+++ /dev/null
-using System;
-using NUnit.Framework;
-using OpenTK;
-
-namespace NUnitTests
-{
- [TestFixture]
- public class Matrix4Test
- {
- [Test]
- public void Matrix4_SixteenValueConstructor()
- {
- Matrix4 A = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Assert.AreEqual(0, A.M11);
- Assert.AreEqual(1, A.M12);
- Assert.AreEqual(2, A.M13);
- Assert.AreEqual(3, A.M14);
-
- Assert.AreEqual(4, A.M21);
- Assert.AreEqual(5, A.M22);
- Assert.AreEqual(6, A.M23);
- Assert.AreEqual(7, A.M24);
-
- Assert.AreEqual(8, A.M31);
- Assert.AreEqual(9, A.M32);
- Assert.AreEqual(10, A.M33);
- Assert.AreEqual(11, A.M34);
-
- Assert.AreEqual(12, A.M41);
- Assert.AreEqual(13, A.M42);
- Assert.AreEqual(14, A.M43);
- Assert.AreEqual(15, A.M44);
- }
-
- [Test]
- public void Matrix4_Matrix3Constructor()
- {
- Matrix3 B = new Matrix3( 1, 2, 3,
- 4, 5, 6,
- 7, 8, 9);
-
- Matrix4 A = new Matrix4(B);
-
- Assert.AreEqual(B.M11, A.M11);
- Assert.AreEqual(B.M12, A.M12);
- Assert.AreEqual(B.M13, A.M13);
-
- Assert.AreEqual(B.M21, A.M21);
- Assert.AreEqual(B.M22, A.M22);
- Assert.AreEqual(B.M23, A.M23);
-
- Assert.AreEqual(B.M31, A.M31);
- Assert.AreEqual(B.M32, A.M32);
- Assert.AreEqual(B.M33, A.M33);
- }
-
- [Test]
- public void Matrix4_FourVector4Constructor()
- {
- Vector4 V = new Vector4(1, 2, 3, 4);
- Vector4 U = new Vector4(5, 6, 7, 8);
- Vector4 S = new Vector4(9, 10, 11, 12);
- Vector4 T = new Vector4(13, 14, 15, 16);
-
- Matrix4 A = new Matrix4(V, U, S, T);
-
- Assert.AreEqual(V.X, A.M11);
- Assert.AreEqual(V.Y, A.M12);
- Assert.AreEqual(V.Z, A.M13);
- Assert.AreEqual(V.W, A.M14);
-
- Assert.AreEqual(U.X, A.M21);
- Assert.AreEqual(U.Y, A.M22);
- Assert.AreEqual(U.Z, A.M23);
- Assert.AreEqual(U.W, A.M24);
-
- Assert.AreEqual(S.X, A.M31);
- Assert.AreEqual(S.Y, A.M32);
- Assert.AreEqual(S.Z, A.M33);
- Assert.AreEqual(S.W, A.M34);
-
- Assert.AreEqual(T.X, A.M41);
- Assert.AreEqual(T.Y, A.M42);
- Assert.AreEqual(T.Z, A.M43);
- Assert.AreEqual(T.W, A.M44);
-
- }
-
- [Test]
- public void Matrix4_Equal_operator()
- {
- Matrix4 A = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 B = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Assert.IsTrue(A == B);
- }
-
- [Test]
- public void Matrix4_Matrix4TimesMatrix4_operator()
- {
- Matrix4 A = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 B = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 expected = new Matrix4( 56, 62, 68, 74,
- 152, 174, 196, 218,
- 248, 286, 324, 362,
- 344, 398, 452, 506);
-
- Matrix4 result = A * B;
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Matrix4_Matrix4PlusMatrix4_operator()
- {
- Matrix4 A = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 B = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 expected = new Matrix4( 0, 2, 4, 6,
- 8, 10, 12, 14,
- 16, 18, 20, 22,
- 24, 26, 28, 30);
-
- Matrix4 result = A + B;
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Matrix4_Matrix4MinusMatrix4_operator()
- {
- Matrix4 A = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 B = new Matrix4( 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15);
-
- Matrix4 expected = new Matrix4( 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0);
-
- Matrix4 result = A - B;
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Matrix4_Index_Operator()
- {
- Matrix4 A = new Matrix4();
- A[0, 0] = 0;
- A[0, 1] = 1;
- A[0, 2] = 2;
- A[0, 3] = 3;
- A[1, 0] = 4;
- A[1, 1] = 5;
- A[1, 2] = 6;
- A[1, 3] = 7;
- A[2, 0] = 8;
- A[2, 1] = 9;
- A[2, 2] = 10;
- A[2, 3] = 11;
- A[3, 0] = 12;
- A[3, 1] = 13;
