void set_emit_debug_code(bool value) { emit_debug_code_ = value; }
bool serializer_enabled() const { return serializer_enabled_; }
+ void enable_serializer() { serializer_enabled_ = true; }
bool predictable_code_size() const { return predictable_code_size_; }
void set_predictable_code_size(bool value) { predictable_code_size_ = value; }
cached_data = NULL;
} else if (cached_data_mode == PRODUCE_CACHED_DATA) {
ASSERT(cached_data && !*cached_data);
+ ASSERT(extension == NULL);
} else {
ASSERT(cached_data_mode == CONSUME_CACHED_DATA);
ASSERT(cached_data && *cached_data);
+ ASSERT(extension == NULL);
}
Isolate* isolate = source->GetIsolate();
int source_length = source->length();
maybe_result = compilation_cache->LookupScript(
source, script_name, line_offset, column_offset,
is_shared_cross_origin, context);
+ if (maybe_result.is_null() && FLAG_serialize_toplevel &&
+ cached_data_mode == CONSUME_CACHED_DATA) {
+ Object* des = CodeSerializer::Deserialize(isolate, *cached_data);
+ return handle(SharedFunctionInfo::cast(des), isolate);
+ }
}
if (!maybe_result.ToHandle(&result)) {
// Compile the function and add it to the cache.
CompilationInfoWithZone info(script);
info.MarkAsGlobal();
- info.SetExtension(extension);
info.SetCachedData(cached_data, cached_data_mode);
+ info.SetExtension(extension);
info.SetContext(context);
if (FLAG_use_strict) info.SetStrictMode(STRICT);
+
result = CompileToplevel(&info);
if (extension == NULL && !result.is_null() && !result->dont_cache()) {
compilation_cache->PutScript(source, context, result);
+ if (FLAG_serialize_toplevel && cached_data_mode == PRODUCE_CACHED_DATA) {
+ *cached_data = CodeSerializer::Serialize(result);
+ }
}
if (result.is_null()) isolate->ReportPendingMessages();
} else if (result->ic_age() != isolate->heap()->global_ic_age()) {
- result->ResetForNewContext(isolate->heap()->global_ic_age());
+ result->ResetForNewContext(isolate->heap()->global_ic_age());
}
return result;
}
DEFINE_BOOL(trace_stub_failures, false,
"trace deoptimization of generated code stubs")
+DEFINE_BOOL(serialize_toplevel, false, "enable caching of toplevel scripts")
+
// compiler.cc
DEFINE_INT(min_preparse_length, 1024,
"minimum length for automatic enable preparsing")
CodeGenerator::MakeCodePrologue(info, "full");
const int kInitialBufferSize = 4 * KB;
MacroAssembler masm(info->isolate(), NULL, kInitialBufferSize);
+ if (FLAG_serialize_toplevel &&
+ info->cached_data_mode() == PRODUCE_CACHED_DATA && info->is_global()) {
+ masm.enable_serializer();
+ }
+
#ifdef ENABLE_GDB_JIT_INTERFACE
masm.positions_recorder()->StartGDBJITLineInfoRecording();
#endif
};
-class ListSnapshotSink : public i::SnapshotByteSink {
- public:
- explicit ListSnapshotSink(i::List<char>* data) : data_(data) { }
- virtual ~ListSnapshotSink() {}
- virtual void Put(int byte, const char* description) { data_->Add(byte); }
- virtual int Position() { return data_->length(); }
- private:
- i::List<char>* data_;
-};
-
-
class SnapshotWriter {
public:
explicit SnapshotWriter(const char* snapshot_file)
return;
i::List<char> startup_blob;
- ListSnapshotSink sink(&startup_blob);
+ i::ListSnapshotSink sink(&startup_blob);
int spaces[] = {
i::NEW_SPACE, i::OLD_POINTER_SPACE, i::OLD_DATA_SPACE, i::CODE_SPACE,
// This results in a somewhat smaller snapshot, probably because it gets
// rid of some things that are cached between garbage collections.
