assert(!stmp->surface.is_linear);
+       assert(src->surface.micro_tile_mode == stmp->surface.micro_tile_mode);
 
        /* resolve */
        si_do_CB_resolve(sctx, info, tmp, 0, 0, format);
@@ -1222,7 +1222,7 @@ static void si_blit(struct pipe_context *ctx,
                    const struct pipe_blit_info *info)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *rdst = (struct r600_texture *)info->dst.resource;
+       struct si_texture *dst = (struct si_texture *)info->dst.resource;
 
        if (do_hardware_msaa_resolve(ctx, info)) {
                return;
@@ -1234,7 +1234,7 @@ static void si_blit(struct pipe_context *ctx,
         * resource_copy_region can't do this yet, because dma_copy calls it
         * on failure (recursion).
         */
-       if (rdst->surface.is_linear &&
+       if (dst->surface.is_linear &&
            sctx->dma_copy &&
            util_can_blit_via_copy_region(info, false)) {
                sctx->dma_copy(ctx, info->dst.resource, info->dst.level,
@@ -1277,7 +1277,7 @@ static boolean si_generate_mipmap(struct pipe_context *ctx,
                                  unsigned first_layer, unsigned last_layer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *rtex = (struct r600_texture *)tex;
+       struct si_texture *stex = (struct si_texture *)tex;
 
        if (!util_blitter_is_copy_supported(sctx->blitter, tex, tex))
                return false;
@@ -1291,10 +1291,10 @@ static boolean si_generate_mipmap(struct pipe_context *ctx,
 
        /* Clear dirty_level_mask for the levels that will be overwritten. */
        assert(base_level < last_level);
-       rtex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1,
+       stex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1,
                                                     last_level - base_level);
 
-       sctx->generate_mipmap_for_depth = rtex->is_depth;
+       sctx->generate_mipmap_for_depth = stex->is_depth;
 
        si_blitter_begin(sctx, SI_BLIT | SI_DISABLE_RENDER_COND);
        util_blitter_generate_mipmap(sctx->blitter, tex, format,
@@ -1310,36 +1310,36 @@ static void si_flush_resource(struct pipe_context *ctx,
                              struct pipe_resource *res)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *rtex = (struct r600_texture*)res;
+       struct si_texture *tex = (struct si_texture*)res;
 
        assert(res->target != PIPE_BUFFER);
-       assert(!rtex->dcc_separate_buffer || rtex->dcc_gather_statistics);
+       assert(!tex->dcc_separate_buffer || tex->dcc_gather_statistics);
 
        /* st/dri calls flush twice per frame (not a bug), this prevents double
         * decompression. */
-       if (rtex->dcc_separate_buffer && !rtex->separate_dcc_dirty)
+       if (tex->dcc_separate_buffer && !tex->separate_dcc_dirty)
                return;
 
-       if (!rtex->is_depth && (rtex->cmask.size || rtex->dcc_offset)) {
-               si_blit_decompress_color(sctx, rtex, 0, res->last_level,
+       if (!tex->is_depth && (tex->cmask.size || tex->dcc_offset)) {
+               si_blit_decompress_color(sctx, tex, 0, res->last_level,
                                         0, util_max_layer(res, 0),
-                                        rtex->dcc_separate_buffer != NULL);
+                                        tex->dcc_separate_buffer != NULL);
        }
 
        /* Always do the analysis even if DCC is disabled at the moment. */
-       if (rtex->dcc_gather_statistics && rtex->separate_dcc_dirty) {
-               rtex->separate_dcc_dirty = false;
-               vi_separate_dcc_process_and_reset_stats(ctx, rtex);
+       if (tex->dcc_gather_statistics && tex->separate_dcc_dirty) {
+               tex->separate_dcc_dirty = false;
+               vi_separate_dcc_process_and_reset_stats(ctx, tex);
        }
 }
 
-void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex)
+void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex)
 {
-       if (!rtex->dcc_offset)
+       if (!tex->dcc_offset)
                return;
 
-       si_blit_decompress_color(sctx, rtex, 0, rtex->buffer.b.b.last_level,
-                                0, util_max_layer(&rtex->buffer.b.b, 0),
+       si_blit_decompress_color(sctx, tex, 0, tex->buffer.b.b.last_level,
+                                0, util_max_layer(&tex->buffer.b.b, 0),
                                 true);
 }
 
index 5bd95bf..5c4ca5a 100644 (file)
@@ -104,7 +104,7 @@ void si_init_resource_fields(struct si_screen *sscreen,
                             struct r600_resource *res,
                             uint64_t size, unsigned alignment)
 {
-       struct r600_texture *rtex = (struct r600_texture*)res;
+       struct si_texture *tex = (struct si_texture*)res;
 
        res->bo_size = size;
        res->bo_alignment = alignment;
@@ -160,7 +160,7 @@ void si_init_resource_fields(struct si_screen *sscreen,
        }
 
        /* Tiled textures are unmappable. Always put them in VRAM. */
-       if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
+       if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
            res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
                res->domains = RADEON_DOMAIN_VRAM;
                res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
index 0e2d2f1..72319b3 100644 (file)
@@ -35,37 +35,37 @@ enum {
 };
 
 static void si_alloc_separate_cmask(struct si_screen *sscreen,
-                                   struct r600_texture *rtex)
+                                   struct si_texture *tex)
 {
-       if (rtex->cmask_buffer)
+       if (tex->cmask_buffer)
                 return;
 
-       assert(rtex->cmask.size == 0);
+       assert(tex->cmask.size == 0);
 
-       si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask);
-       if (!rtex->cmask.size)
+       si_texture_get_cmask_info(sscreen, tex, &tex->cmask);
+       if (!tex->cmask.size)
                return;
 
-       rtex->cmask_buffer =
+       tex->cmask_buffer =
                si_aligned_buffer_create(&sscreen->b,
                                         SI_RESOURCE_FLAG_UNMAPPABLE,
                                         PIPE_USAGE_DEFAULT,
-                                        rtex->cmask.size,
-                                        rtex->cmask.alignment);
-       if (rtex->cmask_buffer == NULL) {
-               rtex->cmask.size = 0;
+                                        tex->cmask.size,
+                                        tex->cmask.alignment);
+       if (tex->cmask_buffer == NULL) {
+               tex->cmask.size = 0;
                return;
        }
 
        /* update colorbuffer state bits */
-       rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
+       tex->cmask.base_address_reg = tex->cmask_buffer->gpu_address >> 8;
 
-       rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
+       tex->cb_color_info |= S_028C70_FAST_CLEAR(1);
 
        p_atomic_inc(&sscreen->compressed_colortex_counter);
 }
 
-static bool si_set_clear_color(struct r600_texture *rtex,
+static bool si_set_clear_color(struct si_texture *tex,
                               enum pipe_format surface_format,
                               const union pipe_color_union *color)
 {
@@ -73,7 +73,7 @@ static bool si_set_clear_color(struct r600_texture *rtex,
 
        memset(&uc, 0, sizeof(uc));
 
-       if (rtex->surface.bpe == 16) {
+       if (tex->surface.bpe == 16) {
                /* DCC fast clear only:
                 *   CLEAR_WORD0 = R = G = B
                 *   CLEAR_WORD1 = A
@@ -90,10 +90,10 @@ static bool si_set_clear_color(struct r600_texture *rtex,
                util_pack_color(color->f, surface_format, &uc);
        }
 
-       if (memcmp(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t)) == 0)
+       if (memcmp(tex->color_clear_value, &uc, 2 * sizeof(uint32_t)) == 0)
                return false;
 
-       memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
+       memcpy(tex->color_clear_value, &uc, 2 * sizeof(uint32_t));
        return true;
 }
 
@@ -226,42 +226,42 @@ static bool vi_get_fast_clear_parameters(enum pipe_format base_format,
 }
 
 void vi_dcc_clear_level(struct si_context *sctx,
-                       struct r600_texture *rtex,
+                       struct si_texture *tex,
                        unsigned level, unsigned clear_value)
 {
        struct pipe_resource *dcc_buffer;
        uint64_t dcc_offset, clear_size;
 
-       assert(vi_dcc_enabled(rtex, level));
+       assert(vi_dcc_enabled(tex, level));
 
-       if (rtex->dcc_separate_buffer) {
-               dcc_buffer = &rtex->dcc_separate_buffer->b.b;
+       if (tex->dcc_separate_buffer) {
+               dcc_buffer = &tex->dcc_separate_buffer->b.b;
                dcc_offset = 0;
        } else {
-               dcc_buffer = &rtex->buffer.b.b;
-               dcc_offset = rtex->dcc_offset;
+               dcc_buffer = &tex->buffer.b.b;
+               dcc_offset = tex->dcc_offset;
        }
 
        if (sctx->chip_class >= GFX9) {
                /* Mipmap level clears aren't implemented. */
-               assert(rtex->buffer.b.b.last_level == 0);
+               assert(tex->buffer.b.b.last_level == 0);
                /* 4x and 8x MSAA needs a sophisticated compute shader for
                 * the clear. See AMDVLK. */
-               assert(rtex->num_color_samples <= 2);
-               clear_size = rtex->surface.dcc_size;
+               assert(tex->num_color_samples <= 2);
+               clear_size = tex->surface.dcc_size;
        } else {
-               unsigned num_layers = util_num_layers(&rtex->buffer.b.b, level);
+               unsigned num_layers = util_num_layers(&tex->buffer.b.b, level);
 
                /* If this is 0, fast clear isn't possible. (can occur with MSAA) */
-               assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);
+               assert(tex->surface.u.legacy.level[level].dcc_fast_clear_size);
                /* Layered 4x and 8x MSAA DCC fast clears need to clear
                 * dcc_fast_clear_size bytes for each layer. A compute shader
                 * would be more efficient than separate per-layer clear operations.
                 */
-               assert(rtex->num_color_samples <= 2 || num_layers == 1);
+               assert(tex->num_color_samples <= 2 || num_layers == 1);
 
-               dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
-               clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
+               dcc_offset += tex->surface.u.legacy.level[level].dcc_offset;
+               clear_size = tex->surface.u.legacy.level[level].dcc_fast_clear_size *
                             num_layers;
        }
 
@@ -274,20 +274,20 @@ void vi_dcc_clear_level(struct si_context *sctx,
  * src and dst micro tile modes match.
  */
 static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
-                                          struct r600_texture *rtex)
+                                          struct si_texture *tex)
 {
-       if (rtex->buffer.b.is_shared ||
-           rtex->buffer.b.b.nr_samples <= 1 ||
-           rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
+       if (tex->buffer.b.is_shared ||
+           tex->buffer.b.b.nr_samples <= 1 ||
+           tex->surface.micro_tile_mode == tex->last_msaa_resolve_target_micro_mode)
                return;
 
        assert(sscreen->info.chip_class >= GFX9 ||
-              rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
-       assert(rtex->buffer.b.b.last_level == 0);
+              tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
+       assert(tex->buffer.b.b.last_level == 0);
 
        if (sscreen->info.chip_class >= GFX9) {
                /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
-               assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4);
+               assert(tex->surface.u.gfx9.surf.swizzle_mode >= 4);
 
                /* If you do swizzle_mode % 4, you'll get:
                 *   0 = Depth
@@ -297,20 +297,20 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
                 *
                 * Depth-sample order isn't allowed:
                 */
-               assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
+               assert(tex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
 
-               switch (rtex->last_msaa_resolve_target_micro_mode) {
+               switch (tex->last_msaa_resolve_target_micro_mode) {
                case RADEON_MICRO_MODE_DISPLAY:
-                       rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-                       rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
+                       tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+                       tex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
                        break;
                case RADEON_MICRO_MODE_THIN:
-                       rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-                       rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
+                       tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+                       tex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
                        break;
                case RADEON_MICRO_MODE_ROTATED:
-                       rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-                       rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
+                       tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+                       tex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
                        break;
                default: /* depth */
                        assert(!"unexpected micro mode");
@@ -321,48 +321,48 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
                 * any definitions for them either. They are all 2D_TILED_THIN1
                 * modes with different bpp and micro tile mode.
                 */
-               switch (rtex->last_msaa_resolve_target_micro_mode) {
+               switch (tex->last_msaa_resolve_target_micro_mode) {
                case RADEON_MICRO_MODE_DISPLAY:
-                       rtex->surface.u.legacy.tiling_index[0] = 10;
+                       tex->surface.u.legacy.tiling_index[0] = 10;
                        break;
                case RADEON_MICRO_MODE_THIN:
-                       rtex->surface.u.legacy.tiling_index[0] = 14;
+                       tex->surface.u.legacy.tiling_index[0] = 14;
                        break;
                case RADEON_MICRO_MODE_ROTATED:
-                       rtex->surface.u.legacy.tiling_index[0] = 28;
+                       tex->surface.u.legacy.tiling_index[0] = 28;
                        break;
                default: /* depth, thick */
                        assert(!"unexpected micro mode");
                        return;
                }
        } else { /* SI */
-               switch (rtex->last_msaa_resolve_target_micro_mode) {
+               switch (tex->last_msaa_resolve_target_micro_mode) {
                case RADEON_MICRO_MODE_DISPLAY:
-                       switch (rtex->surface.bpe) {
+                       switch (tex->surface.bpe) {
                        case 1:
-                            rtex->surface.u.legacy.tiling_index[0] = 10;
+                            tex->surface.u.legacy.tiling_index[0] = 10;
                             break;
                        case 2:
-                            rtex->surface.u.legacy.tiling_index[0] = 11;
+                            tex->surface.u.legacy.tiling_index[0] = 11;
                             break;
                        default: /* 4, 8 */
-                            rtex->surface.u.legacy.tiling_index[0] = 12;
+                            tex->surface.u.legacy.tiling_index[0] = 12;
                             break;
                        }
                        break;
                case RADEON_MICRO_MODE_THIN:
-                       switch (rtex->surface.bpe) {
+                       switch (tex->surface.bpe) {
                        case 1:
-                                rtex->surface.u.legacy.tiling_index[0] = 14;
+                                tex->surface.u.legacy.tiling_index[0] = 14;
                                 break;
                        case 2:
-                                rtex->surface.u.legacy.tiling_index[0] = 15;
+                                tex->surface.u.legacy.tiling_index[0] = 15;
                                 break;
                        case 4:
-                                rtex->surface.u.legacy.tiling_index[0] = 16;
+                                tex->surface.u.legacy.tiling_index[0] = 16;
                                 break;
                        default: /* 8, 16 */
-                                rtex->surface.u.legacy.tiling_index[0] = 17;
+                                tex->surface.u.legacy.tiling_index[0] = 17;
                                 break;
                        }
                        break;
@@ -372,7 +372,7 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
                }
        }
 
-       rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode;
+       tex->surface.micro_tile_mode = tex->last_msaa_resolve_target_micro_mode;
 
        p_atomic_inc(&sscreen->dirty_tex_counter);
 }
@@ -393,7 +393,7 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                return;
 
        for (i = 0; i < fb->nr_cbufs; i++) {
-               struct r600_texture *tex;
+               struct si_texture *tex;
                unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
 
                if (!fb->cbufs[i])
@@ -407,7 +407,7 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                if (level > 0)
                        continue;
 
-               tex = (struct r600_texture *)fb->cbufs[i]->texture;
+               tex = (struct si_texture *)fb->cbufs[i]->texture;
 
                /* TODO: GFX9: Implement DCC fast clear for level 0 of
                 * mipmapped textures. Mipmapped DCC has to clear a rectangular
@@ -561,8 +561,8 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
        struct si_context *sctx = (struct si_context *)ctx;
        struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
        struct pipe_surface *zsbuf = fb->zsbuf;
-       struct r600_texture *zstex =
-               zsbuf ? (struct r600_texture*)zsbuf->texture : NULL;
+       struct si_texture *zstex =
+               zsbuf ? (struct si_texture*)zsbuf->texture : NULL;
 
        if (buffers & PIPE_CLEAR_COLOR) {
                si_do_fast_color_clear(sctx, &buffers, color);
@@ -571,13 +571,13 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
 
                /* These buffers cannot use fast clear, make sure to disable expansion. */
                for (unsigned i = 0; i < fb->nr_cbufs; i++) {
-                       struct r600_texture *tex;
+                       struct si_texture *tex;
 
                        /* If not clearing this buffer, skip. */
                        if (!(buffers & (PIPE_CLEAR_COLOR0 << i)) || !fb->cbufs[i])
                                continue;
 
-                       tex = (struct r600_texture *)fb->cbufs[i]->texture;
+                       tex = (struct si_texture *)fb->cbufs[i]->texture;
                        if (tex->surface.fmask_size == 0)
                                tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
                }
@@ -706,7 +706,7 @@ static void si_clear_texture(struct pipe_context *pipe,
                             const void *data)
 {
        struct pipe_screen *screen = pipe->screen;
-       struct r600_texture *rtex = (struct r600_texture*)tex;
+       struct si_texture *stex = (struct si_texture*)tex;
        struct pipe_surface tmpl = {{0}};
        struct pipe_surface *sf;
        const struct util_format_description *desc =
@@ -720,7 +720,7 @@ static void si_clear_texture(struct pipe_context *pipe,
        if (!sf)
                return;
 
-       if (rtex->is_depth) {
+       if (stex->is_depth) {
                unsigned clear;
                float depth;
                uint8_t stencil = 0;
@@ -729,7 +729,7 @@ static void si_clear_texture(struct pipe_context *pipe,
                clear = PIPE_CLEAR_DEPTH;
                desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
 
-               if (rtex->surface.has_stencil) {
+               if (stex->surface.has_stencil) {
                        clear |= PIPE_CLEAR_STENCIL;
                        desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
                }
index 917ec54..8581228 100644 (file)
@@ -590,23 +590,23 @@ static void si_dump_bo_list(struct si_context *sctx,
 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
 {
        struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        int i;
 
        for (i = 0; i < state->nr_cbufs; i++) {
                if (!state->cbufs[i])
                        continue;
 