- A[3, 2] = 14;
- A[3, 3] = 15;
- Assert.AreEqual(0, A[0, 0]);
- Assert.AreEqual(1, A[0, 1]);
- Assert.AreEqual(2, A[0, 2]);
- Assert.AreEqual(3, A[0, 3]);
- Assert.AreEqual(4, A[1, 0]);
- Assert.AreEqual(5, A[1, 1]);
- Assert.AreEqual(6, A[1, 2]);
- Assert.AreEqual(7, A[1, 3]);
- Assert.AreEqual(8, A[2, 0]);
- Assert.AreEqual(9, A[2, 1]);
- Assert.AreEqual(10, A[2, 2]);
- Assert.AreEqual(11, A[2, 3]);
- Assert.AreEqual(12, A[3, 0]);
- Assert.AreEqual(13, A[3, 1]);
- Assert.AreEqual(14, A[3, 2]);
- Assert.AreEqual(15, A[3, 3]);
- }
-
- [Test]
- public void Matrix4_Index_NegativeIndexException()
- {
- Matrix4 A = new Matrix4();
- bool negativeIndexException = false;
- try
- {
- A[-1, 2] = 0;
- }
- catch(Exception)
- {
- negativeIndexException = true;
- }
- Assert.IsTrue(negativeIndexException);
-
- negativeIndexException = false;
- try
- {
- A[1, -2] = 0;
- }
- catch (Exception)
- {
- negativeIndexException = true;
- }
- Assert.IsTrue(negativeIndexException);
-
- negativeIndexException = false;
- try
- {
- A[-1, -2] = 0;
- }
- catch (Exception)
- {
- negativeIndexException = true;
- }
- Assert.IsTrue(negativeIndexException);
- }
-
- [Test]
- public void Matrix4_Index_LargeIndexException()
- {
- Matrix4 A = new Matrix4();
- bool largeIndexException = false;
- try
- {
- A[5, 2] = 0;
- }
- catch (Exception)
- {
- largeIndexException = true;
- }
- Assert.IsTrue(largeIndexException);
-
- largeIndexException = false;
- try
- {
- A[1, 6] = 0;
- }
- catch (Exception)
- {
- largeIndexException = true;
- }
- Assert.IsTrue(largeIndexException);
-
- largeIndexException = false;
- try
- {
- A[7, 12] = 0;
- }
- catch (Exception)
- {
- largeIndexException = true;
- }
- Assert.IsTrue(largeIndexException);
- }
- }
-}
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{930A780C-A67C-422F-9EED-DB38DAA47AB0}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>NUnitTests</RootNamespace>
- <AssemblyName>NUnitTests</AssemblyName>
- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="nunit.core, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
- <HintPath>..\..\packages\NUnitTestAdapter.2.0.0\lib\nunit.core.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="nunit.core.interfaces, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
- <HintPath>..\..\packages\NUnitTestAdapter.2.0.0\lib\nunit.core.interfaces.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="nunit.framework, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
- <HintPath>..\..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
- <Private>True</Private>
- </Reference>
- <Reference Include="nunit.util, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
- <HintPath>..\..\packages\NUnitTestAdapter.2.0.0\lib\nunit.util.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="NUnit.VisualStudio.TestAdapter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=4cb40d35494691ac, processorArchitecture=MSIL">
- <HintPath>..\..\packages\NUnitTestAdapter.2.0.0\lib\NUnit.VisualStudio.TestAdapter.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="Microsoft.CSharp" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Matrix4Test.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="Vector3Tests.cs" />
- </ItemGroup>
- <ItemGroup>
- <None Include="packages.config" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\OpenTK\OpenTK.csproj">
- <Project>{a37a7e14-0000-0000-0000-000000000000}</Project>
- <Name>OpenTK</Name>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
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- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-</Project>