i::List<char> snapshot_data;
- ListSnapshotSink snapshot_sink(&snapshot_data);
+ i::ListSnapshotSink snapshot_sink(&snapshot_data);
i::StartupSerializer ser(internal_isolate, &snapshot_sink);
ser.SerializeStrongReferences();
i::List<char> context_data;
- ListSnapshotSink contex_sink(&context_data);
+ i::ListSnapshotSink contex_sink(&context_data);
i::PartialSerializer context_ser(internal_isolate, &ser, &contex_sink);
context_ser.Serialize(&raw_context);
ser.SerializeWeakReferences();
}
-ScriptData* ScriptData::New(const char* data, int length) {
+ScriptData* ScriptData::New(const char* data, int length, bool owns_store) {
// The length is obviously invalid.
if (length % sizeof(unsigned) != 0) {
return NULL;
int deserialized_data_length = length / sizeof(unsigned);
unsigned* deserialized_data;
- bool owns_store = reinterpret_cast<intptr_t>(data) % sizeof(unsigned) != 0;
+ owns_store =
+ owns_store || reinterpret_cast<intptr_t>(data) % sizeof(unsigned) != 0;
if (owns_store) {
// Copy the data to align it.
deserialized_data = i::NewArray<unsigned>(deserialized_data_length);
// The created ScriptData won't take ownership of the data. If the alignment
// is not correct, this will copy the data (and the created ScriptData will
// take ownership of the copy).
- static ScriptData* New(const char* data, int length);
+ static ScriptData* New(const char* data, int length, bool owns_store = false);
virtual ~ScriptData();
virtual int Length();
#include "src/snapshot-source-sink.h"
#include "src/stub-cache.h"
#include "src/v8threads.h"
+#include "src/version.h"
namespace v8 {
namespace internal {
}
+void Serializer::PadByte() { sink_->Put(kNop, "Padding"); }
+
+
void Serializer::Pad() {
// The non-branching GetInt will read up to 3 bytes too far, so we need
// to pad the snapshot to make sure we don't read over the end.
- for (unsigned i = 0; i < sizeof(int32_t) - 1; i++) {
- sink_->Put(kNop, "Padding");
- }
+ for (unsigned i = 0; i < sizeof(int32_t) - 1; i++) PadByte();
}
}
+ScriptData* CodeSerializer::Serialize(Handle<SharedFunctionInfo> info) {
+ // Serialize code object.
+ List<char> payload;
+ ListSnapshotSink listsink(&payload);
+ CodeSerializer ser(info->GetIsolate(), &listsink);
+ DisallowHeapAllocation no_gc;
+ Object** location = Handle<Object>::cast(info).location();
+ ser.VisitPointer(location);
+ ser.Pad();
+
+ // Allocate storage. The payload length may not be aligned. Round up.
+ // TODO(yangguo) replace ScriptData with a more generic super class.
+ int payload_length = payload.length();
+ int raw_length = payload_length / sizeof(unsigned) + kHeaderSize;
+ if (!IsAligned(payload_length, sizeof(unsigned))) raw_length++;
+ unsigned* raw_data = i::NewArray<unsigned>(raw_length);
+ char* payload_data = reinterpret_cast<char*>(raw_data + kHeaderSize);
+
+ // Write header.
+ raw_data[kVersionHashOffset] = Version::Hash();
+ raw_data[kPayloadLengthOffset] = payload_length;
+ STATIC_ASSERT(NEW_SPACE == 0);
+ for (int i = NEW_SPACE; i <= PROPERTY_CELL_SPACE; i++) {
+ raw_data[kReservationsOffset + i] = ser.CurrentAllocationAddress(i);
+ }
+
+ CopyBytes(payload_data, payload.begin(), static_cast<size_t>(payload_length));
+
+ return new ScriptData(Vector<unsigned>(raw_data, raw_length), true);
+}
+
+
+void CodeSerializer::SerializeObject(Object* o, HowToCode how_to_code,
+ WhereToPoint where_to_point, int skip) {
+ CHECK(o->IsHeapObject());
+ HeapObject* heap_object = HeapObject::cast(o);
+
+ // The code-caches link to context-specific code objects, which
+ // the startup and context serializes cannot currently handle.