-               rtex = (struct r600_texture*)state->cbufs[i]->texture;
+               tex = (struct si_texture*)state->cbufs[i]->texture;
                u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
-               si_print_texture_info(sctx->screen, rtex, log);
+               si_print_texture_info(sctx->screen, tex, log);
                u_log_printf(log, "\n");
        }
 
        if (state->zsbuf) {
-               rtex = (struct r600_texture*)state->zsbuf->texture;
+               tex = (struct si_texture*)state->zsbuf->texture;
                u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
-               si_print_texture_info(sctx->screen, rtex, log);
+               si_print_texture_info(sctx->screen, tex, log);
                u_log_printf(log, "\n");
        }
 }
index dac1f45..d3da8a4 100644 (file)
@@ -248,33 +248,27 @@ static void si_sampler_view_add_buffer(struct si_context *sctx,
                                       bool is_stencil_sampler,
                                       bool check_mem)
 {
-       struct r600_resource *rres;
-       struct r600_texture *rtex;
+       struct si_texture *tex = (struct si_texture*)resource;
        enum radeon_bo_priority priority;
 
        if (!resource)
                return;
 
-       if (resource->target != PIPE_BUFFER) {
-               struct r600_texture *tex = (struct r600_texture*)resource;
-
-               if (tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler))
-                       resource = &tex->flushed_depth_texture->buffer.b.b;
-       }
-
-       rres = r600_resource(resource);
-       priority = si_get_sampler_view_priority(rres);
+       /* Use the flushed depth texture if direct sampling is unsupported. */
+       if (resource->target != PIPE_BUFFER &&
+           tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler))
+               tex = tex->flushed_depth_texture;
 
-       radeon_add_to_gfx_buffer_list_check_mem(sctx, rres, usage, priority,
+       priority = si_get_sampler_view_priority(&tex->buffer);
+       radeon_add_to_gfx_buffer_list_check_mem(sctx, &tex->buffer, usage, priority,
                                                check_mem);
 
        if (resource->target == PIPE_BUFFER)
                return;
 
-       /* Now add separate DCC or HTILE. */
-       rtex = (struct r600_texture*)resource;
-       if (rtex->dcc_separate_buffer) {
-               radeon_add_to_gfx_buffer_list_check_mem(sctx, rtex->dcc_separate_buffer,
+       /* Add separate DCC. */
+       if (tex->dcc_separate_buffer) {
+               radeon_add_to_gfx_buffer_list_check_mem(sctx, tex->dcc_separate_buffer,
                                                        usage, RADEON_PRIO_DCC, check_mem);
        }
 }
@@ -317,7 +311,7 @@ static void si_set_buf_desc_address(struct r600_resource *buf,
  * \param state                        descriptor to update
  */
 void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
-                                   struct r600_texture *tex,
+                                   struct si_texture *tex,
                                    const struct legacy_surf_level *base_level_info,
                                    unsigned base_level, unsigned first_level,
                                    unsigned block_width, bool is_stencil,
@@ -418,7 +412,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
 
 static void si_set_sampler_state_desc(struct si_sampler_state *sstate,
                                      struct si_sampler_view *sview,
-                                     struct r600_texture *tex,
+                                     struct si_texture *tex,
                                      uint32_t *desc)
 {
        if (sview && sview->is_integer)
@@ -436,29 +430,29 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
                                     uint32_t *desc)
 {
        struct pipe_sampler_view *view = &sview->base;
-       struct r600_texture *rtex = (struct r600_texture *)view->texture;
-       bool is_buffer = rtex->buffer.b.b.target == PIPE_BUFFER;
+       struct si_texture *tex = (struct si_texture *)view->texture;
+       bool is_buffer = tex->buffer.b.b.target == PIPE_BUFFER;
 
        if (unlikely(!is_buffer && sview->dcc_incompatible)) {
-               if (vi_dcc_enabled(rtex, view->u.tex.first_level))
-                       if (!si_texture_disable_dcc(sctx, rtex))
-                               si_decompress_dcc(sctx, rtex);
+               if (vi_dcc_enabled(tex, view->u.tex.first_level))
+                       if (!si_texture_disable_dcc(sctx, tex))
+                               si_decompress_dcc(sctx, tex);
 
                sview->dcc_incompatible = false;
        }
 
-       assert(rtex); /* views with texture == NULL aren't supported */
+       assert(tex); /* views with texture == NULL aren't supported */
        memcpy(desc, sview->state, 8*4);
 
        if (is_buffer) {
-               si_set_buf_desc_address(&rtex->buffer,
+               si_set_buf_desc_address(&tex->buffer,
                                        sview->base.u.buf.offset,
                                        desc + 4);
        } else {
-               bool is_separate_stencil = rtex->db_compatible &&
+               bool is_separate_stencil = tex->db_compatible &&
                                           sview->is_stencil_sampler;
 
-               si_set_mutable_tex_desc_fields(sctx->screen, rtex,
+               si_set_mutable_tex_desc_fields(sctx->screen, tex,
                                               sview->base_level_info,
                                               sview->base_level,
                                               sview->base.u.tex.first_level,
@@ -467,7 +461,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
                                               desc);
        }
 
-       if (!is_buffer && rtex->surface.fmask_size) {
+       if (!is_buffer && tex->surface.fmask_size) {
                memcpy(desc + 8, sview->fmask_state, 8*4);
        } else {
                /* Disable FMASK and bind sampler state in [12:15]. */
@@ -475,26 +469,26 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
 
                if (sstate)
                        si_set_sampler_state_desc(sstate, sview,
-                                                 is_buffer ? NULL : rtex,
+                                                 is_buffer ? NULL : tex,
                                                  desc + 12);
        }
 }
 
-static bool color_needs_decompression(struct r600_texture *rtex)
+static bool color_needs_decompression(struct si_texture *tex)
 {
-       return rtex->surface.fmask_size ||
-              (rtex->dirty_level_mask &&
-               (rtex->cmask.size || rtex->dcc_offset));
+       return tex->surface.fmask_size ||
+              (tex->dirty_level_mask &&
+               (tex->cmask.size || tex->dcc_offset));
 }
 
-static bool depth_needs_decompression(struct r600_texture *rtex)
+static bool depth_needs_decompression(struct si_texture *tex)
 {
        /* If the depth/stencil texture is TC-compatible, no decompression
         * will be done. The decompression function will only flush DB caches
         * to make it coherent with shaders. That's necessary because the driver
         * doesn't flush DB caches in any other case.
         */
-       return rtex->db_compatible;
+       return tex->db_compatible;
 }
 
 static void si_set_sampler_view(struct si_context *sctx,
@@ -512,29 +506,29 @@ static void si_set_sampler_view(struct si_context *sctx,
                return;
 
        if (view) {
-               struct r600_texture *rtex = (struct r600_texture *)view->texture;
+               struct si_texture *tex = (struct si_texture *)view->texture;
 
                si_set_sampler_view_desc(sctx, rview,
                                         samplers->sampler_states[slot], desc);
 
-               if (rtex->buffer.b.b.target == PIPE_BUFFER) {
-                       rtex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW;
+               if (tex->buffer.b.b.target == PIPE_BUFFER) {
+                       tex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW;
                        samplers->needs_depth_decompress_mask &= ~(1u << slot);
                        samplers->needs_color_decompress_mask &= ~(1u << slot);
                } else {
-                       if (depth_needs_decompression(rtex)) {
+                       if (depth_needs_decompression(tex)) {
                                samplers->needs_depth_decompress_mask |= 1u << slot;
                        } else {
                                samplers->needs_depth_decompress_mask &= ~(1u << slot);
                        }
-                       if (color_needs_decompression(rtex)) {
+                       if (color_needs_decompression(tex)) {
                                samplers->needs_color_decompress_mask |= 1u << slot;
                        } else {
                                samplers->needs_color_decompress_mask &= ~(1u << slot);
                        }
 
-                       if (rtex->dcc_offset &&
-                           p_atomic_read(&rtex->framebuffers_bound))
+                       if (tex->dcc_offset &&
+                           p_atomic_read(&tex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
                }
 
@@ -610,9 +604,9 @@ si_samplers_update_needs_color_decompress_mask(struct si_samplers *samplers)
                struct pipe_resource *res = samplers->views[i]->texture;
 
                if (res && res->target != PIPE_BUFFER) {
-                       struct r600_texture *rtex = (struct r600_texture *)res;
+                       struct si_texture *tex = (struct si_texture *)res;
 
-                       if (color_needs_decompression(rtex)) {
+                       if (color_needs_decompression(tex)) {
                                samplers->needs_color_decompress_mask |= 1u << i;
                        } else {
                                samplers->needs_color_decompress_mask &= ~(1u << i);
@@ -703,7 +697,7 @@ static void si_set_shader_image_desc(struct si_context *ctx,
                si_set_buf_desc_address(res, view->u.buf.offset, desc + 4);
        } else {
                static const unsigned char swizzle[4] = { 0, 1, 2, 3 };
-               struct r600_texture *tex = (struct r600_texture *)res;
+               struct si_texture *tex = (struct si_texture *)res;
                unsigned level = view->u.tex.level;
                unsigned width, height, depth, hw_level;
                bool uses_dcc = vi_dcc_enabled(tex, level);
@@ -797,7 +791,7 @@ static void si_set_shader_image(struct si_context *ctx,
                images->needs_color_decompress_mask &= ~(1 << slot);
                res->bind_history |= PIPE_BIND_SHADER_IMAGE;
        } else {
-               struct r600_texture *tex = (struct r600_texture *)res;
+               struct si_texture *tex = (struct si_texture *)res;
                unsigned level = view->u.tex.level;
 
                if (color_needs_decompression(tex)) {
@@ -858,9 +852,9 @@ si_images_update_needs_color_decompress_mask(struct si_images *images)
                struct pipe_resource *res = images->views[i].resource;
 
                if (res && res->target != PIPE_BUFFER) {
-                       struct r600_texture *rtex = (struct r600_texture *)res;
+                       struct si_texture *tex = (struct si_texture *)res;
 
-                       if (color_needs_decompression(rtex)) {
+                       if (color_needs_decompression(tex)) {
                                images->needs_color_decompress_mask |= 1 << i;
                        } else {
                                images->needs_color_decompress_mask &= ~(1 << i);
@@ -895,7 +889,7 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx)
        si_update_ps_iter_samples(sctx);
 
        if (surf) {
-               struct r600_texture *tex = (struct r600_texture*)surf->texture;
+               struct si_texture *tex = (struct si_texture*)surf->texture;
                struct pipe_image_view view;
 
                assert(tex);
@@ -974,11 +968,11 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
                struct si_sampler_view *sview =
                        (struct si_sampler_view *)samplers->views[slot];
 
-               struct r600_texture *tex = NULL;
+               struct si_texture *tex = NULL;
 
                if (sview && sview->base.texture &&
                    sview->base.texture->target != PIPE_BUFFER)
-                       tex = (struct r600_texture *)sview->base.texture;
+                       tex = (struct si_texture *)sview->base.texture;
 
                if (tex && tex->surface.fmask_size)
                        continue;
@@ -1530,13 +1524,13 @@ si_resident_handles_update_needs_color_decompress(struct si_context *sctx)
        util_dynarray_foreach(&sctx->resident_tex_handles,
                              struct si_texture_handle *, tex_handle) {
                struct pipe_resource *res = (*tex_handle)->view->texture;
-               struct r600_texture *rtex;
+               struct si_texture *tex;
 
                if (!res || res->target == PIPE_BUFFER)
                        continue;
 
-               rtex = (struct r600_texture *)res;
-               if (!color_needs_decompression(rtex))
+               tex = (struct si_texture *)res;
+               if (!color_needs_decompression(tex))
                        continue;
 
                util_dynarray_append(&sctx->resident_tex_needs_color_decompress,
@@ -1547,13 +1541,13 @@ si_resident_handles_update_needs_color_decompress(struct si_context *sctx)
                              struct si_image_handle *, img_handle) {
                struct pipe_image_view *view = &(*img_handle)->view;
                struct pipe_resource *res = view->resource;
-               struct r600_texture *rtex;
+               struct si_texture *tex;
 
                if (!res || res->target == PIPE_BUFFER)
                        continue;
 
-               rtex = (struct r600_texture *)res;
-               if (!color_needs_decompression(rtex))
+               tex = (struct si_texture *)res;
+               if (!color_needs_decompression(tex))
                        continue;
 
                util_dynarray_append(&sctx->resident_img_needs_color_decompress,
@@ -2427,25 +2421,25 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
 
        if (resident) {
                if (sview->base.texture->target != PIPE_BUFFER) {
-                       struct r600_texture *rtex =
-                               (struct r600_texture *)sview->base.texture;
+                       struct si_texture *tex =
+                               (struct si_texture *)sview->base.texture;
 
-                       if (depth_needs_decompression(rtex)) {
+                       if (depth_needs_decompression(tex)) {
                                util_dynarray_append(
                                        &sctx->resident_tex_needs_depth_decompress,
                                        struct si_texture_handle *,
                                        tex_handle);
                        }
 
-                       if (color_needs_decompression(rtex)) {
+                       if (color_needs_decompression(tex)) {
                                util_dynarray_append(
                                        &sctx->resident_tex_needs_color_decompress,
                                        struct si_texture_handle *,
                                        tex_handle);
                        }
 
-                       if (rtex->dcc_offset &&
-                           p_atomic_read(&rtex->framebuffers_bound))
+                       if (tex->dcc_offset &&
+                           p_atomic_read(&tex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
 
                        si_update_bindless_texture_descriptor(sctx, tex_handle);
@@ -2573,18 +2567,18 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
 
        if (resident) {
                if (res->b.b.target != PIPE_BUFFER) {
-                       struct r600_texture *rtex = (struct r600_texture *)res;
+                       struct si_texture *tex = (struct si_texture *)res;
                        unsigned level = view->u.tex.level;
 
-                       if (color_needs_decompression(rtex)) {
+                       if (color_needs_decompression(tex)) {
                                util_dynarray_append(
                                        &sctx->resident_img_needs_color_decompress,
                                        struct si_image_handle *,
                                        img_handle);
                        }
 
-                       if (vi_dcc_enabled(rtex, level) &&
-                           p_atomic_read(&rtex->framebuffers_bound))
+                       if (vi_dcc_enabled(tex, level) &&
+                           p_atomic_read(&tex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
 
                        si_update_bindless_image_descriptor(sctx, img_handle);
index 5d78a50..da5bd47 100644 (file)
@@ -132,16 +132,16 @@ static void si_dma_copy_tile(struct si_context *ctx,
                             unsigned bpp)
 {
        struct radeon_cmdbuf *cs = ctx->dma_cs;
-       struct r600_texture *rsrc = (struct r600_texture*)src;
-       struct r600_texture *rdst = (struct r600_texture*)dst;
-       unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+       struct si_texture *ssrc = (struct si_texture*)src;
+       struct si_texture *sdst = (struct si_texture*)dst;
+       unsigned dst_mode = sdst->surface.u.legacy.level[dst_level].mode;
        bool detile = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED;
-       struct r600_texture *rlinear = detile ? rdst : rsrc;
-       struct r600_texture *rtiled = detile ? rsrc : rdst;
+       struct si_texture *linear = detile ? sdst : ssrc;
+       struct si_texture *tiled = detile ? ssrc : sdst;
        unsigned linear_lvl = detile ? dst_level : src_level;
        unsigned tiled_lvl = detile ? src_level : dst_level;
        struct radeon_info *info = &ctx->screen->info;
-       unsigned index = rtiled->surface.u.legacy.tiling_index[tiled_lvl];
+       unsigned index = tiled->surface.u.legacy.tiling_index[tiled_lvl];
        unsigned tile_mode = info->si_tile_mode_array[index];
        unsigned array_mode, lbpp, pitch_tile_max, slice_tile_max, size;
        unsigned ncopy, height, cheight, i;
@@ -150,7 +150,7 @@ static void si_dma_copy_tile(struct si_context *ctx,
        uint64_t base, addr;
        unsigned pipe_config;
 
-       assert(dst_mode != rsrc->surface.u.legacy.level[src_level].mode);
+       assert(dst_mode != ssrc->surface.u.legacy.level[src_level].mode);
 
        sub_cmd = SI_DMA_COPY_TILED;
        lbpp = util_logbase2(bpp);
@@ -163,35 +163,35 @@ static void si_dma_copy_tile(struct si_context *ctx,
        tiled_y = detile ? src_y : dst_y;
        tiled_z = detile ? src_z : dst_z;
 