\ No newline at end of file
+++ /dev/null
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using NUnit.Framework;
-using OpenTK;
-
-namespace NUnitTests
-{
- [TestFixture]
- public class Vector3Tests
- {
- [Test]
- public void Vector3_SingleValueConstructor()
- {
- Vector3 V = new Vector3(1);
- Assert.AreEqual(1, V.X);
- Assert.AreEqual(1, V.Y);
- Assert.AreEqual(1, V.Z);
- }
-
- [Test]
- public void Vector3_ThreeValueConstructor()
- {
- Vector3 V = new Vector3(1,2,3);
- Assert.AreEqual(1, V.X);
- Assert.AreEqual(2, V.Y);
- Assert.AreEqual(3, V.Z);
- }
-
- [Test]
- public void Vector3_Vector2Constructor()
- {
- Vector2 T = new Vector2(1, 2);
- Vector3 V = new Vector3(T);
- Assert.AreEqual(T.X, V.X);
- Assert.AreEqual(T.Y, V.Y);
- Assert.AreEqual(0, V.Z);
- }
-
- [Test]
- public void Vector3_Vector3Constructor()
- {
- Vector3 U = new Vector3(1, 2, 3);
- Vector3 V = new Vector3(U);
- Assert.IsTrue(U == V);
- }
-
- [Test]
- public void Vector3_Vector4Constructor()
- {
- Vector4 T = new Vector4(1, 2, 3, 0);
- Vector3 V = new Vector3(T);
- Assert.AreEqual(T.X, V.X);
- Assert.AreEqual(T.Y, V.Y);
- Assert.AreEqual(T.Z, V.Z);
- }
-
- [Test]
- public void Vector3_Index_operator()
- {
- Vector3 V = new Vector3();
- V[0] = 1; V[1] = 2; V[2] = 3;
- Assert.AreEqual(1, V[0]);
- Assert.AreEqual(2, V[1]);
- Assert.AreEqual(3, V[2]);
- }
-
- [Test]
- public void Vector3_Index_NegativeExceptin()
- {
- //the syntax for an expected exception changes from
- //NUnit 2.6.4 / Microsoft Unit Test to NUnit 3+
- //but a try-catch block is always guaranteed to work
- Vector3 V = new Vector3();
- bool negativeIndexExceptionFound = false;
- try
- {
- V[-1] = 5;
- }
- catch (Exception)
- {
- negativeIndexExceptionFound = true;
- }
- Assert.IsTrue(negativeIndexExceptionFound);
- }
-
- [Test]
- public void Vector3_Index_LargeIndexExceptin()
- {
- //the syntax for an expected exception changes from
- //NUnit 2.6.4 / Microsoft Unit Test to NUnit 3+
- //but a try-catch block is always guaranteed to work
- Vector3 V = new Vector3();
- bool largeIndexExceptionFound = false;
- try
- {
- V[3] = 6;
- }
- catch (Exception)
- {
- largeIndexExceptionFound = true;
- }
- Assert.IsTrue(largeIndexExceptionFound);
- }
-
- [Test]
- public void Vector3_Length()
- {
- float X = 1, Y = 2, Z = 2;
- Vector3 U = new Vector3(X, Y, Z);
- Assert.AreEqual((float)System.Math.Sqrt(X * X + Y * Y + Z * Z), U.Length);
- }
-
- [Test]
- public void Vector3_LengthFast()
- {
- float X = 1, Y = 2, Z = 2;
- Vector3 U = new Vector3(X, Y, Z);
- Assert.AreEqual(1.0f / MathHelper.InverseSqrtFast(X * X + Y * Y + Z * Z), U.LengthFast);
- }
-
- [Test]
- public void Vector3_Normalized()
- {
- float X = 2, Y = 4, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- float length = U.Length;
- Vector3 V = U.Normalized();
- Assert.AreEqual(U.X / length, V.X);
- Assert.AreEqual(U.Y / length, V.Y);
- Assert.AreEqual(U.Z / length, V.Z);
- }
-
- [Test]
- public void Vector3_NormalizeFast_Instance()
- {
- float X = 2, Y = 4, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- Vector3 V = U;
- V.NormalizeFast();
- float scale = MathHelper.InverseSqrtFast(X * X + Y * Y + Z * Z);
- Assert.AreEqual(U.X * scale, V.X);
- Assert.AreEqual(U.Y * scale, V.Y);
- Assert.AreEqual(U.Z * scale, V.Z);
- }
-
- [Test]
- public void Vector3_Add()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 V = Vector3.Add(T, U);
- Assert.AreEqual(T.X + U.X, V.X);
- Assert.AreEqual(T.Y + U.Y, V.Y);
- Assert.AreEqual(T.Z + U.Z, V.Z);