+ ASSERT(!heap_object->IsMap() ||
+ Map::cast(heap_object)->code_cache() ==
+ heap_object->GetHeap()->empty_fixed_array());
+
+ int root_index;
+ if ((root_index = RootIndex(heap_object, how_to_code)) != kInvalidRootIndex) {
+ PutRoot(root_index, heap_object, how_to_code, where_to_point, skip);
+ return;
+ }
+
+ // TODO(yangguo) wire up builtins.
+ // TODO(yangguo) wire up stubs from stub cache.
+ // TODO(yangguo) wire up script source.
+ // TODO(yangguo) wire up internalized strings
+ ASSERT(!heap_object->IsInternalizedString());
+ // TODO(yangguo) We cannot deal with different hash seeds yet.
+ ASSERT(!heap_object->IsHashTable());
+
+ if (address_mapper_.IsMapped(heap_object)) {
+ int space = SpaceOfObject(heap_object);
+ int address = address_mapper_.MappedTo(heap_object);
+ SerializeReferenceToPreviousObject(space, address, how_to_code,
+ where_to_point, skip);
+ return;
+ }
+
+ if (skip != 0) {
+ sink_->Put(kSkip, "SkipFromSerializeObject");
+ sink_->PutInt(skip, "SkipDistanceFromSerializeObject");
+ }
+ // Object has not yet been serialized. Serialize it here.
+ ObjectSerializer serializer(this, heap_object, sink_, how_to_code,
+ where_to_point);
+ serializer.Serialize();
+}
+
+
+Object* CodeSerializer::Deserialize(Isolate* isolate, ScriptData* data) {
+ const unsigned* raw_data = reinterpret_cast<const unsigned*>(data->Data());
+ CHECK_EQ(Version::Hash(), raw_data[kVersionHashOffset]);
+ int payload_length = raw_data[kPayloadLengthOffset];
+ const byte* payload_data =
+ reinterpret_cast<const byte*>(raw_data + kHeaderSize);
+ ASSERT_LE(payload_length, data->Length() - kHeaderSize);
+
+ SnapshotByteSource payload(payload_data, payload_length);
+ Deserializer deserializer(&payload);
+ STATIC_ASSERT(NEW_SPACE == 0);
+ // TODO(yangguo) what happens if remaining new space is too small?
+ for (int i = NEW_SPACE; i <= PROPERTY_CELL_SPACE; i++) {
+ deserializer.set_reservation(
+ i, raw_data[CodeSerializer::kReservationsOffset + i]);
+ }
+ Object* root;
+ deserializer.DeserializePartial(isolate, &root);
+ ASSERT(root->IsSharedFunctionInfo());
+ return root;
+}
} } // namespace v8::internal
#include "src/hashmap.h"
#include "src/heap-profiler.h"
#include "src/isolate.h"
+#include "src/parser.h"
#include "src/snapshot-source-sink.h"
namespace v8 {
SerializationAddressMapper address_mapper_;
intptr_t root_index_wave_front_;
void Pad();
+ void PadByte();
friend class ObjectSerializer;
friend class Deserializer;
};
+class CodeSerializer : public Serializer {
+ public:
+ CodeSerializer(Isolate* isolate, SnapshotByteSink* sink)
+ : Serializer(isolate, sink) {
+ set_root_index_wave_front(Heap::kStrongRootListLength);
+ InitializeCodeAddressMap();
+ }
+
+ static ScriptData* Serialize(Handle<SharedFunctionInfo> info);
+ virtual void SerializeObject(Object* o, HowToCode how_to_code,
+ WhereToPoint where_to_point, int skip);
+
+ static Object* Deserialize(Isolate* isolate, ScriptData* data);
+
+ // The data header consists of int-sized entries:
+ // [0] version hash
+ // [1] length in bytes
+ // [2..8] reservation sizes for spaces from NEW_SPACE to PROPERTY_CELL_SPACE.