-       assert(!util_format_is_depth_and_stencil(rtiled->buffer.b.b.format));
+       assert(!util_format_is_depth_and_stencil(tiled->buffer.b.b.format));
 
        array_mode = G_009910_ARRAY_MODE(tile_mode);
-       slice_tile_max = (rtiled->surface.u.legacy.level[tiled_lvl].nblk_x *
-                         rtiled->surface.u.legacy.level[tiled_lvl].nblk_y) / (8*8) - 1;
+       slice_tile_max = (tiled->surface.u.legacy.level[tiled_lvl].nblk_x *
+                         tiled->surface.u.legacy.level[tiled_lvl].nblk_y) / (8*8) - 1;
        /* linear height must be the same as the slice tile max height, it's ok even
         * if the linear destination/source have smaller heigh as the size of the
         * dma packet will be using the copy_height which is always smaller or equal
         * to the linear height
         */
-       height = rtiled->surface.u.legacy.level[tiled_lvl].nblk_y;
-       base = rtiled->surface.u.legacy.level[tiled_lvl].offset;
-       addr = rlinear->surface.u.legacy.level[linear_lvl].offset;
-       addr += (uint64_t)rlinear->surface.u.legacy.level[linear_lvl].slice_size_dw * 4 * linear_z;
+       height = tiled->surface.u.legacy.level[tiled_lvl].nblk_y;
+       base = tiled->surface.u.legacy.level[tiled_lvl].offset;
+       addr = linear->surface.u.legacy.level[linear_lvl].offset;
+       addr += (uint64_t)linear->surface.u.legacy.level[linear_lvl].slice_size_dw * 4 * linear_z;
        addr += linear_y * pitch + linear_x * bpp;
        bank_h = G_009910_BANK_HEIGHT(tile_mode);
        bank_w = G_009910_BANK_WIDTH(tile_mode);
        mt_aspect = G_009910_MACRO_TILE_ASPECT(tile_mode);
        /* Non-depth modes don't have TILE_SPLIT set. */
-       tile_split = util_logbase2(rtiled->surface.u.legacy.tile_split >> 6);
+       tile_split = util_logbase2(tiled->surface.u.legacy.tile_split >> 6);
        nbanks = G_009910_NUM_BANKS(tile_mode);
-       base += rtiled->buffer.gpu_address;
-       addr += rlinear->buffer.gpu_address;
+       base += tiled->buffer.gpu_address;
+       addr += linear->buffer.gpu_address;
 
        pipe_config = G_009910_PIPE_CONFIG(tile_mode);
        mt = G_009910_MICRO_TILE_MODE(tile_mode);
        size = copy_height * pitch;
        ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
-       si_need_dma_space(ctx, ncopy * 9, &rdst->buffer, &rsrc->buffer);
+       si_need_dma_space(ctx, ncopy * 9, &sdst->buffer, &ssrc->buffer);
 
        for (i = 0; i < ncopy; i++) {
                cheight = copy_height;
@@ -225,8 +225,8 @@ static void si_dma_copy(struct pipe_context *ctx,
                        const struct pipe_box *src_box)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct r600_texture *rsrc = (struct r600_texture*)src;
-       struct r600_texture *rdst = (struct r600_texture*)dst;
+       struct si_texture *ssrc = (struct si_texture*)src;
+       struct si_texture *sdst = (struct si_texture*)dst;
        unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode;
        unsigned src_w, dst_w;
        unsigned src_x, src_y;
@@ -259,8 +259,8 @@ static void si_dma_copy(struct pipe_context *ctx,
        goto fallback;
 
        if (src_box->depth > 1 ||
-           !si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty,
-                                    dstz, rsrc, src_level, src_box))
+           !si_prepare_for_dma_blit(sctx, sdst, dst_level, dstx, dsty,
+                                    dstz, ssrc, src_level, src_box))
                goto fallback;
 
        src_x = util_format_get_nblocksx(src->format, src_box->x);
@@ -268,21 +268,21 @@ static void si_dma_copy(struct pipe_context *ctx,
        src_y = util_format_get_nblocksy(src->format, src_box->y);
        dst_y = util_format_get_nblocksy(src->format, dst_y);
 
-       bpp = rdst->surface.bpe;
-       dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
-       src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
-       src_w = u_minify(rsrc->buffer.b.b.width0, src_level);
-       dst_w = u_minify(rdst->buffer.b.b.width0, dst_level);
+       bpp = sdst->surface.bpe;
+       dst_pitch = sdst->surface.u.legacy.level[dst_level].nblk_x * sdst->surface.bpe;
+       src_pitch = ssrc->surface.u.legacy.level[src_level].nblk_x * ssrc->surface.bpe;
+       src_w = u_minify(ssrc->buffer.b.b.width0, src_level);
+       dst_w = u_minify(sdst->buffer.b.b.width0, dst_level);
 
-       dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
-       src_mode = rsrc->surface.u.legacy.level[src_level].mode;
+       dst_mode = sdst->surface.u.legacy.level[dst_level].mode;
+       src_mode = ssrc->surface.u.legacy.level[src_level].mode;
 
        if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
            src_box->width != src_w ||
-           src_box->height != u_minify(rsrc->buffer.b.b.height0, src_level) ||
-           src_box->height != u_minify(rdst->buffer.b.b.height0, dst_level) ||
-           rsrc->surface.u.legacy.level[src_level].nblk_y !=
-           rdst->surface.u.legacy.level[dst_level].nblk_y) {
+           src_box->height != u_minify(ssrc->buffer.b.b.height0, src_level) ||
+           src_box->height != u_minify(sdst->buffer.b.b.height0, dst_level) ||
+           ssrc->surface.u.legacy.level[src_level].nblk_y !=
+           sdst->surface.u.legacy.level[dst_level].nblk_y) {
                /* FIXME si can do partial blit */
                goto fallback;
        }
@@ -301,18 +301,18 @@ static void si_dma_copy(struct pipe_context *ctx,
                 *   dst_x/y == 0
                 *   dst_pitch == src_pitch
                 */
-               src_offset= rsrc->surface.u.legacy.level[src_level].offset;
-               src_offset += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z;
+               src_offset= ssrc->surface.u.legacy.level[src_level].offset;
+               src_offset += (uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z;
                src_offset += src_y * src_pitch + src_x * bpp;
-               dst_offset = rdst->surface.u.legacy.level[dst_level].offset;
-               dst_offset += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
+               dst_offset = sdst->surface.u.legacy.level[dst_level].offset;
+               dst_offset += (uint64_t)sdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
                dst_offset += dst_y * dst_pitch + dst_x * bpp;
                si_dma_copy_buffer(sctx, dst, src, dst_offset, src_offset,
-                                  (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4);
+                                  (uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4);
        } else {
                si_dma_copy_tile(sctx, dst, dst_level, dst_x, dst_y, dst_z,
                                 src, src_level, src_x, src_y, src_box->z,
-                                src_box->height / rsrc->surface.blk_h,
+                                src_box->height / ssrc->surface.blk_h,
                                 dst_pitch, bpp);
        }
        return;
index bf316de..1e7c991 100644 (file)
@@ -241,7 +241,7 @@ static void si_destroy_context(struct pipe_context *context)
                                sctx->b.destroy_query(&sctx->b,
                                                        sctx->dcc_stats[i].ps_stats[j]);
 
-               r600_texture_reference(&sctx->dcc_stats[i].tex, NULL);
+               si_texture_reference(&sctx->dcc_stats[i].tex, NULL);
        }
 
        if (sctx->query_result_shader)
index 173d73e..6110947 100644 (file)
@@ -238,12 +238,12 @@ struct r600_cmask_info {
        uint64_t base_address_reg;
 };
 
-struct r600_texture {
+struct si_texture {
        struct r600_resource            buffer;
 
        struct radeon_surf              surface;
        uint64_t                        size;
-       struct r600_texture             *flushed_depth_texture;
+       struct si_texture               *flushed_depth_texture;
 
        /* Colorbuffer compression and fast clear. */
        uint64_t                        fmask_offset;
@@ -1004,7 +1004,7 @@ struct si_context {
        bool                            render_cond_force_off; /* for u_blitter */
 
        /* Statistics gathering for the DCC enablement heuristic. It can't be
-        * in r600_texture because r600_texture can be shared by multiple
+        * in si_texture because si_texture can be shared by multiple
         * contexts. This is for back buffers only. We shouldn't get too many
         * of those.
         *
@@ -1013,7 +1013,7 @@ struct si_context {
         * enabled by DCC stat gathering.
         */
        struct {
-               struct r600_texture             *tex;
+               struct si_texture               *tex;
                /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
                struct pipe_query               *ps_stats[3];
                /* If all slots are used and another slot is needed,
@@ -1060,10 +1060,10 @@ void si_resource_copy_region(struct pipe_context *ctx,
                             struct pipe_resource *src,
                             unsigned src_level,
                             const struct pipe_box *src_box);
-void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex);
+void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex);
 void si_blit_decompress_depth(struct pipe_context *ctx,
-                             struct r600_texture *texture,
-                             struct r600_texture *staging,
+                             struct si_texture *texture,
+                             struct si_texture *staging,
                              unsigned first_level, unsigned last_level,
                              unsigned first_layer, unsigned last_layer,
                              unsigned first_sample, unsigned last_sample);
@@ -1096,7 +1096,7 @@ void si_init_buffer_functions(struct si_context *sctx);
 enum pipe_format si_simplify_cb_format(enum pipe_format format);
 bool vi_alpha_is_on_msb(enum pipe_format format);
 void vi_dcc_clear_level(struct si_context *sctx,
-                       struct r600_texture *rtex,
+                       struct si_texture *tex,
                        unsigned level, unsigned clear_value);
 void si_init_clear_functions(struct si_context *sctx);
 
@@ -1218,26 +1218,26 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
 void si_update_vs_viewport_state(struct si_context *ctx);
 void si_init_viewport_functions(struct si_context *ctx);
 
-/* r600_texture.c */
+/* si_texture.c */
 bool si_prepare_for_dma_blit(struct si_context *sctx,
-                            struct r600_texture *rdst,
+                            struct si_texture *dst,
                             unsigned dst_level, unsigned dstx,
                             unsigned dsty, unsigned dstz,
-                            struct r600_texture *rsrc,
+                            struct si_texture *src,
                             unsigned src_level,
                             const struct pipe_box *src_box);
 void si_texture_get_cmask_info(struct si_screen *sscreen,
-                              struct r600_texture *rtex,
+                              struct si_texture *tex,
                               struct r600_cmask_info *out);
 void si_eliminate_fast_color_clear(struct si_context *sctx,
-                                  struct r600_texture *rtex);
+                                  struct si_texture *tex);
 void si_texture_discard_cmask(struct si_screen *sscreen,
-                             struct r600_texture *rtex);
+                             struct si_texture *tex);
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
                                   struct pipe_resource *texture,
-                                  struct r600_texture **staging);
+                                  struct si_texture **staging);
 void si_print_texture_info(struct si_screen *sscreen,
-                          struct r600_texture *rtex, struct u_log_context *log);
+                          struct si_texture *tex, struct u_log_context *log);
 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
                                        const struct pipe_resource *templ);
 bool vi_dcc_formats_compatible(enum pipe_format format1,
@@ -1256,15 +1256,15 @@ struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
                                              unsigned width, unsigned height);
 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
 void vi_separate_dcc_try_enable(struct si_context *sctx,
-                               struct r600_texture *tex);
+                               struct si_texture *tex);
 void vi_separate_dcc_start_query(struct si_context *sctx,
-                                struct r600_texture *tex);
+                                struct si_texture *tex);
 void vi_separate_dcc_stop_query(struct si_context *sctx,
-                               struct r600_texture *tex);
+                               struct si_texture *tex);
 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
-                                            struct r600_texture *tex);
+                                            struct si_texture *tex);
 bool si_texture_disable_dcc(struct si_context *sctx,
-                           struct r600_texture *rtex);
+                           struct si_texture *tex);
 void si_init_screen_texture_functions(struct si_screen *sscreen);
 void si_init_context_texture_functions(struct si_context *sctx);
 
@@ -1286,24 +1286,24 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
 }
 
 static inline void
-r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
+si_texture_reference(struct si_texture **ptr, struct si_texture *res)
 {
        pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b);
 }
 
 static inline bool
-vi_dcc_enabled(struct r600_texture *tex, unsigned level)
+vi_dcc_enabled(struct si_texture *tex, unsigned level)
 {
        return tex->dcc_offset && level < tex->surface.num_dcc_levels;
 }
 
 static inline unsigned
-si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
+si_tile_mode_index(struct si_texture *tex, unsigned level, bool stencil)
 {
        if (stencil)
-               return rtex->surface.u.legacy.stencil_tiling_index[level];
+               return tex->surface.u.legacy.stencil_tiling_index[level];
        else
-               return rtex->surface.u.legacy.tiling_index[level];
+               return tex->surface.u.legacy.tiling_index[level];
 }
 
 static inline void
@@ -1458,20 +1458,20 @@ si_make_DB_shader_coherent(struct si_context *sctx, unsigned num_samples,
 }
 
 static inline bool
-si_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
+si_can_sample_zs(struct si_texture *tex, bool stencil_sampler)
 {
        return (stencil_sampler && tex->can_sample_s) ||
               (!stencil_sampler && tex->can_sample_z);
 }
 
 static inline bool
-si_htile_enabled(struct r600_texture *tex, unsigned level)
+si_htile_enabled(struct si_texture *tex, unsigned level)
 {
        return tex->htile_offset && level == 0;
 }
 
 static inline bool
-vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
+vi_tc_compat_htile_enabled(struct si_texture *tex, unsigned level)
 {
        assert(!tex->tc_compatible_htile || tex->htile_offset);
        return tex->tc_compatible_htile && level == 0;
index 92a1d15..cfe32bc 100644 (file)
@@ -1897,10 +1897,10 @@ static unsigned si_tex_compare(unsigned compare)
        }
 }
 
-static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex,
+static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex,
                           unsigned view_target, unsigned nr_samples)
 {
-       unsigned res_target = rtex->buffer.b.b.target;
+       unsigned res_target = tex->buffer.b.b.target;
 
        if (view_target == PIPE_TEXTURE_CUBE ||
            view_target == PIPE_TEXTURE_CUBE_ARRAY)
@@ -1914,7 +1914,7 @@ static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex,
        if ((res_target == PIPE_TEXTURE_1D ||
             res_target == PIPE_TEXTURE_1D_ARRAY) &&
            sscreen->info.chip_class >= GFX9 &&
-           rtex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
+           tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
                if (res_target == PIPE_TEXTURE_1D)
                        res_target = PIPE_TEXTURE_2D;
                else
@@ -2334,7 +2334,7 @@ static void si_choose_spi_color_formats(struct r600_surface *surf,
 static void si_initialize_color_surface(struct si_context *sctx,
                                        struct r600_surface *surf)
 {
-       struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
+       struct si_texture *tex = (struct si_texture*)surf->base.texture;
        unsigned color_info, color_attrib;
        unsigned format, swap, ntype, endian;
        const struct util_format_description *desc;
@@ -2420,16 +2420,16 @@ static void si_initialize_color_surface(struct si_context *sctx,
        color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
                                                  util_format_is_intensity(surf->base.format));
 
-       if (rtex->buffer.b.b.nr_samples > 1) {
-               unsigned log_samples = util_logbase2(rtex->buffer.b.b.nr_samples);
-               unsigned log_fragments = util_logbase2(rtex->num_color_samples);
+       if (tex->buffer.b.b.nr_samples > 1) {
+               unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
+               unsigned log_fragments = util_logbase2(tex->num_color_samples);
 
                color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
                                S_028C74_NUM_FRAGMENTS(log_fragments);
 
-               if (rtex->surface.fmask_size) {
+               if (tex->surface.fmask_size) {
                        color_info |= S_028C70_COMPRESSION(1);
-                       unsigned fmask_bankh = util_logbase2(rtex->surface.u.legacy.fmask.bankh);
+                       unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
 
                        if (sctx->chip_class == SI) {
                                /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
@@ -2449,10 +2449,10 @@ static void si_initialize_color_surface(struct si_context *sctx,
                if (!sctx->screen->info.has_dedicated_vram)
                        min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
 
-               if (rtex->num_color_samples > 1) {
-                       if (rtex->surface.bpe == 1)
+               if (tex->num_color_samples > 1) {
+                       if (tex->surface.bpe == 1)
                                max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
-                       else if (rtex->surface.bpe == 2)
+                       else if (tex->surface.bpe == 2)
                                max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
                }
 
@@ -2462,8 +2462,8 @@ static void si_initialize_color_surface(struct si_context *sctx,
        }
 
        /* This must be set for fast clear to work without FMASK. */
-       if (!rtex->surface.fmask_size && sctx->chip_class == SI) {
-               unsigned bankh = util_logbase2(rtex->surface.u.legacy.bankh);
+       if (!tex->surface.fmask_size && sctx->chip_class == SI) {
+               unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
                color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
        }
 
@@ -2471,14 +2471,14 @@ static void si_initialize_color_surface(struct si_context *sctx,
                              S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
 
        if (sctx->chip_class >= GFX9) {
-               unsigned mip0_depth = util_max_layer(&rtex->buffer.b.b, 0);
+               unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
 
                color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level);
                color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
-                               S_028C74_RESOURCE_TYPE(rtex->surface.u.gfx9.resource_type);
+                               S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
                surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
                                         S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
-                                        S_028C68_MAX_MIP(rtex->buffer.b.b.last_level);
+                                        S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
        }
 
        surf->cb_color_view = color_view;
@@ -2486,7 +2486,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
        surf->cb_color_attrib = color_attrib;
 
        /* Determine pixel shader export format */
-       si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
+       si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
 
        surf->color_initialized = true;
 }
@@ -2494,18 +2494,18 @@ static void si_initialize_color_surface(struct si_context *sctx,
 static void si_init_depth_surface(struct si_context *sctx,
                                  struct r600_surface *surf)
 {
-       struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
+       struct si_texture *tex = (struct si_texture*)surf->base.texture;
        unsigned level = surf->base.u.tex.level;
        unsigned format, stencil_format;
        uint32_t z_info, s_info;
 
-       format = si_translate_dbformat(rtex->db_render_format);
-       stencil_format = rtex->surface.has_stencil ?
+       format = si_translate_dbformat(tex->db_render_format);
+       stencil_format = tex->surface.has_stencil ?
                                 V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
 
        assert(format != V_028040_Z_INVALID);
        if (format == V_028040_Z_INVALID)
-               PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->buffer.b.b.format);
+               PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
 
        surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
                              S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
@@ -2513,31 +2513,31 @@ static void si_init_depth_surface(struct si_context *sctx,
        surf->db_htile_surface = 0;
 
        if (sctx->chip_class >= GFX9) {
-               assert(rtex->surface.u.gfx9.surf_offset == 0);
-               surf->db_depth_base = rtex->buffer.gpu_address >> 8;
-               surf->db_stencil_base = (rtex->buffer.gpu_address +
-                                        rtex->surface.u.gfx9.stencil_offset) >> 8;
+               assert(tex->surface.u.gfx9.surf_offset == 0);
+               surf->db_depth_base = tex->buffer.gpu_address >> 8;
+               surf->db_stencil_base = (tex->buffer.gpu_address +
+                                        tex->surface.u.gfx9.stencil_offset) >> 8;
                z_info = S_028038_FORMAT(format) |
-                        S_028038_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)) |
-                        S_028038_SW_MODE(rtex->surface.u.gfx9.surf.swizzle_mode) |
-                        S_028038_MAXMIP(rtex->buffer.b.b.last_level);
+                        S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
+                        S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
+                        S_028038_MAXMIP(tex->buffer.b.b.last_level);
                s_info = S_02803C_FORMAT(stencil_format) |
-                        S_02803C_SW_MODE(rtex->surface.u.gfx9.stencil.swizzle_mode);
-               surf->db_z_info2 = S_028068_EPITCH(rtex->surface.u.gfx9.surf.epitch);
-               surf->db_stencil_info2 = S_02806C_EPITCH(rtex->surface.u.gfx9.stencil.epitch);
+                        S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
+               surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
+               surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
                surf->db_depth_view |= S_028008_MIPID(level);
-               surf->db_depth_size = S_02801C_X_MAX(rtex->buffer.b.b.width0 - 1) |
-                                     S_02801C_Y_MAX(rtex->buffer.b.b.height0 - 1);
+               surf->db_depth_size = S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) |
+                                     S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
 