- }
-
- [Test]
- public void Vector3_Subtract()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 V = Vector3.Subtract(T, U);
- Assert.AreEqual(T.X - U.X, V.X);
- Assert.AreEqual(T.Y - U.Y, V.Y);
- Assert.AreEqual(T.Z - U.Z, V.Z);
- }
-
- [Test]
- public void Vector3_Multiply_Scalar()
- {
- float scalar = 5.5f;
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 V = Vector3.Multiply(U, scalar);
- Assert.AreEqual(U.X * scalar, V.X);
- Assert.AreEqual(U.Y * scalar, V.Y);
- Assert.AreEqual(U.Z * scalar, V.Z);
- }
-
- [Test]
- public void Vector3_Multiply_Componentwise()
- {
- Vector3 T = new Vector3(7, 8, 0.5f);
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 V = Vector3.Multiply(T, U);
- Assert.AreEqual(T.X * U.X, V.X);
- Assert.AreEqual(T.Y * U.Y, V.Y);
- Assert.AreEqual(T.Z * U.Z, V.Z);
- }
-
- [Test]
- public void Vector3_Divide_Scalar()
- {
- float scalar = 5.5f;
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 V = Vector3.Divide(U, scalar);
- //we have to account for a small amount of round off error
- //in this division test
- Assert.IsTrue(Math.Abs((U.X / scalar) - V.X) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Y / scalar) - V.Y) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Z / scalar) - V.Z) < 1e-5);
- }
-
- [Test]
- public void Vector3_ComponentMin()
- {
- Vector3 T = new Vector3(1, 55, -100);
- Vector3 U = new Vector3(24, 3, 1);
- Vector3 V = Vector3.ComponentMin(T, U);
- Assert.AreEqual(1, V.X);
- Assert.AreEqual(3, V.Y);
- Assert.AreEqual(-100, V.Z);
- }
-
- [Test]
- public void Vector3_ComponentMinOut()
- {
- Vector3 T = new Vector3(1, 55, -100);
- Vector3 U = new Vector3(24, 3, 1);
- Vector3 V;
- Vector3.ComponentMin(ref T, ref U, out V);
- Assert.AreEqual(1, V.X);
- Assert.AreEqual(3, V.Y);
- Assert.AreEqual(-100, V.Z);
- }
-
- [Test]
- public void Vector3_ComponentMax()
- {
- Vector3 T = new Vector3(1, 55, -100);
- Vector3 U = new Vector3(24, 3, 1);
- Vector3 V = Vector3.ComponentMax(T, U);
- Assert.AreEqual(24, V.X);
- Assert.AreEqual(55, V.Y);
- Assert.AreEqual(1, V.Z);
- }
-
- [Test]
- public void Vector3_ComponentMaxOut()
- {
- Vector3 T = new Vector3(1, 55, -100);
- Vector3 U = new Vector3(24, 3, 1);
- Vector3 V;
- Vector3.ComponentMax(ref T, ref U, out V);
- Assert.AreEqual(24, V.X);
- Assert.AreEqual(55, V.Y);
- Assert.AreEqual(1, V.Z);
- }
-
- [Test]
- public void Vector3_Min()
- {
- Vector3 T = new Vector3(1, 2, 3);
- Vector3 U = new Vector3(24, 300, 88);
- Vector3 result = Vector3.Min(T, U);
- Assert.IsTrue(result == T);
- }
-
- [Test]
- public void Vector3_Max()
- {
- Vector3 T = new Vector3(1, 2, 3);
- Vector3 U = new Vector3(24, 300, 88);
- Vector3 result = Vector3.Max(T, U);
- Assert.IsTrue(result == U);
- }
-
- [Test]
- public void Vector3_Clamp()
- {
- Vector3 V = new Vector3(-6, 302, -22);
- Vector3 min = new Vector3(-5, -10, -20);
- Vector3 max = new Vector3(24, 300, 55);
- Vector3 result = Vector3.Clamp(V, min, max);
- Assert.AreEqual(result.X, -5);
- Assert.AreEqual(result.Y, 300);
- Assert.AreEqual(result.Z, -20);
- }
-
- [Test]
- public void Vector3_ClampOut()
- {
- Vector3 V = new Vector3(-6, 302, -22);
- Vector3 min = new Vector3(-5, -10, -20);
- Vector3 max = new Vector3(24, 300, 55);
- Vector3 result;
- Vector3.Clamp(ref V, ref min, ref max, out result);
- Assert.AreEqual(result.X, -5);
- Assert.AreEqual(result.Y, 300);
- Assert.AreEqual(result.Z, -20);
- }
-
- [Test]
- public void Vector3_Normalize()
- {
- float X = 64, Y = 144, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- Vector3 V = Vector3.Normalize(U);