+ static const int kHeaderSize = 9;
+ static const int kVersionHashOffset = 0;
+ static const int kPayloadLengthOffset = 1;
+ static const int kReservationsOffset = 2;
+};
} } // namespace v8::internal
#endif // V8_SERIALIZE_H_
}
}
+
+void DebugSnapshotSink::Put(int byte, const char* description) {
+ PrintF("%24s: %x\n", description, byte);
+ sink_->Put(byte, description);
+}
+
} // namespace v8::internal
} // namespace v8
};
+class DummySnapshotSink : public SnapshotByteSink {
+ public:
+ DummySnapshotSink() : length_(0) {}
+ virtual ~DummySnapshotSink() {}
+ virtual void Put(int byte, const char* description) { length_++; }
+ virtual int Position() { return length_; }
+
+ private:
+ int length_;
+};
+
+
+// Wrap a SnapshotByteSink into a DebugSnapshotSink to get debugging output.
+class DebugSnapshotSink : public SnapshotByteSink {
+ public:
+ explicit DebugSnapshotSink(SnapshotByteSink* chained) : sink_(chained) {}
+ virtual void Put(int byte, const char* description) V8_OVERRIDE;
+ virtual int Position() V8_OVERRIDE { return sink_->Position(); }
+
+ private:
+ SnapshotByteSink* sink_;
+};
+
+
+class ListSnapshotSink : public i::SnapshotByteSink {
+ public:
+ explicit ListSnapshotSink(i::List<char>* data) : data_(data) {}
+ virtual void Put(int byte, const char* description) V8_OVERRIDE {
+ data_->Add(byte);
+ }
+ virtual int Position() V8_OVERRIDE { return data_->length(); }
+
+ private:
+ i::List<char>* data_;
+};
+
} // namespace v8::internal
} // namespace v8
static int GetBuild() { return build_; }
static int GetPatch() { return patch_; }
static bool IsCandidate() { return candidate_; }
+ static int Hash() { return (major_ << 20) ^ (minor_ << 10) ^ patch_; }
// Calculate the V8 version string.
static void GetString(Vector<char> str);
#include "src/compiler.h"
#include "src/disasm.h"
+#include "src/parser.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
}
+TEST(SerializeToplevel) {
+ FLAG_serialize_toplevel = true;
+ v8::HandleScope scope(CcTest::isolate());
+ v8::Local<v8::Context> context = CcTest::NewContext(PRINT_EXTENSION);
+ v8::Context::Scope context_scope(context);
+
+ const char* source1 = "1 + 1";
+ const char* source2 = "1 + 2"; // Use alternate string to verify caching.
+
+ Isolate* isolate = CcTest::i_isolate();
+ Handle<String> source1_string = isolate->factory()
+ ->NewStringFromUtf8(CStrVector(source1))
+ .ToHandleChecked();
+ Handle<String> source2_string = isolate->factory()
+ ->NewStringFromUtf8(CStrVector(source2))
+ .ToHandleChecked();
+
+ ScriptData* cache = NULL;
+
+ Handle<SharedFunctionInfo> orig =
+ Compiler::CompileScript(source1_string, Handle<String>(), 0, 0, false,
+ Handle<Context>(isolate->native_context()), NULL,
+ &cache, PRODUCE_CACHED_DATA, NOT_NATIVES_CODE);
+
+ Handle<SharedFunctionInfo> info =
+ Compiler::CompileScript(source2_string, Handle<String>(), 0, 0, false,
+ Handle<Context>(isolate->native_context()), NULL,
+ &cache, CONSUME_CACHED_DATA, NOT_NATIVES_CODE);
+
+ CHECK_NE(*orig, *info);
+ Handle<JSFunction> fun =
+ isolate->factory()->NewFunctionFromSharedFunctionInfo(
+ info, isolate->native_context());
+ Handle<JSObject> global(isolate->context()->global_object());
+ Handle<Object> result =
+ Execution::Call(isolate, fun, global, 0, NULL).ToHandleChecked();
+ CHECK_EQ(2, Handle<Smi>::cast(result)->value());
+}
+
+
#ifdef ENABLE_DISASSEMBLER
static Handle<JSFunction> GetJSFunction(v8::Handle<v8::Object> obj,
const char* property_name) {