-               if (si_htile_enabled(rtex, level)) {
+               if (si_htile_enabled(tex, level)) {
                        z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
                                  S_028038_ALLOW_EXPCLEAR(1);
 
-                       if (rtex->tc_compatible_htile) {
+                       if (tex->tc_compatible_htile) {
                                unsigned max_zplanes = 4;
 
-                               if (rtex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
-                                   rtex->buffer.b.b.nr_samples > 1)
+                               if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
+                                   tex->buffer.b.b.nr_samples > 1)
                                        max_zplanes = 2;
 
                                z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) |
@@ -2545,43 +2545,43 @@ static void si_init_depth_surface(struct si_context *sctx,
                                s_info |= S_02803C_ITERATE_FLUSH(1);
                        }
 
-                       if (rtex->surface.has_stencil) {
+                       if (tex->surface.has_stencil) {
                                /* Stencil buffer workaround ported from the SI-CI-VI code.
                                 * See that for explanation.
                                 */
-                               s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->buffer.b.b.nr_samples <= 1);
+                               s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
                        } else {
                                /* Use all HTILE for depth if there's no stencil. */
                                s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
                        }
 
-                       surf->db_htile_data_base = (rtex->buffer.gpu_address +
-                                                   rtex->htile_offset) >> 8;
+                       surf->db_htile_data_base = (tex->buffer.gpu_address +
+                                                   tex->htile_offset) >> 8;
                        surf->db_htile_surface = S_028ABC_FULL_CACHE(1) |
-                                                S_028ABC_PIPE_ALIGNED(rtex->surface.u.gfx9.htile.pipe_aligned) |
-                                                S_028ABC_RB_ALIGNED(rtex->surface.u.gfx9.htile.rb_aligned);
+                                                S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned) |
+                                                S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned);
                }
        } else {
                /* SI-CI-VI */
-               struct legacy_surf_level *levelinfo = &rtex->surface.u.legacy.level[level];
+               struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
 
                assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
 
-               surf->db_depth_base = (rtex->buffer.gpu_address +
-                                      rtex->surface.u.legacy.level[level].offset) >> 8;
-               surf->db_stencil_base = (rtex->buffer.gpu_address +
-                                        rtex->surface.u.legacy.stencil_level[level].offset) >> 8;
+               surf->db_depth_base = (tex->buffer.gpu_address +
+                                      tex->surface.u.legacy.level[level].offset) >> 8;
+               surf->db_stencil_base = (tex->buffer.gpu_address +
+                                        tex->surface.u.legacy.stencil_level[level].offset) >> 8;
 
                z_info = S_028040_FORMAT(format) |
-                        S_028040_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples));
+                        S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
                s_info = S_028044_FORMAT(stencil_format);
-               surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
+               surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile);
 
                if (sctx->chip_class >= CIK) {
                        struct radeon_info *info = &sctx->screen->info;
-                       unsigned index = rtex->surface.u.legacy.tiling_index[level];
-                       unsigned stencil_index = rtex->surface.u.legacy.stencil_tiling_index[level];
-                       unsigned macro_index = rtex->surface.u.legacy.macro_tile_index;
+                       unsigned index = tex->surface.u.legacy.tiling_index[level];
+                       unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
+                       unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
                        unsigned tile_mode = info->si_tile_mode_array[index];
                        unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
                        unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
@@ -2596,9 +2596,9 @@ static void si_init_depth_surface(struct si_context *sctx,
                        z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
                        s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
                } else {
-                       unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
+                       unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
                        z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
-                       tile_mode_index = si_tile_mode_index(rtex, level, true);
+                       tile_mode_index = si_tile_mode_index(tex, level, true);
                        s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
                }
 
@@ -2607,11 +2607,11 @@ static void si_init_depth_surface(struct si_context *sctx,
                surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
                                                                levelinfo->nblk_y) / 64 - 1);
 
-               if (si_htile_enabled(rtex, level)) {
+               if (si_htile_enabled(tex, level)) {
                        z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
                                  S_028040_ALLOW_EXPCLEAR(1);
 
-                       if (rtex->surface.has_stencil) {
+                       if (tex->surface.has_stencil) {
                                /* Workaround: For a not yet understood reason, the
                                 * combination of MSAA, fast stencil clear and stencil
                                 * decompress messes with subsequent stencil buffer
@@ -2623,9 +2623,9 @@ static void si_init_depth_surface(struct si_context *sctx,
                                 * Check piglit's arb_texture_multisample-stencil-clear
                                 * test if you want to try changing this.
                                 */
-                               if (rtex->buffer.b.b.nr_samples <= 1)
+                               if (tex->buffer.b.b.nr_samples <= 1)
                                        s_info |= S_028044_ALLOW_EXPCLEAR(1);
-                       } else if (!rtex->tc_compatible_htile) {
+                       } else if (!tex->tc_compatible_htile) {
                                /* Use all of the htile_buffer for depth if there's no stencil.
                                 * This must not be set when TC-compatible HTILE is enabled
                                 * due to a hw bug.
@@ -2633,17 +2633,17 @@ static void si_init_depth_surface(struct si_context *sctx,
                                s_info |= S_028044_TILE_STENCIL_DISABLE(1);
                        }
 
-                       surf->db_htile_data_base = (rtex->buffer.gpu_address +
-                                                   rtex->htile_offset) >> 8;
+                       surf->db_htile_data_base = (tex->buffer.gpu_address +
+                                                   tex->htile_offset) >> 8;
                        surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
 
-                       if (rtex->tc_compatible_htile) {
+                       if (tex->tc_compatible_htile) {
                                surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
 
                                /* 0 = full compression. N = only compress up to N-1 Z planes. */
-                               if (rtex->buffer.b.b.nr_samples <= 1)
+                               if (tex->buffer.b.b.nr_samples <= 1)
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
-                               else if (rtex->buffer.b.b.nr_samples <= 4)
+                               else if (tex->buffer.b.b.nr_samples <= 4)
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
                                else
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
@@ -2664,24 +2664,24 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
 
        if (sctx->framebuffer.state.zsbuf) {
                struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
-               struct r600_texture *rtex = (struct r600_texture *)surf->texture;
+               struct si_texture *tex = (struct si_texture *)surf->texture;
 
-               rtex->dirty_level_mask |= 1 << surf->u.tex.level;
+               tex->dirty_level_mask |= 1 << surf->u.tex.level;
 
-               if (rtex->surface.has_stencil)
-                       rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
+               if (tex->surface.has_stencil)
+                       tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
        }
 
        unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
        while (compressed_cb_mask) {
                unsigned i = u_bit_scan(&compressed_cb_mask);
                struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
-               struct r600_texture *rtex = (struct r600_texture*)surf->texture;
+               struct si_texture *tex = (struct si_texture*)surf->texture;
 
-               if (rtex->surface.fmask_size)
-                       rtex->dirty_level_mask |= 1 << surf->u.tex.level;
-               if (rtex->dcc_gather_statistics)
-                       rtex->separate_dcc_dirty = true;
+               if (tex->surface.fmask_size)
+                       tex->dirty_level_mask |= 1 << surf->u.tex.level;
+               if (tex->dcc_gather_statistics)
+                       tex->separate_dcc_dirty = true;
        }
 }
 
@@ -2689,14 +2689,14 @@ static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *sta
 {
        for (int i = 0; i < state->nr_cbufs; ++i) {
                struct r600_surface *surf = NULL;
-               struct r600_texture *rtex;
+               struct si_texture *tex;
 
                if (!state->cbufs[i])
                        continue;
                surf = (struct r600_surface*)state->cbufs[i];
-               rtex = (struct r600_texture*)surf->base.texture;
+               tex = (struct si_texture*)surf->base.texture;
 
-               p_atomic_dec(&rtex->framebuffers_bound);
+               p_atomic_dec(&tex->framebuffers_bound);
        }
 }
 
@@ -2706,14 +2706,14 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        struct si_context *sctx = (struct si_context *)ctx;
        struct pipe_constant_buffer constbuf = {0};
        struct r600_surface *surf = NULL;
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
        unsigned old_nr_samples = sctx->framebuffer.nr_samples;
        unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
        bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
        bool old_has_stencil =
                old_has_zsbuf &&
-               ((struct r600_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
+               ((struct si_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
        bool unbound = false;
        int i;
 
@@ -2723,9 +2723,9 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                if (!sctx->framebuffer.state.cbufs[i])
                        continue;
 
-               rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
-               if (rtex->dcc_gather_statistics)
-                       vi_separate_dcc_stop_query(sctx, rtex);
+               tex = (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture;
+               if (tex->dcc_gather_statistics)
+                       vi_separate_dcc_stop_query(sctx, tex);
        }
 
        /* Disable DCC if the formats are incompatible. */
@@ -2734,7 +2734,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        continue;
 
                surf = (struct r600_surface*)state->cbufs[i];
-               rtex = (struct r600_texture*)surf->base.texture;
+               tex = (struct si_texture*)surf->base.texture;
 
                if (!surf->dcc_incompatible)
                        continue;
@@ -2749,9 +2749,9 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        unbound = true;
                }
 
-               if (vi_dcc_enabled(rtex, surf->base.u.tex.level))
-                       if (!si_texture_disable_dcc(sctx, rtex))
-                               si_decompress_dcc(sctx, rtex);
+               if (vi_dcc_enabled(tex, surf->base.u.tex.level))
+                       if (!si_texture_disable_dcc(sctx, tex))
+                               si_decompress_dcc(sctx, tex);
 
                surf->dcc_incompatible = false;
        }
@@ -2830,7 +2830,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        continue;
 
                surf = (struct r600_surface*)state->cbufs[i];
-               rtex = (struct r600_texture*)surf->base.texture;
+               tex = (struct si_texture*)surf->base.texture;
 
                if (!surf->color_initialized) {
                        si_initialize_color_surface(sctx, surf);
@@ -2851,7 +2851,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                if (surf->color_is_int10)
                        sctx->framebuffer.color_is_int10 |= 1 << i;
 
-               if (rtex->surface.fmask_size)
+               if (tex->surface.fmask_size)
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
                else
                        sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
@@ -2859,35 +2859,35 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                /* Don't update nr_color_samples for non-AA buffers.
                 * (e.g. destination of MSAA resolve)
                 */
-               if (rtex->buffer.b.b.nr_samples >= 2 &&
-                   rtex->num_color_samples < rtex->buffer.b.b.nr_samples) {
+               if (tex->buffer.b.b.nr_samples >= 2 &&
+                   tex->num_color_samples < tex->buffer.b.b.nr_samples) {
                        sctx->framebuffer.nr_color_samples =
                                MIN2(sctx->framebuffer.nr_color_samples,
-                                    rtex->num_color_samples);
+                                    tex->num_color_samples);
                }
 
-               if (rtex->surface.is_linear)
+               if (tex->surface.is_linear)
                        sctx->framebuffer.any_dst_linear = true;
 
-               if (vi_dcc_enabled(rtex, surf->base.u.tex.level))
+               if (vi_dcc_enabled(tex, surf->base.u.tex.level))
                        sctx->framebuffer.CB_has_shader_readable_metadata = true;
 
                si_context_add_resource_size(sctx, surf->base.texture);
 
-               p_atomic_inc(&rtex->framebuffers_bound);
+               p_atomic_inc(&tex->framebuffers_bound);
 
-               if (rtex->dcc_gather_statistics) {
+               if (tex->dcc_gather_statistics) {
                        /* Dirty tracking must be enabled for DCC usage analysis. */
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
-                       vi_separate_dcc_start_query(sctx, rtex);
+                       vi_separate_dcc_start_query(sctx, tex);
                }
        }
 
-       struct r600_texture *zstex = NULL;
+       struct si_texture *zstex = NULL;
 
        if (state->zsbuf) {
                surf = (struct r600_surface*)state->zsbuf;
-               zstex = (struct r600_texture*)surf->base.texture;
+               zstex = (struct si_texture*)surf->base.texture;
 
                if (!surf->depth_initialized) {
                        si_init_depth_surface(sctx, surf);
@@ -2963,7 +2963,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
        struct radeon_cmdbuf *cs = sctx->gfx_cs;
        struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
        unsigned i, nr_cbufs = state->nr_cbufs;
-       struct r600_texture *tex = NULL;
+       struct si_texture *tex = NULL;
        struct r600_surface *cb = NULL;
        unsigned cb_color_info = 0;
 
@@ -2982,7 +2982,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                        continue;
                }
 
-               tex = (struct r600_texture *)cb->base.texture;
+               tex = (struct si_texture *)cb->base.texture;
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
                                      &tex->buffer, RADEON_USAGE_READWRITE,
                                      tex->buffer.b.b.nr_samples > 1 ?
@@ -3139,10 +3139,10 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
        /* ZS buffer. */
        if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
                struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
-               struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
+               struct si_texture *tex = (struct si_texture*)zb->base.texture;
 
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                     &rtex->buffer, RADEON_USAGE_READWRITE,
+                                     &tex->buffer, RADEON_USAGE_READWRITE,
                                      zb->base.texture->nr_samples > 1 ?
                                              RADEON_PRIO_DEPTH_BUFFER_MSAA :
                                              RADEON_PRIO_DEPTH_BUFFER);
@@ -3155,7 +3155,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
 
                        radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
                        radeon_emit(cs, zb->db_z_info |                 /* DB_Z_INFO */
-                                   S_028038_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
+                                   S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
                        radeon_emit(cs, zb->db_stencil_info);           /* DB_STENCIL_INFO */
                        radeon_emit(cs, zb->db_depth_base);             /* DB_Z_READ_BASE */
                        radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
@@ -3175,7 +3175,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                        radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
                        radeon_emit(cs, zb->db_depth_info);     /* DB_DEPTH_INFO */
                        radeon_emit(cs, zb->db_z_info |         /* DB_Z_INFO */
-                                   S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
+                                   S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
                        radeon_emit(cs, zb->db_stencil_info);   /* DB_STENCIL_INFO */
                        radeon_emit(cs, zb->db_depth_base);     /* DB_Z_READ_BASE */
                        radeon_emit(cs, zb->db_stencil_base);   /* DB_STENCIL_READ_BASE */
@@ -3186,8 +3186,8 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                }
 
                radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
-               radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
-               radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
+               radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
+               radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
 
                radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
                radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
@@ -3286,8 +3286,8 @@ static bool si_out_of_order_rasterization(struct si_context *sctx)
        };
 
        if (sctx->framebuffer.state.zsbuf) {
-               struct r600_texture *zstex =
-                       (struct r600_texture*)sctx->framebuffer.state.zsbuf->texture;
+               struct si_texture *zstex =
+                       (struct si_texture*)sctx->framebuffer.state.zsbuf->texture;
                bool has_stencil = zstex->surface.has_stencil;
                dsa_order_invariant = dsa->order_invariance[has_stencil];
                if (!dsa_order_invariant.zs)
@@ -3603,7 +3603,7 @@ static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
  */
 void
 si_make_texture_descriptor(struct si_screen *screen,
-                          struct r600_texture *tex,
+                          struct si_texture *tex,
                           bool sampler,
                           enum pipe_texture_target target,
                           enum pipe_format pipe_format,
@@ -3966,7 +3966,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
-       struct r600_texture *tmp = (struct r600_texture*)texture;
+       struct si_texture *tex = (struct si_texture*)texture;
        unsigned base_level, first_level, last_level;
        unsigned char state_swizzle[4];
        unsigned height, depth, width;
@@ -4037,30 +4037,30 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
        pipe_format = state->format;
 
        /* Depth/stencil texturing sometimes needs separate texture. */
-       if (tmp->is_depth && !si_can_sample_zs(tmp, view->is_stencil_sampler)) {
-               if (!tmp->flushed_depth_texture &&
+       if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
+               if (!tex->flushed_depth_texture &&
                    !si_init_flushed_depth_texture(ctx, texture, NULL)) {
                        pipe_resource_reference(&view->base.texture, NULL);
                        FREE(view);
                        return NULL;
                }
 
-               assert(tmp->flushed_depth_texture);
+               assert(tex->flushed_depth_texture);
 
                /* Override format for the case where the flushed texture
                 * contains only Z or only S.
                 */
-               if (tmp->flushed_depth_texture->buffer.b.b.format != tmp->buffer.b.b.format)
-                       pipe_format = tmp->flushed_depth_texture->buffer.b.b.format;
+               if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
+                       pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
 
-               tmp = tmp->flushed_depth_texture;
+               tex = tex->flushed_depth_texture;
        }
 
-       surflevel = tmp->surface.u.legacy.level;
+       surflevel = tex->surface.u.legacy.level;
 
-       if (tmp->db_compatible) {
+       if (tex->db_compatible) {
                if (!view->is_stencil_sampler)
-                       pipe_format = tmp->db_render_format;
+                       pipe_format = tex->db_render_format;
 
                switch (pipe_format) {
                case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
@@ -4077,7 +4077,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                case PIPE_FORMAT_S8X24_UINT:
                case PIPE_FORMAT_X32_S8X24_UINT:
                        pipe_format = PIPE_FORMAT_S8_UINT;
-                       surflevel = tmp->surface.u.legacy.stencil_level;
+                       surflevel = tex->surface.u.legacy.stencil_level;
                        break;
                default:;
                }
@@ -4088,7 +4088,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                                                state->u.tex.first_level,
                                                state->format);
 
-       si_make_texture_descriptor(sctx->screen, tmp, true,
+       si_make_texture_descriptor(sctx->screen, tex, true,
                                   state->target, pipe_format, state_swizzle,
                                   first_level, last_level,
                                   state->u.tex.first_layer, last_layer,
index 4a539fc..4f62c8b 100644 (file)
@@ -42,7 +42,7 @@
 struct si_screen;
 struct si_shader;
 struct si_shader_selector;
-struct r600_texture;
+struct si_texture;
 struct si_qbo_state;
 