- float length = U.Length;
- Assert.IsTrue(Math.Abs((U.X / length) - V.X) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Y / length) - V.Y) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Z / length) - V.Z) < 1e-5);
- }
-
- [Test]
- public void Vector3_NormalizeOut()
- {
- float X = 64, Y = 144, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- Vector3 V;
- Vector3.Normalize(ref U, out V);
- float length = U.Length;
- Assert.IsTrue(Math.Abs((U.X / length) - V.X) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Y / length) - V.Y) < 1e-5);
- Assert.IsTrue(Math.Abs((U.Z / length) - V.Z) < 1e-5);
- }
-
- [Test]
- public void Vector3_NormalizeFast_Static()
- {
- float X = 64, Y = 144, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- Vector3 V = Vector3.NormalizeFast(U);
- float scale = MathHelper.InverseSqrtFast(X * X + Y * Y + Z * Z);
- Assert.AreEqual(U.X * scale, V.X);
- Assert.AreEqual(U.Y * scale, V.Y);
- Assert.AreEqual(U.Z * scale, V.Z);
- }
-
- [Test]
- public void Vector3_NormalizeFast()
- {
- float X = 64, Y = 144, Z = 16;
- Vector3 U = new Vector3(X, Y, Z);
- Vector3 V;
- Vector3.NormalizeFast(ref U, out V);
- float scale = MathHelper.InverseSqrtFast(X * X + Y * Y + Z * Z);
- Assert.AreEqual(U.X * scale, V.X);
- Assert.AreEqual(U.Y * scale, V.Y);
- Assert.AreEqual(U.Z * scale, V.Z);
- }
-
- [Test]
- public void Vector3_Dot()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- float dot = Vector3.Dot(T, U);
- float expected = T.X * U.X + T.Y * U.Y + T.Z * U.Z;
- Assert.AreEqual(expected, dot);
- }
-
- [Test]
- public void Vector3_Cross()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- Vector3 expected = new Vector3(-1073, 445, 439);
- Vector3 result = Vector3.Cross(T, U);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_Lerp()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- float blend = 0.25f;
- Vector3 expected = blend * (U - T) + T;
- Vector3 result = Vector3.Lerp(T, U, blend);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_LerpOut()
- {
- Vector3 T = new Vector3(7, 8, 9);
- Vector3 U = new Vector3(23, 89, -34);
- float blend = 0.25f;
- Vector3 expected = blend * (U - T) + T;
- Vector3 result;
- Vector3.Lerp(ref T, ref U, blend, out result);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_BaryCentric()
- {
- Vector3 a = new Vector3(7, 8, 9);
- Vector3 b = new Vector3(23, 89, -34);
- Vector3 c = new Vector3(88, -42, 39);
- float u = 0.25f;
- float v = 0.75f;
- Vector3 expected = a + u * (b - a) + v * (c - a);
- Vector3 result = Vector3.BaryCentric(a, b, c, u, v);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_BaryCentricOut()
- {
- Vector3 a = new Vector3(7, 8, 9);
- Vector3 b = new Vector3(23, 89, -34);
- Vector3 c = new Vector3(88, -42, 39);
- float u = 0.25f;
- float v = 0.75f;
- Vector3 expected = a + u * (b - a) + v * (c - a);
- Vector3 result;
- Vector3.BaryCentric(ref a, ref b, ref c, u, v, out result);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_Matrix3TimesVector3_operator()
- {
- Matrix3 A = new Matrix3();
- A[0, 0] = 16; A[0, 1] = 15; A[0, 2] = 14;
- A[1, 0] = 12; A[1, 1] = 11; A[1, 2] = 10;
- A[2, 0] = 8; A[2, 1] = 7; A[2, 2] = 6;
-
- Vector3 input = new Vector3(1, 5, 9);
- Vector3 result = A * input;
- OpenTK.Vector3 expected = new OpenTK.Vector3(217, 157, 97);
- Assert.IsTrue(expected == result);
- }
-
- [Test]
- public void Vector3_Equal_operator()
- {
- Vector3 V = new Vector3(1, 2, 3);
- Vector3 U = new Vector3(1, 2, 3);
- Assert.IsTrue(U == V);
- }
-
-
- }
-}