 /* State atoms are callbacks which write a sequence of packets into a GPU
@@ -407,7 +407,7 @@ struct si_buffer_resources {
 
 /* si_descriptors.c */
 void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
-                                   struct r600_texture *tex,
+                                   struct si_texture *tex,
                                    const struct legacy_surf_level *base_level_info,
                                    unsigned base_level, unsigned first_level,
                                    unsigned block_width, bool is_stencil,
@@ -462,7 +462,7 @@ si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
                          uint32_t *state);
 void
 si_make_texture_descriptor(struct si_screen *screen,
-                          struct r600_texture *tex,
+                          struct si_texture *tex,
                           bool sampler,
                           enum pipe_texture_target target,
                           enum pipe_format pipe_format,
index 19b403f..b68c637 100644 (file)
@@ -74,9 +74,9 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
                if (!(cb_target_enabled_4bit & (0xf << (i * 4))))
                        continue;
 
-               struct r600_texture *rtex =
-                       (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
-               sum += rtex->surface.bpe;
+               struct si_texture *tex =
+                       (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture;
+               sum += tex->surface.bpe;
        }
 
        /* Multiply the sum by some function of the number of samples. */
@@ -190,13 +190,13 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
                return size;
        }
 
-       struct r600_texture *rtex =
-               (struct r600_texture*)sctx->framebuffer.state.zsbuf->texture;
+       struct si_texture *tex =
+               (struct si_texture*)sctx->framebuffer.state.zsbuf->texture;
        unsigned depth_coeff = dsa->depth_enabled ? 5 : 0;
-       unsigned stencil_coeff = rtex->surface.has_stencil &&
+       unsigned stencil_coeff = tex->surface.has_stencil &&
                                 dsa->stencil_enabled ? 1 : 0;
        unsigned sum = 4 * (depth_coeff + stencil_coeff) *
-                      rtex->buffer.b.b.nr_samples;
+                      tex->buffer.b.b.nr_samples;
 
        static const si_bin_size_subtable table[] = {
                {
index 6c3cde4..ee6ab7c 100644 (file)
@@ -220,8 +220,8 @@ void si_test_dma(struct si_screen *sscreen)
         */
        for (i = 0; i < iterations; i++) {
                struct pipe_resource tsrc = {}, tdst = {}, *src, *dst;
-               struct r600_texture *rdst;
-               struct r600_texture *rsrc;
+               struct si_texture *sdst;
+               struct si_texture *ssrc;
                struct cpu_texture src_cpu, dst_cpu;
                unsigned bpp, max_width, max_height, max_depth, j, num;
                unsigned gfx_blits = 0, dma_blits = 0, max_tex_side_gen;
@@ -290,24 +290,24 @@ void si_test_dma(struct si_screen *sscreen)
                dst = screen->resource_create(screen, &tdst);
                assert(src);
                assert(dst);
-               rdst = (struct r600_texture*)dst;
-               rsrc = (struct r600_texture*)src;
+               sdst = (struct si_texture*)dst;
+               ssrc = (struct si_texture*)src;
                alloc_cpu_texture(&src_cpu, &tsrc, bpp);
                alloc_cpu_texture(&dst_cpu, &tdst, bpp);
 
                printf("%4u: dst = (%5u x %5u x %u, %s), "
                       " src = (%5u x %5u x %u, %s), bpp = %2u, ",
                       i, tdst.width0, tdst.height0, tdst.array_size,
-                      array_mode_to_string(sscreen, &rdst->surface),
+                      array_mode_to_string(sscreen, &sdst->surface),
                       tsrc.width0, tsrc.height0, tsrc.array_size,
-                      array_mode_to_string(sscreen, &rsrc->surface), bpp);
+                      array_mode_to_string(sscreen, &ssrc->surface), bpp);
                fflush(stdout);
 
                /* set src pixels */
                set_random_pixels(ctx, src, &src_cpu);
 
                /* clear dst pixels */
-               si_clear_buffer(sctx, dst, 0, rdst->surface.surf_size, 0, true);
+               si_clear_buffer(sctx, dst, 0, sdst->surface.surf_size, 0, true);
                memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size);
 
                /* preparation */
@@ -337,8 +337,8 @@ void si_test_dma(struct si_screen *sscreen)
                                dstz = rand() % (tdst.array_size - depth + 1);
 
                                /* special code path to hit the tiled partial copies */
-                               if (!rsrc->surface.is_linear &&
-                                   !rdst->surface.is_linear &&
+                               if (!ssrc->surface.is_linear &&
+                                   !sdst->surface.is_linear &&
                                    rand() & 1) {
                                        if (max_width < 8 || max_height < 8)
                                                continue;
@@ -365,8 +365,8 @@ void si_test_dma(struct si_screen *sscreen)
                                }
 
                                /* special code path to hit out-of-bounds reads in L2T */
-                               if (rsrc->surface.is_linear &&
-                                   !rdst->surface.is_linear &&
+                               if (ssrc->surface.is_linear &&
+                                   !sdst->surface.is_linear &&
                                    rand() % 4 == 0) {
                                        srcx = 0;
                                        srcy = 0;
index 7f1eff8..a4b287c 100644 (file)
@@ -44,37 +44,37 @@ si_choose_tiling(struct si_screen *sscreen,
 
 
 bool si_prepare_for_dma_blit(struct si_context *sctx,
-                            struct r600_texture *rdst,
+                            struct si_texture *dst,
                             unsigned dst_level, unsigned dstx,
                             unsigned dsty, unsigned dstz,
-                            struct r600_texture *rsrc,
+                            struct si_texture *src,
                             unsigned src_level,
                             const struct pipe_box *src_box)
 {
        if (!sctx->dma_cs)
                return false;
 
-       if (rdst->surface.bpe != rsrc->surface.bpe)
+       if (dst->surface.bpe != src->surface.bpe)
                return false;
 
        /* MSAA: Blits don't exist in the real world. */
-       if (rsrc->buffer.b.b.nr_samples > 1 ||
-           rdst->buffer.b.b.nr_samples > 1)
+       if (src->buffer.b.b.nr_samples > 1 ||
+           dst->buffer.b.b.nr_samples > 1)
                return false;
 
        /* Depth-stencil surfaces:
         *   When dst is linear, the DB->CB copy preserves HTILE.
         *   When dst is tiled, the 3D path must be used to update HTILE.
         */
-       if (rsrc->is_depth || rdst->is_depth)
+       if (src->is_depth || dst->is_depth)
                return false;
 
        /* DCC as:
         *   src: Use the 3D path. DCC decompression is expensive.
         *   dst: Use the 3D path to compress the pixels with DCC.
         */
-       if (vi_dcc_enabled(rsrc, src_level) ||
-           vi_dcc_enabled(rdst, dst_level))
+       if (vi_dcc_enabled(src, src_level) ||
+           vi_dcc_enabled(dst, dst_level))
                return false;
 
        /* CMASK as:
@@ -82,23 +82,23 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
         *   dst: If overwriting the whole texture, discard CMASK and use
         *        SDMA. Otherwise, use the 3D path.
         */
-       if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) {
+       if (dst->cmask.size && dst->dirty_level_mask & (1 << dst_level)) {
                /* The CMASK clear is only enabled for the first level. */
                assert(dst_level == 0);
-               if (!util_texrange_covers_whole_level(&rdst->buffer.b.b, dst_level,
+               if (!util_texrange_covers_whole_level(&dst->buffer.b.b, dst_level,
                                                      dstx, dsty, dstz, src_box->width,
                                                      src_box->height, src_box->depth))
                        return false;
 
-               si_texture_discard_cmask(sctx->screen, rdst);
+               si_texture_discard_cmask(sctx->screen, dst);
        }
 
        /* All requirements are met. Prepare textures for SDMA. */
-       if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level))
-               sctx->b.flush_resource(&sctx->b, &rsrc->buffer.b.b);
+       if (src->cmask.size && src->dirty_level_mask & (1 << src_level))
+               sctx->b.flush_resource(&sctx->b, &src->buffer.b.b);
 
-       assert(!(rsrc->dirty_level_mask & (1 << src_level)));
-       assert(!(rdst->dirty_level_mask & (1 << dst_level)));
+       assert(!(src->dirty_level_mask & (1 << src_level)));
+       assert(!(dst->dirty_level_mask & (1 << dst_level)));
 
        return true;
 }
@@ -179,41 +179,41 @@ static void si_copy_from_staging_texture(struct pipe_context *ctx, struct r600_t
 }
 
 static unsigned si_texture_get_offset(struct si_screen *sscreen,
-                                     struct r600_texture *rtex, unsigned level,
+                                     struct si_texture *tex, unsigned level,
                                      const struct pipe_box *box,
                                      unsigned *stride,
                                      unsigned *layer_stride)
 {
        if (sscreen->info.chip_class >= GFX9) {
-               *stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe;
-               *layer_stride = rtex->surface.u.gfx9.surf_slice_size;
+               *stride = tex->surface.u.gfx9.surf_pitch * tex->surface.bpe;
+               *layer_stride = tex->surface.u.gfx9.surf_slice_size;
 
                if (!box)
                        return 0;
 
                /* Each texture is an array of slices. Each slice is an array
                 * of mipmap levels. */
-               return box->z * rtex->surface.u.gfx9.surf_slice_size +
-                      rtex->surface.u.gfx9.offset[level] +
-                      (box->y / rtex->surface.blk_h *
-                       rtex->surface.u.gfx9.surf_pitch +
-                       box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+               return box->z * tex->surface.u.gfx9.surf_slice_size +
+                      tex->surface.u.gfx9.offset[level] +
+                      (box->y / tex->surface.blk_h *
+                       tex->surface.u.gfx9.surf_pitch +
+                       box->x / tex->surface.blk_w) * tex->surface.bpe;
        } else {
-               *stride = rtex->surface.u.legacy.level[level].nblk_x *
-                         rtex->surface.bpe;
-               assert((uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
-               *layer_stride = (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4;
+               *stride = tex->surface.u.legacy.level[level].nblk_x *
+                         tex->surface.bpe;
+               assert((uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
+               *layer_stride = (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4;
 
                if (!box)
-                       return rtex->surface.u.legacy.level[level].offset;
+                       return tex->surface.u.legacy.level[level].offset;
 
                /* Each texture is an array of mipmap levels. Each level is
                 * an array of slices. */
-               return rtex->surface.u.legacy.level[level].offset +
-                      box->z * (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 +
-                      (box->y / rtex->surface.blk_h *
-                       rtex->surface.u.legacy.level[level].nblk_x +
-                       box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+               return tex->surface.u.legacy.level[level].offset +
+                      box->z * (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 +
+                      (box->y / tex->surface.blk_h *
+                       tex->surface.u.legacy.level[level].nblk_x +
+                       box->x / tex->surface.blk_w) * tex->surface.bpe;
        }
 }
 
@@ -332,10 +332,10 @@ static int si_init_surface(struct si_screen *sscreen,
 }
 
 static void si_texture_init_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
+                                    struct si_texture *tex,
                                     struct radeon_bo_metadata *metadata)
 {
-       struct radeon_surf *surface = &rtex->surface;
+       struct radeon_surf *surface = &tex->surface;
 
        memset(metadata, 0, sizeof(*metadata));
 
@@ -393,7 +393,7 @@ static void si_surface_import_metadata(struct si_screen *sscreen,
 }
 
 void si_eliminate_fast_color_clear(struct si_context *sctx,
-                                  struct r600_texture *rtex)
+                                  struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
        struct pipe_context *ctx = &sctx->b;
@@ -402,7 +402,7 @@ void si_eliminate_fast_color_clear(struct si_context *sctx,
                mtx_lock(&sscreen->aux_context_lock);
 
        unsigned n = sctx->num_decompress_calls;
-       ctx->flush_resource(ctx, &rtex->buffer.b.b);
+       ctx->flush_resource(ctx, &tex->buffer.b.b);
 
        /* Flush only if any fast clear elimination took place. */
        if (n != sctx->num_decompress_calls)
@@ -413,46 +413,46 @@ void si_eliminate_fast_color_clear(struct si_context *sctx,
 }
 
 void si_texture_discard_cmask(struct si_screen *sscreen,
-                             struct r600_texture *rtex)
+                             struct si_texture *tex)
 {
-       if (!rtex->cmask.size)
+       if (!tex->cmask.size)
                return;
 
-       assert(rtex->buffer.b.b.nr_samples <= 1);
+       assert(tex->buffer.b.b.nr_samples <= 1);
 
        /* Disable CMASK. */
-       memset(&rtex->cmask, 0, sizeof(rtex->cmask));
-       rtex->cmask.base_address_reg = rtex->buffer.gpu_address >> 8;
-       rtex->dirty_level_mask = 0;
+       memset(&tex->cmask, 0, sizeof(tex->cmask));
+       tex->cmask.base_address_reg = tex->buffer.gpu_address >> 8;
+       tex->dirty_level_mask = 0;
 
-       rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
+       tex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
 
-       if (rtex->cmask_buffer != &rtex->buffer)
-           r600_resource_reference(&rtex->cmask_buffer, NULL);
+       if (tex->cmask_buffer != &tex->buffer)
+           r600_resource_reference(&tex->cmask_buffer, NULL);
 
        /* Notify all contexts about the change. */
        p_atomic_inc(&sscreen->dirty_tex_counter);
        p_atomic_inc(&sscreen->compressed_colortex_counter);
 }
 
-static bool si_can_disable_dcc(struct r600_texture *rtex)
+static bool si_can_disable_dcc(struct si_texture *tex)
 {
        /* We can't disable DCC if it can be written by another process. */
-       return rtex->dcc_offset &&
-              (!rtex->buffer.b.is_shared ||
-               !(rtex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE));
+       return tex->dcc_offset &&
+              (!tex->buffer.b.is_shared ||
+               !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE));
 }
 
 static bool si_texture_discard_dcc(struct si_screen *sscreen,
-                                  struct r600_texture *rtex)
+                                  struct si_texture *tex)
 {
-       if (!si_can_disable_dcc(rtex))
+       if (!si_can_disable_dcc(tex))
                return false;
 
-       assert(rtex->dcc_separate_buffer == NULL);
+       assert(tex->dcc_separate_buffer == NULL);
 
        /* Disable DCC. */
-       rtex->dcc_offset = 0;
+       tex->dcc_offset = 0;
 
        /* Notify all contexts about the change. */
        p_atomic_inc(&sscreen->dirty_tex_counter);
@@ -481,43 +481,43 @@ static bool si_texture_discard_dcc(struct si_screen *sscreen,
  *              if you don't.
  */
 bool si_texture_disable_dcc(struct si_context *sctx,
-                           struct r600_texture *rtex)
+                           struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
 
-       if (!si_can_disable_dcc(rtex))
+       if (!si_can_disable_dcc(tex))
                return false;
 
        if (&sctx->b == sscreen->aux_context)
                mtx_lock(&sscreen->aux_context_lock);
 
        /* Decompress DCC. */
-       si_decompress_dcc(sctx, rtex);
+       si_decompress_dcc(sctx, tex);
        sctx->b.flush(&sctx->b, NULL, 0);
 
        if (&sctx->b == sscreen->aux_context)
                mtx_unlock(&sscreen->aux_context_lock);
 
-       return si_texture_discard_dcc(sscreen, rtex);
+       return si_texture_discard_dcc(sscreen, tex);
 }
 
 static void si_reallocate_texture_inplace(struct si_context *sctx,
-                                         struct r600_texture *rtex,
+                                         struct si_texture *tex,
                                          unsigned new_bind_flag,
                                          bool invalidate_storage)
 {
        struct pipe_screen *screen = sctx->b.screen;
-       struct r600_texture *new_tex;
-       struct pipe_resource templ = rtex->buffer.b.b;
+       struct si_texture *new_tex;
+       struct pipe_resource templ = tex->buffer.b.b;
        unsigned i;
 
        templ.bind |= new_bind_flag;
 
-       if (rtex->buffer.b.is_shared)
+       if (tex->buffer.b.is_shared)
                return;
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               if (rtex->surface.is_linear)
+               if (tex->surface.is_linear)
                        return;
 
                /* This fails with MSAA, depth, and compressed textures. */
@@ -526,7 +526,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
                        return;
        }
 
-       new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
+       new_tex = (struct si_texture*)screen->resource_create(screen, &templ);
        if (!new_tex)
                return;
 
@@ -540,51 +540,51 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
                                 util_num_layers(&templ, i), &box);
 
                        sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0,
-                                      &rtex->buffer.b.b, i, &box);
+                                      &tex->buffer.b.b, i, &box);
                }
        }
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               si_texture_discard_cmask(sctx->screen, rtex);
-               si_texture_discard_dcc(sctx->screen, rtex);
+               si_texture_discard_cmask(sctx->screen, tex);
+               si_texture_discard_dcc(sctx->screen, tex);
        }
 
-       /* Replace the structure fields of rtex. */
-       rtex->buffer.b.b.bind = templ.bind;
-       pb_reference(&rtex->buffer.buf, new_tex->buffer.buf);
-       rtex->buffer.gpu_address = new_tex->buffer.gpu_address;
-       rtex->buffer.vram_usage = new_tex->buffer.vram_usage;
-       rtex->buffer.gart_usage = new_tex->buffer.gart_usage;
-       rtex->buffer.bo_size = new_tex->buffer.bo_size;
-       rtex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
-       rtex->buffer.domains = new_tex->buffer.domains;
-       rtex->buffer.flags = new_tex->buffer.flags;
-       rtex->size = new_tex->size;
-       rtex->db_render_format = new_tex->db_render_format;
-       rtex->db_compatible = new_tex->db_compatible;
-       rtex->can_sample_z = new_tex->can_sample_z;
-       rtex->can_sample_s = new_tex->can_sample_s;
-       rtex->surface = new_tex->surface;
-       rtex->fmask_offset = new_tex->fmask_offset;
-       rtex->cmask = new_tex->cmask;
-       rtex->cb_color_info = new_tex->cb_color_info;
-       rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
-       rtex->htile_offset = new_tex->htile_offset;
-       rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
-       rtex->depth_cleared = new_tex->depth_cleared;
-       rtex->stencil_cleared = new_tex->stencil_cleared;
-       rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
-       rtex->framebuffers_bound = new_tex->framebuffers_bound;
+       /* Replace the structure fields of tex. */
+       tex->buffer.b.b.bind = templ.bind;
+       pb_reference(&tex->buffer.buf, new_tex->buffer.buf);
+       tex->buffer.gpu_address = new_tex->buffer.gpu_address;
+       tex->buffer.vram_usage = new_tex->buffer.vram_usage;
+       tex->buffer.gart_usage = new_tex->buffer.gart_usage;
+       tex->buffer.bo_size = new_tex->buffer.bo_size;
+       tex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
+       tex->buffer.domains = new_tex->buffer.domains;
+       tex->buffer.flags = new_tex->buffer.flags;
+       tex->size = new_tex->size;
+       tex->db_render_format = new_tex->db_render_format;
+       tex->db_compatible = new_tex->db_compatible;
+       tex->can_sample_z = new_tex->can_sample_z;
+       tex->can_sample_s = new_tex->can_sample_s;
+       tex->surface = new_tex->surface;
+       tex->fmask_offset = new_tex->fmask_offset;
+       tex->cmask = new_tex->cmask;
+       tex->cb_color_info = new_tex->cb_color_info;
+       tex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
+       tex->htile_offset = new_tex->htile_offset;
+       tex->tc_compatible_htile = new_tex->tc_compatible_htile;
+       tex->depth_cleared = new_tex->depth_cleared;
+       tex->stencil_cleared = new_tex->stencil_cleared;
+       tex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
+       tex->framebuffers_bound = new_tex->framebuffers_bound;
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               assert(!rtex->htile_offset);
-               assert(!rtex->cmask.size);
-               assert(!rtex->surface.fmask_size);
-               assert(!rtex->dcc_offset);
-               assert(!rtex->is_depth);
+               assert(!tex->htile_offset);
+               assert(!tex->cmask.size);
+               assert(!tex->surface.fmask_size);
+               assert(!tex->dcc_offset);
+               assert(!tex->is_depth);
        }
 
-       r600_texture_reference(&new_tex, NULL);
+       si_texture_reference(&new_tex, NULL);
 
        p_atomic_inc(&sctx->screen->dirty_tex_counter);
 }
@@ -595,10 +595,10 @@ static uint32_t si_get_bo_metadata_word1(struct si_screen *sscreen)
 }
 
 static void si_query_opaque_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
+                                    struct si_texture *tex,
                                     struct radeon_bo_metadata *md)
 {
-       struct pipe_resource *res = &rtex->buffer.b.b;
+       struct pipe_resource *res = &tex->buffer.b.b;
        static const unsigned char swizzle[] = {
                PIPE_SWIZZLE_X,
                PIPE_SWIZZLE_Y,
@@ -611,8 +611,8 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
        if (!sscreen->info.has_bo_metadata)
                return;
 
-       assert(rtex->dcc_separate_buffer == NULL);
-       assert(rtex->surface.fmask_size == 0);
+       assert(tex->dcc_separate_buffer == NULL);
+       assert(tex->surface.fmask_size == 0);
 
        /* Metadata image format format version 1:
         * [0] = 1 (metadata format identifier)
@@ -629,20 +629,20 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
        /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
        md->metadata[1] = si_get_bo_metadata_word1(sscreen);
 
-       si_make_texture_descriptor(sscreen, rtex, true,
+       si_make_texture_descriptor(sscreen, tex, true,
                                   res->target, res->format,
                                   swizzle, 0, res->last_level, 0,
                                   is_array ? res->array_size - 1 : 0,
                                   res->width0, res->height0, res->depth0,
                                   desc, NULL);
 
-       si_set_mutable_tex_desc_fields(sscreen, rtex, &rtex->surface.u.legacy.level[0],
-                                      0, 0, rtex->surface.blk_w, false, desc);
+       si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0],
+                                      0, 0, tex->surface.blk_w, false, desc);
 
        /* Clear the base address and set the relative DCC offset. */
        desc[0] = 0;
        desc[1] &= C_008F14_BASE_ADDRESS_HI;
-       desc[7] = rtex->dcc_offset >> 8;
+       desc[7] = tex->dcc_offset >> 8;
 
        /* Dwords [2:9] contain the image descriptor. */
        memcpy(&md->metadata[2], desc, sizeof(desc));
@@ -651,14 +651,14 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
        /* Dwords [10:..] contain the mipmap level offsets. */
        if (sscreen->info.chip_class <= VI) {
                for (i = 0; i <= res->last_level; i++)
-                       md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
+                       md->metadata[10+i] = tex->surface.u.legacy.level[i].offset >> 8;
 
                md->size_metadata += (1 + res->last_level) * 4;
        }
 }
 
 static void si_apply_opaque_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
+                                    struct si_texture *tex,
                                     struct radeon_bo_metadata *md)
 {
        uint32_t *desc = &md->metadata[2];
@@ -673,14 +673,14 @@ static void si_apply_opaque_metadata(struct si_screen *sscreen,
            md->metadata[0] != 0 &&
            md->metadata[1] == si_get_bo_metadata_word1(sscreen) &&
            G_008F28_COMPRESSION_EN(desc[6])) {
-               rtex->dcc_offset = (uint64_t)desc[7] << 8;
+               tex->dcc_offset = (uint64_t)desc[7] << 8;
                return;
        }
 
        /* Disable DCC. These are always set by texture_from_handle and must
         * be cleared here.
         */
-       rtex->dcc_offset = 0;
+       tex->dcc_offset = 0;
 }
 
 static boolean si_texture_get_handle(struct pipe_screen* screen,
@@ -692,7 +692,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
        struct si_screen *sscreen = (struct si_screen*)screen;
        struct si_context *sctx;
        struct r600_resource *res = r600_resource(resource);
-       struct r600_texture *rtex = (struct r600_texture*)resource;
+       struct si_texture *tex = (struct si_texture*)resource;
        struct radeon_bo_metadata metadata;
        bool update_metadata = false;
        unsigned stride, offset, slice_size;
@@ -705,31 +705,31 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                /* This is not supported now, but it might be required for OpenCL
                 * interop in the future.
                 */
-               if (resource->nr_samples > 1 || rtex->is_depth)
+               if (resource->nr_samples > 1 || tex->is_depth)
                        return false;
 
                /* Move a suballocated texture into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
-                   rtex->surface.tile_swizzle ||
-                   (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                   tex->surface.tile_swizzle ||
+                   (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
                     sscreen->info.has_local_buffers &&
                     whandle->type != WINSYS_HANDLE_TYPE_KMS)) {
                        assert(!res->b.is_shared);
-                       si_reallocate_texture_inplace(sctx, rtex,
+                       si_reallocate_texture_inplace(sctx, tex,
                                                        PIPE_BIND_SHARED, false);
                        flush = true;
                        assert(res->b.b.bind & PIPE_BIND_SHARED);
                        assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
                        assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING));
-                       assert(rtex->surface.tile_swizzle == 0);
+                       assert(tex->surface.tile_swizzle == 0);
                }
 
                /* Since shader image stores don't support DCC on VI,
                 * disable it for external clients that want write
                 * access.
                 */
-               if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
-                       if (si_texture_disable_dcc(sctx, rtex)) {
+               if (usage & PIPE_HANDLE_USAGE_WRITE && tex->dcc_offset) {
+                       if (si_texture_disable_dcc(sctx, tex)) {
                                update_metadata = true;
                                /* si_texture_disable_dcc flushes the context */
                                flush = false;
@@ -737,44 +737,44 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                }
 
                if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
-                   (rtex->cmask.size || rtex->dcc_offset)) {
+                   (tex->cmask.size || tex->dcc_offset)) {
                        /* Eliminate fast clear (both CMASK and DCC) */
-                       si_eliminate_fast_color_clear(sctx, rtex);
+                       si_eliminate_fast_color_clear(sctx, tex);
                        /* eliminate_fast_color_clear flushes the context */
                        flush = false;
 
                        /* Disable CMASK if flush_resource isn't going
                         * to be called.
                         */
-                       if (rtex->cmask.size)
-                               si_texture_discard_cmask(sscreen, rtex);
+                       if (tex->cmask.size)
+                               si_texture_discard_cmask(sscreen, tex);
                }
 
                /* Set metadata. */
                if (!res->b.is_shared || update_metadata) {
-                       si_texture_init_metadata(sscreen, rtex, &metadata);
-                       si_query_opaque_metadata(sscreen, rtex, &metadata);
+                       si_texture_init_metadata(sscreen, tex, &metadata);
+                       si_query_opaque_metadata(sscreen, tex, &metadata);
 
                        sscreen->ws->buffer_set_metadata(res->buf, &metadata);
                }
 
                if (sscreen->info.chip_class >= GFX9) {
-                       offset = rtex->surface.u.gfx9.surf_offset;
-                       stride = rtex->surface.u.gfx9.surf_pitch *
-                                rtex->surface.bpe;
-                       slice_size = rtex->surface.u.gfx9.surf_slice_size;
+                       offset = tex->surface.u.gfx9.surf_offset;
+                       stride = tex->surface.u.gfx9.surf_pitch *
+                                tex->surface.bpe;
+                       slice_size = tex->surface.u.gfx9.surf_slice_size;
                } else {
-                       offset = rtex->surface.u.legacy.level[0].offset;
-                       stride = rtex->surface.u.legacy.level[0].nblk_x *
-                                rtex->surface.bpe;
-                       slice_size = (uint64_t)rtex->surface.u.legacy.level[0].slice_size_dw * 4;
+                       offset = tex->surface.u.legacy.level[0].offset;
+                       stride = tex->surface.u.legacy.level[0].nblk_x *
+                                tex->surface.bpe;
+                       slice_size = (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4;
                }
        } else {
                /* Buffer exports are for the OpenCL interop. */
                /* Move a suballocated buffer into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
                    /* A DMABUF export always fails if the BO is local. */
-                   (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                   (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
                     sscreen->info.has_local_buffers)) {
                        assert(!res->b.is_shared);
 
@@ -829,24 +829,24 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
 static void si_texture_destroy(struct pipe_screen *screen,
                               struct pipe_resource *ptex)
 {
-       struct r600_texture *rtex = (struct r600_texture*)ptex;
-       struct r600_resource *resource = &rtex->buffer;
+       struct si_texture *tex = (struct si_texture*)ptex;
+       struct r600_resource *resource = &tex->buffer;
 
-       r600_texture_reference(&rtex->flushed_depth_texture, NULL);
+       si_texture_reference(&tex->flushed_depth_texture, NULL);
 
-       if (rtex->cmask_buffer != &rtex->buffer) {
-           r600_resource_reference(&rtex->cmask_buffer, NULL);
+       if (tex->cmask_buffer != &tex->buffer) {
+           r600_resource_reference(&tex->cmask_buffer, NULL);
        }
        pb_reference(&resource->buf, NULL);
-       r600_resource_reference(&rtex->dcc_separate_buffer, NULL);
-       r600_resource_reference(&rtex->last_dcc_separate_buffer, NULL);
-       FREE(rtex);
+       r600_resource_reference(&tex->dcc_separate_buffer, NULL);
+       r600_resource_reference(&tex->last_dcc_separate_buffer, NULL);
+       FREE(tex);
 }
 
 static const struct u_resource_vtbl si_texture_vtbl;
 
 void si_texture_get_cmask_info(struct si_screen *sscreen,
-                              struct r600_texture *rtex,
+                              struct si_texture *tex,
                               struct r600_cmask_info *out)
 {
        unsigned pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
@@ -854,8 +854,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
        unsigned cl_width, cl_height;
 
        if (sscreen->info.chip_class >= GFX9) {
-               out->alignment = rtex->surface.u.gfx9.cmask_alignment;
-               out->size = rtex->surface.u.gfx9.cmask_size;
+               out->alignment = tex->surface.u.gfx9.cmask_alignment;
+               out->size = tex->surface.u.gfx9.cmask_size;
                return;
        }
 
@@ -883,8 +883,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
 
        unsigned base_align = num_pipes * pipe_interleave_bytes;
 
-       unsigned width = align(rtex->buffer.b.b.width0, cl_width*8);
-       unsigned height = align(rtex->buffer.b.b.height0, cl_height*8);
+       unsigned width = align(tex->buffer.b.b.width0, cl_width*8);
+       unsigned height = align(tex->buffer.b.b.height0, cl_height*8);
        unsigned slice_elements = (width * height) / (8*8);
 
        /* Each element of CMASK is a nibble. */
@@ -895,23 +895,23 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
                out->slice_tile_max -= 1;
 
        out->alignment = MAX2(256, base_align);
-       out->size = util_num_layers(&rtex->buffer.b.b, 0) *
+       out->size = util_num_layers(&tex->buffer.b.b, 0) *
                    align(slice_bytes, base_align);
 }
 
 static void si_texture_allocate_cmask(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
+                                     struct si_texture *tex)
 {
-       si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask);
+       si_texture_get_cmask_info(sscreen, tex, &tex->cmask);
 
-       rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
-       rtex->size = rtex->cmask.offset + rtex->cmask.size;
+       tex->cmask.offset = align64(tex->size, tex->cmask.alignment);
+       tex->size = tex->cmask.offset + tex->cmask.size;
 
-       rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
+       tex->cb_color_info |= S_028C70_FAST_CLEAR(1);
 }
 
 static void si_texture_get_htile_size(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
+                                     struct si_texture *tex)
 {
        unsigned cl_width, cl_height, width, height;
        unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
@@ -919,9 +919,9 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
 
        assert(sscreen->info.chip_class <= VI);
 
-       rtex->surface.htile_size = 0;
+       tex->surface.htile_size = 0;
 
-       if (rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
+       if (tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
            !sscreen->info.htile_cmask_support_1d_tiling)
                return;
 
@@ -961,8 +961,8 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
                return;
        }
 
-       width = align(rtex->buffer.b.b.width0, cl_width * 8);
-       height = align(rtex->buffer.b.b.height0, cl_height * 8);
+       width = align(tex->buffer.b.b.width0, cl_width * 8);
+       height = align(tex->buffer.b.b.height0, cl_height * 8);
 
        slice_elements = (width * height) / (8 * 8);
        slice_bytes = slice_elements * 4;
@@ -970,27 +970,27 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
        pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
        base_align = num_pipes * pipe_interleave_bytes;
 
-       rtex->surface.htile_alignment = base_align;
-       rtex->surface.htile_size =
-               util_num_layers(&rtex->buffer.b.b, 0) *
+       tex->surface.htile_alignment = base_align;
+       tex->surface.htile_size =
+               util_num_layers(&tex->buffer.b.b, 0) *
                align(slice_bytes, base_align);
 }
 
 static void si_texture_allocate_htile(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
+                                     struct si_texture *tex)
 {
-       if (sscreen->info.chip_class <= VI && !rtex->tc_compatible_htile)
-               si_texture_get_htile_size(sscreen, rtex);
+       if (sscreen->info.chip_class <= VI && !tex->tc_compatible_htile)
+               si_texture_get_htile_size(sscreen, tex);
 
-       if (!rtex->surface.htile_size)
+       if (!tex->surface.htile_size)
                return;
 
-       rtex->htile_offset = align(rtex->size, rtex->surface.htile_alignment);
-       rtex->size = rtex->htile_offset + rtex->surface.htile_size;
+       tex->htile_offset = align(tex->size, tex->surface.htile_alignment);
+       tex->size = tex->htile_offset + tex->surface.htile_size;
 }
 
 void si_print_texture_info(struct si_screen *sscreen,
-                          struct r600_texture *rtex, struct u_log_context *log)
+                          struct si_texture *tex, struct u_log_context *log)
 {
        int i;
 
@@ -998,164 +998,164 @@ void si_print_texture_info(struct si_screen *sscreen,
        u_log_printf(log, "  Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
                "blk_h=%u, array_size=%u, last_level=%u, "
                "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
-               rtex->buffer.b.b.width0, rtex->buffer.b.b.height0,
-               rtex->buffer.b.b.depth0, rtex->surface.blk_w,
-               rtex->surface.blk_h,
-               rtex->buffer.b.b.array_size, rtex->buffer.b.b.last_level,
-               rtex->surface.bpe, rtex->buffer.b.b.nr_samples,
-               rtex->surface.flags, util_format_short_name(rtex->buffer.b.b.format));
+               tex->buffer.b.b.width0, tex->buffer.b.b.height0,
+               tex->buffer.b.b.depth0, tex->surface.blk_w,
+               tex->surface.blk_h,
+               tex->buffer.b.b.array_size, tex->buffer.b.b.last_level,
+               tex->surface.bpe, tex->buffer.b.b.nr_samples,
+               tex->surface.flags, util_format_short_name(tex->buffer.b.b.format));
 
        if (sscreen->info.chip_class >= GFX9) {
                u_log_printf(log, "  Surf: size=%"PRIu64", slice_size=%"PRIu64", "
                        "alignment=%u, swmode=%u, epitch=%u, pitch=%u\n",
-                       rtex->surface.surf_size,
-                       rtex->surface.u.gfx9.surf_slice_size,
-                       rtex->surface.surf_alignment,
-                       rtex->surface.u.gfx9.surf.swizzle_mode,
-                       rtex->surface.u.gfx9.surf.epitch,
-                       rtex->surface.u.gfx9.surf_pitch);
-
-               if (rtex->surface.fmask_size) {
+                       tex->surface.surf_size,
+                       tex->surface.u.gfx9.surf_slice_size,
+                       tex->surface.surf_alignment,
+                       tex->surface.u.gfx9.surf.swizzle_mode,
+                       tex->surface.u.gfx9.surf.epitch,
+                       tex->surface.u.gfx9.surf_pitch);
+
+               if (tex->surface.fmask_size) {
                        u_log_printf(log, "  FMASK: offset=%"PRIu64", size=%"PRIu64", "
                                "alignment=%u, swmode=%u, epitch=%u\n",
-                               rtex->fmask_offset,
-                               rtex->surface.fmask_size,
-                               rtex->surface.fmask_alignment,
-                               rtex->surface.u.gfx9.fmask.swizzle_mode,
-                               rtex->surface.u.gfx9.fmask.epitch);
+                               tex->fmask_offset,
+                               tex->surface.fmask_size,
+                               tex->surface.fmask_alignment,
+                               tex->surface.u.gfx9.fmask.swizzle_mode,
+                               tex->surface.u.gfx9.fmask.epitch);
                }
 
-               if (rtex->cmask.size) {
+               if (tex->cmask.size) {
                        u_log_printf(log, "  CMask: offset=%"PRIu64", size=%"PRIu64", "
                                "alignment=%u, rb_aligned=%u, pipe_aligned=%u\n",
-                               rtex->cmask.offset,
-                               rtex->surface.u.gfx9.cmask_size,
-                               rtex->surface.u.gfx9.cmask_alignment,
-                               rtex->surface.u.gfx9.cmask.rb_aligned,
-                               rtex->surface.u.gfx9.cmask.pipe_aligned);
+                               tex->cmask.offset,
+                               tex->surface.u.gfx9.cmask_size,
+                               tex->surface.u.gfx9.cmask_alignment,
+                               tex->surface.u.gfx9.cmask.rb_aligned,
+                               tex->surface.u.gfx9.cmask.pipe_aligned);
                }
 
-               if (rtex->htile_offset) {
+               if (tex->htile_offset) {
                        u_log_printf(log, "  HTile: offset=%"PRIu64", size=%u, alignment=%u, "
                                "rb_aligned=%u, pipe_aligned=%u\n",
-                               rtex->htile_offset,
-                               rtex->surface.htile_size,
-                               rtex->surface.htile_alignment,
-                               rtex->surface.u.gfx9.htile.rb_aligned,
-                               rtex->surface.u.gfx9.htile.pipe_aligned);
+                               tex->htile_offset,
+                               tex->surface.htile_size,
+                               tex->surface.htile_alignment,
+                               tex->surface.u.gfx9.htile.rb_aligned,
+                               tex->surface.u.gfx9.htile.pipe_aligned);
                }
 
-               if (rtex->dcc_offset) {
+               if (tex->dcc_offset) {
                        u_log_printf(log, "  DCC: offset=%"PRIu64", size=%u, "
                                "alignment=%u, pitch_max=%u, num_dcc_levels=%u\n",
-                               rtex->dcc_offset, rtex->surface.dcc_size,
-                               rtex->surface.dcc_alignment,
-                               rtex->surface.u.gfx9.dcc_pitch_max,
-                               rtex->surface.num_dcc_levels);
+                               tex->dcc_offset, tex->surface.dcc_size,
+                               tex->surface.dcc_alignment,
+                               tex->surface.u.gfx9.dcc_pitch_max,
+                               tex->surface.num_dcc_levels);
                }
 
-               if (rtex->surface.u.gfx9.stencil_offset) {
+               if (tex->surface.u.gfx9.stencil_offset) {
                        u_log_printf(log, "  Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n",
-                               rtex->surface.u.gfx9.stencil_offset,
-                               rtex->surface.u.gfx9.stencil.swizzle_mode,
-                               rtex->surface.u.gfx9.stencil.epitch);
+                               tex->surface.u.gfx9.stencil_offset,
+                               tex->surface.u.gfx9.stencil.swizzle_mode,
+                               tex->surface.u.gfx9.stencil.epitch);
                }
                return;
        }
 
        u_log_printf(log, "  Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
                "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
-               rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw,
-               rtex->surface.u.legacy.bankh, rtex->surface.u.legacy.num_banks, rtex->surface.u.legacy.mtilea,
-               rtex->surface.u.legacy.tile_split, rtex->surface.u.legacy.pipe_config,
-               (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
+               tex->surface.surf_size, tex->surface.surf_alignment, tex->surface.u.legacy.bankw,
+               tex->surface.u.legacy.bankh, tex->surface.u.legacy.num_banks, tex->surface.u.legacy.mtilea,
+               tex->surface.u.legacy.tile_split, tex->surface.u.legacy.pipe_config,
+               (tex->surface.flags & RADEON_SURF_SCANOUT) != 0);
 
-       if (rtex->surface.fmask_size)
+       if (tex->surface.fmask_size)
                u_log_printf(log, "  FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
                        "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
-                       rtex->fmask_offset, rtex->surface.fmask_size, rtex->surface.fmask_alignment,
-                       rtex->surface.u.legacy.fmask.pitch_in_pixels,
-                       rtex->surface.u.legacy.fmask.bankh,
-                       rtex->surface.u.legacy.fmask.slice_tile_max,
-                       rtex->surface.u.legacy.fmask.tiling_index);
+                       tex->fmask_offset, tex->surface.fmask_size, tex->surface.fmask_alignment,
+                       tex->surface.u.legacy.fmask.pitch_in_pixels,
+                       tex->surface.u.legacy.fmask.bankh,
+                       tex->surface.u.legacy.fmask.slice_tile_max,
+                       tex->surface.u.legacy.fmask.tiling_index);
 
-       if (rtex->cmask.size)
+       if (tex->cmask.size)
                u_log_printf(log, "  CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
                        "slice_tile_max=%u\n",
-                       rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
-                       rtex->cmask.slice_tile_max);
+                       tex->cmask.offset, tex->cmask.size, tex->cmask.alignment,
+                       tex->cmask.slice_tile_max);
 
-       if (rtex->htile_offset)
+       if (tex->htile_offset)
                u_log_printf(log, "  HTile: offset=%"PRIu64", size=%u, "
                        "alignment=%u, TC_compatible = %u\n",
-                       rtex->htile_offset, rtex->surface.htile_size,
-                       rtex->surface.htile_alignment,
-                       rtex->tc_compatible_htile);
+                       tex->htile_offset, tex->surface.htile_size,
+                       tex->surface.htile_alignment,
+                       tex->tc_compatible_htile);
 
-       if (rtex->dcc_offset) {
+       if (tex->dcc_offset) {
                u_log_printf(log, "  DCC: offset=%"PRIu64", size=%u, alignment=%u\n",
-                       rtex->dcc_offset, rtex->surface.dcc_size,
-                       rtex->surface.dcc_alignment);
-               for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
+                       tex->dcc_offset, tex->surface.dcc_size,
+                       tex->surface.dcc_alignment);
+               for (i = 0; i <= tex->buffer.b.b.last_level; i++)
                        u_log_printf(log, "  DCCLevel[%i]: enabled=%u, offset=%u, "
                                "fast_clear_size=%u\n",
-                               i, i < rtex->surface.num_dcc_levels,
-                               rtex->surface.u.legacy.level[i].dcc_offset,
-                               rtex->surface.u.legacy.level[i].dcc_fast_clear_size);
+                               i, i < tex->surface.num_dcc_levels,
+                               tex->surface.u.legacy.level[i].dcc_offset,
+                               tex->surface.u.legacy.level[i].dcc_fast_clear_size);
        }
 
-       for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
+       for (i = 0; i <= tex->buffer.b.b.last_level; i++)
                u_log_printf(log, "  Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
                        "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                        "mode=%u, tiling_index = %u\n",
-                       i, rtex->surface.u.legacy.level[i].offset,
-                       (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4,
-                       u_minify(rtex->buffer.b.b.width0, i),
-                       u_minify(rtex->buffer.b.b.height0, i),
-                       u_minify(rtex->buffer.b.b.depth0, i),
-                       rtex->surface.u.legacy.level[i].nblk_x,
-                       rtex->surface.u.legacy.level[i].nblk_y,
-                       rtex->surface.u.legacy.level[i].mode,
-                       rtex->surface.u.legacy.tiling_index[i]);
-
-       if (rtex->surface.has_stencil) {
+                       i, tex->surface.u.legacy.level[i].offset,
+                       (uint64_t)tex->surface.u.legacy.level[i].slice_size_dw * 4,
+                       u_minify(tex->buffer.b.b.width0, i),
+                       u_minify(tex->buffer.b.b.height0, i),
+                       u_minify(tex->buffer.b.b.depth0, i),
+                       tex->surface.u.legacy.level[i].nblk_x,
+                       tex->surface.u.legacy.level[i].nblk_y,
+                       tex->surface.u.legacy.level[i].mode,
+                       tex->surface.u.legacy.tiling_index[i]);
+
+       if (tex->surface.has_stencil) {
                u_log_printf(log, "  StencilLayout: tilesplit=%u\n",
-                       rtex->surface.u.legacy.stencil_tile_split);
-               for (i = 0; i <= rtex->buffer.b.b.last_level; i++) {
+                       tex->surface.u.legacy.stencil_tile_split);
+               for (i = 0; i <= tex->buffer.b.b.last_level; i++) {
                        u_log_printf(log, "  StencilLevel[%i]: offset=%"PRIu64", "
                                "slice_size=%"PRIu64", npix_x=%u, "
                                "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                                "mode=%u, tiling_index = %u\n",
-                               i, rtex->surface.u.legacy.stencil_level[i].offset,
-                               (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
-                               u_minify(rtex->buffer.b.b.width0, i),
-                               u_minify(rtex->buffer.b.b.height0, i),
-                               u_minify(rtex->buffer.b.b.depth0, i),
-                               rtex->surface.u.legacy.stencil_level[i].nblk_x,
-                               rtex->surface.u.legacy.stencil_level[i].nblk_y,
-                               rtex->surface.u.legacy.stencil_level[i].mode,
-                               rtex->surface.u.legacy.stencil_tiling_index[i]);
+                               i, tex->surface.u.legacy.stencil_level[i].offset,
+                               (uint64_t)tex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
+                               u_minify(tex->buffer.b.b.width0, i),
+                               u_minify(tex->buffer.b.b.height0, i),
+                               u_minify(tex->buffer.b.b.depth0, i),
+                               tex->surface.u.legacy.stencil_level[i].nblk_x,
+                               tex->surface.u.legacy.stencil_level[i].nblk_y,
+                               tex->surface.u.legacy.stencil_level[i].mode,
+                               tex->surface.u.legacy.stencil_tiling_index[i]);
                }
        }
 }
 
-/* Common processing for r600_texture_create and r600_texture_from_handle */
-static struct r600_texture *
+/* Common processing for si_texture_create and si_texture_from_handle */
+static struct si_texture *
 si_texture_create_object(struct pipe_screen *screen,
                         const struct pipe_resource *base,
                         unsigned num_color_samples,
                         struct pb_buffer *buf,
                         struct radeon_surf *surface)
 {
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        struct r600_resource *resource;
        struct si_screen *sscreen = (struct si_screen*)screen;
 
-       rtex = CALLOC_STRUCT(r600_texture);
-       if (!rtex)
+       tex = CALLOC_STRUCT(si_texture);
+       if (!tex)
                return NULL;
 
-       resource = &rtex->buffer;
+       resource = &tex->buffer;
        resource->b.b = *base;
        resource->b.b.next = NULL;
        resource->b.vtbl = &si_texture_vtbl;
@@ -1163,71 +1163,71 @@ si_texture_create_object(struct pipe_screen *screen,
        resource->b.b.screen = screen;
 
        /* don't include stencil-only formats which we don't support for rendering */
-       rtex->is_depth = util_format_has_depth(util_format_description(rtex->buffer.b.b.format));
+       tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
 
-       rtex->surface = *surface;
-       rtex->size = rtex->surface.surf_size;
-       rtex->num_color_samples = num_color_samples;
+       tex->surface = *surface;
+       tex->size = tex->surface.surf_size;
+       tex->num_color_samples = num_color_samples;
 
-       rtex->tc_compatible_htile = rtex->surface.htile_size != 0 &&
-                                   (rtex->surface.flags &
-                                    RADEON_SURF_TC_COMPATIBLE_HTILE);
+       tex->tc_compatible_htile = tex->surface.htile_size != 0 &&
+                                  (tex->surface.flags &
+                                   RADEON_SURF_TC_COMPATIBLE_HTILE);
 
        /* TC-compatible HTILE:
         * - VI only supports Z32_FLOAT.
         * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
-       if (rtex->tc_compatible_htile) {
+       if (tex->tc_compatible_htile) {
                if (sscreen->info.chip_class >= GFX9 &&
                    base->format == PIPE_FORMAT_Z16_UNORM)
-                       rtex->db_render_format = base->format;
+                       tex->db_render_format = base->format;
                else {
-                       rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
-                       rtex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
+                       tex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+                       tex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
                                               base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
                }
        } else {
-               rtex->db_render_format = base->format;
+               tex->db_render_format = base->format;
        }
 
        /* Applies to GCN. */
-       rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
+       tex->last_msaa_resolve_target_micro_mode = tex->surface.micro_tile_mode;
 
        /* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers
         * between frames, so the only thing that can enable separate DCC
         * with DRI2 is multiple slow clears within a frame.
         */
-       rtex->ps_draw_ratio = 0;
+       tex->ps_draw_ratio = 0;
 
-       if (rtex->is_depth) {
+       if (tex->is_depth) {
                if (sscreen->info.chip_class >= GFX9) {
-                       rtex->can_sample_z = true;
-                       rtex->can_sample_s = true;
+                       tex->can_sample_z = true;
+                       tex->can_sample_s = true;
                } else {
-                       rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted;
-                       rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted;
+                       tex->can_sample_z = !tex->surface.u.legacy.depth_adjusted;
+                       tex->can_sample_s = !tex->surface.u.legacy.stencil_adjusted;
                }
 
                if (!(base->flags & (SI_RESOURCE_FLAG_TRANSFER |
                                     SI_RESOURCE_FLAG_FLUSHED_DEPTH))) {
-                       rtex->db_compatible = true;
+                       tex->db_compatible = true;
 
                        if (!(sscreen->debug_flags & DBG(NO_HYPERZ)))
-                               si_texture_allocate_htile(sscreen, rtex);
+                               si_texture_allocate_htile(sscreen, tex);
                }
        } else {
                if (base->nr_samples > 1 &&
                    !buf &&
                    !(sscreen->debug_flags & DBG(NO_FMASK))) {
                        /* Allocate FMASK. */
-                       rtex->fmask_offset = align64(rtex->size,
-                                                    rtex->surface.fmask_alignment);
-                       rtex->size = rtex->fmask_offset + rtex->surface.fmask_size;
+                       tex->fmask_offset = align64(tex->size,
+                                                    tex->surface.fmask_alignment);
+                       tex->size = tex->fmask_offset + tex->surface.fmask_size;
 
-                       si_texture_allocate_cmask(sscreen, rtex);
-                       rtex->cmask_buffer = &rtex->buffer;
+                       si_texture_allocate_cmask(sscreen, tex);
+                       tex->cmask_buffer = &tex->buffer;
 
-                       if (!rtex->surface.fmask_size || !rtex->cmask.size) {
-                               FREE(rtex);
+                       if (!tex->surface.fmask_size || !tex->cmask.size) {
+                               FREE(tex);
                                return NULL;
                        }
                }
@@ -1236,22 +1236,22 @@ si_texture_create_object(struct pipe_screen *screen,
                 * If it's not present, it will be disabled by
                 * apply_opaque_metadata later.
                 */
-               if (rtex->surface.dcc_size &&
+               if (tex->surface.dcc_size &&
                    (buf || !(sscreen->debug_flags & DBG(NO_DCC))) &&
-                   !(rtex->surface.flags & RADEON_SURF_SCANOUT)) {
+                   !(tex->surface.flags & RADEON_SURF_SCANOUT)) {
                        /* Reserve space for the DCC buffer. */
-                       rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
-                       rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
+                       tex->dcc_offset = align64(tex->size, tex->surface.dcc_alignment);
+                       tex->size = tex->dcc_offset + tex->surface.dcc_size;
                }
        }
 
        /* Now create the backing buffer. */
        if (!buf) {
-               si_init_resource_fields(sscreen, resource, rtex->size,
-                                         rtex->surface.surf_alignment);
+               si_init_resource_fields(sscreen, resource, tex->size,
+                                         tex->surface.surf_alignment);
 
                if (!si_alloc_resource(sscreen, resource)) {
-                       FREE(rtex);
+                       FREE(tex);
                        return NULL;
                }
        } else {
@@ -1266,40 +1266,40 @@ si_texture_create_object(struct pipe_screen *screen,
                        resource->gart_usage = buf->size;
        }
 
-       if (rtex->cmask.size) {
+       if (tex->cmask.size) {
                /* Initialize the cmask to 0xCC (= compressed state). */
-               si_screen_clear_buffer(sscreen, &rtex->cmask_buffer->b.b,
-                                        rtex->cmask.offset, rtex->cmask.size,
+               si_screen_clear_buffer(sscreen, &tex->cmask_buffer->b.b,
+                                        tex->cmask.offset, tex->cmask.size,
                                         0xCCCCCCCC);
        }
-       if (rtex->htile_offset) {
+       if (tex->htile_offset) {
                uint32_t clear_value = 0;
 
-               if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile)
+               if (sscreen->info.chip_class >= GFX9 || tex->tc_compatible_htile)
                        clear_value = 0x0000030F;
 
-               si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
-                                        rtex->htile_offset,
-                                        rtex->surface.htile_size,
+               si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                        tex->htile_offset,
+                                        tex->surface.htile_size,
                                         clear_value);
        }
 
        /* Initialize DCC only if the texture is not being imported. */
-       if (!buf && rtex->dcc_offset) {
-               si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
-                                        rtex->dcc_offset,
-                                        rtex->surface.dcc_size,
+       if (!buf && tex->dcc_offset) {
+               si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                        tex->dcc_offset,
+                                        tex->surface.dcc_size,
                                         0xFFFFFFFF);
        }
 
        /* Initialize the CMASK base register value. */
-       rtex->cmask.base_address_reg =
-               (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
+       tex->cmask.base_address_reg =
+               (tex->buffer.gpu_address + tex->cmask.offset) >> 8;
 
        if (sscreen->debug_flags & DBG(VM)) {
                fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
-                       rtex->buffer.gpu_address,
-                       rtex->buffer.gpu_address + rtex->buffer.buf->size,
+                       tex->buffer.gpu_address,
+                       tex->buffer.gpu_address + tex->buffer.buf->size,
                        base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
                        base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
        }
@@ -1308,13 +1308,13 @@ si_texture_create_object(struct pipe_screen *screen,
                puts("Texture:");
                struct u_log_context log;
                u_log_context_init(&log);
-               si_print_texture_info(sscreen, rtex, &log);
+               si_print_texture_info(sscreen, tex, &log);
                u_log_new_page_print(&log, stdout);
                fflush(stdout);
                u_log_context_destroy(&log);
        }
 
-       return rtex;
+       return tex;
 }
 
 static enum radeon_surf_mode
@@ -1459,7 +1459,7 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
        struct radeon_surf surface = {};
        int r;
        struct radeon_bo_metadata metadata = {};
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        bool is_scanout;
 
        /* Support only 2D textures without mipmaps */
@@ -1484,35 +1484,35 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
                return NULL;
        }
 
-       rtex = si_texture_create_object(screen, templ, num_color_samples,
+       tex = si_texture_create_object(screen, templ, num_color_samples,
                                        buf, &surface);
-       if (!rtex)
+       if (!tex)
                return NULL;
 
-       rtex->buffer.b.is_shared = true;
-       rtex->buffer.external_usage = usage;
+       tex->buffer.b.is_shared = true;
+       tex->buffer.external_usage = usage;
 
-       si_apply_opaque_metadata(sscreen, rtex, &metadata);
+       si_apply_opaque_metadata(sscreen, tex, &metadata);
 
-       assert(rtex->surface.tile_swizzle == 0);
-       return &rtex->buffer.b.b;
+       assert(tex->surface.tile_swizzle == 0);
+       return &tex->buffer.b.b;
 }
 
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
                                   struct pipe_resource *texture,
-                                  struct r600_texture **staging)
+                                  struct si_texture **staging)
 {
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct si_texture *tex = (struct si_texture*)texture;
        struct pipe_resource resource;
-       struct r600_texture **flushed_depth_texture = staging ?
-                       staging : &rtex->flushed_depth_texture;
+       struct si_texture **flushed_depth_texture = staging ?
+                       staging : &tex->flushed_depth_texture;
        enum pipe_format pipe_format = texture->format;
 
        if (!staging) {
-               if (rtex->flushed_depth_texture)
+               if (tex->flushed_depth_texture)
                        return true; /* it's ready */
 
-               if (!rtex->can_sample_z && rtex->can_sample_s) {
+               if (!tex->can_sample_z && tex->can_sample_s) {
                        switch (pipe_format) {
                        case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
                                /* Save memory by not allocating the S plane. */
@@ -1533,7 +1533,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx,
                                break;
                        default:;
                        }
-               } else if (!rtex->can_sample_s && rtex->can_sample_z) {
+               } else if (!tex->can_sample_s && tex->can_sample_z) {
                        assert(util_format_has_stencil(util_format_description(pipe_format)));
 
                        /* DB->CB copies to an 8bpp surface don't work. */
@@ -1557,7 +1557,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx,
        if (staging)
                resource.flags |= SI_RESOURCE_FLAG_TRANSFER;
 
-       *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+       *flushed_depth_texture = (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource);
        if (*flushed_depth_texture == NULL) {
                PRINT_ERR("failed to create temporary texture to hold flushed depth\n");
                return false;
@@ -1594,38 +1594,38 @@ static void si_init_temp_resource_from_box(struct pipe_resource *res,
 }
 
 static bool si_can_invalidate_texture(struct si_screen *sscreen,
-                                     struct r600_texture *rtex,
+                                     struct si_texture *tex,
                                      unsigned transfer_usage,
                                      const struct pipe_box *box)
 {
-       return !rtex->buffer.b.is_shared &&
+       return !tex->buffer.b.is_shared &&
                !(transfer_usage & PIPE_TRANSFER_READ) &&
-               rtex->buffer.b.b.last_level == 0 &&
-               util_texrange_covers_whole_level(&rtex->buffer.b.b, 0,
+               tex->buffer.b.b.last_level == 0 &&
+               util_texrange_covers_whole_level(&tex->buffer.b.b, 0,
                                                 box->x, box->y, box->z,
                                                 box->width, box->height,
                                                 box->depth);
 }
 
 static void si_texture_invalidate_storage(struct si_context *sctx,
-                                         struct r600_texture *rtex)
+                                         struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
 
        /* There is no point in discarding depth and tiled buffers. */
-       assert(!rtex->is_depth);
-       assert(rtex->surface.is_linear);
+       assert(!tex->is_depth);
+       assert(tex->surface.is_linear);
 
        /* Reallocate the buffer in the same pipe_resource. */
-       si_alloc_resource(sscreen, &rtex->buffer);
+       si_alloc_resource(sscreen, &tex->buffer);
 
        /* Initialize the CMASK base address (needed even without CMASK). */
-       rtex->cmask.base_address_reg =
-               (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
+       tex->cmask.base_address_reg =
+               (tex->buffer.gpu_address + tex->cmask.offset) >> 8;
 
        p_atomic_inc(&sscreen->dirty_tex_counter);
 
-       sctx->num_alloc_tex_transfer_bytes += rtex->size;
+       sctx->num_alloc_tex_transfer_bytes += tex->size;
 }
 
 static void *si_texture_transfer_map(struct pipe_context *ctx,
@@ -1636,7 +1636,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                     struct pipe_transfer **ptransfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct si_texture *tex = (struct si_texture*)texture;
        struct r600_transfer *trans;
        struct r600_resource *buf;
        unsigned offset = 0;
@@ -1647,7 +1647,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        assert(box->width && box->height && box->depth);
 
        /* Depth textures use staging unconditionally. */
-       if (!rtex->is_depth) {
+       if (!tex->is_depth) {
                /* Degrade the tile mode if we get too many transfers on APUs.
                 * On dGPUs, the staging texture is always faster.
                 * Only count uploads that are at least 4x4 pixels large.
@@ -1655,12 +1655,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                if (!sctx->screen->info.has_dedicated_vram &&
                    level == 0 &&
                    box->width >= 4 && box->height >= 4 &&
-                   p_atomic_inc_return(&rtex->num_level0_transfers) == 10) {
+                   p_atomic_inc_return(&tex->num_level0_transfers) == 10) {
                        bool can_invalidate =
-                               si_can_invalidate_texture(sctx->screen, rtex,
+                               si_can_invalidate_texture(sctx->screen, tex,
                                                            usage, box);
 
-                       si_reallocate_texture_inplace(sctx, rtex,
+                       si_reallocate_texture_inplace(sctx, tex,
                                                        PIPE_BIND_LINEAR,
                                                        can_invalidate);
                }
@@ -1674,21 +1674,21 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                 * Use the staging texture for uploads if the underlying BO
                 * is busy.
                 */
-               if (!rtex->surface.is_linear)
+               if (!tex->surface.is_linear)
                        use_staging_texture = true;
                else if (usage & PIPE_TRANSFER_READ)
                        use_staging_texture =
-                               rtex->buffer.domains & RADEON_DOMAIN_VRAM ||
-                               rtex->buffer.flags & RADEON_FLAG_GTT_WC;
+                               tex->buffer.domains & RADEON_DOMAIN_VRAM ||
+                               tex->buffer.flags & RADEON_FLAG_GTT_WC;
                /* Write & linear only: */
-               else if (si_rings_is_buffer_referenced(sctx, rtex->buffer.buf,
+               else if (si_rings_is_buffer_referenced(sctx, tex->buffer.buf,
                                                       RADEON_USAGE_READWRITE) ||
-                        !sctx->ws->buffer_wait(rtex->buffer.buf, 0,
+                        !sctx->ws->buffer_wait(tex->buffer.buf, 0,
                                                RADEON_USAGE_READWRITE)) {
                        /* It's busy. */
-                       if (si_can_invalidate_texture(sctx->screen, rtex,
+                       if (si_can_invalidate_texture(sctx->screen, tex,
                                                        usage, box))
-                               si_texture_invalidate_storage(sctx, rtex);
+                               si_texture_invalidate_storage(sctx, tex);
                        else
                                use_staging_texture = true;
                }
@@ -1702,10 +1702,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        trans->b.b.usage = usage;
        trans->b.b.box = *box;
 
-       if (rtex->is_depth) {
-               struct r600_texture *staging_depth;
+       if (tex->is_depth) {
+               struct si_texture *staging_depth;
 
-               if (rtex->buffer.b.b.nr_samples > 1) {
+               if (tex->buffer.b.b.nr_samples > 1) {
                        /* MSAA depth buffers need to be converted to single sample buffers.
                         *
                         * Mapping MSAA depth buffers can occur if ReadPixels is called
@@ -1733,7 +1733,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                }
 
                                si_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-                               si_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+                               si_blit_decompress_depth(ctx, (struct si_texture*)temp, staging_depth,
                                                         0, 0, 0, box->depth, 0, 0);
                                pipe_resource_reference(&temp, NULL);
                        }
@@ -1750,7 +1750,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                goto fail_trans;
                        }
 
-                       si_blit_decompress_depth(ctx, rtex, staging_depth,
+                       si_blit_decompress_depth(ctx, tex, staging_depth,
                                                 level, level,
                                                 box->z, box->z + box->depth - 1,
                                                 0, 0);
@@ -1765,7 +1765,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                buf = trans->staging;
        } else if (use_staging_texture) {
                struct pipe_resource resource;
-               struct r600_texture *staging;
+               struct si_texture *staging;
 
                si_init_temp_resource_from_box(&resource, texture, box, level,
                                                 SI_RESOURCE_FLAG_TRANSFER);
@@ -1773,7 +1773,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                        PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
 
                /* Create the temporary texture. */
-               staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+               staging = (struct si_texture*)ctx->screen->resource_create(ctx->screen, &resource);
                if (!staging) {
                        PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
                        goto fail_trans;
@@ -1793,10 +1793,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                buf = trans->staging;
        } else {
                /* the resource is mapped directly */
-               offset = si_texture_get_offset(sctx->screen, rtex, level, box,
+               offset = si_texture_get_offset(sctx->screen, tex, level, box,
                                                 &trans->b.b.stride,
                                                 &trans->b.b.layer_stride);
-               buf = &rtex->buffer;
+               buf = &tex->buffer;
        }
 
        if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage)))
@@ -1818,10 +1818,10 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
        struct si_context *sctx = (struct si_context*)ctx;
        struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
        struct pipe_resource *texture = transfer->resource;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct si_texture *tex = (struct si_texture*)texture;
 
        if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-               if (rtex->is_depth && rtex->buffer.b.b.nr_samples <= 1) {
+               if (tex->is_depth && tex->buffer.b.b.nr_samples <= 1) {
                        ctx->resource_copy_region(ctx, texture, transfer->level,
                                                  transfer->box.x, transfer->box.y, transfer->box.z,
                                                  &rtransfer->staging->b.b, transfer->level,
@@ -1930,9 +1930,9 @@ bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
                                     unsigned level,
                                     enum pipe_format view_format)
 {
-       struct r600_texture *rtex = (struct r600_texture *)tex;
+       struct si_texture *stex = (struct si_texture *)tex;
 
-       return vi_dcc_enabled(rtex, level) &&
+       return vi_dcc_enabled(stex, level) &&
               !vi_dcc_formats_compatible(tex->format, view_format);
 }
 
@@ -1943,11 +1943,11 @@ void vi_disable_dcc_if_incompatible_format(struct si_context *sctx,
                                           unsigned level,
                                           enum pipe_format view_format)
 {
-       struct r600_texture *rtex = (struct r600_texture *)tex;
+       struct si_texture *stex = (struct si_texture *)tex;
 
        if (vi_dcc_formats_are_incompatible(tex, level, view_format))
-               if (!si_texture_disable_dcc(sctx, (struct r600_texture*)tex))
-                       si_decompress_dcc(sctx, rtex);
+               if (!si_texture_disable_dcc(sctx, stex))
+                       si_decompress_dcc(sctx, stex);
 }
 
 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
@@ -2105,14 +2105,14 @@ static void vi_dcc_clean_up_context_slot(struct si_context *sctx,
                        sctx->dcc_stats[slot].ps_stats[i] = NULL;
                }
 
-       r600_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
+       si_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
 }
 
 /**
  * Return the per-context slot where DCC statistics queries for the texture live.
  */
 static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
-                                              struct r600_texture *tex)
+                                              struct si_texture *tex)
 {
        int i, empty_slot = -1;
 
@@ -2151,7 +2151,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
        }
 
        /* Add the texture to the new slot. */
-       r600_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
+       si_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
        sctx->dcc_stats[empty_slot].last_use_timestamp = os_time_get();
        return empty_slot;
 }
@@ -2170,7 +2170,7 @@ vi_create_resuming_pipestats_query(struct si_context *sctx)
  * Called when binding a color buffer.
  */
 void vi_separate_dcc_start_query(struct si_context *sctx,
-                                struct r600_texture *tex)
+                                struct si_texture *tex)
 {
        unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
 
@@ -2188,7 +2188,7 @@ void vi_separate_dcc_start_query(struct si_context *sctx,
  * Called when unbinding a color buffer.
  */
 void vi_separate_dcc_stop_query(struct si_context *sctx,
-                               struct r600_texture *tex)
+                               struct si_texture *tex)
 {
        unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
 
@@ -2200,7 +2200,7 @@ void vi_separate_dcc_stop_query(struct si_context *sctx,
        sctx->dcc_stats[i].query_active = false;
 }
 
-static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
+static bool vi_should_enable_separate_dcc(struct si_texture *tex)
 {
        /* The minimum number of fullscreen draws per frame that is required
         * to enable DCC. */
@@ -2209,7 +2209,7 @@ static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
 
 /* Called by fast clear. */
 void vi_separate_dcc_try_enable(struct si_context *sctx,
-                               struct r600_texture *tex)
+                               struct si_texture *tex)
 {
        /* The intent is to use this with shared displayable back buffers,
         * but it's not strictly limited only to them.
@@ -2268,7 +2268,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
  * takes place.
  */
 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
-                                            struct r600_texture *tex)
+                                            struct si_texture *tex)
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct pipe_query *tmp;
@@ -2371,7 +2371,7 @@ si_texture_from_memobj(struct pipe_screen *screen,
        int r;
        struct si_screen *sscreen = (struct si_screen*)screen;
        struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        struct radeon_surf surface = {};
        struct radeon_bo_metadata metadata = {};
        enum radeon_surf_mode array_mode;
@@ -2417,29 +2417,29 @@ si_texture_from_memobj(struct pipe_screen *screen,
        if (r)
                return NULL;
 
-       rtex = si_texture_create_object(screen, templ, num_color_samples,
+       tex = si_texture_create_object(screen, templ, num_color_samples,
                                        memobj->buf, &surface);
-       if (!rtex)
+       if (!tex)
                return NULL;
 
-       /* r600_texture_create_object doesn't increment refcount of
+       /* si_texture_create_object doesn't increment refcount of
         * memobj->buf, so increment it here.
         */
        pb_reference(&buf, memobj->buf);
 
-       rtex->buffer.b.is_shared = true;
-       rtex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
+       tex->buffer.b.is_shared = true;
+       tex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
 
-       si_apply_opaque_metadata(sscreen, rtex, &metadata);
+       si_apply_opaque_metadata(sscreen, tex, &metadata);
 
-       return &rtex->buffer.b.b;
+       return &tex->buffer.b.b;
 }
 
 static bool si_check_resource_capability(struct pipe_screen *screen,
                                         struct pipe_resource *resource,
                                         unsigned bind)
 {
-       struct r600_texture *tex = (struct r600_texture*)resource;
+       struct si_texture *tex = (struct si_texture*)resource;
 
        /* Buffers only support the linear flag. */
        if (resource->target == PIPE_BUFFER)
index ee8ed58..1a9d8f8 100644 (file)
@@ -41,7 +41,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
                                                 const struct pipe_video_buffer *tmpl)
 {
        struct si_context *ctx = (struct si_context *)pipe;
-       struct r600_texture *resources[VL_NUM_COMPONENTS] = {};
+       struct si_texture *resources[VL_NUM_COMPONENTS] = {};
        struct radeon_surf *surfaces[VL_NUM_COMPONENTS] = {};
        struct pb_buffer **pbs[VL_NUM_COMPONENTS] = {};
        const enum pipe_format *resource_formats;
@@ -68,11 +68,11 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
                        vl_video_buffer_template(&templ, &vidtemplate,
                                                 resource_formats[i], 1,
                                                 array_size, PIPE_USAGE_DEFAULT, i);
-                       /* Set PIPE_BIND_SHARED to avoid reallocation in r600_texture_get_handle,
+                       /* Set PIPE_BIND_SHARED to avoid reallocation in si_texture_get_handle,
                         * which can't handle joined surfaces. */
                        /* TODO: get tiling working */
                        templ.bind = PIPE_BIND_LINEAR | PIPE_BIND_SHARED;
-                       resources[i] = (struct r600_texture *)
+                       resources[i] = (struct si_texture *)
                                        pipe->screen->resource_create(pipe->screen, &templ);
                        if (!resources[i])
                                goto error;
@@ -103,7 +103,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
 
 error:
        for (i = 0; i < VL_NUM_COMPONENTS; ++i)
-               r600_texture_reference(&resources[i], NULL);
+               si_texture_reference(&resources[i], NULL);
 
        return NULL;
 }
@@ -112,8 +112,8 @@ error:
 static struct pb_buffer* si_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_buffer *buf)
 {
        struct si_screen *sscreen = (struct si_screen*)buf->base.context->screen;
-       struct r600_texture *luma = (struct r600_texture *)buf->resources[0];
-       struct r600_texture *chroma = (struct r600_texture *)buf->resources[1];
+       struct si_texture *luma = (struct si_texture *)buf->resources[0];
+       struct si_texture *chroma = (struct si_texture *)buf->resources[1];
        enum ruvd_surface_type type =  (sscreen->info.chip_class >= GFX9) ?
                                        RUVD_SURFACE_TYPE_GFX9 :
                                        RUVD_SURFACE_TYPE_LEGACY;
@@ -130,7 +130,7 @@ static void si_vce_get_buffer(struct pipe_resource *resource,
                              struct pb_buffer **handle,
                              struct radeon_surf **surface)
 {
-       struct r600_texture *res = (struct r600_texture *)resource;
+       struct si_texture *res = (struct si_texture *)resource;
 
        if (handle)
                *handle = res->buffer.buf;